TheShape78
TheShape78
About
- Username
- TheShape78
- Joined
- Visits
- 1,110
- Last Active
Comments
-
Ok thanks guys. That's what I suspected .
-
I disagree. It just seems too gimmicky in my opinion . The best solution is to just remove the entire spotting aspect altogether.
-
@Catbucket said:
Very likely the bugs with his night shroud fixed, and the wooshing sound removed, possibly also a slight increase on the exposed timer.
This, plus they may also address the detection perk issue he has. Even if they don't, they are at least aware of it.
-
In the films Michael Myers just simply stands there watching you. He does not peek around corners. As a Myers main and lifelong fan of the character and Halloween films, I am altogether against the notion of giving him a completely out of character animation of peeking around corners.
-
Very interesting ideas, I like the indicator idea as well, would be very helpful. Also, yes you should be able to stalk someone even if their body is barely sticking out from around a corner or object.
-
@BOSS242 said:
Yeah! Tell 'em Peanits!!
For real though, its been ONE DAY! My god give them a break. No one even knows how to play CF yet! REMEMBER FREDDY? He was nurfed instantly and look for how long he's at the bottom. I hope the devs have learned not to have knee jerk reactions to the community's cries.
So what you're saying is, the developers shouldn't listen to the entire community's overwhelmingly unanimous complaints about Ghostface pretty much being powerless, and that they should just leave him as is? I could understand if it was just a small issue that only a handful of players complain about, but when pretty much the entire community has the same legitimate complaints on the FIRST day of the ptb...I don't think that is something to be ignored, pal.
-
Agreed. Luckily Peanits replied in another thread showing a list of all the various Ghostface issues , so they are aware of everything it seems.
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/508986#Comment_508986
Spamming is never the way to go about it. It's way better to have a single detailed post on what you don't like rather than saying "bad" a dozen times. We've been keeping an eye on the feedback though, you can let me know if I'm on the right page here:
- Too hard to use the power (gets spotted way too quickly)
- When you do manage to fully stalk someone, 20 seconds is too short
- The map-wide audio queues give you away and put everyone on high alert
- People can peek around corners using the third person camera and spot you without being visible to the killer
- Ghost Face's movement in general is too loud (footsteps, etc.), making it hard to sneak up on people
- Certain perks (OoO, Spine Chill, etc.) hard counter Ghost Face's power
- Camera is too low when crouched, making it difficult to see/stalk
That list of issues is 100% spot on Peanits. I truly hope you will pass all of that along to the team for fixes.
-
They apparently didn't get the movie rights, just the mask rights, hence no map or survivor . Would have been nice though.
-
Just wanted to point this out, for what it's worth. I went on the DBD Twitter, and the DBD Steam forum, and even the people on there are complaining. In other words, everyone is extremely unhappy , and VERY rightfully so. And this is all on the FIRST day of the ptb for crying out loud. At this point, if the developers don't fix Ghostface , they're complete fools. It would be idiotic to leave Ghostface as is. Suffice to say...I have hope..I expect changes.
-
@GhostrickSpecter said:
they should increase the timer of survivors for breaking his stealth a bit longer, like 1.5~1.8 seconds, cuz god damn it, it always gone when I almost marked someone...
Or better yet, just remove that whole foolish aspect altogether.
-
Agreed.'The ghost face' just sounds clunky, and weird. Honestly , just removing 'the" and leaving it as Ghost face would be better, but really though, 'the ghost' just sounds so much better. It makes more sense, as it continues the killer name style as well.
-
@RepliCant said:
Playing as Survivor and my god he feels so weak, but that's just first impressions.
I've yet to see anyone be able to pull off the Exposed Effects on me and I am not scared of him whatsoever.
I think his cancelling of his power just by turning your camera seems kinda offsetting?
Yes, that's the whole problem with him at the moment. See if this makes any sense to you...We all know that pretty much every survivor player constantly checks their surroundings, looking for the killer. With that fact in mind, I present to you the meeting that took place when designing Ghostface's so called 'power' ...
"So Ghostface will be able to stalk, but I think it needs some something extra to set itself apart from Myers' power. Does anyone have any ideas?"
"I know! Let's make it so whenever a survivor player sees Ghostface stalking them, his power is instantly turned off, and has to slowly recharge before he can try again!"
"I LOVE IT! Give that guy a promotion, stat! Oh, you have something to add, Billy?"
"Yes sir. All survivor players constantly checks their surroundings ... this won't work, it's a bad idea."
"Oh Billy, always the kidder, ha ha ha!"
"Yeah Billy, tell another joke !"
