Avatar

TatsuiChiyo

TatsuiChiyo

About

Username
TatsuiChiyo
Joined
Visits
0
Last Active
—

Comments

  • Devour Hope is still one of my fav perks and I run it without Undying. Two Can Play is also really good, even without Enduring Spirit Fury, but considering how easy totems can go now its not uncommon to lose everything quickly

  • @Atsuka_Anarchy said:

    Yikes. Can’t sneeze in this game without someone taking offense. 🗿🗿🗿

    Excuse you, thats how you spread germs, Ove had a severe cols fof two weeks thanks yo people like you.


    Jk love you. Do have a cold though

  • For me on Killer side its Boon: Shadowstep. Been so long since I saw it I legit thought I was against hackers even though I knew there was a boon in play. Next 3 games as Killer there was always a Shadowstep, made some chases a little annoying but was a nice change of pace

  • Honestly, to me this is just MFT + Hope for Killers. Killers will now get a massive speed boost for much of the Endgame for "failing their objective". Personally I think this change should have also reverted MFT to what it was so both sides had a strong combo, but oh well. Now gonna run Batteries all the time to go with my NOED

  • The only update he needs is giving Survivors less control over his power. Theres no reason for EMPs to consistently respawn after a Survivor picks one up. They should only start to respawn after it is used. Every time I play against a Singularity I just immediately grab an EMP and I feel no fear or tension against him cause now hes just an M1 Killer I can loop

  • Its an anti FACE camp, not anti camp. The idea is so Killers dont just stand in kissing distance, but can still proxy camp. Its the same reason mechanic gets disabled when all gens are done, Killer doesn't have much else to do at that moment. Agree it sucks that happened, but Survivors routinely calling this an anti campung thing are wrong cause thats not what it is or ever has been.

  • Glad OP got it, I was able to get it my forst game, I tend to recommend sending yourself to Haddonfield. The map is small so pretty easy to start applying early pressure, but thats what works for me with so many of my adepts

  • Lethal Pursuer + Friend to the End + NOED + STBFL/Devour Hope

  • Its been interesting yo get the hang of but Chucky is definitely gonna be a B Tier Killer, maybe low A Tier. Hidey Ho will be very decent for stealth hits, and Slice and Dice is essentially Blight Rush. Gotta give my snowball build a go on him

  • My issue with Corrupt is my same issue with PR, the benefits it gives to me is just not worth it.

    Corrupt will only last until I get my first down, and only if I get one in its time frame. I can run Lethal Pursuer instead to get a chase and down going quickly, and combine it with another aura reading perk to bolster that perk.

    Pain Resonance is only useful 4 times, and Deadlock is only useful 4 times. Jolt/Surge at least break gens multiple times.

    Trapper to me is a snowball Killer. I have to get my momentum started quick and keep it going. Im not saying my build is the greatest in the world, but I tend to get 2-3 Ks a match running Surge/Jolt, STBFL, Lethal Pursuer, and than Nurses Calling/Alien Instinct. I also like to swap out Lethal and the Aura perks for NOED and Ultimate Weapon

  • You did get a special reward. For the past two years youve been able to play Demogorgon, Steve, and Nancy while others could not. Now everyone can, and it should be celebrated.

  • With MFT, you get hurt and immediately enjoy the benefits no matter what perks or status effects the Killer player has.

    With UW, Killers have to search lockers, than have a Survivor in their TR. They than have to chase and down the Survivor. And if the Survivor is running Calm Spirit, UW gets countered, all you have to deal with is blindness.

    The only tweak UW needs is remove its wandering effect. Open a locker, game sends out a burst that if a Survivor is in they scream, thats it.

  • Play who you want, how you want man/woman/thing. Why let others tell you how to play this game?

  • Didnt BHVR say that theyd reveal the new chapter in a livestream before the PTB? I swear I remember seeing that somewhere

  • While not impossible, I doubt Pumpkinhead is at the top of BHVR's list. But I'd still love to have him announced. Ive even brainstormed some fun powers and perks, not intended to be game breaking but fit with his theme.

    Demon of Vengeance: Press the Active Ability button to enter Demon of Vengeance. During this time your movement speed is slowed and your TR is reduced to 0 meters. See the auras of all Survivors intermittently for 1 second. (Idea is Pumpkinhead does have a lullaby)

    Perks:

    Infernal Pact- IP starts with 4 Tokens. Whenever a Survivor is killed by any means, IP consumes one Token and all generators are broken and begin losing progress, as well as all breakable walls and pallets. (In the movies, whenever Pumpkinhead kills someone, the pain of the victim is also felt by the one who summoned Pumpkinhead)

  • As someone who adores Trickster but couldn't play him because of how twrrible he felt on console, Im excited. Removing recoil is really gonna fix a lot of his issues in my opinion. Prepare to see my swim trunks Trickster with his prestiege bat and golden face mask

  • Ive had a blast. My forst game I brought an Ebony Mori and got the 4K Mori. If you were a Meg, Laurie, Maquela, and or a Kate and played against a Bear on Gas Heaven roughly two and a half hours ago, hi and gg.

