Spork
Spork
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I hope they do one, I'm really antsy about this Legion rework. Super excited to know what it is. (Although it's probably going to be a while.)
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@Steamtastic_Vagabond said:
pemberley said:Cool idea but my only concern is that wouldn’t the disguise be moot because killers are already bigger than survivors? I doubt you’d fool anyone over rank 20 - “oh who’s that large girl with the cotton pink hair? Must be Nea.” Or “Huh, Jeff’s new skin looks cool.”
Isn’t Legion the same size as the survivors? Besides, if the rework was done they would probably look just like the survivors until masked.
Legion is around the same size as the Survivors, maybe a wee bit bigger.
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@pemberley said:
Cool idea but my only concern is that wouldn’t the disguise be moot because killers are already bigger than survivors? I doubt you’d fool anyone over rank 20 - “oh who’s that large girl with the cotton pink hair? Must be Nea.” Or “Huh, Jeff’s new skin looks cool.”Being able to take the mask off isn't a disguise mechanic, it's meant to be a stealth mechanic, allowing you to not have a terror radius, crouch, crouch walk, hide behind things and in lockers. Some Survivors might be fooled if not paying attention entirely, but it's not solely to fool Survivors into thinking the Legion is a fellow Survivor.
In Lore however, of course it's to fool them.
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Yeah, my idea was to make Feral Frenzy very similar to the Pigs ambush ability, but with a smaller charge. So you could rush Survivors and scare the living daylights out of them, taking the mask off however would have to be a small wait time because if you were to do it in the middle of a chase, and lose your terror radius/heartbeat you'd need to give the Survivor at least SOME distance before being able to try and sneak up on them and use Frenzy again. If this were to actually become a thing though, the Frenzy duration would have to be a wee bit shorter than normal, due to deep wound not being used anymore.
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lets ask tydetyme
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Who's to say the Entity doesn't torture people mentally. It could also threaten, bribe, or trick them into submission.
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@Shad03 said:
I wrote a thing in the killers section that would rework the Legion into a group of four instead of...Oh look, I can be only ONE of two Legion members because the other two are behind a paywall. SMH
I'll look for it

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@XavierBoah17 said:
Spork said:The amount of matches I've been in with people that use the perk to farm other Survivors off hook in front of the Killer mid-game is overwhelming. I believe making the perk a one time use again would force people to want to conserve it for more necessary situations, and at more opportune moments.
Dont really have a problem with it. But if you like lets say 4 tokens for it that would make it more balanced
I'd have to disagree, too many uses to have to worry about conserving it and using it at the right time.
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The Devs have been talking about making the game more vocal for Solo Survivors, like a built in Kindred, etc. Which just goes to show that the communication between Solo Survivors is lacking. SWF is disliked because of the coordination that wasn't supposed to be in the game, but what difference will it make if the Devs go through with making things more coordinated between Survivors that aren't in a SWF's group.
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lmfao
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@Proxi said:
Can't understand how you are not able to test this internally.. I mean don't they try out their own game before releasing a patch? Sigh.I'm pretty sure they streamed themselves doing so for the halloween blight event.
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@Blueberry said:
The BHVR QA team drops the ball A LOTThis isn't like an odd situational bug. They could have literally played ONE game and seen this issue.
That's why I'm baffled, I noticed it the first match I played, and I did a second one just to give them the benefit of the doubt and then I came to the forums when I realized it was a problem.
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I hope they fix it fast, I feel like every time something new happens there's always a problem, it's stressful.
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It's a stretch but if this can be made to happen I 100% AGREE
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Super excited to play it.
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I agree with the speed boost on totems, and I wouldn't argue about the exhaustion idea but devs nerfed it for a reason and its pretty much futile to ask for that. BUT a speed buff to totem cleansing is an awesome idea because we don't really have anything for that, and it would make sense on Vigil.
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Exhaustion goes away while you're on hook already, it just degrades normally. Though, with this plan they have it could help people who run Dead Hard and get farmed on hook. Small buff, but the situation can occur.
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As silly as some of these examples sound, I do think changing it up a bit would be nice. Maybe in the future they can add maps that have doors we can close instead, with the same function as pallets? Gideon Meat plant has doors, so it wouldn't be too hard to integrate pallets and doors on that map. But it's just an idea.
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I'm glad all the feedback consists of "it's balanced, git gud" the community is a real gem.
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Personally I just think Mori's need to go in general. Cypress Mori would be ok being built into Killers so they can use it at the end game, but Ebony Mori's and Ivory Mori's are just ridiculous with the things Killers can combine them with.
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This would defeat the purpose of kicking generators.
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I've made a post about this before, and honestly I 100% agree. It would totally give the game a new feel, and make things more intense.
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Or! Or... The Killer can pick where to set a Totem. Similar to the Trapper and his beartraps.
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The only buff I can see Broken Key getting is a built in increase in aura reading range or something. It's so weak and useless, it needs something at least.
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I was a really big fan of Wraith because I liked his ability and addons that you could Combo. However, I started to enjoy play Myers a little more, than when I first tried him. Jump scaring people is the best. P.S. Scratched Mirror + Lery's offering = The Ultimate Myers Experience!!!
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I noticed it too, I was hesitant to say anything though, I figured it might've just been me. Glad to hear it wasn't.
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@TigerKirby215 said:
These sorts of things take a lot of time and cost a lot of money for very little overall reward. I do agree that it would be nice, but a lot of people don't play with music on anyways for a variety of reasons.Yeah I totally understand that, it's just something I personally would like to see in the game. It'd be cute, and as I said it'd give a new feel to the game. Now that we're getting more micro transactions maybe it'd be a possibility in the future.
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I capped my bloodpoints but sadly I couldn't get my shards up in time, I think I got them to about 800 though? The PTB isn't live YET so I'm gonna play some matches and make that change

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what a mom
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The nurse one is SO good
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Hard to pick a favorite, but Saw is the most interesting to me, I enjoyed seeing all the traps.
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Wraith needs some love

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This would be chaotic, but interesting lol
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I love the art style!!!
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Personally I think it would be awesome to have a first person option in the game, it'd add to immersion, and make it MUCH scarier. Definitely would give the game a new feel lol.