TheMadCat
TheMadCat
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I think they said no new maps until old ones are reworked during the latest stream, but as I'm not an English native speaker, I could hear/understand wrong.
I wish a new map tho!
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@HellraisingPredator said:
For original chapter it's Cursed Legacy for me. Oni is just badass and fun to play both as and against. The map was decent with the creepy statues being a nice touch and Yui is a pretty cool survivor. Whilst I don't think the perks were the best/meta they were still interesting.
I can't wait to see Oni's challenge being released from the Tome. People will bring him more. I feel we need more Oni. π
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I don't drink alcohol, but I would love to hear more about the Oni. I want him to tell me everything about the era he lived in, about his feelings, etc.
I would also love to hear more from Plague's story from herself, but not too near her. I'm kind of hypocondriac.
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I hesitate between Silent Hill (huge Silent Hill fan here) and Cursed Legacy.
Heather is my favorite character from SH, Yui and Oni are the ones from DBD. I consider them three as my mains (even if I don't play Killer, I know one day I will take time to learn and I will do my best to master Oni).
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I was wondering the reason I'm stuck at 24/25. I escaped several times last week by crawling to the exig gate, at the end of almost each match I was able to escape, and I never got the achievement.
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Could you link the video?
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@Science_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/1980465#Comment_1980465
The picture isn't the Survivor.
Is it confirmed somewhere on the official social medias of DBD?
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A few weeks ago, one of my teammates had this build: Sprint Burst, Balanced Landing and Lithe.
I don't remember the fourth perk, but those three together were already too much to handle for me. πΉ
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I think I'm tired after hours of playing because I don't understand what I should see. Can someone explains to an old lady? π
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@GoodBoyKaru said:
https://us.v-cdn.net/6030815/uploads/DSFLCQZQ24S5/image.png
Oh boy here we go.
So the Divergance teaser was about there being multiple timelines, with different versions of the characters in different worlds, right? So what if this is the same character, just one from one world where they're a survivor and one from another where they're the killer?!
Am i thinking too much into this? 100%
I want this happening. It sounds so cool as an idea! I would loooooove it.
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@GoodBoyKaru said:
https://us.v-cdn.net/6030815/uploads/DSFLCQZQ24S5/image.png
Oh boy here we go.
So the Divergance teaser was about there being multiple timelines, with different versions of the characters in different worlds, right? So what if this is the same character, just one from one world where they're a survivor and one from another where they're the killer?!
Am i thinking too much into this? 100%
I want this happening. It sounds so cool as an idea! I would loooooove it.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1975888#Comment_1975888
I am a native English speaker (live in England), and no, at least not here, they're not common if used at all. However, judging by the tweets from BHVR it seems like the teased character is from Seoul (Korea) so maybe it's a half-French half-Korean pop artist or maybe I'm looking into this too much
Thanks for your answer. I'm so hyped now! I was already, a K-pop singer would be super cool. I can't wait to know more about them.
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@GoodBoyKaru Are you an English native speaker? I'm French, and seeing all those French words, "chef d'Εuvre" and "tour de force"... Are those words usual in English language?
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@Chchchcheryl said:
I wait in the gate to make sure my team mates are safe and because I want every last point from a match, survivor queues are long again you bet I'm milking every point out of the game.
I do the same. I don't t-bag, the Killer knows I'm not staying to mock or what, just to be sure everyone's safe, and for getting more BP. Also, I very often let the Killer down me so they have more BP too. If you are enough close to the exit, you're downed and you instantly leave.
I might get a lesser good emblem for being downed, but it's also a way to thank for the match, I'm not sure everyone stay enough long to read my "GG WP" at the end.
(And trying to get that achievement but I'm stuck at 24/25, not matter how many times I got downed and escape while crawling. π)
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@GannTM said:
They should just remove attempting to escape on the first stage and spamming the space bar on the second stage tbh
I disagree on one point. We should still be able to attempt an escape, but... we should be forced to stay on struggle stage.
