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TheLegendDyl4n1

TheLegendDyl4n1

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TheLegendDyl4n1
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  • @Vadim239 said:

    The look of five perks can look this way (I know there are survivor perks but imagine killer perks)

    do you really need a extra crutch perk to kill 4 survivors. i am a survivor main that has barely levels up my killers and can easily kill all 4 survivors at rank 6 with only level one perks

  • @Brawler said:
    Add Battle Royale mode

    hahahhaha very funny......

  • @powerbats said:
    Since this has fallen way down the forum pages may'be we can get @Patricia or @not_Queen to pipe in about anything they have planned for this.

    maybe they are ignoring this because making new content and getting money from it is more important then taking under a week to add a system like this in the settings. i understand people might abuse this to make the game brighter and colors like pink thats only on survivors pop out but if you were caught abusing this they could just permban and be done with it

  • @xmenfanatic said:
    I would love the ability to customize and make your own survivor. Maybe they would have 1-3 face types, and be able to change the skin color, eye color, hair color and hairstyle.

    You could pick one unlocked shareable perk at its weakest level, but the other two would have to be general perks from this list at their lowest level as well.

    Dark Sense
    Deja Vu
    Hope
    Kindred
    Lightweight
    No One Left Behind
    Plunderer’s Instinct
    Premonition
    Resilience
    Slippery Meat
    Small Game
    Spine Chill
    This Is Not Happening
    We’ll Make It

    Maybe you could save 3-4 different customizable characters?

    I know this would never happen for. Having characters without a backstory and personality descriptor would take away form the game, specifically when you played with someone using an original character. Voice acting would also be an issue, it would be possible, but a giant project. I think their time would be better suited developing and adding more lore content, and some licensed characters as well.

    I feel it could be very profitable for DbD if they added this though. You could make an opportunity to sell items for more hair, and more shirts and pants/shorts/skirts/etc.

    How would you imagine this being implemented if ever was? What would you want? Not want? What would your character look like?

    I think I’d make three characters with 12 of the 13 general perks.

    I’d make the girl have blond straight hair with bangs, and she would wear mostly black. Illyana.

    Dark Sense
    Spine Chill
    Premonition
    Small Game

    I’d make this guy like David, but with black hair and darker skin. James.

    No One Left Behind
    Resilience
    This Is Not Happening
    We’ll Make It

    I would give him brown messy hair, make him short if possible, and give him jeans and a t-shirt. Doug.

    Deja Vu
    Hope
    Lightweight
    Plunderer’s Instinct

    they could literally just make it like the sims creation thing

  • @Ramxenoc445 said:
    Steve and the demogorgon would be amazing.

    if they added steve i would never stop playing dbd

  • @Orion said:

    @TheLegendDyl4n1 said:

    @Global said:
    err ya go m8

    thanks but cant people see that they kind of look the same? or is it just me i see the new survivors face is a little stretched out but if it wasnt they would look very simular

    Not really, no, and I have a hard time distinguishing faces as it is. I think it's just you.

    it probably is i swear im not racist lol i just wish they could of done more with the new character idk i like him its just i other games you can tell the differences in thier faces i just cant that well

  • @Skairipa said:
    I would like to think that the experience of this game is made more transparent by resolution of these three problems that have afflicted the game for 2 years.

    The game is known as asymmetric, 1 against 4 , one player hosts one game and another four people join him.
    I'd like to think of an additional algorithm in matchmaking that does:

    MATCHMAKING/OPENING HOST GAMES/HIGH PING:

    • Do not host games for those who do not have a high-performance connection for four people;
    • Who can not host games, immediately return to play the survivor side, with a warning about his connection;
    • Send, who hosts games, to people with the same ping, if there is not a game available with that ping the player MUST return as survivor, and play survivor;
    • Give a real penalty to those who keep going out and enter while hosting a game in the pre lobby (fear of the swf idk). This situation causes enormous discomfort to the community that, to play with friends, must recreate the lobby + invitation invite + start a new lobby, risking that the lobby will be closed again. This penalty may consist of a temporary penalty ranging from 10 minutes to 20, and if you continue for 1 hour you can not play the killer.

