WeakestNurseMain
WeakestNurseMain
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- WeakestNurseMain
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Comments
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That hurts my eyes to look at, this game looks disgusting with anti-aliasing on.
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It's literally the perfect example of over-designing, they cut off part of the map, but add a new one, but they break some walls so it's more interconnected, but they also did XYZ and they buffed Pig and nerfed Trapper and added the monkey nft thing as a killer.
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Get Botany knowledge and Self Care, and bring 2 other strong chase perks(I like to use resilience and Dead Hard.) I find solo queue less frustrating than weaker killers, because at least when I'm in solo queue I feel like I'm not being limited by the constraints on my character, but by my teammates. When you see survivors pop the final gen in front of you with Pig, and they all have adrenaline, you just want to explode.
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I wish his recharge would be faster in exchange for slowing him down to 105% movement speed, and removing his most busted, and soon to be best add-on in the game, Alchemist Ring.
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When you have no life, it becomes very easy to bring down the lives of others, and you can justify it to yourself by thinking "iTs JuST A GaMe." If I had all the time in the world, sure I could entertain their bs, but as it stands, I'd rather dc and go play Quake Champions.
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I don't care if you are literally the god emperor of Dead By Daylight, a player so incredibly cracked that you could 4k with perkless, addonless clown on old Haddonfield for 50 games in a row, there is no way you got 1123 4k's in a row, the amount of luck that would require is quickly approaching Dream levels of luck, you should submit this to Speedrun.com to see what insane number they would calculate, I'll take a shot here: maybe 1 in 10 trillion?
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/3153143#Comment_3153143
Facebook notifications snuff the boon. Should've known that before telling me.
Darn it, you're right, I forgot about that, you ever consider using DS on him then? I'm sure that'll give him the "lower back pain" debuff.
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@OniWantsUrLocation said:
My solution:
- Blink Attacks = Special Attacks (Yes, she then can't use some fine perks, like Franklin's or Sloppy, but it's for the greater good)
- Get rid of range addons
- Get rid of power gauge
Are you saying to get rid of her blink recharge, because if that's what you're saying she'd be arguably even stronger than before.
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@Chocolate_Cosmos said:
Nah, original DS version of free grasp escapes for everyone no metter what will never beat it.
Just channel your inner Michael Jordan and dribble that baby Laurie.
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I suggest you run Boon: Dad Nap, it basically makes it to where your dad always takes a 30 minute nap at noon if you boon a dull totem in your house, very effective for preventing this, maybe you should look into this instead of complaining all the time.
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Once you have reached infection T3, press the activate ability button to kill all zombies and respawn them on the nearest hooks, this effect can only be activated every 60 seconds.
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@ad19970 said:
I don't get whats so strong about boons that something like that should be basekit. Why should killers have the option at basekit to make certain perks useless?
CoH is in a decent spot at the moment. maybe it could need a nerf in the future, but even that I am not sure about. It's well balanced now if you ask me. And being able to destroy totems at base would make even CoH not worth running anymore, at all.
Not a good idea to have something like that be added to basekit. It's fine as a perk, it would just be nice if Shattered Hope had another effect so it wouldn't do nothing if survivors don't bring boon perks.
COH is like old object, it's only strong for SWF's, solo queue can get some value, but only with green medkits, where as SWF's can coordinate where the boon goes, who goes at what time, and can save a lot of time healing.
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@Sadako_Best_Girl said:
https://forum.deadbydaylight.com/en/discussion/comment/3150502#Comment_3150502
what is macro-gaming?
It's when you make decisions based on the whole entire picture of the game, and not just one individual part, so for example, instead of only focusing on chasing and killing someone, you think about everything that's going on (Gens being done, boon locations, health states, survivor positions, etc.)
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3150645#Comment_3150645
Even then, it massively hurts her in chase to not have range. It takes 4-5 blinks to even catch up, which adds up to a lot of lost time because the survivor is just holding forward. I’m not saying you mean this, but it seems like most survivors want to be able to shut her down with 0 things she can do. That isn’t how counterplay is supposed to work
I get what you mean, I played Nurse on console for the longest time with only double recharge, and even then, I felt the curse of 3.8m/s. But if maps were shrunk and the amount of LOS blockage was reduced, Nurse's basekit would still be very strong without being OP.
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@Dito175 said:
Nurse doesn't need to exist
If Nurse needs to go because she doesn't work in the game, then so does SWF. Both break the game by having capabilities that bypass the regular gameplay loop, and when utilized by good players, become nigh unstoppable.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/342435/nurse-doesnt-need-add-ons
I would challenge any Nurse to chase me without addons. She absolutely needs them to compete. Her base range is awful
Reducing map size would fix this, she doesn't need range on Dead Dawg, only on maps like Mother's Dwelling does it become tedious to 1 blink everywhere.