On the other hand, it removes the ability to let it go when we are two left and the other could have the hatch.
Remove the spamming key. π It hurts my fingers and it even happened once or twice that I missed and died by mistake.
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@superpanda999 said:
https://forum.deadbydaylight.com/en/discussion/comment/1973686#Comment_1973686
I really like that shapeshift into another survivor idea but in a SWF... the Killer would be pretty much useless :(
I'm a solo Survivor, I didn't even think of SWF... You're right, they will instantly know who is the Killer and who's a friend...
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@ASurvkillivorer said:
Is that stubble on the chin or a shadow?
(Sorry for double post.)
I think it's a shadow.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/1973682#Comment_1973682
I swear I feel like she's gonna tweet herself being taken by the Entity or something, and then the Entity corrupts her and turns her into a killer. I'm excited for this.
Oh, sounds pretty good! I can't wait to know more now.
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I have an evil idea. The Killer disguises themself into the new Survivor. π
Coming to help you on the generator... No, she transforms into a fox! It was the Killer!!
(Actually, I don't know how it could work to be fair, but I like the idea.)
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I wouldn't be surprised if it was actually the Killer. No matter who she is, I'm pretty hyped.
I think we will figure it out before the model is added to the game. After "showing" her face and her body, they have to tell us something about her tomorrow. Like, what side she is! Survivor or Killer.
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@Phasmamain said:
Very unique for a default outfit. Most survivors defaults are more subdued but very cool none the less
Agreed! This outfit already looks cool. Most Survivors, I don't like the basic outfit...
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So, I went on Twitter:
https://twitter.com/bearunlv/status/1364241798118313984?s=21And here the answer:
https://twitter.com/deadbybhvr/status/1364253225558413319?s=21From what I understand, the bug which was fixed was the emblem not appearing, not the depiping issue.
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I confirm it still happens. I've got no issue with getting the emblems (for now at least), but the depip bug is here. I share a screenshot of a match I just finished (like one minute ago).
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@RoachesDelight said:
I posted this in another thread but this one seems more popular so I'll post it here too. Sorry for the duplicate post
This issue is post 4.5.2
So when is this being acknowledged properly and fixed? This issue has been out since 4.5.0 and the only thing that's been mentioned is the so called visual bug with the unbroken emblem. Players have been complaining left right and center every single day since this became an issue and yet there's still no real acknowledgment on it. There is clearly a HUGE issue with the ranking system that is far more than just visual and this is a well known fact not just a rare bug that happens sometimes.
- If you get into a match and someone disconnects before the match starts -1
- Getting to a safety pip results in - 1 pip
- Sometimes when getting two pips you receive only one
- Sometimes getting one pip results in two
- Sometimes getting one pip results in safety pip
- Unbroken emblem non existence when dying in matches
- Unbroken emblem displays as gold when dying in matches
- Ranks on the post screen scoreboard displayed incorrectly
That's the list of the current effects of this bug. Hopefully that can help.
I just created a new thread about this particular issue, but I think it's way better to feed this one. So, I had a Killer who disconnected during the match and I got a depip... and a DC penalty. I enter a new match, someone DC (I can't even tell if it was still the Killer, but second Trapper in a row, maybe I got the exact same player, I didn't notice), I got a depip and a new DC penalty. Two DC penalties in a row when I never touch the "Disconnect" button...
We can add this one to the list.
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Seriously, it happens in my second match. Someone disconnected, I don't even know if it was the Killer, and I went to the end game screen, got a depip and a second DC penalty. I don't want to be banned because someone else disconnected...
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I don't mind the new animations, except the idle one, which scares me. But do the movements can be worked separately?
Real question, I know nothing about how to code a game.
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https://twitter.com/deadbybhvr/status/1361380117885419521?s=21
I think it's the answer.
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Bond is very useful. When I run the Killer, it helps me to prevent running to my teammates who work on a generator. Or when I need a heal, I see where people are and I can join the ones repairing a generator (I help finishing it and they heal me after).