    DISCONNECT ISSUES/LAG SWITCHING/DURING THE GAME:

    • if the experience during the trial is bad because the host is abusing strange mechanics, that player should be reported by the system, penalties that can vary to loss of BP, shards, increase the time to enter to host an upcoming game;
    • Lagwitching: this question whether you play side survivor, the killer side needs a penalty that blocks you any function within the game. Need an algorithm that takes into account the player's ping, the system memorizes this trend, and at a minimum raising of the ping you should be soft banned temporarily. Penalties that vary depending on the number of times the system signals you, beyond the players themselves. (this could be applied if the problems with matchmaking are resolved, to match the correct pings);
    • Disconnection: I would like to discuss with the introduction of a warning message if the player intends to abandon the game, adding serious penalties. In addition to loss of pip, fragments, BP and increased time if you want to enter a new game. People will be discouraged by this old behavior and will learn (thinking twice) to leave a game when they are angry or not.
      The additional problem of disconnections is also in determining who really crashes the game (but if you do the controls as I wrote above should be resolved) by those who leave the game or for a bad game, or something else.

    It's just a part of my thinking, I'd like to have a constructive discussion on this subject. :)

    they should just give a 15 minute ban from playing in any mode except kill your friends if you dc by leaving or exiting the game client. it will always be a 15 minute ban unless of course your if your dcs go over a cetain percent you will be banned. when disconnecting you will auto de-pip and get no BP and maybe even a BP percent taken away if you keep dcing too much in a certain time period like say if i continue to dc 3 times in a 24 hour period i will get a 75% BP reduction for the next 5 games and it cant be avoided. they should also add a lagswitching report button along with the other report buttons and if you think they lagswitched then report and the game will be looked into and you will also be able to provide video proof if you have any by emailing the devs if you wanted. if you dc because of a lagswitch you will still get the 15 minute ban since you could never tell if someone dced because of lagswitch so as long as you didnt dc 2 times before that then you will be fine. if you happen to get a lagswitch 3 times in one day then you can appeal to get the 75% reduction removed with video proof if it happens to you two times before that and your not smart enough to start recording somehow then just get threw the BP reduction. if a killer leaves the game he will then get a 25 minute ban due to the killer dcing would force 4 other survivors to leave the game as well this would only stop the killer from playing killer for 25 minutes and would allow for survivor gameplay. thoughts?

  • @Global said:
    err ya go m8

    thanks but cant people see that they kind of look the same? or is it just me i see the new survivors face is a little stretched out but if it wasnt they would look very simular

  • @chemical_reject said:
    TheLegendDyl4n1 said:

    @chemical_reject said:

    TheLegendDyl4n1 said:

    @Master said:
    
    @TheLegendDyl4n1 said:
    
    @Master said:
    
    @Condorloco_26 said:
    
    I always post about the hardships color blindness affected killers endure. Given that the ability of the new killer won't let you actually see survivors, instead relying on following tracks or blood,
    
    Will you please now consider adding colorblind options to the game? This killer will be unplayable for us otherwise.
    
    I have already tried with predator and bloodhound. No tangible difference for me. And even if it DID make a difference, why should I waste 2 perk slots to overcome a difficulty that 99% of the games out there address correctly?
    
    Previously talking about this topic, the devs said they didn't have the resources to work on it, but the BBQ event showed us that they ACTUALLY can change hook colors, even mid-game switching them, so why don't they add colorblind mode to the whole game? Imagine playing this killer against Iron Will/Calm Spirit, not seeing survivors bc the ability prevents you from doing so, not being able to follow blood trails or scratch marks bc you are color blind and not hearing them bc they equipped those 2 perks. Impossible to play for me.
    
    
    
    I am agreeing, but are you trying to make me color blind aswell?
    
    Cant you use proper colors for your letters?^^
    
    
    
    those colors ARE PROBABLY SO HE CAN SEE THE WORDS IDIOT
    

    Thats why he uses 2 different colors.

    Try again troll
    
    
    
    im not a troll i just figured maybe he used colors so he could see ti or maybe he just wanted to how is that going to make you color blind?
    

    I don't really see how the colors he chose are a problem. They were easy enough for me to read. 

    i know but someone else was saying they were

    Yea I know. That reply was for him

    ok

  • @chemical_reject said:
    TheLegendDyl4n1 said:

    @Master said:

    @TheLegendDyl4n1 said:

    @Master said:

    @Condorloco_26 said:

    I always post about the hardships color blindness affected killers endure. Given that the ability of the new killer won't let you actually see survivors, instead relying on following tracks or blood,

    Will you please now consider adding colorblind options to the game? This killer will be unplayable for us otherwise.

    I have already tried with predator and bloodhound. No tangible difference for me. And even if it DID make a difference, why should I waste 2 perk slots to overcome a difficulty that 99% of the games out there address correctly?

    Previously talking about this topic, the devs said they didn't have the resources to work on it, but the BBQ event showed us that they ACTUALLY can change hook colors, even mid-game switching them, so why don't they add colorblind mode to the whole game? Imagine playing this killer against Iron Will/Calm Spirit, not seeing survivors bc the ability prevents you from doing so, not being able to follow blood trails or scratch marks bc you are color blind and not hearing them bc they equipped those 2 perks. Impossible to play for me.

