Oh hey another post about spirit, her audio being weird is not Killswitch worthy. Even Mandy herself has said it. Dredge being able to become invisible IS killswitch worthy.
You'd think people would understand this but apparently not.
They don't kill switch Spirit because 2 killers being killed switched is embarrassing for the game whatever the devs say.
They've done it before with Nurse (softlocking on grab) and Clown (could make invigorated permanent). I believe this was the time they kill switched boons for crashing peoples' games when set up.
Because Spirit's 'bug' is literally nothing. All it does is make part of her power the same as it used to be. It's not even the slightest bit close to "gamebreaking", unlike a totally invisible killer that doesn't even have limited invisibility as part of their power.
The Spirit bug is on par with the bug that makes the 'bubble' block out auras. Irritating, but ultimately inconsequential.
They've done it before with Nurse (softlocking on grab) and Clown (could make invigorated permanent). I believe this was the time they kill switched boons for crashing peoples' games when set up.
DbD never had 2 killers deactivated at the same time. Nurse an Clown were killed switched in different dates.
DbD never had 2 killer deactivated at the same time. Nurse an Clown were killed switched in different dates.
I'm not sure why this "2 at the same time" thing is even an issue.
This Spirit bug existed before the Dredge bug appeared. If they were going to killswitch it (which they wouldnt and shouldnt) then it would have been done already.
I'm not sure why this "2 at the same time" thing is even an issue.
This Spirit bug existed before the Dredge bug appeared. If they were going to killswitch it (which they wouldnt and shouldnt) then it would have been done already.
I didn't say not to kill switch Spirit. Of course I do are you kidding me π
I believe they don't do it because 2 killers being killed switched is looking bad for them.
Also audio bugs are very common in this game, on both sides. Should we killswitch Survivor(s) too, because Killer can't hear the injure sounds? etc.
Lol yeah, last night I had someone completely quite on the ground and couldn't find her at all. She got to a dark counter of the map which I look 3 times and since I didn't hear cries of pain figured she was somewhere else. Only till the afk birds spawn is when I found her and allow her to get hatch after that long wait. Audio bugs in this game can be a damn pain XD
Also audio bugs are very common in this game, on both sides. Should we killswitch Survivor(s) too, because Killer can't hear the injure sounds? etc.
"Why is it so hard to see the difference.
Audio bug VS being fully invisible."
I feel this is a case of answering your own question.
Serious answer, it's not hard to see the issue. Spirit, for all her audio bugginess, is still functional and beatable. Dredge, however, is not, because it's never supposed to be completely invisible. It's why it's lit up during Nightfall.
Oh hey another post about spirit, her audio being weird is not Killswitch worthy. Even Mandy herself has said it. Dredge being able to become invisible IS killswitch worthy.
You'd think people would understand this but apparently not.
This is the dbd community. It's never going to be known for rational thinking
I don't think you understood what I just said at all...
Bro. One killer isn't supposed to be invisible in their power. Audio doesn't compare when you literally cannot see the killer who's supposed to be seen π
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Comments
wait so skull merchants update didnt fix the audio bug with her?
They didn't even killswitch Twins. And their bug was way worse than Dredge's and Spirit's combined.
Why is it so hard to see the difference.
Audio bug VS being fully invisible.
Also audio bugs are very common in this game, on both sides. Should we killswitch Survivor(s) too, because Killer can't hear the injure sounds? etc.
One is a game breaking bug, the other isnΒ΄t.
Audio bugs seem to have a lower priority. Killers have had audio bugs for a very long time.
Oh hey another post about spirit, her audio being weird is not Killswitch worthy. Even Mandy herself has said it. Dredge being able to become invisible IS killswitch worthy.
You'd think people would understand this but apparently not.
They don't kill switch Spirit because 2 killers being killed switched is embarrassing for the game whatever the devs say.
They've done it before with Nurse (softlocking on grab) and Clown (could make invigorated permanent). I believe this was the time they kill switched boons for crashing peoples' games when set up.
Because Spirit's 'bug' is literally nothing. All it does is make part of her power the same as it used to be. It's not even the slightest bit close to "gamebreaking", unlike a totally invisible killer that doesn't even have limited invisibility as part of their power.
The Spirit bug is on par with the bug that makes the 'bubble' block out auras. Irritating, but ultimately inconsequential.
DbD never had 2 killers deactivated at the same time. Nurse an Clown were killed switched in different dates.
I'm not sure why this "2 at the same time" thing is even an issue.
This Spirit bug existed before the Dredge bug appeared. If they were going to killswitch it (which they wouldnt and shouldnt) then it would have been done already.
I didn't say not to kill switch Spirit. Of course I do are you kidding me π
I believe they don't do it because 2 killers being killed switched is looking bad for them.
Lol yeah, last night I had someone completely quite on the ground and couldn't find her at all. She got to a dark counter of the map which I look 3 times and since I didn't hear cries of pain figured she was somewhere else. Only till the afk birds spawn is when I found her and allow her to get hatch after that long wait. Audio bugs in this game can be a damn pain XD
As a Dredge Main i Need to say it was important to killswitch him because the Bug was very broken in night Fall also Players whould have abuse it
I don't think you understood what I just said at all...
these devs π
"Why is it so hard to see the difference.
Audio bug VS being fully invisible."
I feel this is a case of answering your own question.
Serious answer, it's not hard to see the issue. Spirit, for all her audio bugginess, is still functional and beatable. Dredge, however, is not, because it's never supposed to be completely invisible. It's why it's lit up during Nightfall.
You either...
This is the dbd community. It's never going to be known for rational thinking
Bro. One killer isn't supposed to be invisible in their power. Audio doesn't compare when you literally cannot see the killer who's supposed to be seen π
Wait wrong person. Sorry darling
One is gamebreaking other isn't,, as oversimplified as it sounds it's true, that being said i hope they fix her sound fast