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TerrorUnleashed

TerrorUnleashed

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TerrorUnleashed
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  • I don't blame you 😂, but what comedy could come of this haha?

  • From the moment I took a glance at this post, I knew instantaneously what it would be about. Legion is constantly being dropped in the cesspool of hatred, and often for good reason. But frankly, I enjoy playing them.

  • I

    @Rydog said:

    https://forum.deadbydaylight.com/en/discussion/comment/794873#Comment_794873

    It's too bad you can't remember that you're replying to a thread that's been dormant for a week.

    I just said I can... are you blind?

  • @Rydog said:

    https://forum.deadbydaylight.com/en/discussion/comment/780480#Comment_780480

    Didn't even realize I had replied to this thread multiple times with similar information, but that's what can happen when you keep necroing an old thread, which you seem to have done a couple of times here.

    In any case, in the reply you're taking issue with, I've just tried to provide context for the discussion topic (i.e. citing player numbers to justify why Hide or Die is not a threat to DBD), and explain why I feel the way I do about DBD's current competitors.

    Not saying you did it on purpose. Just try and pay attention to the thread titles, and while some are similar, because of repeated questions and discussions, I for one can remember my comments on each thread. But then again, that's just me. I understand you thought you were giving context as of player bases, however, countless numbers of people have already pointed that out on this thread.

  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/780483#Comment_780483

    I was referring to the fact that you seem biased in favor of HOD to the point of twisting words and writing possible insults to what I interpreted as legit criticism. Not about the Xboned comment. I'm not saying you're a bad character, but you have actions I wouldn't agree with during your discussions.

    I was asking for you to prove that statement wrong.

    I'm not biased - I'm not in favour of either. This is simply a discussion, so there's no need for it. Didn't see why I upset you so easily, you should just get over it. Anything can be taken as 'legit criticism' depending on how it is worded, so I took the statement as just that.

  • @Raven014 said:

    I wouldn't call it a threat, but more of a very slight competitor. It has its own variation on asymmetrical horror, similar in a way to how Deciet has multiple killers that have to work together to win, Hide or Die is more of a battle royale version of the one killer/multiple survivors format (based on what I've seen). DBD is unique in the way it's game plays out. Just like Hide or Die is unique in that sense too. But this is my take on the design aspect on it. It also not being able to retain a player base shows that it isn't a strong competitor or even a "Killer" of DBD like you describe it.

    Overwatch was supposed to "Kill" TF2, but it didn't for similar reasons.

    I think @SpaceCoconut covers the more technical aspects better than I could.

    And @Xboned makes some relevant points: that it isn't on console, which is a big factor for quite a few players (myself included), and that not everyone wants to play both roles (because if you are bad at one role, and are still forced to play it, even if you are not having fun, you can't have a chance to play the part you are good at... at least if you are good at killer).

    Survivor seems very weak, since they have limited stealth options and ways to temporarily stop the killer.

    And, to me, the designs of the killers don't really make sense to me. Why aren't killers variations of survivors due to the only difference between them being that darkness consumes them? Why do survivors become completely random people when they become killers? What is the darkness in this game? At least the Fog, the Entity, and the Realm are semi-explained in DBD as partially lovecraftian concepts. All Characters (killers and survivors) in DBD make sense, and the gameplay elements work (maybe not as well as they should in some situations, but that's neither here nor there).

    Based on what I've read from your responses, you seem more intent on pushing any criticism underground while only taking what you want from it. Like when you responded to @The_Manlet. They were talking about how the game made no impact, less so than Last Year. You somehow pull out the idea that Last Year did badly and that HOD is going to surpass them, which as @SpaceCoconut pointed out, is pretty hard when a game's population is 0.

    You also described @Xboned's real criticism as sarcasm, which he genuinely wasn't being from reading his post.

    But... that could be misinterpretation on my part. Please prove me wrong about you.

    I was with you on this until you said "please prove me wrong about you" - that is unsettling. You were 100% right with your comment that you brought to the table until that. Please clarify. And, if that is saying you think I'm a bad character, I'll take that as a personal attack. And no, you didn't misinterpret Xboned's comment. I did. :)

  • @Rydog said:

    Hide or Die peaked at 0 players in the last 24 hours, and 10 in the last 30 days, per Steamcharts. Recovery from that kind of reception seems like a pretty tall order.

    I dunno what's going on with the Last Year: The Nightmare relaunch that someone else mentioned, but that game flatlined almost immediately after it came out last December. It never even launched on Steam, and the official Twitter account has been silent since August. When I played it at launch, it was fun-ish (on the survivor side anyway), yet there was not a lot of moment-to-moment nuance, and the lack of a progression system completely killed any momentum it might have had. It is a very nice-looking game though.