    I am agreeing, but are you trying to make me color blind aswell?

    Cant you use proper colors for your letters?^^

    those colors ARE PROBABLY SO HE CAN SEE THE WORDS IDIOT

    Thats why he uses 2 different colors.
    

    Try again troll

    im not a troll i just figured maybe he used colors so he could see ti or maybe he just wanted to how is that going to make you color blind?

    I don't really see how the colors he chose are a problem. They were easy enough for me to read. 

    i know but someone else was saying they were

  • @Master said:

    @Salty_Pearl said:
    Me too, I want to main her as well. I think people are complaining because she is like The Nurse, hard to master/play but when you get the hang of it she can be deadly.

    People complain because she is not viable at high rank.
    But if you only play in lower ranks, she will be fine and you can enjoy her

    i understand now but i will try playing her in the high ranks and see how it goes but that wont be for another few months since i need to get all the killer teachables i like having all the perks so i can switch around what i like

  • @Master said:

    @TheLegendDyl4n1 said:

    @Master said:

    @Condorloco_26 said:
    I always post about the hardships color blindness affected killers endure. Given that the ability of the new killer won't let you actually see survivors, instead relying on following tracks or blood,

    Will you please now consider adding colorblind options to the game? This killer will be unplayable for us otherwise.

    I have already tried with predator and bloodhound. No tangible difference for me. And even if it DID make a difference, why should I waste 2 perk slots to overcome a difficulty that 99% of the games out there address correctly?

    Previously talking about this topic, the devs said they didn't have the resources to work on it, but the BBQ event showed us that they ACTUALLY can change hook colors, even mid-game switching them, so why don't they add colorblind mode to the whole game? Imagine playing this killer against Iron Will/Calm Spirit, not seeing survivors bc the ability prevents you from doing so, not being able to follow blood trails or scratch marks bc you are color blind and not hearing them bc they equipped those 2 perks. Impossible to play for me.

    I am agreeing, but are you trying to make me color blind aswell?
    Cant you use proper colors for your letters?^^

    those colors ARE PROBABLY SO HE CAN SEE THE WORDS IDIOT

    Thats why he uses 2 different colors.
    Try again troll

    im not a troll i just figured maybe he used colors so he could see ti or maybe he just wanted to how is that going to make you color blind?

  • @DarkGGhost said:
    What if survivors die with 2 hooks only instead of 3 that is right now but will keep the timer to 2 minutes. 

    then i leave DBD forever since you would just tunnel me if i got unhooked for the kill

  • @Master said:

    @Condorloco_26 said:
    I always post about the hardships color blindness affected killers endure. Given that the ability of the new killer won't let you actually see survivors, instead relying on following tracks or blood,

    Will you please now consider adding colorblind options to the game? This killer will be unplayable for us otherwise.

    I have already tried with predator and bloodhound. No tangible difference for me. And even if it DID make a difference, why should I waste 2 perk slots to overcome a difficulty that 99% of the games out there address correctly?

    Previously talking about this topic, the devs said they didn't have the resources to work on it, but the BBQ event showed us that they ACTUALLY can change hook colors, even mid-game switching them, so why don't they add colorblind mode to the whole game? Imagine playing this killer against Iron Will/Calm Spirit, not seeing survivors bc the ability prevents you from doing so, not being able to follow blood trails or scratch marks bc you are color blind and not hearing them bc they equipped those 2 perks. Impossible to play for me.

    I am agreeing, but are you trying to make me color blind aswell?
    Cant you use proper colors for your letters?^^

    those colors ARE PROBABLY SO HE CAN SEE THE WORDS IDIOT

  • @Vadim239 said:
    I mean killer gets way more than a survivor. Maybe its reasonable if we take into account that there are 4 survivors. 4vs1. But when I play survivor, it is for fun, not for points, because even if I take 4 stacks We're gonna live forever, it's hard to even match the killer's points. I play killer to get more points, and survivor to have fun. Can I do both at the same time pls?

    no

  • but shes a lisceneced killer! jk

  • YESSS FFS SOMEONE UNDERSTANDS the spirit should laugh uncontrollably as she does it in the evilest way

  • @IGutlessIWonder said:
    Just why? It's used to incite a reaction, and people who don't know that is like a 5yo waving around the middle finger, you wanna tell them stop but u can't hit kids so they keep doing it.

    I ask ppl after matches y they do it, and of course reactions are dismissive as u would expect when dealing with something as complex as a question: Why do u tbag? I'm met with anger and laughter, both are just as humiliating as the tbagging itself.

