ThanksForDaily
ThanksForDaily
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- ThanksForDaily
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Comments
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@Phyrqc said:
Hopefully. Event-limited offerings SHOULD be rare. They just pollute the bloodwebs otherwise. The only thing I dislike about Halloween event.
What, they shouldn't be rare no. It's only an offering. A person above said they didn't find a single offering in 50 webs. That's definitely a bug.
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Okay, I'm not the only one then.
Keeping my bps cause this is a joke. Hope they fix this soon.
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@Rythoriak said:
How are you supposed to get this at mid-high tier? Even if you convert a killer, they generally only want to give you hatch or open the gates. And most SWF groups aren't prone to getting down to 1 gen, then convert a killer to killing 3 of them to let the last person out.
Out of thousands of matches, I only got this once and it bugged out and didn't give it to me.
Well, your can tell a friend to snipe your SWF lobby and take the trophy. This is how I got it.
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@Jeromy137 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492936#Comment_3492936
Your progress from PS4 was being added to your current progress on PS5 making you complete the trophy
Example you had 250/500 kills on PS5 and you had an unknown amount on PS4 let's say you had 240 on PS4 you would be at 490 afterwards but if you had enough kills between both consoles it would just unlock the trophy instead
Sorry but you're wrong, I know how it works.
I got Singularitys achievements without even played a single game with that killer, the Huntresses 100 downs further than 24 meters where I don't play Huntress, Dredge locker grabs (I had around 5 before the update), and several other killer achievements that I wasn't even close to complete.
They somehow messed that up.
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@th3syst3m said:
It's scary when they break things on console because you never know if they'll fix it. Just look at last gen consoles, what a joke.
Yeah, I play on PS5 and I don't know if they're gonna fix that.
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@I_am_Negan said:
It's in the patch notes
- Fixed an issue that caused trophies don't get updated properly when changing device of PS4 or PS5.
This is definitely a bug. Im getting all the achievements that never had before the update.
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@GillyBeannn said:
Gee, I thought it was just me since I'm still on the ps4. How is it this game is so poorly optimized, it can't work properly on a next gen console?
The game was fine before this update. It only took 40 seconds to actually be in the menus. Now over 5 mins which is insane.
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I play on PS5 too, in 3 games someone disconnected and bot took their place.
Also is your performance bad? My loading screen when I open the game takes a long time, changing characters, and super laggy bloodwebs
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Yes, as I mention in a thread, ppl DC without a reason in every match I played so far.
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@DH3206 said:
Great, another patch that broke something.
Thanks for the heads up, I will update the game and don't bother with playing it :)
Not only something, everything.
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Tbf you deserved that for not bringing a cake.
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@KarunnoBaconn said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3453257#Comment_3453257
yes, sony and microsoft are giving BHVR a hard time, and they're being pretty greedy, so they wont allow for cross progression to happen
tbf I wouldn't let my players go just like that to other platform if I was Sony or Microsoft.
It's all about the moneys.
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Engravings billy players are predictable and boring asf to face. Like you play against the same player everytime. Sorry.
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P100 doesn't automatically makes you good at the game. Putting hours on the game doesn't mean skill.
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Toolboxes OP where they last 5 seconds. 😂
A lot of people from here they haven't play the times where you could use your toolbox for an entire gen and more. 2021 killers are soft as a butter.
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2023 and still talking about gen speeds where they got buffed to 90 seconds from 80 recently.
And all that from a "2016 player" btw when the gens were literally flying, no slowdows, insta repairs with brand new part etc.
No one wants to stay in a game forever.
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Survivors doing gens. Genrushing.
Recently gen repair time from 80 seconds buffed to 90 seconds with bunch other killer buffs.
Now if killers want a gen to take 2 mins to repair that ain't happening. You know, no one wants to stay in a game for 15-20 mins except 3 gen killers who play like their lives is on the line.
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The map is blatantly killer sided. Super small, trash loops plus weaker shack.
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I can't believe it, ALS is so brutal.
My first follow and sub on Twitch and the man who got me into dbd.
Rest in peace Max.
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Killer players mechanically bad at the game or not confident with their ability to chase brought that to themselves. Keep bringing those new mechanics at the game.
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Double shack windows, pallet vacuum.
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Disabled for non friends since 2017. I don't want any arguments or salty messages because it doesn't matter.
Also Sony's ban system is stupid.
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Revert DS as it was before the nerf.
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"Well deserved buffs"
I don't know why Demogorgon deserves buffs.
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No no, I pretend I didn't read this.
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@RavenBirb said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3406793#Comment_3406793
I'm talking about 99 exploit forehead
99 SB has it's problems forehead. And imagine called that as an "exploit" 😂
I can name a lot killer real exploits but I won't. You know them.
