Victor_hensley
Victor_hensley
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- Victor_hensley
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Comments
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@Mookywolf said:
https://forum.deadbydaylight.com/en/discussion/comment/704932#Comment_704932
are you talking about the Rift or the Archive? Archive is the lore and bloodpoints for completing quests, the Rift is the stupid battlepass thing.
yes rift im sorry
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They also need to reduce survivor natural hitboxes (not hit...hit boxes...if you know what i mean). most of my games end miserably on killer side due to bodyblocking.
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The devs are going to do nothing about it, they are about to release the archives (which if you did not know is not only another money making scheme, but also P2W for including op add-ons alongside it).
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@December_1863 said:
oh yea because you're so much better than the devs.
oh yea because you're so much better than the poster.
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People call me the n word and i'm the one that gets banned because their are 4 survs that reported me soooo...
It's not just the forums buddy.
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That is actually how it should be, learn to juke and hide instead on cheesing game mechanics.
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@ElusivePukka said:
The reason people don't believe you is because math doesn't support your numbers - you're either exaggerating quite a bit or lying.
Killer main here: gen speed is fine, even against SWF, for people actually capable of maintaining some form of pressure.
ok it has been over a day and calm down a little bit, it was maybe not 4 minutes, but it was definitely less than 5-6 minutes.
i'm not saying gens need to be extended, but I am saying the game needs the deathgarden treatment.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/693815#Comment_693815
Just spirit fury? Weird but, that's ok.
What do you mean with you hook people if you think you're ok for a few seconds?
Spirit Fury was the best I had for 4th slot, and I describe ok for a few seconds as gens regressing and relatively has low progress (and maybe the survivors are injured and need healing) .
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@Warlock_2020 said:
So, I just played a survivor game with my wife. She is legally blind, and has bad carpal tunnel in her right hand. In short, she is a potato in this game. She ran the killer (and she sucks at looping!!) for 4 gens. Needless to say, this guy got owned and cried about how powerful survivors were. He was horrible as a killer. Keep in mind, my wife runs nearly straight, does not mind game well, and throws every pallet she goes through. She is rank 17.
When you don't pressure the map, you get owned. That simple.
EDIT: For the record, this guy made every bad decision you can make as a killer. He did not try to mind game. He kept missing. Tried to swing at every pallet.
Are you saying I did everything the guy as killer did? You would not know that. I did mind game sometimes (trying to fake movements on 1 survivor while not trying to protect the gens and possibly wasting time) I rarely missed, and I do not swing at every pallet.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/693769#Comment_693769
You didn't ask that to me but, yes, I have.
But they lasted more than 3 minutes. And not 6 times in a row.
Would help if you had a recording.
Who were you playing btw? Perks? General strategy? Commited too much to a chase? Too little?
https://forum.deadbydaylight.com/en/discussion/comment/693755#Comment_693755
Did you not hook people? Why?
First of all, I do hook people when I think im ok for a few seconds, and second, I used ruin, corrupt, bbq, and Spirit fury.
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@aazimuth said:
This seems more like bait with no evidence to try and sway people into thinking there's actually something wrong with gen speed.
@AWesley91 said:
https://forum.deadbydaylight.com/en/discussion/88148/six-times-in-a-row
Pleeease say you recorded even one of these 3 min games it would be interesting
I don't record every game I have, or bother to check hidden records (and i'm using my laptop on these forums, not my gaming PC)
I am sorry I cannot show evidence, and it is completely understandable to not believe me, but what reason do i have to lie? I'm not on here to get attention or blow things out of proportion for sympathy, i'm saying what happened.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/693758#Comment_693758
Yeah, you probably got a sweaty SWF squad from the last rank season who haven't ranked up yet. :)
I seen your other thread about it happening in multiple games, and it seems like you're getting matched with survivors who appear to be rank 11, but are actually rank 1 from the last season.
either that or their on something.
almost every time I get 3 or more survivors that join the same time, i'm dodging. I know I could try to get better, but I do not want to be miserable either.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/693747#Comment_693747
What rank? If you don't mind me asking! :)
well I did not play much since rank reset, but I am currently rank 11, i'm usually rank 5-6.
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@Alice_pbg said:
Not gonna lie, if the game ended 6 times in a row in 3 minutes, with ruin... you really need to improve your killer game
That's literally all survivors in 1 gen without being interrupted, 1:40
+ let's say 2 together in one gen, +0:44 sec so 2:24
+ 20 sec for gate 2:44.
16 seconds of travel time is ridiculously low.