    I don't camp hooks so idk y ppl do insist on doing it. I don't want some BS answer like an dumb joker quote, or tell me to ignore it, or tell me bc the internet is a place where u can act any way u want and get away with it. I'm so sick of never getting any genuine answers.

    because the killer camps and tunnels me the entire game and i still escape and he gets no kills because of it

  • i feel like it should do more as well it does promote farming but it also promotes body block so maybe add something that helps when you unhook a survivor or whenever you get a point for it

  • the problem they are having i think is that changing to dedicated servers would take time and they would have to change the way the game works as well as it would stop the flow of new content it could take a whole chapter to do this so its either they focus on dedicated servers and bug fixes or new content and bug fixes.

  • @HommeBizarre said:
    Instant black pip and we will deal with it,

    wait what are you suggesting? im a survivor main and dont understand. do you mean if they leave the lobby they get a de pip

  • @oRabble said:
    I felt in love with mr Bing Bong when I started playing a month ago, and my heart was dismayed when I learned he was the second to worst killer in the meta. Nevertheless that did not stop me to P3 him and run for the Killer Rank 1 Bing Bonging my way.

    ​

    If you have any question do not hesitate to ask please!

    ​

    In case any kind of proof is needed, some screenshots from the last captured game:


    can i suck you dry?

  • @TruthTheDeceiver said:
    After playing this game for a bit, I kind of want to make up some ideas for it as well. A whole new survivor, I don't have a name or backstory, but I have their role in the team and how they play. Here are their perks first:

    Hasten Yourself

    The killer's presence is a frightening experience, and you make haste to lose them without being seen. Walking speed is increased by 20%(1) - 30%(2) - 35%(3) when healthy and inside of the killer's terror radius.
    This perk has no effect while injured, dying, or hooked.

    Take Charge

    When the situation outcome is looking grim, you harness your inner courage to lead your team to freedom. You and nearby allies within a 4(1) - 7(2) - 9(3) meter radius receive a 8%(1) - 14%(2) - 20%(3) increase to repairs, healing, disarming, and cleansing when at least two allies are injured, dying, or hooked.
    This perk has no effect while injured, dying, or hooked.

    Find Your Way

    Avoiding trouble isn't an issue for you, and some of it will rub off on your friends. Unhooking another survivor causes the killer's aura to be revealed to you and the unhooked survivor for 6(1) - 8(2) - 10(3) seconds. Find Your Way has a cooldown of 75(1) - 60(2) - 45 seconds.

    The role of this survivor is to take advantage of the killer's progress and use it against them, while being their source of valuable buffs. But if they are exposed or hit, their abilities are disabled. This survivor sort of acts like a mixture of Dwight Fairfield and David King, buffing nearby teammates while also having a risky playstyle that makes them rely on the presence of their teammates for most of the match. Let me know what you think.

    P.S. I don't know if this is the right category to post this in, but regardless, here it is.

    find your way is a thing i suggested be added to were gonna live forever

  • your preaching sister i said the same thing killers just said survivors are all ready op

  • just messaging so it brought to the top of the list

  • @Mister_Holdout said:
    I can accept the change.

    That said, the devs need to address other problems first. Namely, put an end to these strong loops survivors have.

    If the devs just push this Kindred change through, killer will be in a difficult position. Because survivors will have the coordination they need to steam roll a lot of the killers.

    if they get rid of loops then whats the point of playing survivor if you cant run and escape the killer. you arent suppose to allways kill us

  • @Milo said:
    I would consider her old enough to be added as standalone survivor (same as Bill) NOW THINK OF THE PERKS EVERYONE!

    oh god i dont know ahhhh. um someone better then me come up with them

  • @powerbats said:
    WARNING THE FOLLOWING POST CONTAINS INTENSE SARCASM !!!!!!!!!!

    By the same token the killer sitting there camping the hooked victim and repeatedly hitting them and doing nothing else. That should cause the unhooked person to instantly be automatically unhooked and all survivors be teleported to the inside of the exit gates with all gens being done and credited to all survivors.

    The killer meanwhile gets rooted to the spot and can't move until the survivors leave which they get slowly forced out by a wall.

    lol i didnt see this i said a even worse version of this haha

  • @pemberley said:
    I just played a game where someone playing Nea with speed buffs literally stopped running to tea bag me in the stun animation before jetting and juking, and then doing it again. 

    I know it’s petty but the fact that she could do that is ridiculous and there could be some grim satisfaction for killers if survivors teabag in their line of sight they’re automatically exposed and the killer is twice as fast and stun resistant for a brief period. 

    kinda like when the killer camps a survivor on the hook huh? they should get auto unhooked all gens done and the person getting camped gets immune to all damage opes exit gates in 1 sec and is 150% fast at all times.

