ThanksForDaily
ThanksForDaily
About
- Username
- ThanksForDaily
- Joined
- Visits
- 5,063
- Last Active
Comments
-
Let them tunnel. They know they're bad at the game.
-
If the devs buff gen speed to 5 mins to complete a single gen, killers will still running 4 gen perks and they will still complaining.
-
This is not real is it
-
Forgettable like Yoichi and Jonah. They have no identity or personality.
-
Tentacle registration is horrible, inconsistent and bugged for months.
I remember people asking to buff Nemesis so survivors will get instantly injured by his tentacle when they're not even contaminated. 😭
-
@Leachy_Jr said:
She's very hard to learn so not many people play her. Plus not many people know just how fun she can be.
Artist a hard killer to learn...? 🤦 It's the exact opposite. People get bored of her because she's so braindead easy to play and down survivors. Not a challenging killer.
-
They don't do nothing about solo. Literally they wanted this to happen with a statement.
Also MMR. They also said "We sacrificing players equal skill for faster q times."
Teehee
-
Because apparently MoM is very strong according to BHVR...
-
I love when people trying to find...not that clever reasons to justify this patch. Heres the today example.
Its about mmr. I climbed so high that I didn't deserve to be there. Clearly mmr working as intended, its well made and sophisticated. 🙄
You got me good today.
-
Hmm, yeah, bring back the most busted slowdown that absolutely carried killers for how long I don't remember, 6 months?
And in this great state of the game would be a great idea. 🙄
-
They're preparing the killer nerfs. You all know that, enjoy easy auto pilot killer while it lasts.
If they don't, killer vs killer is coming to dbd because no one will play survivor anymore.
-
I can't understand WHY the 20k bps penalty for spending 1.5 million bps reaching lvl 50.
You should reward players bps for prestiging and not taking more away.
Nonsense.
-
@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3095302#Comment_3095302
Why should Decisive Strike work in the end game again? So you can teabag outside the exit gates knowing there's nothing the killer can do about it because it's literally an unstoppable escape? Yeah, no. Good riddance.
You're so predictable. Not even worth to answer.
-
Killers obviously TRYING really really hard, I mean really, NOT to tunnel you at that specific moment.
Just saying.
-
Yes, the game became heavily killer sided in minutes.
Do not adapt to this easy auto pilot playstyle because nerfs are coming 100%.
-
That bad state of the game is gonna change a 100%, and soon.
STBFL obviously needs a rework, Thana needs its numbers toned down because on certain killers is actually stupidly strong and no gens getting done. Jolt idk why it doesn't have some short of cooldown. Killers stacking whatever slowdowns they want without downside.
DS needs the time back to 5 secs and not to deactivate at the end game. No one complaint about the pre nerf DS but they totally murdered the perk anyways.
The 5 sec built in BT didn't solved anything and made the things a lot worse. Camping and tunneling increased because killers know that the game doesn't have anti tunneling protection. My idea about the built in BT is to make it terror radious based. If the killer is facecamping give it more seconds, if they're outside, less. And the list goes on.
DH apparently the 1 sec window was "too strong". The current 0,5 is a joke, so give it a buff to 0,75. The perk is trash anyways.
-
5 secs basekit BT solved tunneling guys.
1,2,3,4,5 get down again. And they always picking instantly because DS is the most trash survivor perk atm and no one runs it.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3093604#Comment_3093604
Ah ok. So source: Trust me bro !
Which no kidding. Because there's not a way to tell.
Sure. I had the option not to answer you but I did. I opened the door and you closed it.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3093554#Comment_3093554
Cool. Now please share exactly HOW you know who is playing survivor compared to killer. Please and thank you ❤️
I won't share it on a dbd forum.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3092974#Comment_3092974
Please don't push false information
I don't push anything, and I don't need your permission. Thank you.
-
@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/3092974#Comment_3092974
1st no one said that this patch is perfect
2nd i just wrote what I witnessed with my eyes, you like it or not
3rd even if this was the case it's because of these people that are inflating those statistics
You're wrong, no one inflating statistics because most survivors are not playing the game currently.
Someone posted a screenshot of EU queues on twitter. I can tell you, killers were over 600 and survivors below 60.
-
Better be soon because if they don't, killer vs killer gamemode will become a reality.
-
Devs don't be fooled. Killer to survivor ratio is 11 to 1 even at nights.
But yeah, don't be fooled. The patch is perfect.
-
You guessed right. This mess of a patch won't stay for long.
Enjoy it while it lasts.
-
@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3092882#Comment_3092882
People have literally posted on this forum saying exactly that. That they (survivor main) are going to throw games to inflate kills.
Not that I think they're doing it in numbers that will have any significant effect (the vast majority of survivors quitting are legit just pissed off survivors, whether they have a good reason to be pissed off or because they just refuse to adapt) but it's not "just rumours".
