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The_Daydreamer

The_Daydreamer

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The_Daydreamer
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  • @EvilSerje said:

    You might get these teammates because you're on a super low MMR. But I'm probably on low MMR too, but with all authority I can say I get these freshmen very rarely. Also as super skilled teammates. All are pretty normal (don't make it easier for SoloQ, though)

    I don't understand. Like how can I be on super low MMR? MMR doesn't reset and I am always Rank 1 and I do escape quite often, but it is still unbearable with those mates.

  • @GoshJosh said:

    That kinda goes against the name/concept behind the perk though. I’d settle for it still working as is, but for both hook states on a pausable 60-second timer. And it also needs to be shown on the HUD of other survivors when you’re hooked (faded when inactive, lit up with the red timer bar while active).

    Working for both hook states seems kinda like a good idea but it only works if BHVR really implements the HUD part. Otherwise it still makes 0 sense. And tbh I still can see where it gets little usage because survivors are too scared to come.

  • @Sadako_Best_Girl said:

    https://forum.deadbydaylight.com/en/discussion/332012/future-metas-are-already-possibly-looking-annoying-and-boring

    I think BHVR is trying to kill the hold W meta with the changes to hit recovery and speed boosts, but also adding a ######### ton of perks with endurance to not make it overbearing. I just wish BHVR stopped relying on perks to do all their balance work for them.

    The "Hold W" Meta was forced by BVHR with their latest Killers Anti-Looping Killer. Especially Killers like Artist which I despice very much. They most effecient way to survive long enough was to Hold W and chainloop. With the upcoming DS Nerf, 3 Minutes Gens and reduced Sprint Burst (when getting injured) I am really worried tbh. Doesn't looks like fun to me. :/

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2879569#Comment_2879569

    I found out about VHS from an ex-fog whisperer who was making videos hyping it up so not sure how they are not gaining hype from streamers. Thats literally how I found about it. Some stopped making DBD content for a couple weeks and made bunch of youtube vids for VHS. *shrugs*

    Did they? I haven't seen any but that doesn't mean that it doesn't exists. So I am sorry for the misinformation D:

    Btw I saw the comment above which said, that they deleted the whole steam diskussion page. Apparently based on a moderator, they did it because many people attacke the devs and violated some steam rules. And instead of going through every thread, they just deleted the whole forum.

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2879556#Comment_2879556

    My point is these games do the same thing.... they hype themselves up with big streamers playing them (while rest of us cannot) then the game goes dormant while players (wait) then release comes and,.... no one is hyped anymore.

    I checked out VHS but if I can't play it, I move on to what I can play, and many others do the same.... its the same feels I had about Last Year. I was like ooh looks like breath of fresh air,... then it died before it even launched really. Or by the time it released no one cared.

    I get what you mean. The thing with VHS is, that the servers are down since a month because they got attacked. They are patching the security and everything with some balance tweaks which seemed pretty reasonable. The first thing I really like, is that they are pretty transparent. And VHS isn't gaining hype over some HUGE streamers. They are sending many keys out to many players who registered on the official website. And once the beta hits, everything should be public as I know. I can wait for them if they release a good and balanced game, u know? Just don't make the Cyberpunk 2077 move D:

    And btw, the problem with Last Year was, how you already said it, the bad advertisement and pretty awful balancing. Once u found a match it was either a squad that bullied the killer or the killer bullied new players. It was awful in both ways while the game had potential. :<

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2879542#Comment_2879542

    People said Last Year was gonna crush DBD too.... didnt it die BEFORE it even came out LOL

    But we are talking VHS, which doesn't really interfere with DbD. Like I said, do not compare them ♥

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2660897#Comment_2660897

    VHS is no competition. Not even close.

    All the Killers who claim that they get "bullied" in DBD (which often just means that Survivors won the game...) will not have a good time in VHS if Survivors can fight back there.

    VHS is just one of those asymmetrical games which is announced as a new DBD-Killer by the community and will then die like any other "competition".