    The only game that posed any real threat to DBD was Friday the 13th, and that was mostly down to the strong license. The developers of that game completely soiled the bed and effectively abandoned it after they made their money. It was a disaster, and can't even crack a thousand players at this point. Now the developers are working on an asymmetrical Predator game for PS4, and I have zero confidence in it.

    DBD is the 400-pound gorilla in the one-versus-many genre. It was first to the table (well, minus Evolve... but that was a huge misstep), it's got a stranglehold on a lot of popular genre-appropriate licenses, and (despite some issues) its core gameplay loop is engaging. It's the World of Warcraft of asymmetrical horror, and I think it would take a really good and well-supported game (probably with a really strong license) to properly threaten it.

    Again, please do not repeat past replies. Don't reproduce comments for no reason - it doesn't make you any more of a hero. Thank you.

  • @DeadbyDeathGarden said:

    https://forum.deadbydaylight.com/en/discussion/comment/742850#Comment_742850

    I know, I was talking to some person who said that the game was alive. Thanks for commenting anyways!

    Ok :)

  • @DeadbyDeathGarden said:

    https://forum.deadbydaylight.com/en/discussion/comment/708090#Comment_708090

    Hey I do have a statistic for Hide or Die's player base. It is dead. One player 6 hours ago. 3 was the 24 hour peak. This game is, for all intents and purposes, Dead.

    https://us.v-cdn.net/6030815/uploads/423/DP0CUY5426B6.png

    I don't really care about player bases at the moment. Players can unexpectedly rise in numbers, and besides, we've already ruled out that the game is dead.

  • @Hoodied said:

    Spooktober?

    Seems like it.

  • @MysticAdvisor said:

    https://forum.deadbydaylight.com/en/discussion/comment/708550#Comment_708550

    Yes I’m aspiring to be one and I’m learning c++ so I guess you could call me a “wanna be”.

    But yes this game has inspired me to create a different experience That I believe will be more realistic and scary but will take at least 2 years to develop.

    I have similar interests but I’m not the tech-savvy type... I have ideas for stuff like you have in mind which includes licensed killers and stuff like that, with playable chapters and quests tailored to individual licenses and killers and where a Battle Royale experience could be implemented into an asymmetric game style... but it’s all dreams. I hope you make that game. I’d definitely play it without any further context. :D

  • I find the game appealing because I love horror films. NOES, Scream, Halloween, The 13th, Saw... you name it. And when a love of horror films meet asymmetric computer game genres, then for me, it becomes IRRESISTIBLE.

    I love the incorporation of killer’s such as Freddy, Myers, and Ghostface (my personal favourite) and being able to play them specifically like their films or somewhat like it will using perks and creating a good build to slay public matches just seems a healthy domain for me.

    I love this sorta stuff. And that’s why. Hopefully I was helpful :)

    And so... you’re a developer of some sort? Or something like that?

  • @Hoodied said:

    I prefer Hide or Die sadly, I enjoy being able to actually kill the killer as the final survivor

    Yeah, that’s a mechanic that DBD doesn’t have. But then again, it’d totally wreck the purpose of escaping lol

  • @LCGaster said:

    https://forum.deadbydaylight.com/en/discussion/comment/708276#Comment_708276

    I like being annoying tbh

    It's easier than being nice to everyone

    It could come back, yes, unlikely but yes

    Unless they do a complete overhaul I don't see it being anything more than a forgettable game not worth the money

    Thank you for finally seeing the point

  • You’re just becoming annoying. JUST BECAUSE PEOPLE STOP PLAYING A GAME, it doesn’t mean that it can’t COME BACK!

    is that clearer? :P

  • @Gemaniacal said:

    Terror, first allow me to compliment your enthusiasm. It's much appreciated.

    Like another user mentioned, earlier in the month the HOD dev's decided to completely switch up their game plan, and our anticipating their relaunch soon.

    They have actually decided to use more of the DBD formula, where it will either be 4v1, or 5v1. And the Hunter(Killer) role will be permanent per round. The maps will also be shrunk down to accommodate this new approach.

    I was actually just visiting the discord server today, to read up on news (don't know why, since I'm only a console player whom can't even play it, lol). One of the dev's mentioned they are a fan of DBD's progression/leveling, and they intend on relaunching the game with a similar system.

    So I suppose now more than ever, they will be more closely resembling DBD. The question remains whether that title will continue being more of a casual/party asymm, or have a more competitive edge.

