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The_Krapper

The_Krapper

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The_Krapper
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  • I'm a PC player but I also play on PS4 occasionally with some friends and when I load up every other game it's fine but as soon as dbd loads up it sounds like I should take it to an airfield to get my pilot license.

  • I was just letting you know in case you weren't aware of that, I think it's a dumb rule honestly

  • Don't report DCs because you can actually get yourself banned, they clearly say what not to report and disconnects are one of them. They consider it abusing the reporting system when you do it too many times even if it's unintentional, and I'm not saying it will happen but with amount of people that DC if you reported them all you could find yourself locked out if you didn't know better because it happens alot and naturally someone new to the game or unfamiliar with the rules could see that as a valid way to handle the situation even though that's not the case.

  • @ThanksForDaily said:

    2021 killer is easiest than ever.

    Old players know why. 2020-2021 killers are soft. You'll learn.

    This is very true , they think it's hard now but I remember maining as Trapper when this game was first on the scene , survivors had recovering exhaustion while running , could sabo all my traps permanently making me m1 and on top of that they could sabo hooks that stayed gone the entire match leaving me with only basement hooks, literal infinites existed in the game and the entity blocker wasn't there, don't even get me started on the old BNP popping a single man gen in 10 seconds and insta heals

    The only thing you had going for you was the old Noed which wasn't a hex back then, the old Mori , and the old facecamp where they wouldn't even get a prompt to unhook, other than that it was totally up to survivors whether you won or not and now it's a far cry from being that way and we have the best balance we've ever had yet it's never good enough people want to 4k without stressing a single braincell

  • @MrsGhostface said:

    No way people are suggesting solo queue is possibly op

    What do you expect from this community? This place has slowly turned into the cry corner, I honestly can't wait for VHS to come out to get away from all the whining and crying this community does, people like the OP think they should 4k every game to have what they call balance

  • People are oversensitive these days what do you expect? I grew up in a era where nobody gave a ######### what you said to them , the old "sticks and stones might break my bones but words can never hurt me" line, but nowadays you could offend someone over the smallest thing and they'll make it so much bigger than what it is and act like they were traumatized.

    Now that being said I've always stated the end game chat was the most toxic thing about this game and using hate speech or wishing harm on anyone is not ok at all but its up to the person on the receiving end to be the better person and either turn the chat off or kill them with kindness and leave them pissed they couldnt get a rise outta you, if you insult back you're no better than they are and don't have room to play victim.

  • I like to follow smaller content creators I find people with the least views that I feel like play good and I start popping in and out and showing support, there are a ton of streamers who deserve more than they get

  • The sad thing is that they have like double BP events all the time like every other weekend it seems like and we rarely get one and they didn't even pay for the game.

    That being said I'm happy with the current event and the points they're giving out, the cosmetics in with the challenges etc... they really have done a pretty good job so far lol the amount of things they touched on in the last patch was nice, we can't complain too much at the moment.

  • What's funny is all these people thinking they have a clue , you don't know what platform they're on the globe could mean windows store or stadia on steam and all the other consoles show up as globes to each other , so really nobody has a ######### clue people's head are just so far up their own ass that they think they know it all or are superior when in reality they're just looking for excuses to hate on PC or console players, if one of the people complaining here thinks they're so ######### good then enter a tournament and show everyone how much better you are instead of being a forum warrior, I mean it shouldn't be that hard right?

  • @SoylentPixie said:

    Worked fine for me yesterday. Blessed at the start of the game and then moved my bless to another totem. Sorry that's not helpful but if you did that already, it could indicate a bug.

    That's what I did it worked for me

  • Yes Noed is fine , there's only five totems

  • Is this sluzzy? If not you should tag him in this because you two would get along swimmingly

  • I see them way more than I used to , I saw one where the survivor ran to the corner with a killer chasing him, flew away and spawned like 30 default Dwights to make the killer have to down them all to get out of the corner , he DC and I honestly don't blame people for it, it's worse now than it's ever been

  • @Rey_512 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2599803#Comment_2599803

    I’m just upset about the incorrect audio feedback I get. I’m kind of past the hit validation aspect, but THINKING I got a down because of the audio is what makes me upset.

    Imagine if in football the ref blew the whistle by accident, indicating a dead play, but the play wasn’t actually dead… oh, but the offense has knowledge that the play is still on, but not the defense. That would be pretty annoying right?

    Well of course, I play killer I understand why people are upset but some people are acting like it needs a nerf and I'm more along the lines of they just need to fix the visual bug and see how it plays out.

