Spirit_IsTheBest
Spirit_IsTheBest
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- Spirit_IsTheBest
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Ghostface is technically BHVR’s own character, the mask is the only licensed part about him, so they could potentially make their own Ghostface characters and add them to the game, with their own unique sounds and even add voicelines, and give them backstorys.
If they would add legendary skins for new Ghostface characters, I would totally buy them.
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Pre-Reworked Skull Merchant.
But besides her, probably Clown. Motion sickness is an issue I have when playing against him, and he is just extremely boring overall, being slowed down and your vision being blurred is not fun at all.
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@jesterkind said:
Claw traps still inflict Broken, and scanning survivors with a Claw Trap still inflicts Hindered. Deploying a drone still gives you Undetectable, making staying injured against her reasonably more threatening.
It's okay for a killer's power to not down. Legion's power only injures and that's a pretty well designed, reasonably strong power. New Skull Merchant may not have gone in a direction I personally like, but she's definitely stronger at most of what she did before now.
It's still very much a tactical, macro power, which is a good sign. With some of the skill expression removed in the PTB being added back in with the rotation direction changing, I'm feeling more warm towards it myself.
I feel like shes in a good spot with these new changes now.
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Blood Rush.
It’s situational, but when it works it can be a huge lifesaver, plus a 6 second speed burst when paired with an exhaustion perk then a full heal is really strong.
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@not_requested49 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3551237#Comment_3551237
Agree, if anything the exhaustion should be lessened since it's not a perk you use in chase
The patch notes stated its now at 200% instead of 150% for 5 seconds as well from 4.
The perk just needs a lower exhaustion cooldown but still a really good change overall.
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@gnehehe said:
You don't.
Wrong.
There are counters, you just can’t be camping pallets 24/7 against her, and listening out for her directional sound queue is a dead giveaway for her, you need to listen carefully.
Hold W from loops and pallets at the right time, when she exits phase she has a cooldown + she is a 4.4 Killer.
Certain perks enhances your ability in countering her as well, like Light Footed or Light Weight, Iron Will, etc.
She is strong, yes, but uncounterable? No.
If your versing her, play stealthy because being injured is basically a guaranteed death, so if you know that your versing her, hide in lockers and stuff to avoid her, but at the same time be productive for the team.
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I normally main Spirit but I’m taking time into playing other killers after getting her to p100, as of now I’ve been putting a ton of time into Plague and Singularity.
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Remove Endurance effect, and make it so MFT can’t stack with other haste perks.
Thats all the perk needs.
But (hot take), until Blight gets his busted add-ons nerfed, MFT should remain in its current state, 3 years we dealt with it while MFT remained in game for 5 months.
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I'd never play killer again if that was ever added.
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It depends, majority of the time it can favor either side.
For killer, matches can go either way when versing survivors. You can verse Solos who tend to struggle a ton, or SWFS who have the upper hand most of the time. Big difference in comparison.
For survivor, if your solo, you have no comms, so its harder to communicate and tell what perks the killer has, the killer could be running the most vile perks and add-ons and your teammates just DC and your left to die or go for hatch. If your playing in a SWF, you have comms, you can give information to your friends on basically everything that's going on, and you can plan things much easier, like going for saves, etc.
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I run Forced Penance a lot on some builds and it does prevent the combo sometimes because they can't heal for 80 seconds.
Also there are less people on gens as well, if possible also wait out the timer when they get picked up in case of buckle up.
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Since you mentioned Blight..
How much longer until Blight gets his Alchemist Ring and Compund 33 nerfed, were talking 3 years by the way.
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Dear all Pig mains, we must discuss Saw X if we watch it!! I'm seeing it tomorrow instead on Friday, veryyy excited!!
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It does not stack.
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Decrease exhaustion cooldown to 20 seconds, and increase the speed from 150% to like you said 175%.
It's too punishing if you activate it at the wrong time.
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I play who I find to be relatable to me, male or female, for an example Thalita. She is an older sister, Brazilian, and protective.
I'm also an older sister, Brazilian, and will do anything to protect my siblings.