  • @carpes666 said:
    Hi for all,

    I have a wish, I want a post-game chat on ps4, before I played on pc and I miss it on ps4.

    Thanks.

    thier is one its called private messaging and it allows you to be toxic without getting banned from DBD

  • @Zarathos said:
    Vietfox said:


    mcNuggets said:

    @Vietfox said:

    mcNuggets said:

    @only1biggs said:
    

    @Master said: @TheLegendDyl4n1 said: @Master said: @only1biggs said: @TheLegendDyl4n1 said: @only1biggs said: @pauloandrade22 said: @only1biggs said: @mcNuggets said: This maybe works on idiots, but most killers dodge 4 swf or 4x flashlights. This might work for massive idiots, but most killers know how to play around 4 swf or 4x flashlights. I play around by avoiding them? That counts. LOL No, you do things that don't allow them to use the flashlights. You pick up facing away from them or face a wall. You bait pick ups. You slug, et al. well yeah with the new update since all the killers whined about flashlight saves being op they made it to where you have to start blinding at 1 sec instead of 2 so you have to be right next to the killer when he pick up to flashlight save It was easy to counter flashlights before the updated pick up animation. People just thought it was easier to moan instead of getting better and doing something different. @only1biggs said: @TheLegendDyl4n1 said: @only1biggs said: @pauloandrade22 said: @only1biggs said: @mcNuggets said: This maybe works on idiots, but most killers dodge 4 swf or 4x flashlights. This might work for massive idiots, but most killers know how to play around 4 swf or 4x flashlights. I play around by avoiding them? That counts. LOL No, you do things that don't allow them to use the flashlights. You pick up facing away from them or face a wall. You bait pick ups. You slug, et al. well yeah with the new update since all the killers whined about flashlight saves being op they made it to where you have to start blinding at 1 sec instead of 2 so you have to be right next to the killer when he pick up to flashlight save It was easy to counter flashlights before the updated pick up animation. People just thought it was easier to moan instead of getting better and doing something different. Thats the survivors way of life. Why git gud when you can instead complain, project power, review bomb and get what you want anyway without any practising its also the killers. why do you think they changed it in the first place? What are you talking about?

    You think the killer problems are a git gud issue? Take a look at the official tournament games where a non-nurse killer has been played
    
    
    
    
    
    
    
    Full of bullshit.
    
    This guy in the video doesn't even know how to properly play killer.
    
    He acts like he never versed a team, where all you can do, is loose.
    
    
    
    I faced him long ago and believe me, he does know how to play as a killer. I didn't know him by that time, a friend told me who was he after the match.
    

    You will believe what u want at the end, you just dont want to admit what the video says because counters all your excuses.

    If he plays a weak killer and got a map not in his favor, he won't stand a chance againt a "good" swf with voice comm.

    He explains how to player killer well, I know all the strats, because I use it for my own.

    But he explained the flashlight issue completely wrong and he explained the gen rushing issue completely wrong.

    Flashlights were overpowered as hell before the pickup speed change, especially for killers like Huntress or Hag.

    You won't have major issues with Hillbilly or Nurse with flashlights of course, but with every other (not viable high mobility) killer.

    Survivors don't die in a wall normally in SWF, so this is not even an option. (They most likely have all DS)

    You can waste a perk slot or accept the free rescue. (Flashlight saves while picking up and not being able to move yet seemed to be a network issue anyway, like freezing on objects before being able to use them)

    Gen rushing is no survivor spawn issues or a bad map pressure issue.

    It's there because the gen timer is a constant value not affected by how many players are alive.

    If you don't play an overpowered killer, you don't stand a chance against gen rushing.

    Basically you have to down and hook a survivor before 1-2 gens are popped to even stand a chance against good survivors.

    If the map is not in your favor, you are screwed when there is no possibility for a 3 gen strat.

    I still manage to get 3-4k nearly every game as killer.

    Even with extremely bad killers.

    I don't like the high tier killers, I prefer mid-low tier killers like the pig, the wraith, the shape etc.

    For me the game is no fun getting gen rushed by a 4 swf with flashlights and dstrike.

    He represented these 2 issues completely wrong. (or only for the 2 top tier killers)

    In the video he talks about this kind of swf pro squads, and he says 2 important things:
    1-That facing them as a killer doesnt happen as often as many killer mains try to make us think.
    2-That even being a top tier squad, everyone makes mistakes, and if they dont make any mistake and do everything perfectly they honestly deserve to live.
    I agree with both points.
    Sometimes survivors die in a matter of seconds, sometimes killers get 0 K. We just gotta deal with that and move on to the next match.

