Someissues
Someissues
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The devs need to understand Bloodlust 2 0.6 is needed on extremely loop spots like Groaning Storehouse, Ironwork of Misery etc. WIthout it you won't ever be able to catch said survivor unless you're clown / Nurse/ trapper/ hag.
How often do you see a Killer in Bloodlust 3, pellet removes BL before that ever happens, unless you are looping for 2-3 minutes
Bloodlust is fine to remove after all spots has been fixed, just need to make sure there are no 2 windows or its an infinite
her suggestions aren't bad, it's a shame the devs didn't understand Trapper needs his default base carrying capacity increase by 1, not starting traps, that's his main problem with his kit
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23, too delayed and it has the same changes as the PTB...
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@Easylife said:
He won't be able to do that next patch.Derank back to 15 is the same
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A killer is only overpowered if they are stronger than the Nurse, which none of the other killers currently overpowers her
Clown is mid tier, AOE last too short preventing loops and people can stand in the mist and not be intoxicated in some cases
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Just De-rank back to 20
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I'd say something like a 5 seconds cooldown period before a survivor is able to repair a damaged generator sounds better. Your ideas aren't bad but they will never be part of the game
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Somehow Noob3 despite being banned multiple times, admitted to cheating and was still able to stream so yeah
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Until there is balance in place people will continue to dodge nothing will change
Or you forced all Killers to play vs SWF which in turns will eventually balance SWF cuz every Killer will riot
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Many of them still spawn in the open with no cover, next to a generator or on top of a mountain
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PC, it has the best survivors since there are no frames issues so most at Rank 1 are very capable of looping unless they got boosted by their friends
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Yeah and she wrote
"just an update that we just got the fix and will be ready to be tested as soon as we can.
We'll give you more info when it is done.Thanks !"
I think she just needs to know what other software can do this , but they got the fix in which the software in question caused the issue in the first place
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@Leon said:
it isn't fixed, one of the devs said they aren't familiar with what software that does it, like they didn't even hear about macroing or mouse clickers as simple software that does similar thing?Pretty sure they said they fixed it on the latest updates (On their version), read the latest response
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They can honestly take away Bloodlust but many of the spots would need to be heavily adjusted since they are infinite without it, literally so many spots
Very disappointed to hear about the Devs on Trapper's part, basically they are telling you to use Trapper bags for every game and that is the only solution. We are only asking to increase his base carrying trap capacity (not starting traps), that wouldn't be overpowered and he is still bad if you don't want to take a bag add-on. So one of your slot is already sacrificed to the bag add-on, forget about using add-ons like increase disarm time etc
Add-ing a third common bag option does nothing when his base default kit is bad, he will still be bad on Tournaments because you waste so much time picking traps one by one
Regarding Exhaution people don't understand some spots with Balanced landing makes some spots almost infinite, but required a very experienced survivor and only only 1-2 maps
Hag rework is good so good job, but trapper is not since his default kit is still not fixed!
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The devs fixed it already
it's on the bugs section
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@Jack11803 said:
Yeah, totally. AMAZING IDEA. I’d love to get handicapped by a DC, only to get no mither or OoOExclude that perk haha xD
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No one is asking to remove SWF, if a Killer is up against a group of 4s, he should have an extra perk slot
Otherwise Killers will just dodge nonstop until there is a solution in place
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5 for Killer vs SWF
5 for Survivors if a person DC at start and 5 gens (random perk)
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People will just continues to dodge them nothing will change, meanwhile people De-rank back to Rank 20 to stomp noobs
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I like the way they did on Identity V, you either do a Draw = 2 kills, or you win the game by getting 3 kills as a Killer
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No need to stay on Rank 1, there is no ranking rewards anything, they said this on the beginning of 2016 that they planned it but it never happened
Nurse is alright but after hundreds of matches with her you'll get bored of it quickly, and many other killers aren't viable at Rank 1
just Derank back to 20, and never look back
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She is right behind Nurse only if you use the 1 hit kill add-ons
otherwise she is upper mid tier
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They just need to buff all the other killers, they are way too weak compared to the Nurse and get looped to
deathThe Devs wanted the chase to ends around 30-40 seconds, which the Nurse does extremely well, all the other killers can't pretty much and is not as efficient as the Nurse
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What rank are you? He's honestly not that strong, while reloading its a free getaway, , there are many cases where a survivor standing in the mist won't be intoxicated, he's a mid tier killer at best
Overpowered add-on? Ever seen a Huntress with 1 hit kill hatchet? Clown got to get behind you throw a bottle into your body then hits, which can be countered by dropping a pellet/window etc
you said you never played him so, time to play him, tell us what it's like on Rank 1 with him and you'll see
he's nowhere near as strong as Nurse, same with Billy and Huntress
if he has 100% movement speed he will end up becoming the worst killer. he won't ever be able to catch up to survivors and survivors can just outrun him. slow duration only last like 2 seconds unless with add-ons
by the time a survivor is slow, the moment he vaulted out the survivor would be in another loop spot already
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Nurse is the most boring Killer since you are forced to play her at High Ranked
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All licensed killers so far are pretty bad at High Ranked, all had horrible add-ons except Myer
and after the update aka rework all non-licensed killers are solid / near mid tier except Wraith
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Giving an extra perk slot for the Killer is more balanced than handicapping the survivors
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We already had a mash up on the 5th, so why are we getting mash-up again?