-
Well I REALLY hope he's right, though I think the best thing to do would be to get rid of the entire 'survivor spots him' aspect altogether . I mean seriously , who in the right mind thought that was a good idea? Fire the idiot that came up with it. I honestly think you would be better off not even bothering to use his 'power' at all, at least in it's current state...and what a shame that is. On the bright side however , due to all the overwhelmingly unanimous complaints about the survivor spotting him issue on the FIRST day of the ptb, I'm more than sure something will be done to address it. And if by some slim chance not, hey, just don't use the power.
-
This is gold, thanks for sharing!
-
I don't have access to the PTB, but I'm excited to see gameplay of Ghostface , and what everyone thinks of him after actually going hands on with him.
-
Sounds interesting . I believe his scratched mirror add on keeps him in tier 1, so there's that. I can see this being a great mechanic on Lery's institute . On larger maps however, with the reduced movement speed and lunge, it would be quite a hinderence. I think what we really need is an add on that removes his red stain in tier 2. That way, by using monitor and abuse, you'll have the default tier 1 terror radius of 8 meters, PLUS the benefits of tier 2's faster speed and lunge, the best of both worlds. It may be too op, however... I'm sure many a survivor main would say. This coming from a Myers main, by the way.
-
Stefan's a cool guy, Peanits does a great job here on the forum , not queen is always great too. I hate to use the word 'favorite', as I fully respect all of these devs, but if I had to choose a personal favorite, it's gotta be Mat Cote. Such an awesome guy. I always loved watching him in the streams, and hearing him voice the trailers (bring him back please and thank you). Love his sense of humor too :D
-
I just wish the maps were darker, like they used to be. Also the fog should be more prevalent. REALLY hope they address this.
-
Probably never, since he's getting his own game. I'm not opposed to having him in DBD, but it's just not likely to happen, for much the same reason Jason Voorhees wasn't and won't be added.
-
I completely agree. That is the only thing I'm worried about as well.
-
If it is licensed , I think Pinhead would be the next logical choice.
-
@BloodyNights said:
I'm sad that we didn't get Sidney Prescott, I'd have mained her in a heartbeat. But I'm not disappointed about Ghostface at all. Sure the outfit that I've seen looks a little weird. But I'm sure it will have some cosmetics to help. And it being a different person also works. Every Scream movie had a different one, majority of them having two killers. So it can be anyone. Hope the new map is interesting, safe to say though for me I can't wait.
Sadly, there's not a new map.
-
@Injuryble said:
I have to agree on that. In my opinion there is more then just the visual apperance to a character. its not ghostface just because he looks like him (and even that isnt really acomplished with "just" the mask). A Character have many diffenent things to it. Every movie killer, or character in gernal has a specific vibe to it. And thats what makes them Myers, Freddy, Chucky, Samara, Ghostface etc. By adding a Killer, with a new unqiue backstory a new outfit, and nothing else we connact with him, exept the mask, doesnt make him the killer. its just a cheap ripoff or an original killer. but then dont advertise him as ghostface. thats my opion atleast.
I agree, BUT, what they're doing with Ghostface is not entirely inaccurate to the films, as it is a different person wearing the Ghostface costume in each film. So, since they couldn't get film rights, it makes perfect sense to create an original character to don the Ghostface costume, again, because that's what happened with each Scream film . Plus, they do have the 90's cell phone, the blade wipe, a mori straight out of the first Scream film, and the correct Buck 120 knife. The tape and rope in the trailer were also references to the first 2 kills in the first Scream film. On top of all of that, they said themselves that they're going with a bit more of a lighter tone with Ghostface in the game, another nod to the films.
-
@MrSunbro said:
They um literally confirmed on stream no new map
https://forum.deadbydaylight.com/en/discussion/comment/503376#Comment_503376
They also confirmed it at least twice on this forum DAYS before the stream.
-
Agreed with all of that :)
-
@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/503381#Comment_503381
Unfortunately, any mistake a killer makes is critical. However, this also leads to them improving faster than survivors who can get away with mistakes. During your learning phase, if you focus more on personal improvement than victory, you can be happy that your accuracy is improving even if you didn't win.
I agree with this. Just like anything in life, you have to realize you're not always going to win, you will lose..but that's ok, because that's how you get better and improve. If you want to win, you have to fail. Don't go into a game focusing on victory . Just take everything one thing at a time.
Oh, there's a generator to bust down...there's a pallet to break...there's a survivor to deal with, etc. Trust me, you WILL improve your skills. If you lose, don't get upset , just accept it, and be ok with it. It's not about winning, it's about improving . Also realize you're not the only person who's had to go through this, we all did.