  • @Rey_512 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2599095#Comment_2599095

    your reasoning is completely off… dead hard working as intended is a completely separate issue from the killer client triggering SFX of a successful hit when it actually wasn’t a successful hit.

    If you actually read my post I mentioned that at the end and said it should be fixed

  • @Vizikk said:

    https://forum.deadbydaylight.com/en/discussion/comment/2599095#Comment_2599095

    This is true, however this isn't how it's used for the majority of the time. Here are my personal 2 suggestions on how this perk needs to change. It's always been this strong, but now even mid and lower end players are getting to realize how strong this perk actually is.

    1. Remove the i-frames, keep the dash.
    2. Remove the dash, keep the i-frames. (in this circumstance, it should just plop an endurance effect on you for like 0.5-1 second so the killer isn't startled by a hit that wasn't actually a hit, but it still does exhaust you)

    I think it should remove the I frame but keep the dash and make it to where you can dash to break a wall or some other effect tied into it even if it's not a super strong effect just remove the I frame and give it some other usefulness and that's a fair trade because you aren't getting fooled by hit validation and they still have a chance to outplay you without making the killer feel robbed of a down

  • @Rey_512 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2593817#Comment_2593817

    Then why is the survivor screaming as if they were supposed to get hit? The code is absolute trash.

    Because that's what dead hard is supposed to do but some of these people freaking out cant read the perk description, dead hard was used for distance alot because it was a smarter play and the actual use of dead hard is supposed to be to tank a hit with the I frame , that's why the perk description says "you can take a beating" and thats why there was an i frame in the first place but when you used dead hard the way it was intended by the devs you ended up exhausted on the ground and it used to not have the dash animation like it does now so the distance wasn't as much back then, literally it works as intended and how it's always been described, now the truth is these people are landing hits mid dead hard and the game notices the survivor was exhausted first and cancels it but they're stuck in the wiping animation and seeing them pop up after a down , that part should change but dead hard itself is fine

  • I think it depends on who pushes the instantly win button, the survivor could insta escape or the killer could insta kill them, Puppers had a video of two hackers facing off in a public match once it's probably still on YouTube

  • Honestly the old system was better, there's no skill to be rated with the way it works you either escaped or you didn't and it doesn't matter how you got there , you could be the worst player in the lobby hiding all game doing nothing and end up getting hatch or just abandoning your team the second the gates get powered even though you've not been doing anything to contribute but yet mmr says you escaped and moves you up the bracket. I feel like they just throw anyone together for quick matches the skill of my opponents varies too much per game I could destroy a swf with my nurse and then get a bunch of babies immediately afterwards with only like 40 hours in the game that have no business playing against someone with thousands of hours more and more then 10 ranks above them

  • I swear the people crying on both sides is unreal and unwarranted, this game is as balanced as it's ever been and it seems that everyone refuses to believe there are people more skilled than they are and there's always a scapegoat for losing whether you're blaming perk loadouts, swf, maps, calling the killer op because you lose and asking for ridiculous nerfs etc... people just can't handle a loss these days and feel the need to justify themselves or have a reason why they didn't win instead of accepting they could've done something different with a better outcome

  • It doesn't matter what you think is acceptable when the devs have came out 1,673 times and told everyone that using voice communication is totally acceptable and is not cheating at all in this game, they make the rules not you so until they decide to totally change that you will always be wrong if you consider it cheating

  • I agree that nurse is the strongest but I disagree about no other killer being viable there are a handful of killers that can compete at high level if you play them correctly and not every team you face is a sweaty comp swf, I've mained nurse from when she first dropped all the way up till a few months ago and all I've been playing is pinhead, clown, wraith, oni, and blight recently and aside from a few bad games with wraith and clown I've won majority of my games with pinhead oni and blight even against good teams

  • I've been playing killer just fine, the community is overreacting as usual , what a shocker 🙄 I really don't get the victim mentality people try to use in this game, get a ######### grip and be an adult or just play something else if you're unhappy there's always something for people to cry about in this game

  • @PalletsAndHooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2573227#Comment_2573227

    This isn't accurate. DBD itself does not make any exchanges for crypto or NFTs so no rules have technically been violated.

    You get the NFT, I estimate that you get a steam dlc code. At no time has dbd been employed for blockchain tech.

    They're walking in a gray area though, and what about the other company saying content WITH in game use was coming down the pipeline in the future and this was after the dlc codes were announced so it wasn't tied to that and if they're telling the truth it would absolutely be a violation at that point because they're using them for more than a dlc code

  • @UMCorian said:

    I'm not really sure I understand it.

