TheButcher
TheButcher
About
- Username
- TheButcher
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@DaKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1789332#Comment_1789332
I don't watch the big streamers anymore. I don't consider them the best.
https://www.youtube.com/watch?v=QnAdUTOBay0
Here you go, winning almost every game as perkless, add-onless clown at rank 1. This same guy went on a 350+ winstreak, switching killers every game, when using ruin undying. And you are gonna be in here telling me it's bad?
Oh boy. Youtube.
-
@Axe said:
https://forum.deadbydaylight.com/en/discussion/comment/1789266#Comment_1789266
what does that have anything to do with mindgames exactly?
Everything? Being good at mind games, is being good at Killer.
-
Freddy. For both. With and against.
-
@DaKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1789296#Comment_1789296
You can go watch good killer players win ~hundreds~ of games in a row while using it.
I play regularly and most SWFs are just people playing with their friends. It's only like 1 out of 20 games that I hit a full meta SWF with object of obsession.
With crossplay I almost never lose anymore. Solo Q teams get stomped almost every time. The game is very easy for seasoned killers, but very punishing for noobs currently. My favorite streamer had a 98% win ratio playing as perkless, add-onless clown.
The streamers that this community considers "the best" are hardly the best. I am one of the survivors you see Otz, Tofu, FunGoose, and Tru3 (etc) complain about. The whole reason I sound so Killer sided on these forums is because I play both and can safely say that Survivors are broken to ######### in this game. Like ever since looping became meta in the game, it really all went downhill from there if you ask me.
These same "Best Players" also say themself that you need reliable perks, and undying just makes hex perks more reliable that you can get value out hexes "most of the time" - not "all of the time". In addition they also agree that there is an incredible imbalance between Survivor and Killer, that Survivors are horrifically broken.
I always find it funny when people on the forums try to use streamers in their argument, like as if I havn't been in this community since the begginning lol.
-
@DaKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1789271#Comment_1789271
You are never going to be going into games and not lose a gen, it's not possible. Especially on killers like Myers, who has a weak early game already. It also gives you downs throughout the game, instead of all at once like NOED.
I have been using ruin undying for hundreds of games and I could probably still count on one hand the amount of times it's dead so fast I think to myself "that was so fast".
As for coup de grace myers; he already has an extended lunge, he gets an instadown from it instead of a basic attack, and he can snowball extremely hard. Downing 2 survivors in rapid succession can end the game easily.
Sure you can get lucky and have these perks work well often, but when you reach the point as me. Where every team back to back is a SWF that is extremely adept at the game. Then using unreliable perks becomes NULL.
-
@Unseen_Force said:
Wouldnt one of the most effective ways to use this killer be to take someone to the basement, block the stairs with Charlotte, and injure with victor?
Impossible to get by Charlotte while still being able to injure with victor; has anyone tried a basement build with this killer yet?
@Spooky13 said:
You can't deploy Victor in the Basement or on the stairs, and the stars are wide enough for survivors to get by anyways now.
I literally just had a game like this. I was against an annoying teabaggin SWF. They got cheeky and decided to ignore the last 2 gens to try and bully me - near basement on Thompson House. I got 2 of them on hook in the basement. Had Charlotte Stand at the top of the stairs. Then moved Victor to stand next to her. That blocked the whole staircase off, and then I just waited as the other two stood infront of me teabagging and pointing till the two in the basement died.
Still gave the Claud the hatch at the end, but it felt good as payback to a toxic SWF. Sure enough they were not as happy in the end game lobby.
-
@DaKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1789243#Comment_1789243
Nonsense. I think ruin / undying / discordance is almost the strongest perk combo for killers that has ever existed. The only one better was old ruin + pop. If I am playing well and ruin undying stays up for 2-3 minutes it has usually already done it's job. If you interrupt the early-game gens while getting a hook in or two it hard carries.
https://forum.deadbydaylight.com/en/discussion/comment/1789242#Comment_1789242
I am still farming BP but I really want to try coup de grace on Myers. He seems like the best killer in the game for it. I believe him and Ghostface are the only ones who are gonna get full value from it.
That goes the same with Perks that rely on the Survivors completing their objective to get any real value. Coup de grace is like choosing to have only 3 perks till they finish 2 gens. Against Survivors that know what they are doing you need consisten perks that always give results throughout the game. Hex Perks, and Perks that rely on the Survivors winning their objective are not reliable enough, that's the opposite of consistent.