I started to use it after I sandbagged by accident one of my teammates. By chance, I was able to block the Killer for a few seconds to let them getting distance. I felt so bad. The map was Ormond, I was going to take the door to the main building but I didn't see my teammate being chased by the Killer and I was on their way. With Bound, I know if I have to move to let them pass or if it's fine and I can go this way.
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@gingeworthy said:
Has anyone seen an ETA on getting this bug fixed, that I missed somewhere on social or in the forums? :(
I ended up falling out of red ranks to purple before I noticed what exactly was happening, I just thought I was losing my mind. I've completely stopped playing until this is fixed, which is a bummer because I want to enjoy the event and work on the rift. Not to mention that with rank reset I'm now down to green.
I had submitted a ticket for this back on the 11th, but the response was just that "QA is working on it", and "Unfortunately, we won't be able to give you a timeline as to when we can expect this to be fixed, but we promise that the team will get to work on this as soon as possible."
I feel you, I was red rank, fell to purple, I wasn't able to get any pip because of the bug, and I'm green now after the rank reset.
All I saw about the issue is on Twitter:
https://twitter.com/deadbybhvr/status/1360285737527181316?s=21I also read that the first part of the reworked HUD will be part of a second patch, I do hope the ranking system will be on the first patch and coming next week... (I mean, it's still Sunday where I live.) I don't see myself waiting too long. Taking a break until it's fixed would be fine if the Rift wasn't opened. I want the Yui's head from tier 70...
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@GrimReaperJr1232 said:
https://forum.deadbydaylight.com/en/discussion/227304/make-an-obsession-by-default-please
Here's a better solution.
Make it so DS doesn't create an Obsession until used, similar to Nemesis. Done. Easy.
Now Obsession perks can be used by killers without withholding important info, and now the Killer can't abuse the absence of an anti-tunnel perk.
I like your idea.
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I didn't play the PTB, but I watched streamers who did. And I was pretty excited for those new animations.
Then, I played when it came to the live servers... I miss the old animations. I felt better with them. I like the recovery animation while in the ground, but that's all.
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@IronKnight55 said:
I thought something was going on, lol. I went from rank 4 to rank 9 (as survivor)...
Exactly the same for me. I was rank 4, and went from it to rank 7, then 9 with the reset.
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You can check this thread if you want to see the issue, it's a bug.
https://forum.deadbydaylight.com/en/discussion/225048/pc-the-emblem-system-and-pips-are-broken
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@Karao_Ke Oh my. Did you really lose the 11 pips? π
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@airii said:
https://forum.deadbydaylight.com/en/discussion/comment/1929706#Comment_1929706
I can confirm this is NOT true as I had two matches in row when I got one bar above the safety pip, once I got -1 progress second time it was 0 progress as it should be. Also got -1 for reaching +1 pip and even got +2 progress after reaching +2 pip as we are supposed to. Its just broken, its not a new system :(
Yes, I was thinking it was shifted but it's actually random. Good point.
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Someone disconnected during the loading screen and I lost two pips...
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1940100#Comment_1940100
Yes, I noticed that as well that Crows often sound like AFK-Crows. Not distracting, but irritating, I always think there is a afk Survivor in a locker.
I noticed that as a Survivor, being like: "one of my teammates if AFK?" But when I checked around, no one seemed to be AFK. But it happened before the update, so it might be something else.
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@Dwigtht said:
I believe those new old pants are less smelly than the old old pants, according to the description
Next time they'll even have a lavender scent.
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@NoOneKnowsNova said:
Personally there are plenty of good cosmetics that are available with shards.
I agree with that. It depends on the character, but most of the time, I find something I like from the Shards cosmetic.
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You can add a screenshot to this thread that was published in the bug section, if you want to feed it with your own experience. (I feel I have a mission, LOL, but I so want the bug to be fixed that I'm sharing this thread everywhere).