You need to find survivors faster
All survivors on separate gens, I switch targets, they don't even heal, and I have 2 YEAR EXPERIENCE.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/88129/4-minute-game
I suspect one of two things:
- You got a game with a De-pip Squad SWF.
- I hate to break the news to you, but you were either outplayed or made too many mistakes.
I hardly ever see a game fly by that fast, so maybe it was the combination of 1 and 2? I can see you doing your best, but if the survivors you're facing are just way better than your best, then I think your rank is messed up in my opinion. You shouldn't be faced with survivors who out right destroy you - the ranking system should give both teams should an equal chance of winning. However, no offense, since the survivors you were facing are way better than you, they probably had a higher rank than you? Maybe that's the problem? :)
Nope, same rank
plus, rank is broken anyways.
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@Mookywolf said:
based on your recent posts, i think you need to just turn the game off, step away, and relax for a bit. you've had some rough games, it happens. just step away for a little bit man
Will not help. that would imply to not play the game until my problem is fixed.
If they did not fix it now, they most likely never will.
Unless everyone leaves and complains and bomb review the game, but that is not realistic.
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@slingshotsurvivor said:
Not taking the bait
If it was bait, i would try to say "OMG GEN RUSH BAD UH
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I...did...everything!!!
Run ruin, corrupt, discordance, lose chases to protect gens. still had a 4 minute game.
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@BlueFang said:
I just had a game on Ormond with several thousand hour survivors. They finished 3 gens within 2 minutes
Fun. Even they said sorry they just wanted the escape points from my streamer
Also devs confirmed that their not going to do anything about it either.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/84842/ds-is-still-broken
If they reduce it to 30 seconds they should make it that if the killer downs you, the survivor get his DS off once he gets picke up, no matter how long he slugs him. Then it would be a fair anti tunneling perk.
That sounds much better, I don't want killers to be overpowered (technically) I want both sides to have an equal chance.
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/84842/ds-is-still-broken
60s is not the problem. Problem is it does not deactivate when you hook someone else. If you have issues with current DS watch how Otzdarva deals with it. He plays smart without Ruin:
https://www.youtube.com/watch?v=c-6d2lU0Dug
DS has a counter you know - it is not stupidly broken as it was.
It should also deactivate like that also
(BTW that's not Oztdarva playing, but I get what you are meaning)
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@Shad03 said:
Not in this PTB, and certainly not on Tuesday. The new perks will be up and running on Wednesday's PTB, where they would then be liable to change.
I'm talking about the general PTB update, I know the schedule, and I mean already existing perks, not announced ones (at least not yet)
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It's fine as is... just git gud
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@joker7997 said:
https://forum.deadbydaylight.com/en/discussion/comment/661693#Comment_661693
Yeah when did this happen lol
What is being changed? (i knew everything but this, for some reason)
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@SnakeSound222 said:
I'm excited for everything, especially the bloodweb changes, map changes (specifically Haddonfield and the corn maps), and the Doctor buffs.
Their changing doctor?
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I hate it when people try to make people as miserable as possible...
so I just fight fire with fire
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@gantes said:
"Ruining other people's enjoyment"
Yeah bud, if people enjoy saying a killer is garbage before testing it like they said the new Freddy was garbage while now he's probably the best M1 killer in the game, that's the kind of enjoyment that deserves to be ruined
Not people being wholesome or starting genuine discussions tho, these are fine
Now that I think about it, this community is all about making every single person miserable.
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3rd killer in a row where survivor controls power smh
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@HatCreature said:
Hmm, lots of new players could be a bad thing though when it comes to the PTB. New players means Rank 20 newbs who cry OP and then the Devs go with it because the majority are ######### players.
The devs do make quite a few mistakes, but their not THAT dumb. I think they calculate hours so they adjust for people that have some experience in the game
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@Science_Guy said:
Stranger Things is a fairly big deal in the pop culture scene right about now. I've heard all about it and I've never watched a single episode. A lot of buzz is to be expected. Even the Ghostface trailer generated a lot of new hype for the game.
Yeah...but did it ever go 2 on trending before? Imagine a HUGE jump in playerbase. even if it is only like 5% of the views.
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Wait... "We'll make sure to announce it first"..."announce it first"..."announce first".....
PTB ON SEPTEMBER FIRST GUYS
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@Groxiverde said:
I believe we'll get something related to Stranger Things. I hope it's Demogorgon lol imagine this creepy monster chasing you!!!
Well, Behavior is well known even after DBD to make PC ports of existing games, and be the backbone of creating games. So Stranger Things COULD come to DBD, but it also could be a new game or even just porting a ST related thing.