    Tbh I don't think that VHS will die any soon once it releases. But I don't think that VHS ever tried to be a replacement for DbD. For me they are two different games with different goals and gameplays in mind. So please do not compare them and try to make those community fight against each other. D:

    I really like both games while each of them has they unique problems. ♥

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852693#Comment_2852693

    But then blink movement speed is faster with range addons as far as I remember, do you think it's a bug that is somehow no one acknowledged and never got fixed, in really popular killer like nurse?

    good question actually. I think it is just a bug that didnt got as popular as the OoO+BP combo

  • Apparently the range addons are bugged if you don't fully charge your blink. It increases your blink speed, so survivors can't really react to you.

  • @MikaelaWantsYourBoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852439#Comment_2852439

    https://forum.deadbydaylight.com/en/discussion/comment/2852445#Comment_2852445

    So what about people who wanna enjoy with Nurse? When someone dc or suicide, all fun is dying for me. Other survivors are giving up too. At this point, it is just turning hook survivors and go to next. And hope this will not happen again.

    u can enjoy nurse, but stop abusing buggy addons. and it is tiring to always face the same op killer with the same op ######### as solo q.

  • ngl I started playing 4 days ago in hopes to see the new killer but nearly every match is a broken nurse with those buggy range addons + anti-gen perks. Since I am playing solo and have to face people who are killing themself on 5 gens, there is no point of playing that trial. It is no fun to always the same sweaty OP Killer with buggy addons as a solo survivor. Especially since I am playing Yuichi and just want to have fun.

    Not saying that suiciding on hooks is fair since it completely destroys the match, but I don't want to face the same sweaty nurses over and over aswell.

  • @Chocolate_Cosmos said:

    • Dead hard "fix" (aka huge buff)
    • Boon perks
    • Unbreakeble boon perk
    • Add-on nerfs + Power Strugle buff

    Every. Major. Patch. They. Get. Nerfed. No new skins. No new improvements for the killer player itself. No care at all it feels.

    Just sad.

    Not here to burst your bubble but actually both sides are receiving buffs and nerfs aswell. I guess it just sucks if you mainly play Twins. Just look through the last patch notes. https://forum.deadbydaylight.com/en/kb/articles/298-5-3-0-hour-of-the-witch

    Personally I find the dev-update for january pretty underwhelming and I would agree that Twins received some stronger nerfs than buffs, but I don't think that they actually needed buffs. Twins are still pretty strong killers. Victors cooldown after getting kicked is just a joke imo.

    Regarding Boon perks: I still think since release that they need a nerf. Less range and maybe a CD would be fair, but Boon Perks are actually a good thing. Especially if people are dumb enough to boon your hex.

    At the end I think I understand where you are coming from, but I don't think that the topic should be that emotional.

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/2729816#Comment_2729816

    They didn't remove the Bubba masks because the people wearing the Bubba masks were being harassed, so you should be fine.

    True that. Thank you, I really was kinda worried for a second that we could lose the Flag-Charm aswell.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2729192#Comment_2729192

    We do ban but of course we can't pre-emptively ban....which means that players have had to under go some particularly harrowing cases before a ban can be issued. So removing an element to prevent the whole thing happening in the first place is probably the right call. Hate behaviour such as we have seen has no place in our game.

    I dont want to take it even more far, but are you guys considering removing the Rainbow-Flag-Charm since people are getting harassed for using it? I personally got often facecamped and insulted as many disgusrting things just because I used this charm.

    With that logic I am kinda worried that we could lose it aswell.

  • @meatisadelicacy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2446925#Comment_2446925

    Killers aren't victims. Sorry. Survivor perks have been destroyed or made much much weaker too. Don't act like it's only one side.

    Small Game is useless now unless you had a hard time counting to five. It no longer does anything against, Hag, Freddy, or Trapper, and totems are harder to find. There probably aren't many people who have used Small Game more than I have. It's garbage now.