    Buddy post rank 5 it's nothing but swf unless your dodging them. You will rarely encounter solo players. On pc if your in the higher ranks killers typically dodge swf groups leaving players like myself to takem on. I don't mind this were it not for players brazenly believing swf is not broken as fk.

    Point 2 would be acceptable if it was easy to mess up but many maps are survivor sided with the exception of the game. Blatantly exploitable loops in maps with very limited counterplay.  It's really hard to fk up survivor as many pallets are ridiculously safe with no opportunity to mind game.

    The man's advises killers to target a weak link breaking chases until you find a weak player who may or may not be in the game. He claims rng make dbd as a competitive game impossible. Not like a card game like hearthstone doesn't have a competitive scene oh wait. Doesn't address the terrible totem spawns and claims this game should be a party game,  balancing is pointless. 

    Then he sell short the dmg ds has on the killer claiming it dosent appear to often just yesterday 85% of my games had at least on ds player in it. 

    His arguments are pathetically flawed he thinks killer should only be reactive never proactive which is a massive limitation to the role. I say respect the man's opinion but don't buy his submissive tone. Dbd has created proactive killers like huntress, nurse and Billy it can bring the rest of the killers up to that level but it has to stop making the depth of survivor gameplay patheticly low. Pallets need to have more loops where killers can mind game them less simple autohaven loops.

    Give killers more time to work or as I have said many time before segregate swf and solo player experiences. Create an incentive to play it ie killers get an additional perk slot or bonus BP. Increase the times on gens in swf mode. Reduce the effectiveness of toolboxes. 

    one point of this i want to correct is that at rank 3 i dont use ds and no one else i play with usually does either cause their is no obsession in game. but thats probably cause i am rank 3 solo with rank 10 survivors and a rank `15 killer on console. i run a flashlight if the killer doesn't dodge i get in if i dont get chased for and another person gets downed and i am their cause of empathy and i save the player with the flashlight since i had sprint burst in order to get in front of the killer and save them the killer then goes after me i go from palette to palette and if he leaves me i continue to flashlight save and if he doesn't and chases me all game i end up getting injured and keep running to palette to palette while my team does the gens my adrenaline saves me or i am on the ground and it picks me up or puts me from injured to healthy unless i get picked up and it gets wasted while i am getting brought to a hook and the killer hooks me and usually camps if he does. if not the killer chases me and my stupid teammates didn't open the exit gate i went to so i get downed or i get immediate downed because the killer has noed and i get camped till death. in both situations some survivors have already left or they leave me after i get downed. the chance of them leaving me is 95% if noed is still up. and i get killed. the problem with the game is SWF but getting rid of it wont fix the problem they need to add a reason for survivors to save people on the hook like i dont know if you dont save someone on the hook before struggle and then they die maybe take one of the the survivors perks away at random unless the killer is camping (like in a certain meter range of the survivor for long periods of time) i dont know the survivors need a reason to save a survivor other than BP because you can still pip without the points from helping people

  • @Orion said:

    @TheLegendDyl4n1 said:

    @yeet said:
    pretty embarrassing to brag about needing SWF to win imo

    i dont need SWF to win but when i flashlight save everyone else and end up being hooked and instead of trying to save me they leave me through the exit gate to die it kind of gets annoying since i wouldn't be like that if you were SWF

    You blame SWF, I blame the fact that you dangled yourself in front of the Killer and purposefully pissed him off in the process.

    i didn't dangle myself in front of the killer i work on a gen but when someone gets injured i run to save them with empathy but instead of them saving when i get caught and hooked they finish the gens and leave through the exit gate thats what i was saying that the only way for you to win by yourself when you dont know your other survivors and while at rank 3 as survivor you get rank 10 other survivors cause no one else is that low. i dont tea bag or constantly flicker the light in the killers face i only save people or blind him at palates to give me a chance of escaping. i might wear bright clothing but thats mostly because they dont have much dark clothing for nea im thinking of being Claudette next since she is invisible in spots.

  • add it devs or i will murder you

  • @yeet said:
    pretty embarrassing to brag about needing SWF to win imo

    i dont need SWF to win but when i flashlight save everyone else and end up being hooked and instead of trying to save me they leave me through the exit gate to die it kind of gets annoying since i wouldn't be like that if you were SWF

  • @Utna said:

    @TheLegendDyl4n1 said:
    but did the devs ever say they never meant to add SWF? it doesnt matter what you think or other youtubers say only what the devs do. also if you want a more immersive horror survival game look at another post i comment on called ENVIRONMENTAL CHANGES [BRINGING SOME REALISM TO DBD]

    LOL, look at you talking realism even though you believe it's OK that we all "magicaly" know what the killer and other survivor are doing thanks to the coms. By the way, I've read your post days ago. That was about weather change right ? I'm not against it, but let's face it this is just cosmetic and this has nothing to do with the gameplay DBD is supposed to have.

