ThanksForDaily
ThanksForDaily
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- ThanksForDaily
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Lol. Out of reality and this patch problems. Watch dbd numbers dropping significantly if they don't do something in the next 2 weeks. That's a pivotal point of dbd's viability.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3073589#Comment_3073589
Old Dead Hard was always 0.5s.
They buffed it to 1s in the PTB, that was too strong, so they brought it back down to 0.5s.
That's not the point. And apparently 1 sec was "too strong" ๐ญ
Laughs.
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This game is so perfect not having dsync, latency, rubberbands, and they decided to lower the time to 0.5 sec.
Good luck getting perk value 1 out 10 times.
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@Marik1987 said:
New Players will play against new players.
I dont see the Problem, BUT: time will tell.
Im not very interested in predictions here.
Lol. New killers absolutely dominating on new survivor players.
And...are you sure "New players will play against new players" because I don't think so.
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As a 5 yr old dbd player I don't need more than 2-3 games to understand how bad and killer sided this patch is.
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@KaijuMoose said:
Its apparently very difficult to trust others to do generators and unhook in a timely manner. In fact, its so hard to hold m1 that people would rather kill themselves rather than do anything to actually make the game fun to play. I get that survivors can very often bully killers, but as a solo player who's just trying to play the game, this recent patch just makes the game wholly frustrating to play. Borrowed Time basekit was a great addition, but would it be possible to have Kindred or some other info perk become basekit for teammates so they don't just F around doing jack all game. Make solo survivor playable.
This is exactly what the devs want. To kill solo Q.
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New players need to know to better find SWF to play and not to suffer alone and ended up hate this game immediately.
That's the current state of the game.
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If the killer wants to tunnel you, you're just dead. There's 0 anti tunneling protection on this game right now.
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Lol, solo is dead for years. Now even more.
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@Mewishis said:
I thought they learned from last time putting levels and prestiges in lobby makes it a dodge fest..
The previous time "was a bug and not intended".
Now the "bug" is here to stay. BHVR logic.
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@Mewishis said:
https://forum.deadbydaylight.com/en/discussion/335202/prestige-dodging
Wait they put prestiges in the main lobby? Why would they do that?
They did so everyone will dodge lvl 1 solo teammates. Another win for solo Q players.
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Wdym, they fixed camping and tunneling. No? ๐
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Devs intentionally killing solo Q because they don't know how to balance the game around it.
Wheres the solo Q improvements that they promised? Exactly, in the trashcan.
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Slow clap.
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Rent free for 5 yrs, nightmares over a perk is too much, I understand.
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@JordanMalicious said:
I play a fair amount of PvP games online. Some have some pretty terrible matchmaking but I can honestly say with confidence that DBD has the most unbalanced, rage inducing, dog crap matchmaking of any game I've played. I am frequently matched against survivors who can all run every tile like its comp. I don't even think it's a SWF issue, it's legitimately a lot of solo Q people too I think. I've gone roughly 6 games where every chase I get into is a no win for me. The survivor knows every loop and every pallet/window location. Even if I break chase, the next survivor I find is equally as good as the last one. How tf can you expect killer players to stick around if these are the matches they are thrown into?!
Honestly BHVR. Fix your horrendous matchmaking and the game might be playable.
For the record, I am a fairly good killer. I'm not the best, but I could usually secure 2-3 kills per game. Now I either get 1 or none at all. I've had a few games where I don't even get a hook because the survivors are playing so optimal.
It's disheartening to want to enjoy this game but I'm literally stressed out not knowing if the survivors I'm against are going to act like they are a comp team who have to sweat every single chase.
This isn't the survivors fault either, I'm not saying that. Kudos to you if you play this game non stop because you want to be THAT good at it. I blame the terrible matchmaking for putting me against players I could never hope to beat.
The devs have said they sacrificing "equal skill" matchmaking for faster queues.
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Billy is rare because the insta saw is gone and people are bored to learn.
Overheat is not a problem I have never seen a billy overheat.
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They want people to play the game and not to leave.
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Actually a legit reason to quit the game at this point.
Solo Q died, also fun is actively and purposely getting removed from the game.
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So much grind and million bps spent to P3 lvl50 all perks my characters for what?
BHVR always finds a way to disappoint.
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@SoloQueue said:
I play DBD almost every day, and recently I've been playing against [username] a lot. Every time I go against them, they tunnel and camp me. It's only me, and I don't know why (on PS4 and their messages are off). Is there a way to block them in the game and not go against them? It feels like harassment at this point.
No, you can't prevent them to play against or with you
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They really want to obliterate solo Q and pushing them to play SWF.
What a joke.
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They literally killed the already nerfed trash survivor perks plus the endurance ๐ญ
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No slowdown add ons combined with perks = Bad killer
Before the nerf: "Freddy S tier killer right below Nurse."