    DS now punishes survivors for playing the game, instead of giving them a chance against someone who tunnels, which is damn near every killer at every rank. Tap a gen for a split second? DS is gone. Start to heal yourself? DS is gone. How does that make any ######### sense? But killer mains bitched and moaned and now it's useless.

    Object? LMAO. And which perk tells me what perks the killer is using? I missed that one.

    First of all, I said: "We know both sides have bad perks that deserve better, but this time it is about killer perks." Dont twist my words like I would ignore survivors. You are trying to make it something about you while the topic is different. That's why I said, this time it is about killer perks. And I never said Killers are the victims.

    "Small Game is useless now unless you had a hard time counting to five." No, I cannot count to five in Solo Q. And it never should do something against those killers. Thats basically their only power and survivors should not have more power about it. Small Game does its job pretty well - it is a good perk.

    "DS now punishes survivors for playing the game, instead of giving them a chance against someone who tunnels, which is damn near every killer at every rank." Excuse me, but if you are healing yourself then you are not getting tunneled. Clearly your definition of being tunneled does not match with how the game thinks tunneling is. It is still pretty strong and you can still force the killer by jumping into the locker. Or he will waste much time waiting for your DS.

    "Object? LMAO. And which perk tells me what perks the killer is using? I missed that one." So, you dont even know what that perk even does and you still call it garbage?

    At the end you twist words just to fit your opinion and you are not even trying to understand different views nor those perks.

    Just to remind you: Both sides have awfuly weak perks. Even survivors. Just look at Wake Up!, Babysitter or Buckle Up. No one is denying that. The only problem here is that you are trying to make it just about yourself, but that is not the discussion. Maybe next time sweetie.

  • @meatisadelicacy said:

    Small Game has been ruined. DS has been destroyed. OOO has been destroyed. So don't feel bad, it's not just killers.

    That is not even near the truth. All of those perks either good or even great. People really don't get how strong OoO still is. Knowing which perks the killer has like BBQ, Blood Warden, the new nemesis perk, nurses calling and more is so great. DS still does his job like before and if you are doing gens, then you do not need DS since you are not getting tunneled. Small Game is even better now since you can see how many totems were destroyed and getting noticed by traps were unfair.

    Don't hold these double standards. We know both sides have bad perks that deserve better, but this time it is about killer perks. Let them have their time too.

  • @MrCalac123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2446781#Comment_2446781

    Wraith is easy and boosted to hell and back so yeah. His addons make Killers like Pyramid Head's look like dollar store toy isle trinkets

    I know but when I called Wraith out, people were coming to me like "You just need to counter him..." without giving me any counterplay or something to do against him besides dOinG GeNs.

  • Just stop looking for excuses. If you feel like you have every right to ruin peoples games by disconnecting, just because it doesn't go in your favor, then it is your opinion and fine. But see that most people doesn't agree with that unempathetic attitude.

  • @HealsBadMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2446755#Comment_2446755

    If the Survivors are good loopers, they can gen rush. 1 loops you and the other 3 gen rush. Even with DMS going off frequently they'll now its there and wont get off unless you force them. If that happens you cant immediately regress them cause blocked, and even if youre on them once they unblock base regression is too slow/not impactful. At best swap Nemesis (less effective than FC) for PGTW or at something like Surge.

    Even good loopers are getting downed by Wraith. It is not so hard with strong addons. I would say what you really need Nemesis but you can change DMS to Ruin, Surge or PGTW for sure.

  • Just to make you aware: There is still a chain-hook-build. Play Nemesis, Make Your Choice, Dead Man's Switch and Furtive Chase. Make a Obsession, down them and camp in 30 meters range as a stealth killer (Like Wraith or Pig). Then one-hit your new obsession that you can see for a few seconds and repeat. While one after another is going for the safe, the generators or getting blocked. You could use Ruin of course.