  • My 3 are the Sadako Wrathful Well cause Ringu is GOAT, the Hooked on You Trickster cause Trickster is really fun and I love his character, and than Puppers, may he rest in peace

  • Congrats on your discovery of the Killer list? Pretty certain you can see all of them anyways, but glad you're branching away from those 3

  • Smoking splinter is what caused me to buy and main Freddy for the longest time. Than they reworked him and he just became boring to play

  • I got reported yesterday for tunneling and trying to ruin a Twitchies game because I found them first and chased them for "the whole match." I chased them for like, the first few minutes cause I was running a Brutal Strength Clown and they kept throwing pallets on the Game. Hell yea Im gonna keep chasing you if you're eating up your teams resources like Im gonna eat that finger

  • Play who you want, but I do get the confusion at Survivor mentalities. I once loaded in as Singularity trying a build on my boi and as soon as a Twitchy saw me they DCd. Game was an easy win after that cause of course it was, so went in to the Twitchies stream just to see why, and it was because I was being boring playing this overused Killer.

    It was a day after his release.

  • Itll be Pumpkinhead with Jacob Harley as the Survivor. Why? Because I want it to be.

  • @Akumakaji said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495699#Comment_3495699

    You forgot the probably most important one: activate anonymous mode!

    Why? Let my teammates know what Im doing when they inevitably complain so they now know how to do this stupid challenge

  • Heres how I did it. Urban Evasion, Calm Spirit, Distortion, Iron Will. Wear dark clothing, go to Midwich, hide in the center courtyard the entire game. Be hated by your teammates. EZ

  • I like the Kate recolor, Singularity skin is pretty cool but the weapon is meh to me. Not a huge Artist fan so her outfit is meh, but people seem to like it so good for them

  • Never mind, decided to test more and by simply closing and reopening the game I got more trophies. Such as Adept Hag

  • So you DCd for no reason other than to DC, and are now complaining that you got a penalty...for DCing...

  • I played a game today where a Meg just casually walked while I hit her. Honestly wish Id let the poor baby live

  • Ill get my Singularity to P6 for bloodied sets, than save for Nic. Hux has probably become my new fav Killer to main, and depending on if these Sadako changes go through he'll take her spot. My poor ghost girl is getting the Freddy treatment

  • As a Sadako main, I feel she's being nerfed more than buffed since Survivors with tapes no longer passively gain Condemnation. Once Survivors hold tapes there is no reason not to just wait til I get to four or five stacks, return a tape, pick one up and get back on a gen.

    The teleport giving Condemnation is nice, but I more used it to find nearby Survivors so losing that tech will hurt. As for the Demanifestation, I do like Ill no longer be stunned and that it ends chase, so now PWYF will be a good meme perk on 2 Killers.

    Just overall I feel these changes will hurt her more than help, the only upside is that Condemn Sadako will be dead. Not a huge fan of that style. But just gotta wait to see how PTB feels and what comes to live

  • I enjoy going against a Nurse, going against one encourages a more stealth playstyle. When in a chase, Ive found the best thing is to just try and be unpredictable, sometimes turning around and running back at one, spinning, and just holding W. Nurse players have to predict what Im going to do, so if I try and be random I can extend a chase

  • When Survivors play efficient and do gens quickly, Killers need to git gud and pressure better.

    When Killers play efficient and tunnel to apply better pressure, Killers need to play better.

    Maybe Survivors should do better chases?

    This post brought to you by a Survivor main

  • No, because it will go from representation to tokenization. All you will accomplish by revealing it is dividing this fanbase.

    Look at what happened with David. It made people happy for a week, and now you hear reports of players apparently being tunneled and harassed specifically because they play David. I say apparently because players could also be convincing themselves that's why they are being tunneled.

    It just a can of worms that never ends when opened.

  • Country flags makes sense, there isnt a Canadian one unless you count the leaf they just added in. But here's the real questions.

    All those Pride charms, but no Straight Pride?