    Sounds like NFTs basically suck - I hear everyone on that. I'm not sure why I'd buy this one. Apparently if you do, there's a "chance" you get access to the chapter or something? OK, that's ridiculous. Anyone dumb enough to buy for that reason needs to be slapped.

    So I won't buy it.

    If I want the chapter, I'll buy the chapter. Not a stupid NFT. That said, my pulse isn't higher than 64 according to my Fitbit.

    What am I missing so I can share in the outrage?

    Basically steam can ban dbd from it's platform because NFTs are against their rules and now that BHVR has teased an epic games partnership and the company affiliated with the NFT came out and said theres in game use coming down the pipeline in the future it basically says that if you play on steam as do I and many others , there's no confirmation on whether steam is gonna throw the ban hammer or not and BHVR shitting in their face with epic games on social media I wouldn't be surprised if they banned dbd and we on steam have to repurchase and start over on a new platform, but also NFT are harmful to the environment on top of all that

  • Lmao you guys expected this patch to work? That was your downfall

  • @M1MASTER said:

    https://forum.deadbydaylight.com/en/discussion/comment/2570976#Comment_2570976

    I honestly don't really care much about this situation, as if it wasn't clear enough already that BHVR only cares about milking this game as much as possible before the ship sinks.

    McLean has worked on A LOT of bad changes for this game, so the fact that people suddenly praise him so much now that he leaved and can say whatever he wants, is funny to me.

    McLean has Also worked on most of the good things in this game, I'm sure there are things that you don't like that he didn't like either before they were released but this isn't just McLean it's a whole team he can't be blamed for a group decision that you're not even sure he had a hand in, I mean do you work there? How would you even know what he specifically did by himself that caused the game to have issues at any point? Ive never seen him come out and say sorry guys it was all me and nobody else for this bad change everyone dislikes

  • @Voodoo_Thirsty said:

    https://forum.deadbydaylight.com/en/discussion/comment/2571104#Comment_2571104

    All I know is that it's bad for the environment or smth.

    It's more than that, because steam also bans games outright who have NFT transactions or support NFT so anyone who has been here from the start like myself will lose legacy and have to rebuy the game on epic games or the windows store and then rebuy the damn dlcs , they're literally dropping this next chapter after teasing a partnership with epic games anyone would be a fool to buy the next chapter because it could be taken away and then they just pocket that money and leave for epic games that's my concern, I understand NFT are bad for the environment and they're basically useless and valueless when you get into how they work it's basically a pyramid scheme

  • @Majin151 said:

    Agreed but also don't buy anything until they stop supporting nfts as well

    I agree with this as well, as if the cash grab wasn't enough already with these 15 dollar outfits they have in the store, they've stooped to a new low for cash this time...

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2568909#Comment_2568909

    If you ask me, it's likely for 1 of 2 reasons

    Either they've been told not to respond to these threads, likely because they think it'll be like pouring gasoline on the situation

    Or they have nothing to say, because it's out of their hands. They can't say much apart from "We're sorry you feel this way" or something akin to that.

    Maybe both but that's my guess.

    When your game is potentially in a position to be removed from an entire platform right before an event is about to start with new paid content and cosmetics dropping it's your responsibility to inform people hey we're moving platforms, before they go and spend money on something thats about to be ripped from them that's pretty much theft at that point and imagine how much at once it would be with everyone on the steam platform buying the new chapter

  • The fact that no mod or dev has responded to any of the backlash speaks volumes about this whole situation

  • @Leachy_Jr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2568811#Comment_2568811

    "Who do you main on dbd?"

    "Bro I'm EU's no1 Jeffery epstein main watch these spins"

    I got CJ tech'd by a filthy Jeffery Epstein main, unbelievable. Lol at this point I honestly wouldn't be surprised with anything they've already proven they're dumb enough for this type of scrutiny to be warranted and accepted throughout the entire community, even the people who defend BHVR are fuming, it just leaves you asking How much hotter is this dumpster fire gonna get?

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2568792#Comment_2568792

    Could be possible, could not be possible.

    But I have the feeling that some people think that BHVR did an oopsie and overlooked it. Which will not be the case.

    I just wish we could get some clarification on if they're moving platforms or not, I'm not purchasing another thing until they explain themselves, if I'm gonna lose everything I've got in game then they need to come out and say it, it's total bullshit to leave your player base hanging when an event is about to start

  • @Aven_Fallen said:

    Probably not. I dont even know how anyone can really think that, it is not like the Devs (or whoever made the decision) are stupid.