They played forever Freddy and every game lasted 15-20 mins. Like, if you can't kill survivors in 15-20 mins you're bad. But yeah, Freddy S tier.
After the add on nerf: "Nah, Freddy D tier."
DBD killer mains in a nutshell.
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Well, the feedback was really not good.
I hope they change something.
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@Omputin said:
Anyone know when the update is dropping?
99% on July 19
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This is just an opinion, no?
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Nemesis tentacle is so inconsistent plus his animation is bugged and not gonna get fixed anytime soon
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Underwhelming reward for years of grinding. Honestly, I had hopes for something good.
Very disappointing.
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Why not? One of the worst to play against.
Annoying power and visual effect. Also you're forced to pre drop pallets.
Now you get it.
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@ShyPirate said:
https://forum.deadbydaylight.com/en/discussion/comment/3047671#Comment_3047671
I'm not 100% sure but I think you maintain whatever level you currently have so I think you would stay at level 50.
I wasn't able to do the PTB so I only know from patch notes and videos from content creators. Maybe someone who had access to the PTB can verify.
No. For example, Level 50 all perks with the new system is P6.
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Just wait for the next patch where the devs actually buffing camping and tunneling. Fun times.
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Tbagging is important.
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STILL complaining about hatch where only one survivor can escape.
Killer main brain.
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This is also a big slap to solo players. DS was totally fine, no change needed.
Not only they gutted perks endgame, they also reduced the stun to 3 seconds which is less than 2 seconds to gain distance from the killer due to survivor stun animation. Unusable.
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@Bardon said:
https://forum.deadbydaylight.com/en/discussion/comment/3041089#Comment_3041089
The "nerfs" resulted in a grand total of 2 seconds longer self-care and even less impact on the other healing rates - plus with new improved Botany you can take both and get Original CoH speeds, which is just insane given that the stated intent of this change is to improve kill rates a bit. Between this and the nuttery of Endurance Chaining this patch is so survivor-based it's not even funny.
Again, CoH got nerfed 3 times in 6 months because it was living rent free on killers heads.
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@anarchy753 said:
I'd be fine with a new meta. The issue is, the survivor meta is still just the "how many free health states can I get" meta, but the perks have been renamed.
Oh wow, OTR is sooooo different to BT, in that it's just the same perk with 5 times the duration.
OTR is overrated. You can get rid of it in the first 2 seconds.
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/3041082#Comment_3041082
Figure out a better nerf than me then. Since you're so good at game balance??
Do not expect any nerfs on CoH anytime soon. The perk got 3 nerfs on a 6 month period, and killers a new perk to destroy boon totems.
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/3041069#Comment_3041069
Why should it be easier FOR YOU to negate all the consequences of a chase in barely 2 seconds and for me to spend at least a solid minute looking for the 1.5 meter circle around the Boon where the chime comes from? Not even that, then I have to waste a perk destroying one of my OWN totems but you can literally instantly place another Boon if you feel like it.
Oh yeah highly skilled plays for sure my dude. Blessing a Totem, really earned that free Self-care and doubled healing speed.
Terrible idea. You're not good at that.
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No?
And why should be easier to do all of these things?
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Okay, its obvious that they wanted to completely trash the perk for some reason.
There's literally no point to run this perk after the update. Stealth is gone. Anything below 100% is basically 0. And not only that, the trash 75% is also gone when exhausted. ๐
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Fact: Thanks to SWF's you're still playing this game.
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@Souplet said:
https://forum.deadbydaylight.com/en/discussion/comment/3036520#Comment_3036520
Oh, because i dont have the right to play 2 or 3 slowdown now ?
Survivor mains being survivor mains i guess
You do have right to use 6 slows combined with add ons.
The thing is the perks winning for you, not you.
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@Souplet said:
https://forum.deadbydaylight.com/en/discussion/comment/3019167#Comment_3019167
And i use ruin pop painres bbq and so on, do you see me crying over it ? No. But they got trashed to the ground aswell.
Maybe you should put the pride aside and actually accept that this patch is long overdue
Pop,Ruin,Pain?
The can't kill anyone build getting nerfed. I feel sorry for you.
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"Enormous distance from a Nurse"
That's a new one.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3031315#Comment_3031315
Doesn't really help, survivors can reach next with brutal strength and just pre drop to counter spirit fury.
Enduring is legit and helps a lot. Try it sometime instead of 4 slows.
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/3031568#Comment_3031568
So... Are you saying you made camping stronger?
Yes, camping is literally stronger now. Go trade hook with STBFL camping killers.
Good luck getting grabbed.
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@Peanits You broke my heart on todays stream when you didn't know how many gens Corrupt is blocking ๐ญ
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I know. This is the only way to get hooks when you're trash at the game.
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Don't be so sure about that.