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This task a grueling one
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@ArecBalrin said:
Why are you....making up...something....I DIDN'T say at all?
Well, you said that survivors have choices, but killers do not have choices, pretty much saying killers should not use their powers, because you can't have choices, because survivors do not want you to use your power.
Ready to get back on topic now?
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@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/602515#Comment_602515
Which is the survivors choice, unlike with options a killer uses to get that information. The survivor gets to pick the optimum time to do it, such as if the killer is pre-occupied in a chase.
Survivors are already doing this, it's just now they never have to risk dropping a real pallet.
Are you saying...that killers...should...NOT use their powers?
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@ArecBalrin said:
If they don't have collision, they can essentially be 'disarmed' by anyone who isn't in a chase.
Slowly, very slowly, it will dawn on people that new-Freddy is not really an improvement on old-Freddy and all the embarrassing praise for the rework is down to novelty-factor alone.
...Which will reveal the survivors, letting Freddy know where they are, or at least know that their doing, even with the common addon!
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@PolarBear said:
Don't the pallets have collision? I haven't played against dream pallets that many times so I don't know but I thought they had collision.
They currently do not. Survivors can walk through upright dream pallets like there not even there!
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@brokedownpalace said:
But they'd still have to run to it to know that. So either they run to it in a chase and waste time at a fake pallet, giving you time to catch up.. or they waste their time outside of a chase checking pallets instead of doing gens.
And in most situations the need to throw down a pallet is immediate because the killer is right behind you so you won't have time to check and even if you do, it doesn't matter because Freddy is right there.
But they can still check mid chase by "sliding" into pallets when the killer is chasing, but not behind them, that way if it is fake, they will not use it, and if it is real, they would not of sacrifices anything.
Also checking pallets next to gens would never take more than 3 seconds.
EDIT: when I mean "sliding" into pallets, I do not mean heading face first onto pallets stopping movement, I mean slightly going against the "smooth" side of a pallet.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/598917#Comment_598917
They do actually work, they just change it by an incredibly small amount. They are going to be changed when we do the pass on his add-ons.
Thank you! I do not think anyone knew what was up with chili before this!
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@Peanits said:
We will be doing an add-on pass on both Leatherface and the Hillbilly when we have a chance. We mentioned this in the Q&A stream yesterday.
But these are addons that flat out do not work. I understand that it runs on a spaghetti code like almost everything else, so it is not a simple few minute number change, but It should not take more than a few weeks or a little more. If it would, it should definitely not take 2 years to fix. I also understand that there is much more important things to look at instead of 2 addons, but like I said, it should not take 2 years to do it.
I might be misunderstanding, so it would be best if we get specific clarification whether the addons do not work, or the number is REALLY small. That might give ideas on what the problem is.
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If you did not know, Leatherfaces chili addons are suppose to increase acceleration, but it rather does not work, or the number is so small that it doesn't make a difference.
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@Condorloco_26 said:
Let's understand he was changed primarily because he "wasn't fun to play against".
With that in mind, who are you asking if anybody will miss him? Killers or survivors?
Anyone! Do not get me wrong, I think old Freddy is garbage (i'm not going to have a debate about it) and needed a rework, but you will ALWAYS remember how bad old Freddy, which is more than I can say about average killers (cough...cough...the Clown...cough...cough)
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@Peanits said:
I'm judging you for not seeing him coming, but yep, he's pretty quiet now.
Good
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What are you talking about? They removed the shroud noises so it is harder to be heard.
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They compensate by removing the "wind" sound while night shrouded, chill.
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They should make changes in the match depending on ranks. There is a lot to consider but the most basic is that lower ranks should have long and/or more loops, while higher ranks should have smaller and/or less loops, but that is on the top of my head
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@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/523846#Comment_523846
Uhhh. No. Just no.
You thought about the title of this post when you clicked on it, so by his logic, you are toxic by clicking a button.
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@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/523828#Comment_523828
Oh look, someone with a level head.
If you go into this game thinking "how can I punish SWF", you are every bit as toxic as anyone else.
By that logic, EVERYONE is toxic
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I already took a 2 week break because of a toxicity streak I endured and I come back to more of it. I am going to take another, longer break this time, but I doubt the game and the extreme part of the community will be less toxic, and come back with nothing changed.
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@HazeHound said:
You can just leave to not see postgame chat or hide it all together.
You do not understand. There is harassment in-game. Not just that, it is ENCOURAGED harassment, but people do not recognize it yet.
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FINALLY, we needed this. 1 less second chance perk.