I want to point this out too...if you find uourself making a mistake , inste'd of throwing a fit, take note of what you did wrong. I threw the hatchet just a bit too high...I didn't aim ahead of them quite enough, etc. Then, apply the needed adjustments the next time. Another thing th't always helps me is I expect to get frustrated when those things happen, but in knowing this, I am actually able to almost 'observe' that emotion, objectively , without acting on it. I know that is SUPER deep, but mindfulness is a very powerful skill to learn in your life, that will in turn help you tremendously in game as well.
-
In my opinion, no. If you want to lose everything you've spent countless hours and days grinding for, in order to go through all that again, just to get a simple bloody skin...go right ahead. If a skin means that much to you, knock yourself out, but it's not worth it at all, in my opinion.
-
The more you play the game, the better you'll become . As for the trolls, I find it's best to just ignore them. Easier said than done, I know, but when you realize their entire goal is to upset you enough to reply with a nasty message , you begin to realize how immature and pointless the whole thing is. So, in my case, if a troll tea bags me, yes, it's annoying, but I just chuckle and give 'em a good hit. If they send a rude message , I NEVER even bother replying to it, as again , it is a waste of your time to do so. Also, the more you play, all of this will just become 'normal', so you basically get used to it.
-
@Dehitay said:
Weird, I had heard it was the reverse of PC on consoles where survivors have the longer waiting time. Did it change at some point?
This. I play on PS4, and for some reason, it has ALWAYS taken way longer to find a survivor game, whereas getting into a killer game is almost instantaneous.
-
@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/502912#Comment_502912
If @Peanits can confirm that The Devil Cape has a grey stripe Variant or will have a grey stripe when The OG Mask is equipped. I will definitely buy the Devil Robe Outfit just for the cape to go on the OG Mask 😛
Same here, if there is such a varient available , you bet your boots I'm buying it :D
-
@Micheal_Myers said:
Remember Fellas...
Ghostface does have his robe...
See...
https://us.v-cdn.net/6030815/uploads/660/H4DVF8ZVGSVY.png
Render by... u/Skemooo on Reddit.
Devil Cape + OG Mask = OG Scream
(@Peanits please tell me that The Devil Cape has the Grey Stripe if the OG mask is equipped... So I'm not disappointing Fans..)
THIS. I want this SO bad. It's the next best thing to getting the actual movie robe.
-
I agree, but my understanding is Funworld not only has rights to the mask, but the knife and movie robe as well. We have the mask and knife, so maybe they'll add the robe. Also, there are a number of references to the Scream films in this Ghostface dlc.
-
The stream was fine and I personally had no issues with it. Quite frankly, it sounds to me like you're just whining and ungrateful.
-
Actually they did briefly mention it when disscussing dedicated servers. From what I recall, they said players will have the ability to deal with players who disconnect , or something like that.
-
I agree, what a useless perk. In fact, all 3 of his perks are pretty much useless, for that matter. I mean, what good is it going to do you to have a lower terror radius during a freaking chase? It'd be like going to a center of a room full of people, throwing a blanket over yourself, and expecting no one to see you. It's ridiculous . I do plan on using monitor and abuse on him though, along with a couple other perks I have in mind.
-
@Miss_Britannia said:
https://forum.deadbydaylight.com/en/discussion/comment/502062#Comment_502062
To be honest, the only way this guy could be good is against people that don’t pay attention to their surroundings.
Which is why they need to remove that whole aspect of it. The developers should surely know by now that survivor players constantly check their surrounding, especially while repairing generators. It's like they're trying to empower the survivors over the killer, like they're trying to make his power useless , purely based on such a foolish design choice as that. With any luck, the PTB should straighten this out...hopefully.
-
Wasn't expecting the archives, that'll be interesting to see. Overall , I'm about as satisfied as I could be, but I wouldn't say I'm ecstatic .
-
@Atrushan88 said:
I honestly feel like Ghostface is going to become a better Michael Myers, to the point that Myers will be obsolete. Ghostface doesn't take a long time to get the exposed status effect on a single person, and he can do it to each individual survivor. He can crouch, hide his terror radius (whereas Tier 3 Myers' cannot), and is a 115 killer at all times. I feel like Myers is either going to need a buff to compete with Ghostface, or he's going to need a rework.
Michael is fine as he is, and I'm more than sure Ghostface will not in any way make him 'obsolete'. That being said, I do like Ghostface 's power, I think they just need to do something about the part where survivors seeing him turns his power off, which is just ridiculous. Not sure what they were thinking on that one.
-
@SmokePotion said:
The band was there to cover up transition time. They need to get the right feed,s videos, sound, ect. Bethesda and Square could have used a band in their latest announcements.