-
@Axe said:
https://forum.deadbydaylight.com/en/discussion/comment/1789247#Comment_1789247
unless the Spirit got a decent pair of headset that is useless. Spirit will use sounds, pay attention to grass and listen for footsteps. its no mindgames involved
Did you hit your head? That is exactly what is involved in mind games. If the Killer is playing the Killer right - as you said, then they are playing Killer better than you.
-
Even the killer animation in the menu is bugged 😂
-
@Boddy604 said:
https://forum.deadbydaylight.com/en/discussion/comment/1789190#Comment_1789190
Idk what its like on other platforms but on xbox, you can just use the lfg feature and anytime there's new content, it's filled with posts of ppl just wanting to practice and test stuff out.
Lucky for Xbox players. Not for other platforms that play this game more than just the xbox base.
-
How to counter Spirit; You mind game them.
It's as easy as that, you be a better Killer than the Killer.
-
@DaKnight said:
I tried it a few times early on, and no not really.
If someone is on a gen I almost always see them fail the skillcheck anyways, so you typically know where to go without surveillance. If they don't fail the skillcheck it won't do anything at all for you. If a random gen is regressing across the map, it's usually not super useful to know.
You might get some random information throughout the game but it's not nearly as effective as the usual ruin / undying / surveillance wombo combo.
Even though Ruin/Undying is useless in itself. Hex perks are completely unreliable against a competent team.
-
@Buckoben said:
A dead game if they don't change.
@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/1789179#Comment_1789179
Obviously, but I am an optimist despite the negativity in the posts. I believe that things will get better.
I highly doubt this game is going to die anytime soon. They control a market, and they know that.
-
@Boddy604 said:
If you just wanna try the new killer, start a custom game dude.
People still wanna rank up. It's not their fault you dunno what you're doing.
Can't run a custom lobby with just 1 person boyo. smh
-
@Manky said:
Not read everything said here cus thats a lot of words and I cba but heres my 2 cents. SWF is not a problem. Its pisses me off to see people refer to it as that. Its the way the game is intended. Thats the level of difficulty the game is designed for. Thats why solo queue sucks so much. If you can't handle SWFs at all at your rank, then you need to derank. If you are just losing a few games every now and then, then you have no problem here. You can't win them all. Sure, sweaty 4 man SWFs are annoying, but they are playing for their own fun. Do your best to beat them and if you lose, move on to the next. sweat squads arent that common, you cant find that so bad when you see like 1 a day. You probably get 80% of your games with all solo queue. When I play SWF I dont bring 4 DS, 4 Iron will, 1 OoO, etc. We just play for fun. I usually kill myself at the end just for the meme too. Why should the people who play like me be punished so harshly? If I had to do 7 gens to play with my friends I would never play. Thats absurd.
SWF isnt a problem, changing the game works for them isnt a solution. The problem is killers not being able to counter it. Its the way the game is designed, you need to learn.
Actually SWF was never intended. BHVR didn't even want the game to have SWF. They added it because players found a work around through lobby dodging.
I am pretty sure at this point I am the only player still on the forums from when this game first was released.
-
@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1789088#Comment_1789088
Graphics has no correlation to ping. Also I'm on console. If 60-70 ping is bad idk what to do. These servers are cheap any other game in getting 9-15.
Ooo even worse. Consoles can't even play this game correctly. Better off waiting till you got the new Xbox or Playsation at this point, or switching to PC (PC would be cheaper and better for you in the long run in terms of gaming anyways).
-
This killer is so buggy, It gots bugs even in the menu screen
They couldn't even get the animation not to have Victor clipping into her boob all the time! SMH 🤣
-
@azame said:
"The server will step in and evaluate their hits to make sure that they are fair."
https://xboxclips.co/azame-san/11b9b35d-5791-4f52-8dff-9bf61872a788
Clearly hit me though right? Switch back to p2p or show the killers ping so I can dodge these bad internet killers. VPN still works.
Based on your terrible graphics. I can pretty much guarentee you that the Killer has a better connection than you. They are going to get priority hit over you.
-
I'm not auto-hitting walls anymore! I love it! Thank-you BHVR!
-
@HealsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1788991#Comment_1788991
Riot is a good example, but Papa Jeff and the OW team are way closer to BHVR and Bethesda levels of community respect than Riot. From metas that lasted months and even over a year, broken easy characters that gave more value than hard skillful ones, ingame events that give less and less content with each month- its a mess. I came over from OW to DBD cause of all their mess, and while DBD has its problems too I enjoy it more than OW (maybe personal preference, but point still stands).