    Now despite I gave you a logical explanation about why DBD was not meand for SWF in the first place, you didn't believe me. That's alright. Yet 10 seconds of googeling made me find this : https://deadbydaylight.gamepedia.com/Survive_With_Friends

    let me quote it: Survive With Friends was implemented in Patch 1.0.3 on immense popular request.
    Here, that's exactly what I was talking about. Now, can you tell me again why we should drop the solo gameplay ?

    1.0.3 was how far after thier full release after beta? meaning this was added early into its full release. it still doesnt say if they ever intended it or not. also even if SWF was removed i can still invite other survivors to my party on xbox from in-game

  • @Countfunkular said:
    At this point in time I can't tell if you're being salty or you're just trying to make a joke.
    .3.

    neither i just really love clementine :)

  • @Mister_xD said:
    Survivors bodyblock: Thats perfectly fine and its getting rewarded. You are a great player :)
    Killers bodyblock: YOU FCKING PIECE OF ######### HOW DARE YOU RUINING THIS GAME FOR EVERYONE YOU TOXIC NOOB CAMPER GO FCK URSELF!!1! (literally the comments i get for playing Trapper / Leatherface)

    well the only problem i have with camping is that if you didnt camp you would get more kills. just focus on hooking one survivor to the next and usually by the time the other guy i hooked is saved i have another hooked. im usually around rank 7 as killer

  • @Utna said:

    @TheLegendDyl4n1 said:
    and also how do you know the game was never meant to be SWF

    For the most part, I read it in other people's comments, and probably in one of Tyde Tyme's youtube video. But the reason I am confident about the core game being solo, is BECAUSE it is so ridiculously easy for a dead player to see the killer perks and snitch them out. See the logic here ? The problem only exists because the game wasn't meand to be played on coms. Otherwise devs would have build a different end game screen to hide those information, since the dawn of the game. Also any perks granting the players to see their teamate's aura don't make much sense when playing with coms.

    I know you gave a way to fix the snitch thing and the voice problem, but I didn' t react to that because there are just details ... I mean SWF players will still be stronger than solo ones, even if they stop the perk snitching from happening, and even if you shut down one of your teamate's mic sometimes. So once again let me say it:
    I don't want to have better abilities nor I want to know where the killer is at all times and most of all, I don't want to know exactly how other survivors will react to stressful situation during the game, because being surrpised is part of my fun.

    ALL I WANT IS THE GAME TO BE WHAT I BOUGHT IT FOR : AN IMMERSIVE HORROR SURVIVAL GAME.
    Please don't take it away from me. You might find what you look for in Death Garden. I believe it is more about team play.

    but did the devs ever say they never meant to add SWF? it doesnt matter what you think or other youtubers say only what the devs do. also if you want a more immersive horror survival game look at another post i comment on called ENVIRONMENTAL CHANGES [BRINGING SOME REALISM TO DBD]

  • @Zanfer said:
    People like you care so much how other people think about you. Just play the game and that is just a game mechanic so of course bodyblocking is ok..

    well i wasnt or sure if it was aloud since i dont watch every dev stream anymore

  • @Countfunkular said:
    Seriously it would be cool idea but there's no way that can happen

    F******** ********** * *** ****************** **********************************

  • @Utna said:

    @TheLegendDyl4n1 said:
    i think they should just say F**K it and add voice communication for the survivors only and where the killer >cant hear them talking and a way to mute other survivors if they are too annoying or ear #########.

    DBD was designed around the solo experience. This is why team players can still see the killer perks after being killed and snitch them out ... because in the first place, the game wasn't build for SWF at all. Still I understand why many people want to be paired with their friends, but voice coms are just plain cheating.

    I tried voice coms once, and I hate it because:
    1. Knowing where the killer is at almost all time isn't funny. Why would I play an horror survival game if I can't be sneaked on sometimes ? Also, thanks to voice coms we can repair generator in a relaxed state of mind, making skillchecks even easier ... but totally destroys the game setting and balance !
    2. I don't know you but having a 14 years old teamate cracking jokes in his mic, prevents me to get in the spooky vibe of the game, wich is in my opinion DBD's best quality.