The whole thingy is just a counterplay from killer mains with a purpose not to nerf or revert last patch changes. It makes total sense.
-
@Cleverotter said:
I’ve heard some rumors that some survivors are so pissed at the changes to their PRECIOUS dead hard, they are killing themselves on hook on purpose to inflate the kill rates.
Be more original and not reposting streamers tweets.
Because the killer main streamer posting literally rumours doesn't mean they're true.
-
They NEED to blame something. What's better than DH to blame?
-
Devs, boost the gen repair to 120 secs.
So from 4k at 4 gens, to 4k at 0 gens done.
-
They're still on backburner. Next year.
-
When I read the words "Power Role" I stopped reading. I know from where this coming from.
-
Lol, people don't even run the current BT anymore because of the 5sec basekit.
Imagine if they nerf it..
-
Use DH only on pallets. Killers ALWAYS swing because they can't risk being stunned.
-
This is only the beginning. Wait a bit more....
-
Hold your guns because some changes are going to be nerfed.
If they don't soon, devs will introduced killer vs killer gamemode.
-
This mess won't stay for long if the devs want this game to stay alive.
1 month max.
-
Prestige 100 is like 1500hrs-2k hours playtime. So not anytime soon.
-
Teamwork in solo Q doesn't exist.
No one knows each others playstyle, players with 6k hours and experience matching with 100 hours or less teammates. Solo Q is a recipe for disaster. Now with the killer buffs, even more.
-
Pre nerf CoH "ruined" this game and killers kept "quitting" because of one perk. CoH got nerfed 3 times in 6 months and celebrated with threads.
Now killers got incredibly buffed to a point playing killer is so easy, solo Q is completely dead and swf barely playable.
Let's see when they're going to revert or nerf some of their decisions because there's no way to stay like this. I think everyone knows it at this point.
Well, not everyone...
-
@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/3077682#Comment_3077682
When I played killer that stbfl was barely helpful as there was always another tile, the less speed boost I can't tell cause I think it's bugged right now, the pallet breaking is not that helpful as I mentioned before, there is always another tile with a pallet, the increased gen time (not speed) is noticeable and I think it should be decreased to maybe 85, Thanataphobia isn't that big of a problem before but with the increase gen time it is? So it's not thanataphobia then it's the gen time, though they can nerf thanataphobia if they don't decrease the gen time cause gen sim isn't fun, camping hasn't been buffed nor tunneling however anti tunnel got nerfed (for some reason), and Solo Q has been bad for a really long time pal.
While this is all true and some things need adjustment, I said in the post that chase times are noticeably shorter and it's not cause the pallet breaking speed nor the shorter hit cooldown. Maybe it's cause the speed boost? Or maybe it's cause, dead hard. Like I said in the post, I don't know.
No, the less speed boost is not bugged. Its on patch notes. They decreased it.
If you combine all the things you just said its a big difference for the killer.
Thana is the worst, some killers such Plague and Legion got a huge buff from that.
-
@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/3077713#Comment_3077713
You're right, OTR might need a nerf.
Oh yeah, what a great perk. Useless at the endgame, useless when the killer hits you off the hook right away. It might need more nerfs, sure.
-
@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/3077696#Comment_3077696
The best way to be wrong is to always think you're right. Meditate on that.
Sure bud. Enjoy this update while it lasts because it will not stay for long as it is.
2-3 weeks? Max.
-
@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/3077682#Comment_3077682
Yes it's DH. Instead of talking of "Killer mains", do you remember how much time this perk alone could buy you ? Extend a chase, or even escape, denying all type of pressure a killer could apply, knowing that all survivors were running it ? Yes. Now this perk is dead, and it shows.
What did I say. They will never understand.
-
"3 seconds stun" In papers.
In reality is 2 seconds. 1 second goes away due to DS stun animation. Wow guys what an anti tunneling perk let me tell you. You're dead 5 secs after the DS.
The great thing about is that still has the small skill check.
-
Lol, it's not DH. When will killer mains understand that? Probably never.
It's the whole killer buff. STBFL 2 built in, survivors getting less speed boost after a hit, faster pallet breaking, increased gen speeds, Thanatophobia, camping and tunneling is buffed, anti tunneling perks are dead, solo Q also is completely dead.
No guys, its DH. 😒
-
Useless perk at the endgame and if the killer hits you right off the hook...
Not that good.
-
@Norhc said:
https://forum.deadbydaylight.com/en/discussion/comment/3074075#Comment_3074075
Technically Surveillance is an information perk, not a slowdown one.
Okay then, you're right. 4 gen perks. I don't think that makes any difference thought.
-
They changed it because "We reduced the grind 75%"
-
Love the 4 slowdowns. Killer is hard.
-
@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3073759#Comment_3073759
How do we open one?
DbD support.
-
This so ridiculous and honestly I don't know if its a joke or a real suggestion.