    But I see what you mean. We have so many cool perks, that are straight bad because of duration or %-Reasons. Otz yesterday said in his stream, that they have cool ideas and he is giving them ideas how you can buff perks with just little number tweaks, but they are taking 100 years and it's frustrating to him like to us.

  • @Thr_ust said:

    https://forum.deadbydaylight.com/en/discussion/comment/2414789#Comment_2414789

    Depends on the wraith player honestly. Personally I notice a lot of wraith players I go against respect pallets extremely hard while cloaked since he gets stunned for like 5 seconds if you drop it on him.

    That's right, but I am playing on Red Ranks and I guess since I am playing since the game came out, that my MMR is quite high. So my Wraith Killers are not dumb and understand that they don't have to respect paletts at all. It's quite hard playing around it since every option leads to another deathplace. The options are very limited here.

    I already asked for some 1v1 against a wraith but no one is helping me with that and people are giving me either not helpful advices or they are discussing about spirit because they cannot read. Kinda frustrating.

  • @Thr_ust said:

    when it comes to the lunge this is how wraith has always been. The lunge duration was increased to 1.25 due to the fact that they also increased the movement speed penalty while uncloaking. He can still be mindgamed at most pallets and when it comes to the tiny pallets he can super lunge around there’s nothing wrong with wraith being strong at small loops. The only problematic thing about wraith is all seeing blood.

    "He can still be mindgamed at most pallets" I really want to see it that. Explain me which mindgame you can pull if they uncloak up your ass. What option do you have their besides using the palett or getting hit?

  • I just want to remind you: I was chatting with someone in the lobby and I was trying to say, that the chat filter sucks ass. What I got was:

    "This game filter **** ***." Get your damn Filter under control or just delete it.

  • @feruis said:

    https://forum.deadbydaylight.com/en/discussion/comment/2411294#Comment_2411294

    Firstly if you have so much trouble against him pick Spine Chill, it's a strong perk that counters a lot of killers including him. Second tip which i use is when he is chasing me around the pallet, don't drop it immediately, wait until his is second from uncloaking, then drop it, you can also vault into him aswell so he can't break the pallet, on LT walls is the same story, just be patient when going against him

    First of all thank you for your advice. Spine Chill makes of course sense so you can try to hide but the problem is more about getting chased.

    I don't tend to drop pallets immediately since paletts are way too important especially against wraith, but imo his speed if he uncloakes is so strong that I cannot loop him IF their is no window. So either I drop the palett or get hit depending on which side he comes and how bad or good I played it. The tip with vaulting is something I need to try still.

  • @Power_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2411186#Comment_2411186

    Nurse and Bubba don't have any built-in counterplay other than awareness. You're entire post is false, but congrats on trying to sound like you know what you're talking about. You failed, though. Don't feel bad; pretending to know how to balance DbD is a common trait amongst Survivor mains.

    Ghostface has counterplay; you look at him to cancel his power. You can't cancel or counter Bubba or Nurse's power. Well, that's not entirely true, I think you can cancel a nurse charging her blink with a flashlight.

    But continue to pretend you know what you're talking about. I mean, you clearly don't, but that never stops Survivor mains from thinking they know everything and control how the game should be balanced.

    Wraith is fine; you have no clue what you're talking about. Maybe learn what 'counterplay' means before trying to insist on balance changes. Dodging and awareness aren't counterplay; they're common sense that applies to all Killers.

    You are really rude for no reason and not even the slightest helpful. Btw he was right about Nurse: You can actually burn her with a flashlight, which no one is doing since it takes long and is hard to do, but you can do it. Right now you are the fool here with your attitude and how you talk people off without giving them real advice. And he was talking about BLIGHT not Bubba - you smartass should read peoples comment a bit more carefully.

    Just to remind you: At the end, this thread is NOT here to nerf another killer who clearly has everyright to be finally a strong and good killer. It's more about "Is the possible range of your hit after coming of your invisibility and what can a survivor do in a 1v1 against a wraith" and is it fair and where should he maybe still get buffed or tweaked. This has NOTHING to do with survivors no everything better, I mean this thread is here so people can discuss and share their experience with others or atleast with me - because I want to do better.

