Squirrel_Thicc
Squirrel_Thicc
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- Squirrel_Thicc
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Comments
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There already is a lot of los blocking on every map.
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I'm only nice to survivors who played well or made me laugh.
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Dbd will consume years of your life don't do it.
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This tier list is horrifying for my eyes but I guess it's subjective.
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Here's the 2 step guide how to stun killers with pallets after the bug.
1. You don't
2.
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The 2 most effective counters to nurse is breaking los and being unpredictable with movement. So if someone breaks los with you, blink to their last known location and then blink to them accordingly. If they're somewhere with a lot of los blocking, you should probably just leave them to pressure gens and get them later on. If a survivor double backs at your blinks 3 times in a row, there's a pattern of behavior there, so next time you blink at them don't fully charge it.
That's all I feel like typing rn.
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I don't get how Wraith and CLOWN have more map pressure than nurse, but alright.
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I don't personally like them all too much. Especially claudette, I hope these aren't final designs. The nurse update was soooo good I genuinely hope they make these ones better.
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I just want them to remove God awful breakable walls and I'll be much happier.
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@Zagrid said:
https://forum.deadbydaylight.com/en/discussion/comment/2150819#Comment_2150819
But BHVR fixed it, they even said so. And they definitely tested everything to make sure that there is no possible way the issues with stunning with pallets would exist.
No, they didn't fix it. They straight up lied about that.
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I don't remember killers getting banned for abusing the ds glitch, maybe my memory is foggy about that though.
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Nurse because I absolutley hate the mechanics of chase with m1 killers.
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Blight and clown are not even in the same realm on strength. And I think most people agree that blight is incredibly strong if played well.
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He put spirit above nurse, I personally still think that nurse is better but it's just an opinion so idc.
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I feel this is one of the biggest issues with the game, lack of diversity. It's the same killers, same perks, same maps and the list goes on. Everyone plays freddy, huntress and spirit because they're some of the only viable killers at high skill. Everyone runs dead hard, ds and unbreakable bc they're some of the only viable survivor perks at high skill. There's so many killers and perks in this game that never get used and it's just disappointing.
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Huntress for sure.
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Some twitchies just can't keep their mouths shut.
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With how long iri head was in that overpowered state I'll take any nerf we can get.
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Or we could just buff solo queue and killer.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2147281#Comment_2147281
I mean they could actually buff solos to swf level mostly (without throwing the info on perks!)and buff killers accordingly so swf isnt some godly advantage anymore? But i mean thats a good idea probably never gonna happen.
Buffing solo queue and killer is the answer to "fix" swf. I'm just saying that nerfing swf is a horrible idea.
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First of all, that's not a swf issue. Second swf can never be "addressed" because if they ever do something to nerf swf this game will die.
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@umad said:
https://forum.deadbydaylight.com/en/discussion/comment/2145933#Comment_2145933
So, I am on console, and we do experience frame rate drops on every action that any survivor takes, so there's that. Dead Hard seems to be the most disruptive frame rate dropping action in the game. I'll revise this from hacking to "an unfair exploit" because it's a perk that will cause the killers frame rate to drop. It's like getting hit with Smash Hit in the open field. I also suspect that players know this and run it for that reason. Im obviously annoyed my game freezes when someone vaults a window or drops a pallet, but that's whatever, it seems more fair than someone equipping a perk that gives them a speed burst and nukes my frame rate.
That's not the fault of the player, that's the fault of the dev's who refuse to optimize console framerates and frame drops.
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Plague just kinda vomits in your mouth and you die. Clown just kinda steps on you and you die. Demo just kinda bites you and you die.
But huntress' mori is very lethal
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Dead hard sucks but people using it aren't cheating lol. If that's what you're trying to imply.
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I'd rather lose than win because of an exploit.
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I ship nea with cybil cause I think they're both imposter survivors.
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I've made my own personal ideal chapter but I'm not writing all that down on my phone.