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Like we didn't knew already that after the Dead Hard nerf killers will start complaining about Sprint Burst. The hypocrisy at it's finest.
"Sprint Burst if fine!! I prefer 4 SB rather than DH"
3 days later after the DH nerf. Nerf Sprint Burst!!!
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I hope BHVR don't get this thread as an actual feedback because the OP doesn't understand that Dead Hard is even more dead after this dev update.
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@brokedownpalace said:
Great changes. Thank you for listening to the feedback, devs
The base healing and billy add ons changes shouldn't have seen the light of earth in the first place. It was a mistake that could easily killed the game. I don't know why you thank them.
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@Coffeecrashing said:
Dead hard is really just going from 3 uses to 2 uses.
People usually aren’t getting more than 3 uses of dead hard per game, as killers are likely to continue chasing someone after getting hit by dead hard.
I have unhooked 4+ survivors countless times so what you're saying doesn't make sense.
From possible 6 times went down to limited of 2 if you get unhooked.
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Idk why you thank them for, those healing and billy changes shouldn't have seen the light in the first place.
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They need overhaul indeed plus the devs have admitted like 2 years ago that they're bugged with a result of giving 95% killer dailies and they haven't fixed them yet.
Also some of them are hard to do in 1 even 2 games and yet you get the same amount of bps with some of the easiest killer dailies.
Land 4 dashes with Pig for example, yeah I ain't do that.
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Compensation is not near enough. Self, altruistic and recovery healing need to stay as it is now. Terrible changes.
That PTB is a recipe of how gaming companies ruining their own games.
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Old running and walking animations were bad. Running was unrealistic and they looked like floating in the air.
Walking was also not good. Like they were diagnosed with severe kyphosis.
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@Murgleïs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3387059#Comment_3387059
Sorry to agree with the devs.
There's no way this go live and you know it. Entitlement at it's finest, even hardcore killer only players agree that is a horrible patch.
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Yes, you're one of the few entinted ppl that want this to go live
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Not anymore if this goes live. I'll probably play only on events for the cosmetics and that's it.
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Good idea but 150 shards for each daily are a lot.
I don't think it's a good business for BHVR. Me I don't mind, but it's impossible for BHVR to do.
30-50 shards each sounds good imo, I'll take them.
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They removing every bit of fun this game has.
BHVR's approaching over the last year is really bad and this is how games ending up in a gutter.
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It's not at BHVR's hands. Sony and Microsoft have pretty much to agree to let their players go to PC and leave their consoles. This is something they don't want.
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Im already playing the game at it's current state less and less. Now with these changes, once or twice a week for 3-5 games.
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@SirCracken said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3380469#Comment_3380469
This is true as well.
I can already see the baby Claudettes self-caring for over a minute in the corner of the map.
What were they thinking?
And let me guess after 2 months.
DEVELOPER UPDATE
We noticed with the recent changes the kill rate is 80-20. So we decided...blah blah blah.
Endless cycle of killer, survivor nerf.
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These devs destroyed DbD, especially for the low level solo survivors. Strong survivors they know how to deal being injured. Low MMR survivors don't.
Low-mid MMR Killers will ABSOLUTELY dominate the matches because those survivors won't do any gens when they're injured. The result is unnecessary boring long matches because no one will do gens and killer win is guaranteed slowly but surely. Idk what the devs thinking with those harsh healing changes.
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I was so pissed with myself yesterday, I didn't knew they're bugged.
I got only 1 and missed like 15 times.
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@Iron_Cutlass said:
Or, hear me out, you can just hit them out of the Exit Gates.
They're literally scared to do that. Tea bags are getting under their skin. The press of a button.
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Afwul killer design and killer players abusing every bit of her as they always do after watching streamers or YT videos cause they can't figure out by themselves.
Their only plan is to 3gen and refusing to chase with the result of 30+ minute games. No one wants to be in those games expect of those who abusing it. Can't wait for the fixes.
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It's sad that some people have friends and some people don't...
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3368027#Comment_3368027
I don't think you understood what I just said at all...
You either...
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3368022#Comment_3368022
I'm not sure why this "2 at the same time" thing is even an issue.
This Spirit bug existed before the Dredge bug appeared. If they were going to killswitch it (which they wouldnt and shouldnt) then it would have been done already.
I didn't say not to kill switch Spirit. Of course I do are you kidding me 😂
I believe they don't do it because 2 killers being killed switched is looking bad for them.
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@Riski said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3367989#Comment_3367989
They've done it before with Nurse (softlocking on grab) and Clown (could make invigorated permanent). I believe this was the time they kill switched boons for crashing peoples' games when set up.
DbD never had 2 killers deactivated at the same time. Nurse an Clown were killed switched in different dates.