  • Probably someone at BHVR wanting to flex and show that the community cant beat ebery challenge. Theyve done this a few times before and its always annoying. Just makes it a waste of time

  • Jolt, Monstrous Shrine, Agitation, and Deadlock. Very basic oerks but I can easily get value on each perk a match so it works

  • (Hex: Devour Hope) Boon: Inspire Hope-Gain a token each time you safely unhook another Survivor

    1-2 Tokens: Gain a 1% movement speed bonus

    3 Token: Gain the Endurance effect when injured. Endurance is lost on hit but regained when at full health

    5 Tokens: Gain the ability to unhook yourself at all hook stages, including final hook

    If Boon: Inspire Hope is snuffed, it is permanently disabled.

    (Potential Energy) Limited Resources: While a generator is being repaired in your terror radius, gain 1 token for each 1% repaired, to a maximumof 20 tokens. Hit the action button to force the nearest generator to regress the amount of currently accumulated tokens

  • My main issue is that the map is red. I'm colorblind, cannot distinguish between one type of red or another and cannot see orange at all (still convinced orange doesn't exist, you all have broken eyes).

    Topa's landing to me is just one giant splotch of red, so I cant see anything on that map as Survivor or Killer. Made a mention of it in the feedback forums but seems BHVR ignored it

  • Happens automatically. Hover over them via the camera and youll see a bluish circle fill up, probably a second or two, than it automatically happens. Camera will have a minor cooldown where it will still lock on but happens much slower.

    Same if you have a camera near a hooked Survivor

  • @Coffeecrashing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3445015#Comment_3445015

    1) Headaches and nausea caused by the new map

    2) Difficulty in tracking scratchmarks, regardless if the player is colorblind

    3) Clutter being bumped up to like 500%, which makes tracking survivors even more difficult

    4) Ground clutter sometimes being huge, blocking way too much of the screen, and also makes it more difficult to track survivors

    5) Sound occlusion issues with tracking survivors, due to clutter being bumped up to like 500%, so survivors are very often not in line of sight, or separated from the killer by multiple line of sight blockers.

    6) Too many colors on the new map, and too much red on the new map, which causes eye stain when trying to follow red scratchmarks and red pools of blood.

    To add in to colorblind, I am colorblind. Protonopia specifically. The color of the scratch marks is the exact same shade as the floor, so I dont see scratch marks on that map. Itll be the only map I will ever DC on as Killer. I genuinely cannot play on that map. I mentioned it in feedback, but so far looks like BHVR is just gonna ignore it like they tend to do.

  • The only lack of justice is the quality of this bait. Used to be much better a few years ago.

    RIP Sluzzy

  • My brother in Christ, go out and touch grass

  • The potential for meme games has always been high, and can be more fun than the game itself

  • Old Freddy, he was my main and I loved his playstyle. I think in current meta he'd be a great Killer since there isnt as much of a focus on defending totems.

    And honestly, bring back old Dead Hard. Fully admitting bias, but I lived using it to help extend a chase to make it to a pallet or vault I otherwise wouldn't be able to. Even as a Killer I didn't really mind it, as all you had to do was wait it out, and some perks like Fearmonger really helped out more

  • Windows of Opportunity, Bond, Tenacity, and Potential Energy

    Windows and Bond provide excellent info, with Tenacity its either I get slugged for a bit and can quickly crawl away, or I get oicked up immediately so recov wouldn't matter anyways.

    PE for me though is just a fun perk, its just making sure Im smart when using it. If Im working a gen solo wait until the gen is at 97 or 98 percent done before getting stacks. Fumping stacks into a gen so I dont lose em, or immediately at the last gen, etc. Its come in clutch quite a few times

  • Killers who can kill without a Mori

    All of them (Devour Hope at 5 stacks)

    Micheal (Tombstone add ons)

    Pyramid Head and Sadako (Baselit abilities)

    As an interesting note, lore wise it shows the power and hierarchy of the Killers.

    Micheal via add ons can Kill Survivors, implying a sense of favoritism from the Entity.

    PH and Sadako though can do so naturally, implying the Entity can't control them as well. PH makes sense since he's nore of an idea or concept, and Sadako is just very, very angry

  • Id change it so that during a chase the timer is removed and the guard increases in speed until they hit the Survivor. In return, make it so that the guards can no longer go through vaults and pallets, and if hit by a pallet are downed

  • Aren't two of the Killer emblems currently bugged? I know Devout is but isn't Malicous as well?

  • Soul Guard

    When I have it either Killer never runs a Hex or my team all run totem hunting builds and Hexes are gone in twenty seconds. Without it, Ruin, Devour, Plaything, every game is a Hex and Survivors see the glowing totems as a cool piece of decor.

1 2 3 4 5 … 13