    All in all please don't ruin further this game, asking devs to get rid of the core of the game (solo playing). Come on there is plenty games to play with friends ... why choose an horror survival one ?

    if you would of quoted ALL of my reply i gave a way to fix snitching out the killers perks. also i said you could mute other players if you would of quoted all of my reply. and also how do you know the game was never meant to be SWF

  • @Utna said:

    @TheLegendDyl4n1 said:
    if you would stop complaing about SWF we wouldnt complain about NOED or Ruin

    I guess you believe he's complaining about SWF, because he might be a killer main. Let me tell you that I am a survivor main (90% of the time) and I see SWF as a problem.

    SWF are a problem because it makes NOED (NOED is one of many example) maybe too strong against solo survivor, and barely strong enough against SWF, since one of them dying before the gens are done can tell his teamates ALL SECRET WEAPON THE KILLER MIGHT HAVE.

    See my point ? Yet in fact this isn't about NOED or RUIN (I could exmplain why ruin is played as a SWF meta), nor any specific perk or add-on, because as long as SWF and solo players wont have the same chance to survive a game, Survivors as a whole and killers can't be balanced at all.

    exactly since i 95% of the time play solo i always get tunneled the entire game and only get downed cause the killer runs noed and the only reason i couldn't escape faster was because no one could find the ruin except me while i was getting chased. i think they should just say F**K it and add voice communication for the survivors only and where the killer cant hear them talking and a way to mute other survivors if they are too annoying or ear #########. this is the only solution i see to fix it. i also agree they should hide the perks, items, and add-ons from all the survivors until the game is officially over.

  • @DemonDaddy said:
    Not gonna rant about nerf/ buffs for anybody. Honestly though, the killers have no imposing presence. Yes there is the not wanting to be hit, but that aside where is the sense of fear from our perspective. Far to often I see teammates running around like the attention is a joke. Working as a team is a fundamental part of winning, but mobbing a killer takes away from the idea they are the threat. Again not calling for killer buffs just some mechanics to keep the theme in perspective. I know ima get some $#!+ on this but I think a person should feel desperate to escape a chase, stealth is a tool afterall.

    the fear happens when you run dead hard and you use it but it doesn't register and the killer downs you but you all ready used Decisive strike and the idiot random survivors waste your adrenaline while the killer is carrying you.

  • @Countfunkular said:
    -_-
    I had a dollar every time somebody wanted to character from another video game.

    I might actually be able to afford to buy everybody that plays dead by daylight all the DLCs and then some

    I'm not trying to bash on it it is an interesting idea but no.

    BOIIIIIIII #########

  • ANYONE HAVE A BAD OPINION ABOUT CLEM BETTER KEEP IT TO THEMSELVES IF THEY DONT WANT TO BE KIDNAPPED AND EATEN ALIVE LIKE IN SEASON ONE OF THE WALKING DEAD (game). MMMMHMMMHMHMHMHMMM IT TASTES JUST LIKE CHICKEN!

  • @Mrrgle_the_Mediocre said:

    @TheLegendDyl4n1 said:

    @slingshotsurvivor said:
    Tunneling is a viable strategy, it stinks as survivor but makes total sense as a killer. Now if the killer is a jerk block... 

    i agree the killer can tunnel but does it matter if i bodyblock or not is the main point of this cause i went against a killer that said he reported me for bodyblocking in-game and i was confused cause i thought it was 100% aloud.

    Dude, it is 100% allowed. That was just an extremely salty killer. It really sucks to be bodyblocked, but it's also lowkey kinda funny and also viable.

    well thanks for reassuring me lol i was injured and he kept swinging but didn't hit me for some reason he kept turning around until she wiggled off he could of easily hit me into the dying state and still hooked her.

  • @XxpiggyfatxX said:
    Miles upshur and the fat boy from Outlast 
    It's better ...Clem is ... idk

    NOTHING IS BETTER THEN CLEM YOU MOTHER ************* ********** *************** ************ ******************************************************

  • @johnlaw1972 said:
    Sorry, but it’s true. Killers who camp, which now seems to be all of them, are ruining this game. When it became free on ps4, every killer camps and it’s just not worth it to play anymore. I haven’t played one match this week where the killers didn’t go more than a few steps away from the hook. I said this in another post and I’ll say it here again, if you don’t stop camping people will stop playing as survivors. No survivors, no matches. Less people playing the game means the developers have no reason to continue to support it. I know I’m gonna get the same comments as other posts,” just don’t get caught” or “camping is part of the game”. I’m sure these are people who never play as a survivor. I’m not sure what the solution is but maybe create a game mode where a lobby is 5 people and the killer is chosen at random, and random perks.

    they should get rid of all killers and i will be the true killer. NEA THE KILLER MUAHAHAHAAHA. but only i wont hit you i will just suck you dry ;)

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