Tillablerhino44
Tillablerhino44
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- Tillablerhino44
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Comments
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I got a bug right now every time I black pip I depip.
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Using his three perks I can't this is the most frustrating thing ever.
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Are you over 18? And do you have a Mic
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Nice I'm not that good with him yet.
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No old ruin n lullaby was amazing it was a challenge to go against new ruin. Isn't regression doesn't start until you miss a skill check I rarely miss skill checks maybe 2 n ten matches if it is reverse doc and even then I hit them.
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@sesawyer3127 said:
https://forum.deadbydaylight.com/en/discussion/comment/2063108#Comment_2063108
Camping not so much anymore but tunneling ohhhh yes every single night I play. Just because the killer stands a few more feet out waiting for the unhook just to go after the same survivor...this is still tunneling lol. That is what is going on every single damn night I play and I am a red rank survivor. It is battle every single night to keep from depiping and de-ranking simply because a killer didnt like a pallet stun or a chase so he tunnels me.
I agree with you
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@Altarf said:
Ah, yes, a perk that only activates when you're carrying someone, doesn't tell you if anyone's affected by it, only lasts for 30 seconds, only works on basic attacks and has a big cool-down regardless of whether it activates, that's useless on injured survivors. Truly a meta perk.
If you're looking for another good survivor perk, look at Smash Hit. You get 4 seconds of sprint burst while the killer is stunned in place and then has to break the pallet. The chase is basically won then, against a killer without a mobility power.
That is the only thing I like about this chapter.Is Star struck it is fun
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@Kolossoni said:
Nobody owes you anything. Not even your so called "fun".
Play as you wish and just be mindful of your actions.
The world owes me everything and the sooner you realize that the world is yours not there's your life becomes easier.
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@Zephinism said:
arent you the guy who made the thread about how you think freddie should have teleports to exit gates? You dont even need make excuses for playing freddie here btw.
That was a logic question and the answer I accepted was as the survivors get closer to getting out there fear lessons. And I tried demi with one perk and it was miserable.
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@Mugombo said:
https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305
Okay why don’t you play as survivor and bring the perk every game for 50 games. Out of those 50 games how many times would you actually get to use DS? My guess would be about 5 of those matches. Why would anyone bring a perk that is only used in 5/50 matches when you can bring perks that work every game.
I agree one hundred percent it was a worthless perk to begin with you stun killer and killers just continued chasing you try, Bt or iron will ds has a one time use. The only thing ds was good for was ds saves with borrowed time those were fun but even then you were dead soon as the killer found you unless gate was open.Thanks Ray for many Ds saves.
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Nah I feel better ebony moris And 4ks always make me feel better. Stop using dead hard prove thyself there are other perks I am trying to design builds these people.Use the same bullds over n over n over again you should only be able to use perks once a day force people to make new builds.
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Good job how many ranks did you lose
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I am giving up on him intill they buff him.
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@elpoh said:
- Making him a 115% speed killer.
- Blades Ricochet 1 time by default.
- Main Event activates by pressing Control (like the Oni Demon Fury).
- When fully charged, the killer and the survivors will hear a sound warning (like with the Oni, Plague, Myers fully charged powers)
- Maybe adding an animation of him making a cool pose with scenario lights pointing on him while activating as a negative effect of being able to choose when to use it????
- When fully charged, the killer and the survivors will hear a sound warning (like with the Oni, Plague, Myers fully charged powers)
- During the Main Event:
- Be able to Aim & throw infinite blades with rate significantly increased at fully 115% speed, but not forced to... so you can pick up survivors and open lockers.
- Terror Ratius tremendusly increased.
- Survivors inside the Terror Ratius trigger Killer Instinct.
- Blade's injuries should stay until the survivor makes a new healing interaction (like Mending/Snap of madness/Wake up/etc...)
- As higher is the blade-metter more time it takes.
- Addons who affect the decay delay will increase the time takes to do that healing interaction for each blade.
- As higher is the blade-metter more time it takes.
On ps4 main event isn't working.or wasn't last night I got L1 15 times to no avail.