alot of us expected there to be an update or dev stream / youtube video
Shouldn't this be an update video?
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@P3Myers said:
that ######### is outdated. his addons do work.Tested in game, still trash, charge-time addons are still better
Try to use Award-winning Chill and see for yourself
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He's weak dude, sounds like you're a low rank player or troll, you are Rank 2 before Reset? How often do you see Leatherface on Rank 1 tell me
All his add-ons besides charge time is garbage and proven in-effective
https://www.reddit.com/r/deadbydaylight/comments/7urzsq/i_compared_leatherface_chainsaw_speed_withwithout/His chainsaw is easy to hit but he has no map control, Billy is miles better than LF, he's probably the best killer for camping especially in basement
Get looped for days
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Too many dumbass on Low Rank honestly, these people never learn and still hide in lockers, failing skill checks etc
once hooked instant suicide
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Happy birthday hope you have a good one

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Because Killers main doesn't want to play Nurse all the time
Nurse is balanced even vs a very good group of survivors, but other killers aren't. Most of them are weak and unviable, telling them to play Nurse is not the solution
Nurse is unfun and boring once you played over a thousand matches
That's why many Killers derank, because they are Forced to play Nurse on Rank 1, Billy and Huntress you get more chances of winning than standard Killers but they are not as good as Nurse
and OP you played on Console, console have poor fps = survivors unable to loop more efficiently, PC is where the real jukes are
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Not until people realized that on High Ranked only very few killers are viable, and yet there still people thinking Killers like LF/ Pig/ Myer is fine on Rank 1. Sure you can still get 3/4k but it doesn't mean they are balanced and does not need any buffs
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@PolarBear said:
They already said that they will be buffing the base power of all killers since tinkerer was overdoing it way too much.While this is true, none of these are on patch notes, and they proceed to nerf Huntress hatchet add-ons
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@Master said:
Tunneling the weakest dude is literally the best thing a killer can do.
Yeah I agree, he doesnt use all the tools the game gives him ....Yep, at High Ranked you pretty much have to tunneled since a survivor have 3 lives, there really isn't any incentive to go after new survivors, more time on wasting means you lose the game
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@Wicked_Django said:
Is the volume of this video complete ass for everyone else?Turned maxed volume, I recorded it when it was on low imao
@marth88gaming said:
Welcome to the nurse meta. I used to love play all other killers, but ultimately the only other 2 that stands a slim chance is billy and huntress.. Till devs fix maps and remove some of the 2nd chance things survivors have.. High rank game play will be torturous every once in a while. Most games Tru, Zubat, myself and many others can and will 4k many games, but the problem is that it was not our skill but most of it was the survivors stupidity. The thing is this game is not hard, it just very unrewarding and a chore at high ranks because it either be some of the horrible map layouts or just the numerous dstrikes you have to eat through. A killers skill in this game is determined by how well they capitalize on mistakes from survivors.Thanks for dropping by Marth, see to see there are individuals who thinks you're a bad killer
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@skvirl said:
There are lots of things in the game that are unbalanced, a whole bunch of it... but there's also a lot of things that can be countered for if you're a good killer. I've seen it. But, I guess I'm just wrong or blind, right? I guess it's easier to just say nothing can be done about these things.If a survivor is dropping a pellet and attempt to flashlight if you just follow the sound, especially if he is injured without Iron-willed I am sure you can get them for any good killers, the thing with looking at Walls it doesn't always work, since it heavily depends on where the survivor was downed. Slug sure, but Wraith isn't a good killer for slug, to begin with, Nurse is the best slugging killer in game, normally I can get everyone down on the floor when there are 2-4 gens left
@only1biggs said:
Marth also did a depip squad with no perks, out of 100 games, 2 double pip, 12 pip, 3 safely pip, 73 Depip, 10 double depip and 31 lobby dodgers, the main issue isn't really about flashlight here nor gen time, it's about SWF
he also did an emblem squad which again for over 100 games
https://docs.google.com/spreadsheets/d/1fEcByNXR9qg_NJc9JacOomJxeH-hyUbyU9yJCSn0pFQ/edit#gid=076 Killers de-pip, 5 pip, 4 safety, double depip 15, 25 dodgers
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@only1biggs said:
https://clips.twitch.tv/CulturedDreamyPigeonPeanutButterJellyTime
He just mentioned that you are meant to be facing the walls (Which Tru did) and got flash-light through the side, or slugs them (which Beaburd already explained why), and fake a pickupHe also didn't like the Whispers nerf and pretty much only plays the strongest killer now (Aka Nurse), while he plays Wraith 2 days ago when he was lower rank after he hits into the high ranked zone he only plays Nurse now, and there were games on Wraith where he didn't even got a kill due to people abusing the loops and such
https://clips.twitch.tv/DistinctBadSlothFUNgineer -
@Mister_Holdout said:
Thank God we have Nurse.Yep Nurse is god-like but it's quite annoying there were very few options viable at High Ranked.
