Squirrel_Thicc
Squirrel_Thicc
About
- Username
- Squirrel_Thicc
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Comments
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Hell no
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I'm personally begging you please don't. I don't like freddy please play a different killer ok thx
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Ok so I'm not the only one who came up with builds based on each survivors lore and personality, good!
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You want a sticker? A cookie?
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Glad almost everyone agrees mmr is ruining this game
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@fsdfsdgsgdsgsdg83 said:
https://forum.deadbydaylight.com/en/discussion/comment/2549703#Comment_2549703
^^^^^^ Why play Hag/trapper/Plague that requires WERKWERKWERK when you can play Blight/Spirit/Nurse for EZZZZZZZZZZZ M O D E
Are you alright?
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Blame the dev's for making every other killer unviable.
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Not at all. I can't wait for it to be gone forever
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Welcome to the dbd meta
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You're not alone. He's by far become my least favorite killer to play against in the entire game.
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The resident evil chapter was awful both performance wise and content wise. Silent hill 100%
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If you're really getting flashlight saved so much maybe you should try avoiding the flashlights somehow?
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No I don't really expect killers to go out of their way to ruin my game and tunnel me just bc of the survivor I play.
(Has flashback to the Lisa incident of 2020)
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I won't punish the survivors most of the time bc it's kinda hard to punish 3 people at the same time. But the next time I down the person who hit half I'll usually slug them so they have a second chance unless I'm losing really bad then I just hook them like normal.
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I'd rather die than spend the next several days straight just grinding in dbd. Grinding for bloodpoints, iri shards, etc just makes me miserable so no. I learned that the hard way when I grinded for an entire 12 hours to get elodie with shards.
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@Pizferr said:
SBMM has made me hate survivors. I was always nice before, I gave hatch, actively avoided tunneling to a great degree, but now I hate survivors. SBMM has been horrible for me. I cant use meme builds, cant have fun, cant play nice, cant have a casual game, and cant have a game without toxic survivors. I now am as mean as possible. Im working on a NOED camping bubba built to just inflict as much suffering as possible on survivors. I now want nothing more than to be as toxic as I can be.
What exactly are you solving by becoming part of the toxicity problem?
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No, you should be told after the match though. If killers are told swf groups before matches they'll just start dodging lobbies like crazy and make queues stupid long for everyone.
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Might become part of my main survivor build now
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Sbmm could potentially be the death of casual dbd
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How the hell did you even manage to get it on ps4? That whole event was scuffed for console players.
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Let's pretend pyramid head doesn't exist 😳
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I'm glad someone finally was able to describe exactly why I don't use "fun" builds in this game. Kinda hard to have fun when you get absolutely destroyed for using non meta perks.
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Asswipe and shitstain
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2536098#Comment_2536098
Don’t worry do your best to ensure! Been playing nurse exclusively on Xbox so much this past couple days just turn sensitivity up to 100% it gets a lot easier!
Oh believe me I've tried. I was a nurse main for most of my dbd play time but the stress of playing her finally got to me lol.
Obituary of a retired nurse main
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I've just been playing spirit more since sbmm bc she's the only killer that can perform well at high ranks and on console. Nurse is just too hard on console for me at this point.
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Cry about it? Idk?
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2523609#Comment_2523609
So what you are implying is that he should not be fun to play as because he isn't fun to play against for a handful of people.
How did I imply that? By saying he should have counter play in chase?
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2523583#Comment_2523583
But the point still stands that you CAN get a down from across the map. I’ve seen it done and I’ve also done it myself. It doesn’t matter how reliable it is. It’s still possible. With Slinger it’s never possible as his gun only shoots so far.
The developers have said in the past that the reason Slinger has a smaller terror radius is because of the fact survivors would know when to run away and make it hard for him to land a shot. The developers said this. They’re also the ones who have now gave him an increased terror radius. They’re useless and too influenced by the people who spam them daily on Twitter telling them to nerf things.
Well then don't go through with the tr change and that problem will fixed
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@Baby_Victor said:
https://forum.deadbydaylight.com/en/discussion/comment/2523375#Comment_2523375
Lol. Sure, except unlike Huntress he has a limited range, can lose his injure/down even with a successful shot and needs to take the time to Reel a survivor in…
Yeah, just like Huntress sure <_<
I said he had to aim to hit shots like huntress does. I didn't say he was just like her.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2523538#Comment_2523538
So if Huntress and Trickster gets screwed by line of sight.
Where does that leave Slinger who also gets screwed by line of sight AND range?
It leaves him a mediocre killer, like he's always been. I don't think huntress or trickster should have a lullaby either. Seems outdated to me but idk
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2523519#Comment_2523519
But since they’ve removed his ability to quick scope, why have they also increased his terror radius? Why is Huntress, the killer that can down people across the map, able to keep her lullaby but Slinger, the killer that is slow as hell and relied on stealth to be able to effectively use his power, now has a large terror radius? The whole change is a mess.