Based on attractiveness, Spirit, I admit I'm into girls and she's is damn fine, and her outfits, and lore are simply awesome. I main both Thalita and Spirit for those reasons.
Anyone has their own preferences.
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It's annoying but it's not an exploit nor reportable.
Bleed them out rather then picking them up.
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Everyone has experienced this at least once. 😭
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@CatnipLove said:
Brenda always was the best part of the Scary Movie franchise.
Without a doubt.
Her not being in the 5th one is a crime, she carried all 4 movies in my opinion, and god is she hilarious.
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@[Deleted User] said:
As long as Rin understands.
@CatnipLove said:
https://forums.bhvr.com/dead-by-daylight/discussion/392440/playing-pig-until-saw-x-is-released
The Pig community (including Pig fans) is cheering you on!
👉️🐽
@JPLongstreet said:
Yasssssssss
@GannTM said:
Boop
@CorvusCorax86 said:
How very nice of you! 😏
Scary Movie 4 - Brenda on tv - YouTube
Honorary SAW related Clip!! Just for a good laugh. Also playing piggy is a breathe of fresh air a little bit because I in general like playing her sometimes.
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It’s a dollarstore version of Adrenaline.
The perk is fine. It’s only problematic with MTF.
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@Orthane said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3545267#Comment_3545267
Yup I was right, now she has literally nothing and is one of the worst killers in the game. In her current state on PTB not only is she extremely boring because she has literally nothing but she's also just super weak and honestly? Weaker than Trapper since he's getting some nice buffs.
She is pretty weak now, agreed. Im not a huge fan of the changes, they need to remove the cooldowns, etc.
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ok
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Any buffs to Backround Player are welcomed by me, coming from someone who loves flashbang!! 😁
That extra second can really help me get extra survivor saves.
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The Skull Merchant changes sounds like it's a hide and seek/hunting chase playstyle, which sounds actually pretty fun in my opinion.
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I have a friend having the same issue, he is on PS5.
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In my opinion just wait until her changes hit PTB tomorrow, it could be a lot better gameplay wise then on paper, I'm excited for them. Please check back on here and tell me how you feel when you test her tomorrow, I'll do the same.
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Already complaining that they "gutted" her?
Her changes haven't even been released to the PTB yet.
Wait until you actually play her.
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Good ridance Chess Merchant.
You will not be missed. 😊
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Adding new variety to maps is a healthy decision and I really like it. 👍🏻
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Absolutely not.
@CS1_6 said:
Before the nerf, he was balanced but now, after you nerfed xeno, he's a pile of dogshit. You have two options: revert the nerf or give me my money back through refund. Your choice. If you don't, there is a third option; sueing your company for scamming your customers.
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@HamsterEnjoyer said:
What about normal SM players who play her as a spider killer (set up a web and utilize trapped areas not just gens)?
Respect to them for not trying to make matches miserable for almost an hour.
But 95% of people who play Skull Merchant only play to 3-gen. I haven't encountered one who played to trap areas like loops and not gens in quite a long time.
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Okay, here goes nothing..
~ Final Pig Nerf List ~
- We made the pig go extinct.
- The reverse bear traps don't exist anymore.
These changes should make the game much healthier. To improve gameplay even further along with these pig nerfs, were buffing Blight's Alchemist Ring and Compound 33.
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544576#Comment_3544576
She's not bugged, so no killswitch. Anything else you bring up is irrelevant.
Otherwise anything people don't like will be up to be killswitch and that will ruin the game itself.
You still haven't answered my question.
Is her ability to hold people hostage for 40+ minutes healthy, yes or no.
Since you've decided to completely ignore all my statements and go on and continue saying "Your statements are irrelevant, kill switching things people don't like will ruin the game", I won't be replying to you any further.
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544568#Comment_3544568
Skull Merchant isn't bugged. We should not be killswitching things in the game that are not bugged. Otherwise we open the doors to killswitch anything people don't like to face.
I know that she isn't bugged. I know that they shouldn't be kill switching things that aren't bugged.