    All you do is shittalk people from a position where you think you know better, you are rude with no reason and not even the slightest helpful with even sharing false information. Who has ruined your day that you have react like this? This is not about any survivor or killer sides thing. A killer should be in the best case be FUN and STRONG for BOTH sides.

  • @feruis said:

    The thing is if you are making him for solo q he will stand no chance against swf. I'm dealing with him just fine as solo q, he has counterplays

    I am sure you do, but please tell me what counterplays he has or how I should go against him then? I srsly want to know and get better.

  • Can you guys please leave this thread? Like you are spreading again missinformation and all of your argues are useless. Ever heard of the Status effect "Blindness"? Yeah I thought so.

    The topic is about the Wraith and not about your guys small ego where you need to discuss things that have nothing to do with.

  • That chat filter is the worse. It sometimes cencores nearly my whole sentence because it is noticing words of different languages. Like am I not allowed to chat anymore?

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/2408693#Comment_2408693

    So im right? You just dont like her because you don't get to play how you want to?

    No you are not. I have no problem with Spirit right now BUT I can understand why people dislike her. Ever heard of empathy? No? I can see that.

  • @Lord_Tony said:

    Right you say that but they changed iron will to no longer be countered by stridor.

    less and less survivor perks are counterable these days

    You said: "almost every survivor perk are uncounterable to the killer."

    Which is indeed not a little bit true. Just a try to be overdramatic with how survivors perks are. Not the topic and still has nothing to do with what this whole discussion is.

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2408748#Comment_2408748

    is it wrong to have an uncounterable killer?

    almost every survivor perk are uncounterable to the killer.

    almost every survivor perk counters a killer perk and power

    comms counter killer perks and powers

    comms are uncounterable

    almost every killer power and perk are counterable.

    1 uncounterable killer = oh no we can't have that! Stridor (not even meta perk) now no longer counters the top tier meta iron will.

    And that is, again, not even true. Many perks have counters either through other perks, addons or killers themself. Don't start an argue about this since it has nothing to do with the topic. The Spirit is not the topic, so please don't waste anyones time or spread misinformation.

    The problem is that things have counters or are even uncountarable. I think killers should have counterplays that are NOT consistent, so you can counter it, but not every time / the killer has some options left. But now please back to topic.

  • @odra said:

    actually RPD just cancel any killers .......

    Have you played Myers on that map? It is actually very fun and strong. Or Wraith works aswell. It feels like heaven to stealth killer imo. But at the end it is mostly not fun for both sides.

    I really dislike the school map.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/2408564#Comment_2408564

    Learn to be stealthy? The reason Spirit seems 'op' is because you don't play her like you play other killers same with Nurse. Be stealthy stop trying to be a chase orientated survivor against Spirit's. Also "Killers like Plague do it well" no...no she doesn't.

    Sorry to bring it to you but we are not stuck in 2016. This is not a stealth scary survivor thing anymore, it is indeed about being chased. And even the nurse has counterplays and you can atleast react on her. Nurse is one of the strongest killer, still engaging and fun to face - not like spirit. And now wonder why. Maybe try to see it from the other perspective.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2404418#Comment_2404418

    Is that really so bad though? When people point out survivors are at the weakest they've ever been I feel like everyone neglects the fact that they had god loops, god windows, pallet vacuums, literal infinites, etc... It's not like survivors have been knocked down for years because they don't need it.

    I agree with this. Survivors / Maps had to be changed / nerfed. And it is not like they just received nerfs. It is just the overwhelming experience with nerfs for Survivors and buffs for certain killers which felt unbalanced. Right now I agree that survivors are at the weakest, but that does not mean that they are weak.