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@DontNerf said:
The trickster is simply awful no need to sugar coat it and definitely dont need "to give him time" this killer is simply abysmal in practically every way.
The power is utter Rubish and lacking an form identity. Not once did i say "oh wow thats cool" or "oh wow thats different" its horrendous that the devs think this is acceptable.
Starting to lose hope for this game which really sucks cuz i love dbd but well.....they keep disappointing.
I agree with you for the most part but I like star struck.
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@Mysterynovus said:
Which Killer pairings would have the best or most unique synchronicity?
I like to think Trapper and Legion would be interesting. Legion to scatter them and Trapper to snatch them as they flee.
Demi n doctor.
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Buy what ever you want you earned your shards. And the fact you got robbed is wrong.
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I depend on blood pools more than scratch marks. Soon as you lose them look for blood pools. The bigger the pools the closer the survivor.
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That's the only thing good n this chapter I want it on my plague.
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I have had this exact thing happen. It's a glitch. Hard reset on console fixed it for me.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/2061861#Comment_2061861
This was my realization. After finally get some sense of his ability, I 4k’d two games in a row with bronze and silver chaser (the rest iridescent). Got to not use the ability to count towards chaser.
Literally played as a 110 man with machete and got it. Survivors were pretty decent as well.
Also fun note: causing a health state of damage awards zero brutality. They’ve had this issue on PTBs before (Executioner) but first time it made it’s way to live.
Thanks I appreciate the advice.
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@Phasmamain said:
Bad survivors
I'm never that lucky.
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Michael he has made me spill my coffee alot.
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@[Deleted User] said:
Yeah no, dude wait for that one.
Do the adept after he gets buffed, which will happen eventually. Actually, no. Don't, wait until the buff after THAT ONE because there is no way BHVR actually gets it right the first time.
Lol
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I hope not I adepted the new survivor without a problem but I agree with you I think this impossible.
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Which add ons?
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/238340/how-am-i-supposed-to-adept-trickster
M1 killer a lot or grind lv3 of his perks and abuse op addons tunnle the beep outta survivors and 3 gen them
He is to slow to be a real threat.
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That's insane
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Pig was ez at least I had survillance. My favorite killer perk.
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Yellow with Vic.
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I get scary survivors then I usually wait to use victor intill the survivor is injured.and if one side steps I usually try to move him as fast as possible and I have had survivors chase me to to big girl I bait them.Abd whack them with her. Alot of slow down gen perks corrupt oppression and pop. Victor is also a great camper easily hidden and you can ponce on the saving survivor. My problem is my perks don't work on victor I had a survivor literally working on a gen ps4 and switched back in forth with Vic it was white with the tall girl yellow. Why Claudette was on a gen.
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@TheClownIsKing said:
Serious question.
Because I don’t get it.
We’ve had back to back killers since Deathslinger where it feels like a middle finger to console players.
- Redeemer? May as well basic attack
- PoTD? May as well basic attack
- Lethal Rush? Except for traversal, may as well basic attack
- Victor’s Pounce? May as well basic attack
- Show Stopper? May as well basic attack (if you can get close enough at 4.4m a second)
Trickster, with Twins coming up second have been the worst offenders. Their powers feel completely ineffective, and abundantly, reliably frustrating.
That’s pretty much the all encompassing word to describe everything here for over a year: frustrating. For 5 chapters the power has been designed to be frustrating for anyone other than PC players (even then I’m sure they’re still frustrated with some of these killers)
Hold up I am excellent with the twins.Viva pounce and I only play on console.
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@edgardot02 said:
I can't play this early access game anymore,
I'm tired of playing against swf and eating the same perks day after day.
survivors make me 2 generators in a 30 second chase.
A survivor to get to a safe pallet with dead hard.
unbreakable and dc combo with no counter to that
You have to respect those perks as if they were there even if no one has equipped them because the mere fact that they exist is already doing something in the game.
You are going to tell me that 200hrs of play is too little to judge how the video game is but my time is limited, there are many more games out there and I don't have time to play this only for more than 1khrs to master.
In counter strike I don't even have 300hrs and I already consider myself better than average
Games are supposed to be fun not to be stressed out at every game. I honestly don't see anything positive in this game mentally, so I'd better play something else. Thank you.