    Insert John Cena are you sure about that meme lol in all seriousness though dead by daylight started following epic games on social media who accepts NFTs in their games , I'm worried they're cutting ties with steam by doing this

  • @D3spair said:

    https://forum.deadbydaylight.com/en/discussion/comment/2567874#Comment_2567874

    It's not rank based matchmaking though? Have you read the patch notes for like months now? Its Skill based matchmaking where you have a hidden number that is based on Kills and Escapes. In this case Killer had a similar "Skill" to us though?

    Skill based matchmaking is a joke there is plenty of evidence that it doesn't even matter because they didn't even take real skill into consideration, have you not seen the devs response to how it works? They literally made themselves look like fools with that response and it proves that even mmr means absolutely nothing in this game, but the rank difference shows they don't play killer as much as you play survivor

  • @Desh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2567868#Comment_2567868

    I never said I was losing in 90% of my matches. I said I wasn't having fun. My play style is above average I'd say. I'm no God Tier player like some people but I can give people a run for the money depending on the Killer and build I use.

    Well if that's the case why play? It seems more like a burnout issue than a game issue

  • @D3spair said:

    https://forum.deadbydaylight.com/en/discussion/comment/2567686#Comment_2567686

    A 4 Man SWF that has a similar/close MMR to the Killer, made him DC.

    Similar? You realize that's basically a rank 10 killer vs all red ranks and you want to call that close? The closest rank to the killer is 7 grades ahead of him, honestly with that matchmaking I'm not surprised they DC, that has nothing to do with balance but that killer clearly doesn't play the game as much you

  • @Desh said:

    I'll say once, I'll say it again. This game sucks.

    Poured thousands of hours into this game that gives me heart ache and gray hairs and like a red-headed step child, I keep coming back because there's nothing as close or as popular as this game. I thought the rank system was horrid and toxic before, and then they came out with SBMM and I honest to God miss old system. I am not having any fun in almost 90% of my matches. The matched "skill level" as I have to try my absolute hardest to even get 2 kills when I just want to play casually just makes this game miserable.

    Couple that with the seemingly sudden surge of hackers and cheaters that frequent my games, the toxicity of players both in game and EGC, and the mountain of bugs and unbalanced Killers/Maps/Perks/Items/Add-ons just really compounds it to the point I'm honestly going to "quit" again.

    Keep in mind, I'm not complaining about not getting "ez 4k wins". But I shouldn't be having to deal with DH/BT/DS/UB or any combination of the metaperks while all equipped with tool boxes/flash lights and better coordination than seal teams in the majority of my matches. I shouldn't be having 2-3 gens pop in what feels like under a minute by the time I get my first hook if I'm still not in a chase against a god looper.

    I'm sorry I can agree gens are sometimes broken in certain situations but if you're losing 90% of your matches just like you say then that sounds like more of a "You" problem, and this is coming from someone who plays more killer than survivor, if the game hurts you that much then don't play it it's really that simple or just take a break and come back, I personally recommend re evaluating your playstyle and what killer you're using there's always something that could be done to improve and once you gain that mindset you'll notice yourself getting better

  • @JexxTron said:

    Even the parodies make fun of the Nintendo. But I have seen iridescent level 1 on Nintendo. Is there something only PC users can do? Like RUN BACKWARDS (WTHeck?) I am considering getting the PC version if there is a reason and I can use my same profile. BTW, I worked at Nintendo so be nice please.

    Well for starters you would get like 40 more fps you're currently missing out on and also some exclusive cosmetics, as for running backwards and such yes you have more control on PC

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2548426#Comment_2548426

    I think you are underestimating how much mobility adds to a killers "strength". There's only 6 killers out of 25 killers with a consistent map control and one of those is Wraith. Being able to go from one side of the map to the other in seconds cannot be understated.

    Yea but his add ons are giving him the mobility and his base kit isn't as fast as you're making it out , I would tone down windstorm and all seeing blood but nerfing one of the worst killers basekit ? He's already a m1 killer that has a huge slowdown to ring the bell just to be able to get the fast lunge they're nerfing , this change is gonna make it to where you never see this killer at high ranks

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2548241#Comment_2548241

    I think any Killer that has high map mobility is automatically in the S-Tier, to be honest. But again, I'm making a guess on why I think the developers nerfed him.