    I mainly play Solo Q and I can only recommend playing with Kindred. I know it does not solve the main issue, but this way you give your whole team so much information. As a veteran player I can really just recommend going for Information / Knowledge. Information is key! Knowing where your mates are, where the killer is, where totems are, where paletts are, which windows are open, where the exit gates have spawned is so cruel in this game. It won't help you to get tunneled. But it will help your teammates / yourself to take right option or simply to see which options are avaible for you.

    At the end I really hope that many people are gonna start to think both ways and stop taking only one side. We have so many only Killer / Survivor Mains especially Streamers that are constantly bashing the other side and don't give them credit nor realize which problems the other ones have to face. Feels so sad. Especially with certain people discredit your statement / opinion with just "Tell me you are a [Survivor Main] / [Killer Main] without telling me..".

  • @Carth said:

    https://forum.deadbydaylight.com/en/discussion/comment/2408484#Comment_2408484

    Tell me you play survivor without telling me you play survivor.

    Yes I do play Survivor, what a surprise. And I play Killer. You are not original with that line.

  • @SasukeKun said:

    killer was fun at the beginning, now it's just a sweatfest, all the time. It's really so aggravating that The devs in this game are so ignorant to what goes on when you're a high ranking killer.

    There's too many overpowered survivor perks compared to killer perks, Some killer perk benefits are so horrible it's laugh worthy, they make you work so hard for the tiniest reward when you look at it.

    Maybe if they actually balance out the way killer plays and adjust the maps so every chase isnt a loopathon, and get rid of bloodlust, it's just not fun gameplay for what it's supposed to be. I'm tired of playing spirit or some other killer that's strong, they don't actually take a look at why theres a small list of killers viaable in high ranks, it's cuz most suck eggs compared.

    First of all, Fun ist subjective not objective. I am really enjoying playing Killer in High Ranks in most cases. And I don't really know which super overpowerd survivor perk you mean but killers have pretty solid perks aswell. Just run Pop Goes The Wesel, Hex: Ruin, BBQ & Chili and Hex: Unduying and go Brrr.

    And most Killers are indeed pretty viable in Red Ranks. At the end it depends on your skill, on the map, rng with Paletts, rng with Totems and rng with what survivors you get. Is it a casual SWF? Then it is fine. Is it your 1% competetive assweat SWF? Then sucks to be you I guess. Is it Solo Q? Let 's snack them. Even our hot snack Spirit can suck ass in some matches if you have "those" kind of games, but my man, this happens. You can be the hot ######### as clown. But please don't generelise your opinion as a fact that every killer is facing games like this. Killers got buffed over the years so much compared to the early states of dbd. I play both sides since the start of this game and can say that most killers are in a good position compared to what we were used to. Don't get me wrong, I am not saying that they are balanced. We still have much balancing to face but aren't you little poor killers that can't do ######### anymore (atleast if you are not facing a competetive swf group).

  • @MigrantTheGreat said:

    https://forum.deadbydaylight.com/en/discussion/comment/2408375#Comment_2408375

    Here's my question. You say she lacks consistent counterplay, but why does it make her problematic when she's changing her tactic to outplay survivors who have changed their tactics to out play her?

    Just to clearify this: Before the Iron Will Buff she just had to put on Stridor and now their is no Counterplay anymore. Doesn't matter if you know she is phasing or not - she knows exactly where you are since she can hear you. Due to that no mindgame or skill would've changed the situation of the survivor. Some in this forum can not use empathy and see how this effects the other side. No one says that she has to be a loopable eZ gg killer, but that had nothing to do with the survivors anymore since their was no interaction needed. It simply changed from a multiplayer to a singleplayer game where the spirit just plays with herself basically. And please don't say that she had do think so much and survivors could still mindgame that #########. That is just the case if the spirit is braindead or something but just depends on the killer.

    I already stated above that I don't this way anymore since she already got nerfed / Iron Will got buffed so that is off the table.