I actually don't like Blizzard after the marketing with Overwatch. I don't like Riot because they went from caring about the game being casual to extremely competitive. Now the kind of developer that they should be using as a role model is; Final Fantasy XIV. Square Enix's Naoki Yoshida "Yoshi P" is a magnificent example of what a video game producer, director and designer should be. Not only do they put the community first, but the prioritize the game being casual and fair. Even with the extremely competivie players you cannot find any clear statistic certain classes/builds are better than others. You literally can play whatever you want, whenever you want, and getting a party for dungeons through the matchmaker is a literal dream come true when it comes to online gaming.
Also if something is broke to #########, they just immediately take it off, apologize to the community, and then don't release it till it's fixed. While at the same time rarely ever releasing something broken in the first place.
-
What the actual ######### is this Killer
-
@MythMage said:
Dunno if we are going to get some answers, or even questions, for once, OR if we are going to get the same Mathieu Cote that tells us to "play Civilization, or something"
The stream is also not about the recent chapter, or the game currently, but his career starting with a disc game into a online game that has continuous updates.
-
@CacahueseSeco said:
https://forum.deadbydaylight.com/en/discussion/comment/1772682#Comment_1772682
So ur fix it's just give more blood points? what kind of fix it's that? XD
Anyway i can know if im playing against SWF just looking their profiles... as i always do since i get tired XD
If Killers know they are against SWF in the end game screen, then would have an easier time learning from that - since they can better track when they are actually against SWF. Even more BP for Killer is needed as an incentive to play Killer, which the game is lacking right now.
Jesus it's almost like they just let anyone comment on the forums, even the people with 0 idea of marketing or game development. Oh wait they do. That's why you don't understand what I'm talking about.
-
@The_Bootie_Gorgon said:
i see twitter bans
Lol could you imagine? The backlash would be crazy if they started banning people for following the directors twitter.
-
@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/1786485#Comment_1786485
"Is it the devs making uhh "certain questionable" changes to the game or is it Cote, the game director?"
The comedic part is that he did in the past.
-
Do you really not know who the game director is? You have been playing this game how long? I'll give you a hint, he goes by @MCote_BHVR on Twitter.
-
I am dissapointed Feng didn't get a onesie cosmetic.
Why does Dwight get another comedic holiday skin?
Why does Twins basically look like just a recolor of their default?
Why does only Trapper and Twins get holiday skins?
-
@2LuvRias said:
https://forum.deadbydaylight.com/en/discussion/comment/1786294#Comment_1786294
I tend to mostly play survivor, wanted to try mining killer. However I tend to get messaged every game. I can handle the heat but it makes me not wanna play after a drawn out argument.
I see them already coming in, but all these threads get is dimissive comments like;
- Get thicker skin
- Close the chat
- Get Gud
- Don't Tunnel/Camp (they just assume you always tunnel and camp)
- "nOt AlL sUrViVoRs"
- Take a break
- This is how it is in online gaming
- It's just as bad in other gaming communities
It's literally like copy and paste. This is literally the worst issue that BHVR is facing right now, and they get away with ignoring it because the community is too toxic to care about the Killer playerbase. I've been told to kill myself more times than I can count in this game, and have never experienced this level of toxicity from any other community. Since the majority playerbase are Survivors, no one cares about the Killers like as if this is a Junior High recess, Killers are just there to be Survivor punching bags to bully.
-
I mean I run no perks as survivor and get the same results 🤣
-
They don't. Why do you think all the Killers have left, and are leaving? Their tired of it, and moved on to greener pastures. With the amount of bugs that the new chapter has - it looks like BHVR is sending DBD down the same road as Deathgarden
-
-
Too bad I am still going to buy this DLC with money.
-
Remove perk tiers.
-
I am a Freddy main, and sit on the forums telling everyone that Freddy is balanced. Even I say that is a bad idea.
-
Nope. I take other threads back. That was the dumbest thing I read today.
-
@Piwatte said:
https://forum.deadbydaylight.com/en/discussion/comment/1782945#Comment_1782945
1 - I can write in english, but people may won't be able to hear me with my accent. Spanish is the most spoken language before english, so should we all speak in spanish ? No, you won't. Some people will insult the others in vocal, Behavior won't have the capacity to ban people for that. In some games (like Deceit), if 3 players are playing together, they won't talk with the other one. So what's the point ? I clearly don't understand. Vocal in game will create more and more problems.
2 - I play killer, so what ? I also play survivor and I prefer to play as solo. I think you didn't understand. Yes, it's about balancing SWF, but you're not trying to find a solution without problems.... And what about candies for killers as you said ?
1 - You are going to be matched with mostly spanish speakers anyways, and again English is the worlds universal language. Stop making me repeat myself.
2 - Don't really care to be honest dude. Stop begging for more for the strongest role in the game. Who cares if Killers get even more bloodpoints, it would only encourage more people to play more Killer - which is what the game needs right now.