@LapisInfernalis said:
Issue:
https://us.v-cdn.net/6030815/uploads/F6DBXSICRKOM/20210209175902-1.jpg
https://us.v-cdn.net/6030815/uploads/U7YOTMYEJJF1/20210209175910-1.jpg
- All the Emblems are at another place.
- I got golden Unbroken, when I died.
- I depipped at a black pip.
Just play a match and black pip. I don't know what happens if I pip or if it's the same while playing killer. I'll inform you.
Edit: It seems to be completely chaotic. Unbroken was always either gold or black.
https://us.v-cdn.net/6030815/uploads/7EOB5M4853GE/20210209185450-1.jpg
https://us.v-cdn.net/6030815/uploads/RD0S7XI1C98W/20210209200723-1.jpg
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@Nyr0 said:
The same is happening to me I kinda figured it out though, in order for you to pip up you would have to escape or the killer would have to DC.... at this point you can only safe pip when you died even though it shows you piped up
https://us.v-cdn.net/6030815/uploads/S1R0NSR17DEC/screenshot-20210211-184531-xbox.jpg
https://us.v-cdn.net/6030815/uploads/USXUQBXZIQOD/screenshot-20210211-184608-xbox.jpg
We all died in the game, and I didn't pip up even though it clearly says I did....
During their latest stream, they said MMR was calculating in the back, and they will add new calculation for the mid-chapter.
I'm wondering if the broken ranking system is due to this new element. I don't know why, but the fact one of the developpers (I don't remember his name) said that MMR was not only "you killed everyone/you escaped" made me think of it. As we apparently can safety pip only if we escape.
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Non-meta perks deserve love.
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@LapisInfernalis Good one! πΉ
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Do you have a pizza in your backpack?
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Great. I hope they're working on the bugged ranked system too. I love Asylum, I want to play it, but I don't mind waiting if it means no more bug.
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@LapisInfernalis said:
https://forum.deadbydaylight.com/en/discussion/comment/1937746#Comment_1937746
Depends. Normally it takes them a week for the first hotfix and another for some balance stuff. Sometimes bugs won't get fixed for months. I really can't tell.
I asked one of the Devs if they could at least disable emblems/pips for now. I don't know if they can do it.
Let's just hope they can fix it soon.
I don't see myself living months of this bug... A week seems already very long to me. But you're right, let's hope they have time to fix it soon.
Edit: I can't believe what I will say but... I just done the "hit twice a Survivor after a Blink" with The Nurse and... I love playing her. It feels so rewarding each time I was able to hit right after a Blink. I think I will actually have some fun playing Killer. I tested Oni, PH, Wraith and Doctor, but Nurse fits me for now.
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@LapisInfernalis said:
https://forum.deadbydaylight.com/en/discussion/comment/1937624#Comment_1937624
I only play killer now.
I'm a Survivor main, I'm pretty bad at Killer... But here I have an occasion to improve, especially since the Rift is open and I can done some challenges.
Do you know when we could expect a fix for this? I bought the game four months ago, I'm not too familiar with emergency patches.
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The fact is, when I have zero hook and I could take one to save one of my teammates, I'm not always near them when they're chased. If they're on death hook and I see they're been downed at the opposite of the map, I have no chance to reach that area and distract the Killer to save them.
But if they're near me, I'm trying. Not always easy to do, if the Killer wants to focus on them, if they don't follow me when I try to take them away, etc. And so far, no one protected me: each time, if a Survivor with no hook is near, they just hide while I'm chased on my death hook. But I actually don't expect too much from random teammates: they play the way they want, even if it displeases me.
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As @TicTac said, you can see it on the top and right sides (but I'm not sure for phone users). In case someone misses it, here the link of the tweet: https://twitter.com/DeadByBHVR/status/1359624284746956800?s=20
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@slayer925 said:
Yes, I won't play anymore until fixed
I hesitate to play now because of the bug... Let's hope it's getting fixed pretty soon. Like right now. XD