It is the hosts job to move the show along, not step on peoples verbal toes, and take their points from them. People can down vote all they want. Doesn't make it any less true. @not_Queen let people finish sentences when she was in the host chair. But every time Math was acting host he interupted people.
Edit: And yes, I liked most of the reveal. Doesn't make my point any less valid.
Considering the fact that you're clearly the only person here that has a problem with Mat, I'm pretty sure that makes your 'point' invalid . Also, if you were trying to get the award for most dislikes in a day, you just got it, and it was well deserved.
-
@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/501431#Comment_501431
I'm All Ears- If a Survivor does a rushed action (vault, jump out of locker, etc.) you see their aura for a few seconds and the perk has a cooldown.
Thrilling Tremors- When you down or grab a survivor, all generators that aren't being worked on are blocked for 16 seconds.
Furtive Chase- every time you hook your obsession your terror radius is decreased by 4 meters. (I think you can decrease it by 20 meters max.) When your obsession is rescued, the rescuer becomes the obsession. I also think it only decreases the TR while in a chase.
You know, this really puts it into perspective . When you get to this many perks in the game, you're bound to run out of ideas eventually . I mean, what is the point of having a lower terror radius during a chase,when you're totally exposed to everyone? It makes no sense.
-
Overall, his perks seem underwhelming except one but thats alright since most perks for both sides aren't that great.
Totally agree. Don't like his perks either, but agreed his power is nice. I just really hope they remove the whole survivor spots him thing.
-
Totally disagree. I love Mat. Really miss seeing him do the weekly streams and I REALLY miss him doing the trailer voice overs. Also, I love his personality and sense of humor...something someone here seems to lack.
-
@TheGhostofZgor said:
https://forum.deadbydaylight.com/en/discussion/comment/501285#Comment_501285
I'm probably still gonna pick him up cause I've wanted Ghostface since I started play the game but I have to agree that they didn't really do much to connect to anything movie related. I understand theres rights issues and its cool hes gonna be there but its kind lame to have ghostface and almost completely ignore the films hes from. Like at least load his perks up with references and stuff.
True, but to be fair, they did give him the blade wipe from the films, the Buck 120 knife, the 90's cell phone, and the mori is darn near identical to the scene where he gets on top of Sidney in the first film. Also the rope and duct tape he buys in the trailer are nods to the first 2 kills in the first film. Really wish they would have kept the perk name simple formula though.
-
No, I totally agree man. I'm not a fan of his perks either, but I think I know some I'll use for him though.
-
Don't like his perks, though I do have some in mind for him, but I do like his power. The only thIng that worries me is the fact that he gets knocked out of his power if a survivor spots him. Seems like an odd choice. I hope they remove that aspect before he releases .
-
I like his power, and am glad he's in the game at all, but agreed that a movie map and Sidney would have been great. Maybe they'll get the rights to add her later. Also agreed that his perks are disappointing , but I have others already in mind for him.
-
@Mashtyx1 said:
@TheShape78 Its not the devs it's the people. If they cant except the fact that a word can change meaning when it comes to a dlc of a video game than that's their problem and honestly need to get over themselves. It has nothing to do with being confused just stubborn and not wanting change.
You don't go 2 years using an established system , just to up and cjange it out of no where without even having the decency to explain to everyone the change. So no, it IS on the developers hands, NOT the people .
-
@Mashtyx1 said:
@TheShape78 and your point? Just because it happened twice doesn't mean it will happen every time. Don't you think its stupid to get upset over a word? It's just silly and no point of that. Paragraph... Chapter.... It doesn't matter its content and people should be happy about that.
Yes, it is stupid to get upset over a word. My point is, since this game first released , it has always been well established that a 'chapter', whether it's licensed OR original , includes a map and survivor . 'Paragraphs' only include one character with their perks, but no map or survivor. Very simple. People are upset, because all of a sudden, the developers seem to have forgotten all that, and are now calling what is by all intents and purposes a 'paragraph'...a 'chapter' , even though we all know the difference between the two. The problem here is not the people, but the developers , because they have confused everyone. So, they need to clarify the difference again, in order to avoid this confusion in the future.
-
@Mashtyx1 said:
Ash was a chapter and a dev stated that a chapter can consist of only one character. Stop bringing salt to the forums because of a single word... "chapter." Especially since everything that has been labeled a "chapter" has been a stand alone LICENSED character, meaning it's a good bet that normal original characters will come out as all three things... Killer, survivor, map... and even once in a blue moon they put out something that is original and stand alone doesn't mean it will happen every time.
Except the Halloween and Elm Street "chapters" included a map and survivor , both of which were licensed.
EDIT forgot to add the Saw chapter to the list.