You know how many times bi have uninstalled and reinstalled .it's like crack you will be back lol.
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I was legit asking from a logical stand point.
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@Tillablerhino44 said:
https://forum.deadbydaylight.com/en/discussion/comment/2061665#Comment_2061665
Nah I adepted Legion pretty ez. I played him for hours went from rank 8 to 16.
Played trickster.
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@boostedsurvivormain said:
Well, he can down with his power, so he's better than Legion
Nah I adepted Legion pretty ez. I played him for hours went from rank 8 to 16.
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I don't get why they pentalize people for dcing anyway. They should have a bot that takes place of killer or survivor if a dc occurs.
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Thanks wasn't sure.
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@GoobyNugget said:
So uh, yeah. Dead Hard. I don't really gotta say anythin else for it. Just Dead Hard
"Oi, nice Dead 'ard! Haha!"
https://us.v-cdn.net/6030815/uploads/EEB5L28PMINY/deadhard.gif
Yea I got nothin' for Dead 'ard really. It's just... Dead Hard, y'know? I just can't explain it
So uh, opinions on Dead Hard?
@DragonMasterDarren gave me the idea for this. Thanks to him.
I don't think it is it works only half the time.and exaustion is annoying. So it doesn't matter to me either way.
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Why is there no new maps. The last one was the blight map. I believe
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@ShamelessPigMain said:
2, 3, and 4 I definitely agree with. If anything, movement speed while in knife mode should be the same as normal, with only a slight penalty to actually throwing knives. Plus, 115% speed. Maybe decrease the amount of knife hits required to get a down, too.
As for #1, that might turn out to be a bit abusable. Get the laceration meter to 7, M1 them with 8 stacks of STBFL, and then stab them once for an easy down. It might not be fun for everybody, but it may end up working to everybody's detriment.
I was thinking less knives as well.
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@HuDawg said:
Since the ds nerf every game i been has no obsession which means the killer hard tunnels the first survivor he sees😐
Iron will is better than ds always has been always will be.
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New killer is trash.
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I'm sticking with Huntress . I hate the new killer.
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@AsherFrost said:
Because the Entity said no.
Seriously though, he's got enough in his kit, he doesn't need to be able to show up at the gate on people, gotta give the Survivors a chance to get away. With gen teleport it's a 1 in 7 chance to find a survivor (base) the gates would be a 1 in 2, or 50% chance, which is just too much for his base power. Maybe if it was a pink add-on, but even then I feel it would cause issues.
Again not saying to buff or de buff Freddy I was asking why he can't I get he is over powered. And was asking a question from a logical stand point. The one person answered cause survivors become less afraid. And it was the perfect explanation. I agreed and it made sense.
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Appreciate it
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That's what happened thanks.
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@RoachesDelight said:
So if you want a logical explanation these are my thoughts and my personal opinion. Once the exit gates are powered the survivors become less fearful or even lose their fear of Freddy altogether as all they have to do is open the exit gates and walk out. So with escape now becoming a reality they become filled with courage and determination rather than pure fear. Which Freddy's power is based on his victims fear for the most part. Keep in mind that his victims were very young teens and kids and not fully grown adults who probably have even more control over their fear than a child.
In the first movie I believe, Nancy turned her back to Freddy and lost all of her fear towards him which in turn caused Freddy to lose all his powers and actually fully disappear. Although Freddy in the real world is still very dangerous and of course he can still kill he is no longer an immortal being and you can now fight back against him which Nancy also did by smashing a lamp over his head and stunning him.
So based upon the movies and Freddy's actual powers it does make sense for him to get weaker or even lose some if not all of his abilities when the exit gates become powered. Especially with more than one or two survivors remaining as now all they have to do is keep him distracted or fight him off per se and its now 2,3, or 4 all focused on defeating Freddy and with the more people still alive the less fearful everyone becomes of him.
So him losing his teleportation ability in reality does make sense.
Thanks that made sense that's all I wanted not nerf or buff just a reason
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But what is the reason his power disappears
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That's a good idea.