After the rework hag will be part of the Top 5 along with Nurse, Billy, Huntress, and Clown potentially. While Trapper still remains on mid to low tier, due to his base kit not being fixed on picking up traps when the match starts
He would have been way better / viable if he had an extra trap carrying capacity (not an extra trap)
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@Doom_Punk said:
Even with the next patch that ######### isn't going to be enough to make this game balanced. This game is a complete and utter joke right now. This is quite literally a gangbang simulator, if you ever want to get your dick real hard you can go team up against one person with three douchebag friends. And as Quentin showed, you can be extremely ######### at this game and get carried by crutches.The next patch imo those who are affected the most are solo players, SWF will mostly remain the same but less annoying for sure
@megdonalds said:
Regarding the video, im very sure there was an earlier patch where the devs removed flashlight blinding from the side, but it seems it came back some months ago. Typical devs.
Yeah Tru did try his best to face towards objects that can protect him from the flashlight and still get blinded from the side@Tradebaron said:
I don't think it's all that bad. Certainly there's rough matches and people do all sorts, but I mean it's not something to get truly upset over, is it? Surely you all must have had some good matches in your time playing this game, right?This happened very often at High Ranked, especially when you are up against SWF who knows what they are doing, hence a majority of Killers De-rank back to Low Rank to stomp noobs and many dodge lobbies, it's not very healthy for the game either
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Easy solution, Derank yourself, I just realized why i made a mistake on climbing high, by the time you hook the first survivor 3 gens are done, no you can't chase someone else, cuz they can loop the same
Nurse is the only solution which is boring, so the solution is to Derank
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It's coming very soon, I think the Clown PTB didn't last very long like a week, same thing should apply here
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Don't bother with Hatch standoff, if you are camping by the hatch you lost, just let them go and move on
I can't believe there are still so many stubborn killers that don't get this, you waste so much time and BP when you just stand there afk, the moment the survivor is next to the hatch they won already, just let them take the win and move on
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It's a weak perk for what it does, the fact that it does not affect dead survivors is a big deal, how often are you going to get 4 people injured at the same time? The only Killer possible with this is the Nurse
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I honestly think the only buff he needs is just base carrying capacity increased by 1
(Not his starting trap in his hand at start nor in the map by 1)
This would make him viable at Tournament and without heavily relying on add-ons
Imagine him picking up traps one by one in tournament, its gg
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@Jack11803 said:
Jake is Native American decent right?
Maybe Asian American though... that’d through that out the window
Yeah the Devs said he is based off on Alex, the manager of marketing something which he appears on stream. So 100% Asian, most likely Korean since he has a surname of Park, but the actor for the face model is Chinese so...
I think there are a hell lot of Spanish players, I ran into so many from twitch.tv and just normal players. heck even Ochido is spanish
some sort of indian, spanish would be nice for future DLC, then we have all the races
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@megdonalds said:
Looks rather like a little speedhack because that claud was always fast af. On the other hand you didn't even mindgame her by just going back downstairs and not follow her straight like stupid. But nerf is needed anyway.Nah, I also tested on my survivor and balance landing works great, the Killer wasn't me btw, never saw balance landing was an issue until now honestly, anyhow it would be fixed when Exhaustion hits and thanks for your input
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@Jack11803 said:
I bet money the next survivor if not licensed, will be a blonde male. It’s basically the only thing not in the gameThe game still needs a Hispanic / Indian character though
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Balance landing needed it too,
https://www.youtube.com/watch?v=zN_tI6lDnFcmade some spots into semi-infinite, only on certain maps so it's not a true infinite
these would be fixed when exhaustion nerf comes
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Just watch anime in the mean time, this season is pretty good