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Started off maining huntress for a year but played nurse on the side. Eventually I realized that huntress on console isn't very fun so I switched to nurse. When her power and addons got gutted I didn't quit, however I did play her a little less than before and started playing more of other killers. I quit nurse for a month recently to try playing spirit but she's just not as fun as I originally thought so I went crawling back to nurse and she's been my bestie ever since. She's been my main for almost 2 years now.
And I'm on console btw so I probably chose the worst killers to main on here but I still find nurse fun most of the time.
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People being slugged on the ground for half the match is incredibly unfun. But what makes it unbearable is the fact that you can't do anything at all to speed up the process except for disconnecting which should never happen. They just need to make it to where you have a way to make yourself bleed out faster. Even if it only reduces the time it takes by a little bit.
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@N0IDEA said:
https://forum.deadbydaylight.com/en/discussion/comment/1989977#Comment_1989977
They did an annoucement,tho
They never said that chapter 19 would be lgbt related.
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If you want 45 minute queue times to come back then sure.
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I'm so sorry to hear that, don't worry... you'll get through this.
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Plagoo did nothing wrong :(
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Let's not balance the game around farming players lol.
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They did the EXACT same thing to him that they did to nurse. They nerfed his base kit when the problem was addons, and it didn't gut the killer, all it did was make them harder and less fun to play for people trying to learn a killer.
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Freddy and David please.
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Honestly the movie completley ruined the urban legend for me.
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@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/2133636#Comment_2133636
It's a good thing that a perk that does that doesn't exist, now isn't it?
Now... snark aside. Riddle me this.
How much good is Lucky Break going to do you if I'm on Legion and you're the start of my Frenzy chain? The answer is none. You lose time on your perk and I lose nothing.
How much good is Lucky Break going to do you if I'm on Myers and I step around the corner in Tier 1, stab you, and let you go? The answer is again none. Tier 1 Myers can't force downs anyway so I'm going to go Oppression kick your gen and look to ambush somebody who blew up a Gen or you again when I see you with Nurses or Surveillance.
How many instances of that sort of thing happening will your 90 seconds survive? 2 maybe 3? You could easily end up losing your perk before I try to force a down through it.
That's why I think Lucky Break isn't as big of a deal as everyone is making it out to be. Does it counter the current Killer meta of only fast downs all the time? Yup. Do Killers have other viable but unused tools to then counter Lucky Break? Also yup. So... it might shift the meta, it might not. However what I can confidently say is that it *will not* make Killer an unfun mess of an experience. If you are one of the who do think it'll do that... well... you need to upgrade your imagination to look past the Meta and to what else might be possible with our current tools on the Killer side.
One perk shouldn't be enough to change the entire meta of the game. And this argument that "these certain killers counter that perk therefore it's a bad perk" makes no sense. There are plenty of killers who can counter dead hard, but that doesn't make dead hard a bad perk.
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@EverflowingRiver said:
https://forum.deadbydaylight.com/en/discussion/comment/2132372#Comment_2132372
Did you come back from your acid trip yet?
So do you have an actual counter argument or are you just making jokes to win over the crowd?
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@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/2132394#Comment_2132394
Or... Does play killer quite a bit and has a play style that Lucky Break won't hurt.
There is no playstyle that counters being unable to track survivors for 90 straight seconds.
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Removing swf would absolutely kill this game.
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Taking away 2 of the biggest tracking techniques in the entire game for 90 seconds is completley game breaking. Stack it with iron will and you're instantly much MUCH harder to track for the entirety that you're injured.
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The new lucky break is ludicrously overpowered, anyone who says otherwise probably dosen't play much killer or have a good understanding of killer.
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Not_Queen is pretty cool.
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Lmao absolutley not.
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Nurse cause muscle memory. And meg because she has good perks.
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I want a perfect blue chapter, but I'm 1,000% sure that'll never happen.
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I honestly think nurse would never be released in the current dbd state. She'd probably just have a completely different power.
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Yes, because otz is a super human who plays perfectly every single match.
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It's fine to not wanna play against really sweaty 4 man's, but I can't stand the people who get mad at swf for just trying to enjoy the game. Blame the dev's for making solo queue absolutley unbearable.