    Personally, I am keeping a closer eye on Last Year: The Nightmare, with their upcoming relaunch (speculation points towards late October). While I appreciate HOD's art style, LY is just impeccable look wise. But with plans of porting to console soon after the PC relaunch, and with HOD not having any console plans at the time, LY will end up being the initial true competition. Especially with rumours of the F13 servers shutting down by years end. Those players will want a replacement that's not DBD, and LY will be that similar Party Horror game.

    Excuse my novella, this is my first post on the forums, got a bit carried away, ha.

    Thank you for your comment! I don’t mind your novella at all! My guess is you saw this thread as your first post and made an account to respond to it? Welcome to the community!

  • @Darkskies said:

    I am highly looking forward to project resistance... The Survivor game play looks interesting and fun.. different. Plus coming to console also so bonus.. I doubt it will out do dbd nor does it have to for me! I'm really excited about it regardless.

    🐖

    Noted. But personally, I don’t like Resident Evil 😋

  • @NoShinyPony said:

    https://forum.deadbydaylight.com/en/discussion/comment/708098#Comment_708098

    I'm not biased at all and I'm far from being a DbD "fanboy". But DbD having flaws does not make other games like Hide or Die or Last Year less boring.

    Also according to steam charts, HoD has on average 9 players in the last 30 days. That is pretty much the definition of "dead".

    Point made. That’s enough of that. Quite obvious it’s basically dead. Doesn’t mean it can’t come back, eh? :D

  • @Xboned said:

    https://forum.deadbydaylight.com/en/discussion/comment/708111#Comment_708111

    You're reading a lot of intent into my post that wasn't there. There was no sarcasm, either. I literally just looked it up and listed what I noticed first.

    I like the idea of a larger world and more open-ended gameplay. My least favorite thing about this game is the constant rush. I would have been and still am open to alternative titles. This just doesn't look like one that's going to do much for me.

    Thanks for rephrasing your words. Can you see where I may have identified some sarcasm? Sorry. And yes, I highly doubt it will in turn take out DBD. :)

  • @LCGaster said:

    https://forum.deadbydaylight.com/en/discussion/comment/708083#Comment_708083

    I saw some gameplay, it looks very boring

    People will stop playing it real soon

    You never know. The world works in mysterious ways.

  • Thank you for this wonderful input. I’m not even gonna argue with you as your statement is extremely truthful.

  • @Xboned said:

    I looked the game up and I noticed a few things.

    • Not on consoles. I play DbD on Xbox. I don't really PC game anymore.
    • This in the description, "However, with anyone being able to become a hunter, you never know if your teammates are trustworthy or if one of them is just waiting for the perfect opportunity to strike." Is this another one of those games where I have to take turns between survivor and killer? I hate that. I like DbD because I don't have to play survivor if I don't want to.
    • Multiple highly rated Steam reviews saying this game is dead and has no players. The reviews are recent and left by players with dozens of hours of game time.

    So far, not looking like much of a threat to me.

    Your sarcasm is noted. Take a moment to breathe some fresh air. Nobody’s saying a threat is just gonna arise instantly. I made this thread to get people’s opinions, not for them to point out obvious differences between the two. For instance, DBD drew inspiration from the 13th, but it didn’t rip it off. Same goes for HOD. They spice things up. Just, relax... nobody’s saying DBD’s just gonna cease to exist. HOD is just a chance at a bit of change. I enjoy both, regardless. :D

  • @The_Manlet said:

    I think the only asymmetrical horror game, other than DbD, that didn't crash and burn immediately on release was Friday the 13th. I miss that game. I enjoyed its looping and core gameplay more than DbD, though DbD has more diversity in playstyles on both sides and would always have more longevity due to its DLC model.

    Yeah, that’s why I credited it in “THE BASICS” on the thread. I miss those long hours spent terrorising Crystal Lake. Ahhh... memories.

  • @Marcus said:

    https://forum.deadbydaylight.com/en/discussion/comment/708090#Comment_708090

    I didn't see anybody discussing about it for a while, so I consider it dead. And I am not biased, there is really nothing suggesting Hide or Die have a chance to "replace" DbD.

    Did you throughout read through my thread? It’s evident in your replies you haven’t. I actually never mentioned it “replacing” DBD.

  • @Mochan said:

    I frankly would like to play an alternative to DBD.

    Now don't get me wrong. I'm a DBD addict. But this game has so much ######### in it that needs fixing. It would be a breath of fresh air to have an alternative.