  • @stikyard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2406953#Comment_2406953

    You said the Killers were inherently bad. Many people think Trapper is unplayable, certainly not S tier yet, a skilled player can win with him.

    lol just because you win doesn't mean the killer is strong. Objectively speaking Trapper has is downs and ups. If he can't set up his traps due time pressure he will lose and feel really weird. But it can go the other way around.

    But that does not aply do Trickster imo since just go Brrr and the survivor goes down. But he is still not strong since just downing a survivor doesn't win you any matches. You need to pressure Generators and as a 110% MS Killer you only can do that if you can pressure survivors by downing them fast or pressure them over the map.

    Trickster was one of the worst killers but it doesn't mean he was that bad. It means just that was compared to other killers not as strong which is totally fine since not every killer can be the next hot #########. I mained him since I liked his character design and I was prepared to not do hot every match but I still got my 2-4k or 0k with everyone dead on hook which was fine. But that doesn't make him a good killer, just because I was doing fine. I dislike the new Trickster. Downing Survivors like insects with 0 effort with his purple unadressed addons is just boring and not fun to see. He is stronger than nurse if it comes to that. But without those addons he is kinda... worse? Like don't get me wrong - Main Event is finally great besides that you need 30 knives now. But he has way less knives and still no good map pressure.

    I personally wish they nerf him so he needs 7 knives and not 6, increases his throwing speed, reduces the knives he needs for main event and increases the avaible knives to 50. And I wish he has a third ability which deactives his knives for few seconds but increases his movement speed so he can run faster to important objectives and position himself better.

  • @Crowman said:

    Lately it just feels like survivors just sort of refuse to learn how to play against different killers. Everything gets called broken or uncounterable and we get a ton of topics complaining about how killers even kill survivors.

    It just feels like survivors want a really easy game where they escape all the time.

    That is not true even tho I am aware that we have many survivor mains that actually think like that. But please don't generalise survivors like that.

    Spirit got nerfed many times for good reason, but In think since Iron Will got buffed and you can actually hear when she phases, she is not near OP anymore like she was once. Right now I actually think she need some tweeks or perks need to be changed. But I don't think that she is the problem anymore. Right now it is more the attitude of some players.

  • @Lord_Tony said:

    Even with the buffs wraith still isn't as good as spirit.

    it sounds like to me survivors just want an easy killer they can meme on and bully again.

    Now that survivors can't meme and bully the 2 players that played wraith before buffs it's no longer fun for them.

    That alone shows that you don't read the thread nor have you understood it. Please don't waste my and your time with things that you make up your own.

  • @truegod_10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2403607#Comment_2403607

    It is counterplay. You vault until he unclocks and then force him to break the pallet unclocked, thus not benefiting from the speed break add-ons he can have. He then either has to chase unclocked or reclock and then unclock again which all wastes time.

    You can waste a lot of wraiths time that way. If you are giving him a hit off of the vaulting when he unclocks then you are misplaying that situation.

    I really want to see it since in my mind it doesn't make sense at all. Someone sended me a video with Tru3 vs. oracle or whatever where someone did this, but he could break it invisibil after 3 seconds since the game still gives you the option to break it if you click fast enough as the killer. And this still is based on what palett you are using since some are so unsafe that he simple can you hit on both sides. So no, this is still no counterplay. 3 safed seconds just to get hit a few seconds later is not counterplay. Maybe I am dumb, then please just show it to me.

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2407639#Comment_2407639

    uhhhhhhh me I have.

    Because sometimes survivors spawn right on top of a totem.

    That is still no 2 seconds nor do all survivor spawn on top of every totem.

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2407658#Comment_2407658

    just flashlight him bro

    he has a built in counter to his power

    He is 1 out of a handful of killers you can directly counter with an item.

    I can speak just for myself, but I don't bring any item into the match besides for a challenge of course. That is infact a counter, but more like an RNG counter since I don't know which killer I am facing and with luck maybe I get once through a chest but if the wraith isn't a toast he can easily counter that by.. not walking in the flashlight beam.

