TropesDaMan
TropesDaMan
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- TropesDaMan
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Comments
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091487#Comment_4091487
If he misses the spear he needs to get a new one from a hook or pile. He is also slowed down while aiming it.
Hitting with his spear isn't a walk in the park. Try playing as Jason few games and see how ''viable'' it is to spam his spear mid-chase against somewhat competent survivors.
I have played many Jason games already. And i find his spear easier then Huntress. and ive gone against incredibly good players, especially ones who carry their team in solo que. Most of the time in chase your likely to get a spear and keep the pressure its easy to grab and not as punishing as other ranged killers. Barely wasting any time and has the mobility to catch up and block a vault or pallet, maybe even many vaults with his iri add on. its quite spammable honestly. I have seen this from both the killer and survivor perspective, i am sharing it from my view. I am not disregarding yours as a matter of fact i actually agree with some of what you have said.
The spear doesnt really be better then any other projectile from the game other then a faster and more time saving reload. You do make good points however, Jason is incredibly strong and quite in a bad state at the current moment
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@Akron said:
Jason and Art are two of my favorite slasher villains of all time, so seeing them both added in the same year is amazing for me. Can't wait to see what BHVR has in mind with adapting him into the game.
Also makes me wonder if we'll be getting Sienna Shaw as a survivor as well. I'm not usually one to get very excited for a survivor release, but I'd buy Sienna in a heartbeat. In terms of badassery she even gives the Belmonts and RE characters a run for their money lol.
I love Sienna, shes such a cool charecter. However i think Ethan Winters gives her a run, my man lost his hand, did not care at all. has been bitten by werewolves, attacked by lords, and just goes "eh"
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oh its gonna be wonderful
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091472#Comment_4091472
I did read and he doesn't need nerfs.
People need to learn how to deal with a spear and for that they need to play as Jason some games so they can see how it feels like to use the spear.
His omni-presence power is the worse version of Wrath's invisibility, but it has a compensation in form of ability to move between floors.
He isn't as strong as many people think. Shooting his spear isn't that easy and every time he does miss he gets sufficiently punished for that already.
Im sorry i agree with Hooded on this statement. Jason is incredibly unhealthy and is in need of a nerf, basically no cooldown and even if he misses his spear he can just grab another one mid chase, he barely gets punished for his mistakes, and the extra haste he gets should not be there
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@ArkInk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091476#Comment_4091476
If they really wanted to make Art scary they'd give him Roadhog hook 1.0
As he pulls you towards him hes giving you the creepiest smile you have ever seen and making extravagant expressions
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@LylakLavender said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091481#Comment_4091481
I loved the movies. I am excited that we will be getting Art as a killer. Can you imagine his powers, they will be awesome.
I have my notebook and a few pieces of paper right beside me rn, i was thinking of drawing a design and write a concept for his power, then proceed to share it on here. ive already done one for another killer last night,
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@LylakLavender said:
I'd love to see his mori be a glass bottle being shoved down the mouth like on the movie. All the death scenes are gory as can be. Need to match the movie on the gory scale or its not art. Push the boundaries like the director.
Damien Leone really did not care about what people thought lol, i saw Terrifier 3 in the movies and im convinced i was the only person im my theatre who wasnt disgusted by the movie
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@pidgeon said:
For anybody who doesn't use Jason or a totem build, this is an amazing time for you to play literally any killer. In my personal experience I've had at least 2 survivors per game running inner focus or urban evasion. Which means way less survivors are running broken perks.
I pissed some people off by playing Pig yesterday, they left as soon as they saw me. guess they wanted the stronger killer
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@ArkInk said:
A once per trial use ability where he pulls a Tommy Gun out of nowhere and starts blasting survivors away would make my heart flutter, though obviously introducing a hitscan rapid fire weapon into the game would be an entire process I imagine.
(Soldier 76 voice line plays)
"ive got you in my sights"
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@Balrog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091460#Comment_4091460
No squeaky clown shoes…got it.
should have it magically appear during his mori
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091422#Comment_4091422
I mean i consider myself a split player between surv and killer. But yh the tribalism is real
My fault, i should not have assumed, i used to consider myself a split as well but i lost fun in Survivor.