-
It's less volatile meta and more volatile community. The amount of hate that goes through this game is 90% of the problem causing everything else. The entire they/them arguments of Survivor against Killer ruins any healthy discussions about the game.
-
Remove them from chests, and only survivors with the key can escape via the hatch.
-
@chieften333 said:
People say this game has come a long way since it's released. It has, but it still has a long way to go before it can be called a labor of love.
I laugh when I see players use the saying "This game has come a long way", because the absolute truth is this game did come a long way, but that doesn't mean it has gotten better. With every time they fix something before they ignored worse parts too long, or create new ones. Like dealing with Players taking the game hostage by adding the hatch. Then 2 players just started to take the game hostage because getting hatch is easier than finishing gens.
A long way, but not the right way.
-
You pronounce it - "Where the ######### is the kil- OH ######### OH ######### OH #########"
-
I havn't seen that since the first few weeks I've started, and I havn't been seeing many people try to do Kobe's lately.
-
@Piwatte said:
https://forum.deadbydaylight.com/en/discussion/comment/1772844#Comment_1772844
1 - Do you know how many languages exist in this world ? If everyone mute the others, this is ridiculous.
2 - Killers get many points by just playing. How many times did I get 30K with 0, 1 or 2 kills ? As solo survivors, it's boring to gain less than 10K.
- English is considered the worlds primary language. The game already has dedicated servers which will benefit keeping people with similar languages playing together. Hundreds of other games do just fine with voice chat features. Stop copying/pasting the same dismissive comments on good ideas.
- Then play Killer. As survivor you already have a much less stressful game even as solo, and you have the oppurtunity to play with friends. This thread is about balancing SWF, not for the Dev's to feed Survivors more candy.
-
@deadbybums said:
https://forum.deadbydaylight.com/en/discussion/comment/1779080#Comment_1779080
Majority of the scoring was probably from coop points. The survivors were a good team and worked well together. I dont know why you're trying to tell me what my own eyes saw was a lie 🤣
Because mechanically, and mathmatically you're lying. Which is why I gave you a link to the emblem system. Damn does it look bad that to throw out your blatant lie, all you have to do is 1 google search.
-
@justalilbit123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1779304#Comment_1779304
Speak for yourself, I land punishment all the time. I never even bother faking the power because I know I can land it. Maybe try practicing.
Sure buddy, go back to playing against noobs. The parents are talking.
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1778974#Comment_1778974
I'm pretty sure that all PvP games have low tier characters.Sure,designing every character in a way that would make them viable is obviously the aim but very rarely,if at all,the case.
All PvP games are competitive.That's just how it is.Sure you can play with a more casual mindset but games obviously get harder if you verse players with a more competitive mindset.
Sure there's toxicity (like in every multiplayer game ever,not that it makes it ok),but there's not really much the devs can do about that except maybe people that start to insult you.
Yes there are still unbalanced aspects in this game but it's definetely waaaaay better than it used to be and the devs are working on balance (albeit being very slow at it and doing some questionable decisions sometimes like coupe de grâce/gearhead nerf ).
And i don't know what killers you are facing but being good at survivor really isn't that easy as some people may believe.It might be easier than killer but that's about it (Also,there's a ton of pretty bad players at red ranks,so there's that too).
Playing killer will always be stressful,because you have absolutely nobody to rely on as opposed to survivors
Dismissive
Dissmissive
Dismissive
Dismissive
False Information
Dismissive
Are you finished with copying and pasting the same false information and dismissive comments that get said every time someone brings up this consistent issue?
-
I love how people are quick to say this is a casual game now, when Ranks get called out, but treat it like a competitive one when they want to try to argue that Survivors should be able to 1v1. I also love how ranks don't matter anymore when literally assumptions on a person rank is thrown around as a way to gauge how good at the game they are - when that never was the case.
I really am seeing why people think the ones who provide feedback on the forums spend too much time in their keyboards (are idiots), and not enough time in game.
-
@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1779293#Comment_1779293
Please, do explain my hypocrisy.
When you bring up Ranks in other threads to merit your argument.
-
Fungoose talks about this comment, but I rarely ever see it actually happen. TT is all around a good perk to run though, especially on Doctor.
-
That was the first idea of a build. Now the meta is just using "I'm All Ears", but the biggest issue with PH is you really only ever land his Punishment when the survivor is animation locked.
-
OP included Deliverance as a meta perk 🤣
But no seriously I like never see Ruin/Undying. It doesn't work for me. It doesnt' work for streams. I only ever see it work in youtube videos.