    THANK YOU for binging something fresh to the table! I agree with you 100%. But I still remain loyal to DBD.

  • @NoShinyPony said:

    https://forum.deadbydaylight.com/en/discussion/comment/708084#Comment_708084

    Yup. "This game is going to kill DbD" is basically a meme now.

    Within this community. These types of games don’t attract a huge audience like kiddy games like Fortnite, per say. And honestly, now I see why this discussion ended. People are just that biased not to see potential in another game regardless if this one is better... lol

  • @[Deleted User] said:

    Did you know that people can play more than one video game?

    Exactly my point. I enjoy both.

  • @Marcus said:

    All games which ever threatened DbD in any way died immediately and I think this game is already dead.

    Not already dead, and please don’t be biased without an accurate point. Games can be taken out at the most unexpected moments. :)

  • @TheGorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/708076#Comment_708076

    I am a vivid Stranger Things fan, but I first decided to watch Stranger Things waayyyy after I started playing DBD in 17. In the 2 and a half years I've been playing this game, I'm pretty certain nothing will come close to it, not even Hide or Die. Don't get me wrong though, I was super excited when they announced Stranger Things.

    Same! I’m in your circumstance, only I didn’t come to these forums still September of 18, and literally wasn’t even active... regardless, I’m kinda hoping HOD rocks it’s own boat one day and DBD never has to have that issue with it. They’re both honestly decent games. I just see more potential in DBD.

  • @LCGaster said:

    Hide or Die a threat?

    Lol, no

    Haha you’d be surprised what can be a threat to what, honestly...

  • @NoShinyPony said:

    No. I've watched some streamers play Hide or Die. Looked boring to me. Not interested at all in playing it.

    That’s your opinion, so thanks for sharing...

  • @The_Manlet said:

    Hide or Die already released and it died almost immediately. Made less of a wave than Last Year, and that game never even released on Steam.

    Now that’s what I like to hear! Last year did die off extremely quickly... Hide or Die is slowly creeping back up though, so we never know. Anything’s possible, hey?

  • @TheGorgon said:

    https://forum.deadbydaylight.com/en/discussion/89994/is-hide-or-die-a-threat-to-dead-by-daylight

    No. With DBD just getting Stranger Things, they have the biggest IP in their expertise currently. Hide or die is not a threat and I highly doubt it will ever be a threat.

    Thanks for your input! However, I highly doubt it will “never be a threat”. Judging by your name, you’re a Stranger Things fan and that’s what attracted you most to DBD. Hide or Die has a chance to be a threat, so I wouldn’t say I’d doubt it.

  • @SleepyWillo said:

    https://forum.deadbydaylight.com/en/discussion/comment/699264#Comment_699264

    Iridescent Head + Infantry Belt + Ebony Mori Huntress vs 4 Instaheal/BNP and the Huntress is by far going to have the better time...

    Yeah, but in saying that, you can't expect to also come across a no perk-no-add-on killer either. Or survivour. That's the will of the game - come prepared. Take chances. Just... enjoy the game regardless. Its not unplayable. And sometimes killers get so backfired by their plans which have relied on add-ons and perks, that survivours are sometimes just all that much more effective in-game. Some of the survivour perks are plain OP.

    But take my word with a grain of salt - because apparently, I'm just a regular old Myers stomper that continuously loops 4 kill wins with ease... XD

  • @alienschmalien said:

    Spirit is fun? In what universe?

    If Spirit was fun? People wouldn't DC or kill themselves early in games against her. Which they do even if Prayer Beads isn't in play.

    Passive phasing needs to chill or be nerfed because it makes her mind games super strong.

    She's probably the least fun of the top tier killers to go against IMO.

    I'd rather face Hillbilly or Nurse countlessly than go against her.

    I disagree. Spirit is fun to play with and against. Maybe its just your experiences. But hey, we all have a different view on things!

  • @Frosty said:

    This game is labeled as a "asymmetrical horror" one could argue that it really is neither, at least for experienced/good players.

    The fact that after a while the game gets figured out and you either conform to few proven paths, or go your own and accept that the game probably won't be in your favor.

    I think this comes in part partially for the fact that survivor's are pretty much guaranteed to escape when the game is trying to be balanced around two escaping. This can only lead to certian builds, intended to take advantage of the key conditions in order to win, and will rule the game.

    Survivor's expect to escape - so they must do gens, and asap because the killers are expect two get to kills (let's be honest they expect 4). They are in a race to do so before the survivors who are rushing to not get killed power the gates.

    The perks and character that allow each side to do the best will set the tone of the game because most play to win.