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@Balrog said:
What kind of power would you like to see?
Ohh dont get me started, as the terrifier fan i am. I think it would be cool if he maybe had a garbage bag with him as to where he can acquire different weapons/modes. Hes known for his variety of weapons and his creativity with his kills. I do hope we get a accurate mori as well
hmm maybe i should write up a design concept with perks and a power for him and then post it on here
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thanks Balrog
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@pidgeon said:
Aside from the fact that he just isn't punishing and you can slam your head into the wall for 3 gens and still win.
Other than that most of my Jason matches I've just had people straight up throwing by not even attempting to dodge, or crouch during OE, and in about a fourth of my matches people will just disconnect when they see Jason.
Yeah and unless he gets fixed prepare for a hell of it
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@Mr_K said:
Funny how everybody wants to play the new killer. I just don't understand.
I personally hate him lol, i find other killers much better
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@Reitert said:
Perhaps you have favorite builds that you often win with?
Sloppy Butcher
Surge
No Holds Barred
Corrupt Intervention
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As a Rat main you have no idea how devious this would make me in chase lol
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NOOO WHY ARE WE NERFING PIG?
Like the SB nerf though
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@Maxiboi48 said:
I think some skins that would be amazing to have if behavior possibly can add is a Billy Hargrove Legendary skin for Steve, possibly the lifeguard or white vest outfit. I love billy and think he would be amazing to have along side Steve. A survivor who has no skins and hasn’t for some time now is Quentin, he may not have had many outfits in the movie but possibly some event skins to give him some more variety, The same could be done for Freddy but that could be proven difficult to do. The main skin I personally would like is a billy Hargrove one since I’ve wanted it since season 2 of the show came out.
Give me a lifeguard Billy skin and my heart is yours BHVR
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@GentlemanFridge said:
Did he? Resident Evil and FNaF are pretty tough to beat, with how many players those brought in.
im like 99% sure that all of the FNAF fans were kids who came not understanding how it works, just wanted to play Springtrap, of course we have the actual fan here and there
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091414#Comment_4091414
Hard agree. I made a ranty but informtive post about and got downvoted to hell.
Either power on it's own would make for a strong killer. Both combined is nuts. I also love crouch walking and being unable to do anything for extended periods of time.
oh yeah i saw that post, i swear its mostly killer mains like us who think hes fine. I have played as this guy and it bothers me that people think hes perfectly fine. no. he needs nerfs and people need to see that
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hes coming to take your christmas presents
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@Balrog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091401#Comment_4091401
It was either that, or feet.
Ok at least your honest. yeah no i see now
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091406#Comment_4091406
A lot of jason simps out there who'd throw a fit if their idol got so much as a sniff of a nerf.
Hes just incredibly unhealthy in his current state lol
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091404#Comment_4091404
Good stuff. We'll make them nerf pig yet 🤣
If Pig gets nerfed im gonna be blamed for it, i know i am
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@foxofthestars said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091049#Comment_4091049
I agree with you 100% ! Most of my matches have been s**t since his release. No one wants to do anything once they realize that it's Jason so they hide in the corner of the map. Most of my teammates have been giving up or disconnecting. I have not been able to have a full decent match since his release while playing survivor.
Some people out there thinks he needs buffs lol
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091338#Comment_4091338
Let me know the verdict. You'll definitely get genrushed a bit but when it pops off it's so funny
played it like an hour after my message, i got two headpops (one head trapped survivor was sitting his butt on a gen and finishes it) got the 4K thanks to an excellent ambush play i made
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@Balrog said:
The sound design of this game is straight ASMR to me.