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2407206#Comment_2407206

    oh no

    totems that are gone in 2 seconds of the start of the match

    No one has ever experienced 2 totems gone in 2 seconds. Don't act like Killers have no power whatsoever.

  • @Lord_Tony said:

    You have to understand nerfing a killer to be fair to solo is going to absolutely destroy that killer against SWF

    Killers need to be strong enough to take on 4 players at the same time, most killers can't even take on 1 player at the same time.

    Sorry but you are still not getting my point. Besides that, many killers are actually right now good in 1v1. We "just" have few kilers who are struggling in that term.

    And once again, yes many killers are struggling against some SWF Groups and no killer is strong enough for the 1% sweety and competetive SWF experience, but everyone knows that, everyone knows that killers and SoloQ should be buffed. And once again, I am not asking for a generel nerf for Wraith, once again, I know that he is still not in a good position and I love to see him their, but this is not it. I am so tired of repeating this, please read the thread before you post something that has already been said or answered, thanks.

    I am still thankful for every answer that tries to help.

  • So since some of you guys don't get what I am trying to say and think I am making fun of some killer:

    I have no problem facing 1v1 against your Wraith. With that I mean, I play Survivor and you play Wraith and then I can learn what I can do better if you guys think he is soooo weak.

    All I can do is to repeat mysefl: He's not OP. A really good wraith will still lose some games against SWF in Red Ranks. But facing the Wraith in 1v1 is a whole nother Story. And I am not here to say he should be nerfed. I just think he should be balanced the other way around. The speed burst after getting visible is just obnoxious since your lunch reaches so far that you hit the survivor through sprint burst.

  • @Rem4019 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2404456#Comment_2404456

    Just a question but if you fail to see the counter play, would you be willing to play wraith against me and some friends?

    Not trying to be rude or like, mean but I'd really like to see this "no couterplay".

    First of all, thanks for the option. I am aware that he has some sort of counterplay and that he is not OP, but he doesn't feel right balanced. Facing him in Solo Q is so unfun since he always gets his hits without a problem. I am really just here to finally receive some counterplay or things that I can do to have a chase.

    Everytime I face them they outburst even my sprintburst, face palett drops, play with Sloppy Butcher and run up your ass and then down you. Paletts can't help, windows can't help. Even Spirit is 10 times more fun than facing Wraith.

  • @Lord_Tony said:

    wraith deserves these buffs

    Yes Wraith deserves buff, but not these kind of buffs. I already explained the problem and most of the it doesn't matter where you stand since he just moves up your ass and gets the hit. Your skill is not really relevant and yes, this goes the Deathslinger aswell, but atleast he needs some skill. Wraith right now is a brainless effective killer and he has of all killers the right to destroy us survivors, I really want to see him their but this kind of buff he got is just... meh. Maybe that was the only way to buff him, but remember Spirit and how often she got nerfed because of those reasons. We will see where this leads.

    Right now no one could give me any counterplay or good mechanics. No, jumping over and over the palett for 3 seconds doesn't not count lol..

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2403723#Comment_2403723

    https://youtu.be/x6p4OtdwOy0?t=58

    It is with time, just look at this and maybe you will get it.

    It is very annoying for wraith, because it negates one of his best add-ons.

    Another good idea is to wait near windows when he is cloaked.

    I love to play current Wraith. It is super fun and you can use lot of different build with good add-ons, but he is nowhere near OP.

    If you want to know how to play against him, try to play him and just do what survivors will do against you. That works for any killer.

    1. Thank you so much for your effort!
    2. I get it, but like I said, it only buys few seconda and if she wouldn't have the window their she would've gotten a hit. And that is basically it. I don't mean that he is OP - which is by far not true. But I do think that he is wrongly balanced. I don't care if they increase his cloaked movement speed but the sprint burst he gets whenever he uncloakes feels pretty nasty and not fun to face.
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