    This game is shallow and all of us were OK with that because it wasn't trying to be more then it was, which is a glorified version of freeze tag. Now it is trying to deepen its self, and allow people develop certian play styles but with pre-set stats, and this doesn't seem to be sitting well with many of the gamer demographics. Too intense for casual gamers and an on the rails for rpg/character development folks for example.

    I don't think gens need to be increased or that a second objective is required or nefring noed or removing moris ect....... is going to fix this. Surviving and killing needs to be harder and or more based on skill. Stealth players should be able to play and win differently then in your face aggressive players.

    Essentially this game needs to be left alone soon, and they need to start working on larger, or more in depth version of their dream. The current product doesn't seem to please many.

    The one escape per game is balanced. The killer is just a threat, and the survivour's need a purpose as well. But the emblem system is in dire need of a rework. No arguments there. :)

  • @LonlyGamerX said:

    https://forum.deadbydaylight.com/en/discussion/comment/693385#Comment_693385

    myres is slow as f, pig helps slow down the game by a lot compared to the others u mentioned, huntress u can dough her hatches so she is mainly an m1 killer and trapper isnt that good. Myres might be b tier with right add ons and perks but not a tier at all

    That's your personal opinion. I just shared mine. :)

  • @LonlyGamerX said:

    https://forum.deadbydaylight.com/en/discussion/comment/693385#Comment_693385

    myres is slow as f, pig helps slow down the game by a lot compared to the others u mentioned, huntress u can dough her hatches so she is mainly an m1 killer and trapper isnt that good. Myres might be b tier with right add ons and perks but not a tier at all

    I don't think so.

  • Myers should be at least A. Huntress and Hag should be higher. Clown, Pig and Doctor should also be lower. And same goes for trapper.

  • @Thatbrownmonster said:

    With the recent rumours which one would you wanted to be added?

    For me it would have to be the shinning,the hotel is an iconic location, with that beautiful floor, and maybe an outside maze we could lose the killer on,

    Jack would be also an interesting killer maybe "The father" and his power could be a mix of michael myers and bubba.

    As a survivor, this might seem like an unpopular opinion but I rather have Dick Hallorann as the survivor over wendy, since she felt as the most annoying part of the movie

    While IT wouldn't really fit the dbd lore since pennywise allready works as a type of entity, but who knows maybe devs will find a way to fit him!

    What do you guys think?

    I was just talking about a possible shining or IT DLC yesterday! Its a great idea for both! Personally I prefer IT, because I had an idea for Pennywise to have his killer power as the balloon, which he could use to float into the air and gain a scouting ability that he could easily see where survivours are for a certain time period of about 10 seconds (or whenever you want to float back down). He could use fear as a perk, who knows?

    Regardless, I like both these ideas.

  • @Kabu said:

    There already is a discussion about this that is active. Titled sonething like "So are we going to just ignore Legion for the next 6 months?"

    I am aware of that discussion. I've already read through it. There was just so much toxicity around the issue so I brought it here so hopefully there's two points of view.

  • @AChaoticKiller said:

    I play on console with him in red ranks every now and than but the only games you can stomp with him is when you hit at least 3 people, quickly down the final guy you hit, than hook him and repeat until you win. But Lets be honest that rarely happens and against good survivors that loops him to hell you need a lot of luck and skill in a chase after your frenzy ends which still doesn't cut it against good survivors gen rushing. You can still have fun with him in mid to lower ranks and thats where we will have to have fun with him since any plans to change him will be at least 6 months from now, most likely more than that actually.

    Yeah, sadly that's the reality... 6 months and MAYBE a change...

  • @xmenfanatic said:

    https://forum.deadbydaylight.com/en/discussion/comment/658419#Comment_658419

    I mean when its released for mobile it will be accessible to a LOT more people, and this wait time complaint will be MUCH less relevant since the wait times will improve.

    Indeed they will...

  • It should if you have any stable mindset. You should be able to read and adapt your response.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/658419#Comment_658419

    I support BHVR as well and like @KrazyKat1011123 said, "Give them some space"

    I would like to see you be 100% perfect on your first rough draft. Before you answer, I already know the answer because no one will get everything right on their first go, ya know?

    Lol

  • @PrincessPoop said:

    It’s a mobile version and still in beta. What did you expect?

    Get off this discussion. You obviously can't bother reading previous comments.

  • @StupidPallets said:

    https://forum.deadbydaylight.com/en/discussion/comment/689142#Comment_689142

    Sorry. They are for noble aristocrats and successful, self-made millionaire entrepreneurs.

    Take it back. They aren't.

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