For like the 3rd time, she can hold people hostage for 40+ minutes, wasting other peoples time and making games miserable, do you think that is healthy yes or no? I need an answer, don't ignore the question.
And, your statement before of her being a "minor annoyance" is false, since you haven't been facing her at all, you can't be saying that really until you experience going up against a 3-genning Skull Merchant.
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Sorry to mention, there's a part two letter I have that I didn't notice until now, I don't even think I should say the changes..
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544558#Comment_3544558
She is a minor annoyance. You are not facing a Skull Merchant every game. I haven't seen one in weeks.
Compared to say MFT, Med-kits, Dead Hard. Those are seen pretty often and those are very annoying perks to deal with. So clearly we should also killswitch them.
I never said I faced her "every game" , but she is pretty common for me.
And.. I'm jealous. May I ask, who do you normally verse? Since you don't face her all the time, I'm curious. May we possibly trade somehow who we verse, haha.😁
But I don't think you get my point, all the things you listed (aka: MFT, Med-Kits, and Dead Hard) cannot hold you hostage for 40+ minutes, sure they are annoying which I do agree with, but they cannot hold you hostage, which is why I want Skull Merchant kill switched, because they are ruining survivors experiences, not only that but its incredibly boring.
Please read my top post, because I don't think you did.
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As a Spirit main I apologize for invading your Pig Pen, but..
I have a letter from the developers listing the next pig nerfs you're receiving next patch.
Apologies! 😓
~ List Of Pig Nerfs ~
- The Pig no longer has a snoot.
- The pig no longer has a hidden blade.
- All of the pigs add-ons are being removed.
- The Pig is now hookable by the survivors.
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@Crowman said:
The moment bhvr makes an exception for the killswitch, everyone is going to start asking for anything of minor annoyance to be killswitch.
And this is not the pandoras box you want to open
The thing is, Skull Merchant is not a "minor annoyance". She literally holds you hostage for 40+ minutes with no counterplay unless if you DC. The best survivor team even struggled to counter her. This is the only time I stand by kill switching a "non broken" killer.
@Emoba said:
A bit late for that, with her rework being around the corner.
The changes will arrive in the PTB on Tuesday, but we will have about 3 weeks still before they come to live, quite a while if you ask me.
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Skull Merchant.
Her perks aren't even that great and her power is boring and unfair. 500 auric cells I'll never get back.
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No.
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Korean corndogs.
They sell them near my house, whenever I don't feel like cooking I walk there and just get 3 of them and a drink.
I highly recommend trying them if you get the chance.
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It's not fun versing a Kris Jenner who plays in a 3-gen playstyle.
If you think its "relaxing" then play against bots instead of ruining other players experiences.
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It's working as intended, kill switching is only for bugs, not for stuff that is overpowered. Besides the nerf should come in the mid-chapter patch on the 19th possibly.
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Spirit!!
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@Vanishlord said:
You have my sympathies but I'm sooo happy I'm not in your games. I apoligise to any skull merchant mains but I hate her so much whatever this rework is they can't make it any worse then she already is.
The curse is endless for me, at this point I'd rather go through a sweat nurse player lol.
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For my fellow Thalita mains, here is a skin with the new ponytail cosmetic you can wear, 10/10!!
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Agreed, other then that the perk is fine, but if DS and OTR are disabled during endgame then Adrenaline should at least not work if hooked and then unhooked, because Adrenaline is way better than both.
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Spirit, coming from someone who plays her daily.
Haven't seen one ever when playing survivor since Singularity's release, and it really saddens me. Because I love her so much. 💔
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@Alice_pbg said:
oh yeah. the hair is absolety amazing.
my issues are elsewhere, as I pointed out here
https://forums.bhvr.com/dead-by-daylight/discussion/391262/about-the-new-renato-and-thalita-skin
but hers AND Renato's hair? fabulous!
RENATO NEEDS MORE LOVE. I will stand by this comment forever. I really wish more people played him, and YES, BOTH LOOK FABULOUS!!! 💖