    No that's not it because he only has good map mobility if you run windstorm add ons and even then it's not as fast as spirit, the problem is that people think they can outrun the lunge and get greedy with a pallet and they hand him a hit or a down but if you know when to drop pallets or when to hit a window on him he's wasting time by ringing the bell so much and he's not even hard to counter or predict in chase its a totally unnecessary nerf

  • It's ######### like this that's caused alot of people to stop playing, I've had a long run in this game I'm getting pretty close to hanging it up myself and not because of balance but because of all the unfulfilled promises they've made, it's turned into a grab as much cash as you can situation while they ignore the veteran players who got them to where they are. We've been telling the devs for years about secondary objectives, game modes, practice matches etc... And their response is. "we heard you and we're nerfing the Wraith" who was already a C tier killer to begin with I mean he's literally the dollar tree version of spirit, the devs couldn't be more out of touch with their community

  • @ad19970 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2542317#Comment_2542317

    I would argue even mid to hier tier killers can't compete on some of those maps, especially maps like Cowshed. That map is just broken. That is at the very high level of play of course. Except for Blight, Spirit and Nurse of course. Maybe killers like Oni or Twins as well.

    On the more balanced maps, the game has a fair amount of viable killers though, in my opinion.

    I would even argue that hag could be in there with those killers she is one of the most underrated killers in this whole game alot of people don't realize how powerful she can be , also on those maps you speak of when I'm a lower tier killer that's the type of map where I'll just let the gen go in that OP area and I pick the 4 closest gens with the least safety around them and I constantly keep pressure on them while only committing to chases I know I can end quick, you realistically can't use all the lower end killers at high level play and expect it to go well unless you're using a strategy like that and slugging along with it and on that topic I agree that they need buffed but killer as a whole I feel like is in a really good place right now in this game

  • @BrokenSouI You're right a good amount of the lower tier killers can't handle that without resorting to dirty tactics to get kills I'm not gonna deny that, but the mid to higher tier killers also exist and can absolutely handle those maps if they play correctly, the difference between a average and a good killer/survivor come out when you have some of those ######### spawns you're speaking of , survivors have control at the beginning of a chase but alot of killers don't play correctly on loops and don't realize they're giving the survivor more control I'll give an example: you're at a long wall jungle gym and outside the window is a pallet that's nearby but not too close , that's a good setup for the survivor they're gonna try to run through the pallet right hit that window and loop it along with whatever pallet is outside the window, a average killer will follow them right to the window and allow the survivor to play it , a good killer will not go through the pallet but go right and make them choose to vault the window and take a hit on the other side or be forced back the way they came by doubling back to the pallet and forcing a hit going in that direction forces you into a deadzone from going back the way you entered into the tile and reduces the distance you're able to gain, Alot of these people that complain don't realize they can force the direction that the survivor runs a loop and that's huge! But also knowing when survivors are in a completely safe area and when to force a pallet drop and go back to gens is just as important as doing the tiles correctly it's too easy for someone to get caught up in a super long chase thinking they can catch them quick but in reality sometimes there's so much safety you'll have to hit and go to apply pressure

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/285446/killers-wanting-to-have-fun

    I don't know which forum posts you're reading. But anyone who is remotely unbias will tell you the game is super unbalanced in favor of survivors. 

    I've got 10,000 hours on this game and majority of them in the killer side and I disagree with you, I really believe it depends on which killer you pick , if you pick like clown , legion, or a killer with zero map pressure I mean yea it can feel super unbalanced because you're not equipped to pressure the gens and you have survivors trash talking you in the endgame like they're a god for bringing four toolboxes against a clown, but if you play like oni, blight, spirit , nurse you actually have a chance to be the power role even if they're focusing gens and good survivors , it's all about decision making at that point but that's just my opinion and it's ok if you don't agree with me

  • Seeing as the killer can close the hatch now I wouldn't have any problem with this change it made for some funny moments back in the day when survivors thought they had enough time to drop a few extra tbags and would get snatched and since there's no way for hatch standoffs now why not bring it back? Sounds like a good change to me

  • It's because they want to be toxic but heaven forbid they get a taste of their own medicine and come here to the forums crying about toxic survivors, ego is the problem with this game idk why but alot of people will act like they're the best player to ever play the game and when things don't go their way they blame everyone but themselves and there is always a excuse for why they lost and there's no way in their mind they were outplayed or mindgamed in any way

  • I'm against having in game chat I'm not gonna listen to a squeaker raging because I won't save him from a camping Leatherface in the basement

  • @kaeru said:

    I'll keep playing killer. It's still more fun than solo survivor.

    That's exactly how I feel, I haven't had any trouble with these boon totems when I play as my two main killers however I can understand people's frustration if they're like a clown or trapper main for example because you're already a m1 killer with a weak power and zero map pressure , but other than that I've had a blast playing killer I feel like survivors waste too much time doing these boon totems and end up costing themselves the game that way

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