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An easy fix is to add a +2.5 to gen kicking regression every time you hook a unique survivor with a maximum bonus of 10%, This would make gen kicking very viable while incentivizing spreading the pain.
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@Marc_go_solo said:
One recent trial I had involved Jill being hooked and rescued. I found them healing close by and struck, knocking Jill down again.
I wasn't going to hook her again, so went for the person healing her and injured them. They ran off, and I just then decided tp see what would happen if I went to Jill and just hung around for a couple of seconds then left her alone. She dc'd when I was barely there a second.
Her jump cost her team the trial. If she had hung on, she would have been picked up by another survivor, but some people cannot be bothered.
Abstract thinking and macro-gaming are not a very common skill in DBD players, at least the ones I've seen.
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@Biscuits said:
Buff nurse, take away her ability to use perks, fixed.
Actually I really like that idea, give her both her recharge add-ons basekit, and take away her range and perks. Then she would still have everything I enjoy about her while not being broken.
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Let me guess, she got slightly infected and then cleansed immediately? Classic Mikaela players.
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I just want to play a fair game, I don't care if we're facing a 4 slowdown Legion, or an insane hug tech'ing, 360 flicking, moonrushing 4 trillion DPI Blight, I just like when people try to finish the match cleanly and efficiently.
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That's a connection issue, this is just how it is with online games, I wish it would work perfectly all the time but these kinds of things aren't gonna be fixed for a couple years(more likely decades.)
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3146407#Comment_3146407
That’s just an outright bad idea. It gets rid of fun/meme/playstyle changing add-ons as well as recharge. Just rework range and 3 blink instead.
I have yet to play against a single Nurse in my 1k hours of survivor that has used anything aside from recharge/range/3 blink, no one uses them, so why waste the time to create new addons when range and 3 blink are inevitably nerfed when you can just delete all of them.
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@DemonDaddy said:
https://forum.deadbydaylight.com/en/discussion/342435/nurse-doesnt-need-add-ons
I'm guessing your not one of the players that proves the statement false. Believe it or not, even nurses have matches where they struggle.
I like Nurse because she rewards your mastery of her with a very strong power, but with range and 3 blink you can play very safe with her, hold w at every tile, and win consistently without having to stick your neck out and risk missing an attack.
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@Pulsar said:
I don't think it's an unpopular opinion to say that Nurse doesn't need her busted add-ons to be good.
I guess I need to be more specific, I'm saying she would literally not have any add-ons, the only thing you could equip on her is perks and offerings.
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Disconnection syndrome and generaphobia(fear of gens.)
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If you're at the point where all you're facing is cracked Nurses, it means your mmr is at or exceeded the cap, and therefore you're getting exactly what the system wants, so you should take your complaints to the system, not the sweat lords who love it. The hopeless feeling you get is exactly what weaker killers have experienced for a while, it's a terrible feeling but you can either quit or get used to it.
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Insidious is despicable yet effective pick, no one expects the camping insidious trickster with a 99'd main event.
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I'm almost certain that every Shadowborn user is going to heaven, and every Lithe user is going straight to the underworld, Corrupt users are going to purgatory for sure though.
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We're waiting for you to run coulrophobia and distressing so we can get a nice twitter clip to send to the devs.
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🦀"MONEY MONEY MONEY, CROSSPROGRESSION = LESS MONEY = BAD."
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I play a lot more survivor now that killer queues suck, and I've realized that killers haven't really stopped playing lame since the recent patch, stacking regression with the strongest addons and camping/tunneling is still common, but I still derive a lot of joy from sandbagging my pepega teammates after they did nothing all game.
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@Name_Unavailable said:
Really? because as someone who only play killer. I'm ashamed of playing this easy role 😭😖
For some reason, I'm extremely skeptical about your claim.
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The game shouldn't be so much about escaping/killing, but about interacting with the game and it's elements, like the entire reason the trials are happening is to elicit emotion, what emotions are be elicited when you get your team of 5 star mechanics, acrobats, and medical professionals to casually repair generators while letting themselves be stabbed every so often, what emotions are you getting when a crackhead with a pimp cane murders 4 people in 3 minutes while screeching "gg ez."
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The terminally online will always act this way, you can tell these people have a privileged perspective on life when they act this way over a video game, killers do this too, but I won't introduce nuance into this post since people don't like when I point out when their side does wrong.
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Jesters haven't been used in a court of law since the medieval times I believe.
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I actually don't really care who I go up against, I hate going against Billy though, watching him lose 3 gens just to saw to me is always really sad and reminds me how far he's fallen.
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@EvilSerje said:
Nah... Hook suicides and match throws quenched drastically, almost everyone play normally on my MMR, but still win is a luxury. So, update to your phrase would be: "You can win in Solo Queue... if you got baby killer"
Give me your lobbies please, almost every match for me is a hook suicide.
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It's what killers with high MMR have experienced for a bit, Nurse is as ridiculous as SWF now, and she's not going away for a while.