That one moment where the ambience cuts out due to a certain green rabbit going through a door
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BALROG YOUR NOT SUPPOSED TO AGREE WITH THAT🤣
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@pidgeon said:
We are finally getting individual sensitivity for killer powers
That will be very nice
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091378#Comment_4091378
Iri engravings on hillbilly increases the speed of his chainsaw allowing him to be able to outplay any loop.
yeah i managed to figure it out but im confused as to why they just sent when i sent this days ago
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@jonahthewhale said:
Can't wait. Anything to disperse the nonstop Jason matches…
agreed
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@Rick1998 said:
can't know till we pkay it but they need to step it up with perks . Henry had 3 solid perks and then Jason came out and i can allready tell his perks won't see the light of day because they are respectfully garbage . Same for kaneki and krasues perks . So many niche and utterly irrelevant perks keep getting released .
Yeahhh so from what was revealed….
yknow how Jasons perks are weak?
This ones is weaker if possible
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DUDE
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im sorry what
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why the hell did these just send
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@pidgeon said:
| | 5 Killer Buffs | |
Hag - Increased lunge out of teleport
Sadako - Increased time for survivors to insert and remove tapes (currently instant)
Pyramid Head - 2m increase to power length (10m total)
Knight - Allow other guards to break things whilst one is on patrol or in chase
Skully - Rework
| | 5 Killer Nerfs | |
Krasue - Nerf Chicken Head (The only reason why she's still in A tier)
Twins - Longer pounce charge time
Nurse - Injuring a survivor depletes you to 0 tokens | Remove Jenners & Campbells last breath
Billy - Nerf Iridecent Engravings (Only reason he's In S tier)
Spirit - Remove recharge rate add-ons (Having a guaranteed hit every 10 seconds shouldn't exist)
what does engravings do?
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@pidgeon said:
| | 5 Killer Buffs | |
Hag - Increased lunge out of teleport
Sadako - Increased time for survivors to insert and remove tapes (currently instant)
Pyramid Head - 2m increase to power length (10m total)
Knight - Allow other guards to break things whilst one is on patrol or in chase
Skully - Rework
| | 5 Killer Nerfs | |
Krasue - Nerf Chicken Head (The only reason why she's still in A tier)
Twins - Longer pounce charge time
Nurse - Injuring a survivor depletes you to 0 tokens | Remove Jenners & Campbells last breath
Billy - Nerf Iridecent Engravings (Only reason he's In S tier)
Spirit - Remove recharge rate add-ons (Having a guaranteed hit every 10 seconds shouldn't exist)
what does engravings even do? i dont understand it
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086840#Comment_4086840
I don't think she's terribly bad its just near impossible to try to learn her without getting bullied for your 10 matches because people harass your traps, hence why I suggest buffing the lunge range post teleport.
I struggled while playing her true but thats because i did not build a web i charged into chase, put traps on gens and called it a day. until i realized i had no way to outsmart this team, it was a full swf bully squad too, getting blinded and bagged left and right, i eventually ran off build my devious little base of traps and decided to push them towards there. it all went downfall for them. and i got the 4k
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086840#Comment_4086840
I don't think she's terribly bad its just near impossible to try to learn her without getting bullied for your 10 matches because people harass your traps, hence why I suggest buffing the lunge range post teleport.
First Ever Hag match i ever played i was getting bagged and blinded left and right but then a bright idea of not attacking and setting up a web came to my head, i set down one trap and started chasing. i realized im basically horrible with no traps anywhere so i started to build my web and i did better, harrassed the squad and won the game with a well earned 4k
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091136#Comment_4091136
I feel like im repeating myself, but…
HE NEEDS A LONGER COOLDOWN ON OMNIPRESENT EVIL.I said it was too low when he was on pbt and its still too low. Every time you miss with him, there isnt really a punishment. Just leave chase, grab another spike and either come back or just go across map to find a new chase in seconds.
Its infuriating how much he powercreeps other killers, not even looking at addons.
Im gonna be honest only people saying he needs a buff clearly havent played against him
im a killer main who has played Jason and i agree that he needs a longer cooldown.
lets not make Jason the most unhealthy killer in the game
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@Xendritch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091364#Comment_4091364
There's a really funny version of this where someone complains about tbagging giving them sin isn't fair and they're actually serious.