I just said this in another thread but huntress has very unreliable long range. Most of the time you can't get a hatchet hit from across the map with her. And I never cared about his terror radius my problem is and always was the quick scoping and not being able to predict or dodge it.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2523502#Comment_2523502
So you agree you cant attack at a far range against good survivors, so as a result of a killer who couldn't do that anyway or down over alot of loops in the first place should also have every part of his kit nerfed.
Is any killer meant to be playable against good survivors? Meanwhile survivors can relight boon totems...
My main problem with him was always the quick scoping and lack of being able to dodge it. I really couldn't care less if they don't go through with the tr change. Just trying to come up with an explanation
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2523502#Comment_2523502
As someone who plays both Huntress and Trickster I assure you those long shots are the ones that counts the most.
Huntress can hit Survivors on generators and down them before they even get a chance to react.
Again, that relies on line of sight. And on almost every map in the game, essentially especially on indoor maps, shots like that are very hard. Not only do you have to get the timing and the angle perfect but you also have to make sure you don't hit any of the 50 trees and random walls in the way. I've never been cross map sniped by huntress in this game before. Just very rare and very difficult.
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2523483#Comment_2523483
But they could have changed him in a way that didn’t feel like they completely gutted him. This doesn’t feel like a simple tweak to create ‘fair’ gameplay, it feels like a straight up nerf. The developers have already shown time and again that they don’t really know how to balance killers properly.
Well how would you suggest giving deathslinger reliable counter play in chase without removing quick scoping? I can't really think of anything considering that was my main issue with him.
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@some_guy1 said:
https://forum.deadbydaylight.com/en/discussion/comment/2523425#Comment_2523425
he is 3x more fun than her tho
I personally HATE playing as deathslinger. I've always been mediocre at shooter games so I'm absolutely horrifically bad at him.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2523462#Comment_2523462
He has a 20 meter shot range.
If he wants to get a chance with survivors he needs to be able to get close.
Huntress doesn't have that, nor do Trickster. They both outclass him right now. ######### Trickster.
I think you're overestimating how useful their long range attacks are. Most huntresses and tricksters don't get to use their power outside of 20 meters bc it's easier to dodge and break line of sight. They have the ability to do it, but against decent survivors even as a God huntress it's very difficult.
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2523436#Comment_2523436
I’ve always preferred him over Huntress because of his ability to quick scope. Now that they’re removing that, I don’t really see the point of using him over her anymore.
Well it's just my opinion that no killer should be able to use a power that is undodgeable. I like being able to use my skill and loop as survivor and killers who completley deny that gameplay aren't fun for me so I'm satisfied
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2523323#Comment_2523323
Huntress is 32 lullaby and 20 terror. She can also down you over every pallet as well as some lower loops. He cant do that, he gets an injure and suffers a stun penalty. He has no positive over huntress now in any category
There was no reason for him to have such a small and quiet terror radius to begin with
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2523375#Comment_2523375
Huntress throws refrigerators though. Deathslinger doesn’t have a hit box like her. He requires more precision. He also can’t down people over pallets or across the map like she can. I don’t really see this change making him like her. He’ll just be a worse version of her.
He already was the downgraded huntress. And I agree they need to make huntress hitboxes not semi trucks but that doesn't mean his nerf wasn't justified at all.
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@some_guy1 said:
https://forum.deadbydaylight.com/en/discussion/comment/2523375#Comment_2523375
which makes him a worse huntress in almost every way
He was already worse than huntress
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People are just mad that spirit and deathslinger will actually have *some* counterplay in chase now and not be free down killers at most tiles anymore.
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2523310#Comment_2523310
Him being able to quickscope was one of the only good things he had going for him. Unless you’re going against survivors who never look behind them, how are you supposed to land a shot now when you have to aim down the barrel before you’re able to fire? 🤦🏻♂️
He now has to aim the same way huntress does. This actually gives survivors a warning before he shoots to allow some kind of counter play. He'll play more like her now.
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Did you make an account just to complain about keys being nerfed? Lmfao 1 post
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He's a ranged killer with great anti loop that's why. Same reason huntress and trickster have a massive terror radius/lullaby.
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I'm personally very happy they're finally nerfing killers who have very little to no counter play in chase.
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2516838#Comment_2516838
YEP, its a secret and thats good !
How is it good to have no idea what mmr looks like and how it works?
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Ds bait thread. Just can't tell if it was intentional or an accident lmao
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Literally just stop playing. Dbd has become insanely frustrating for most people since sbmm.
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I'll probably end up playing her more because chases will actually be interesting. Just hope they revert the stridor nerf but that probably won't happen :/