Im sorry that sounds glorious lol
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4090754#Comment_4090754
We are joking, right?
Pls tell me, we are joking with this one…
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@Imperiall234 said:
The Killer: The Great Inquisitor (Vitalis Benevent)
Power: Rat Dominion - Vitalis do not spawn on the map but in his throne room from the end of the game. Vitalis can controll rats on the proper map. On the map the rats can create 4 eruptions in the ground named tunnels. The Rats also have an tornado mode that can destroy pallets instantly but it slow down the rats. Upon a succesfull hit on the survivour it gives the effect bitten. Upon the second succesfull hit in this mode the rats pick up the survivour instantly. The killer do have 2 mories where the first is the normall one and the second is when the bitten efect is on an survivour with 2 hooks. While playing against this killer the map becomes darker. The survivors can fiind pile of sticks. As an survivor you can pick up sticks and ignnite them from torches around the map to stun and make scatter the rats; this make Vitalis to loose controll of the rats possibly loosing the chase. If the stick is not used within 10 seconds the stick burns down and you have to get another. If you scatter the rats while in Tornado mode Vitalis get stunned for 3 seconds loosing control of the rats. This killer is supposed to be an Snowball/Mobility Killer.
Perks:
- Hex: Epidemic : An dull totems ignites at the start of the match. While the totem is ignited any player that consumes their entire item they gain exposed as long as the players still have the item in their possesion. After the totem is cleansed the perk will become innactive
- Musophobia : Upon hitting an survivor that survivor becomes scared. The survivor scream after 10 seconds. Any survivor withing 10 m of them scream aswell. Cooldown of 40 seconds.
- Grotesque Scene : The perk becomes active after you moried someone. While an survivor come in an 20 meters radius of the moried body they scream revealing their location for 2 seconds.
Skins:
Black Rats
White Rats
(I want to say I do love both games: Dbd and Plauge Tale: Innocence and would love to see them colaborate and create an licensed chapters. Hope you like my ideas)
Hex: Epidemic seems easily counterable unless your stupid and dont drop the item
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@Xendritch said:
I think Judgement has potential to be a really cool killer, I'm hoping the beam isn't too hard to aim with. I have a feeling people are going to complain about exile countering all the unhook perks.
Its also worse because its easier to apply then Pyramid Heads Torment
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@gossamergloom said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091356#Comment_4091356
Thank you! I purposely created a forums account to to share them. The inventory in game drives me a little crazy lol
it does to me too dw! and of course youll find that im quite an enjoyer of others ideas and concepts!
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@gossamergloom said:
It would be nice to have a workbench of some sort to reroll inventory items across Survivor and Killer.
It could be as simple as breaking down XYZ item for BP (not the full bp spent on it originally, but somewhere between th 75-90% range).
Or it can be as complex as creating a different currency and each item can be broken down for that currency and then players can use that currency to craft specific items or addons or even bp.
I personally never bring map offerings (even before the changes) and feel like they're a complete waste when I have to spend my bp on them. It would be nice to have a chance to get rid of those for a chance at items I do actually want and play with in game.Ive seen two of your posts about items and i would like to say these are fantastic ideas
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@not_Queef said:
When the killer is a turbo sweat quad slowdown best addons comp wannabe s-tier main and gets 0 kills (even better if they complain - without irony or self-awareness - about survivors trying hard).
When a survivor teabags and then immediately step in a trap.
sounds like a certain Nurse player i know
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@not_Queef said:
When BHVR got the community to design a chapter:
i remember people in the discord arguing over if the killer was gonna have a big chest or not
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@HoodedWildKard said:
I myself am also enjoying pig. Face the darkness is so good on her.
Personally I am just running a full scream build that I like to call: Squeal piggy squeal.
Hex:face the darkness, thwack!, ultimate weapon and phantom fear. With tampered timer and crate of gears.
Even when it doesn't pop the head traps it's actually amazing for rousting survs out identifying which gens to ambush.
ooh ill have to try that out for myself

