Skeleton23
Skeleton23
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@For_The_People said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3993857#Comment_3993857
sure I understand but unless you’re barely getting kills and getting loss after loss, it can’t be all bad.
As a survivor, honestly I don’t play for wins anyway but my escape rate is probably laughable. But I don’t want to leave the game each time my fave perk gets a nerf or a a new killer aura read means I’ll get targeted quicker though I’m not good at looping etc.
I know I’m not ‘good’ at the game so I try to find others ways to enjoy it even if the direction of travel of the game is more toward looping ability and so further from my skill set.
Sometimes we have to empathise with others in the game. Today, You see some nerfs/buffs which you perceive will make you feel worse as a killer. But just think that this is will make some poor soul in soloQ enjoy the game a little bit more.In any case, do prioritise your mental health and wellbeing - I genuinely hope you will feel better and never say never. Come back to the game with the intention to enjoy regardless of changes and numbers etc
Well I think the best way for Solo Q to play is to let him learn. Spoon feeding them isn't gonna solve the problem. I like winning but do I care about winning or getting all 4 survivors no. But I do believe the best way for new player to learn is to learn the hard way with some guidance into the game. Nerfing one side by removing playstyles will only hurt the game. Liked when Survivors got stuff like haste and a free hit to help them get away from being unhooked. I just thought it wasn't enough time with the stuff that made it not good.
forcing 6 hooks in order to kill a survivor or the survivors get buffed for the rest of the trail is just over kill. Its like telling a survivor if they finish 2 Gens at the same time the Killer gets a massive buff. That just doesn't seem right or health to me.
Yes Tunneling is a annoying static but it was one of the only ways for a comeback for killer mainly for lower tier killers like trapper, Ghostface, Old Myers, Pig, chucky, Ext. Its a strategy for a reason because sometimes it has to happen because its not always about that player its about ur own as well.
The Onryo will have her kit completely unplayable because on the 6th hook there's no point in condemning anyone because 2 or 3 survivors are on death hook so her whole power will be pointless.
Yes there has been some Killers who Tunnel or Slug just to do them but there are moments where You can accidentally Tunnel or 3 survivors are hiding really hard and you only find one survivor the whole match. BBQ won't do anything.
I would lower the 6 hook requirement to at least 4 hooks to make it so it doesn't make the killer not be able to kill the entire match which is 6 hook requirement is. You the big bad Guy is forced to let survivors make mistakes and loop the best survivor in the game (not literally XD) so you can kill someone.
We should also make sure Things cant be abused either. It isn't just survivors who abuse things but im talking about players in General abuse crap all the time. You might say they cant abuse this. Oh yes they will. All a survivor has to do is let there 4th survivor friend die (Solo Q player btw) because there in a 3 man swf so the free no gen regression and repair speed bonus.
If they tweak all these issues and make the system fair and not over done and unplayable a allow it at moments where there's no choice then yes this system is welcome.
But we will see tomorrow on how this goes
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@For_The_People said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3993853#Comment_3993853
you win over half your games.. what would make you satisfied?
Can you imagine someone like me who would barely escape more than 20-25% of the time hearing someone who has your successful rates saying the killer side is better and so they’re leaving?I did mention i haven't played sense the TWD chapter so this maybe not be my real states of this chapter. These where from maybe a year ago
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@BbQz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3993831#Comment_3993831
What's your kill rate? Just curious how badly the game has been for you.
Tbh I haven't really touched the game sense The TWD chapter so this maybe not my real stats
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Thats only if its a A to S Tier Killer. Sense the new changes are diving more for survivor and the devs really don't care about the killer experience.
If she is D to B then im not gonna buy her because once the new stuff goes through she will be forgotten in like a day.
Thats just what's gonna happen
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No i returned to a game that I stopped playing. Overwatch 2. The Devs may not be the best but they brought the game back from the dead
What's gonna kill DBD is that sense the game is obviously Survivor sided which the killer is supposed to be the power role and sense that's being changed the game will lose its popularity quickly because the game is no longer scary.
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I agree 100%. Along side that this will make Killers play the strongest killers and strategies just to keep up which pushes Killers into not having there own Way of playing.
Ive done a challenge that I can't kill anyone until 6 hooks and can't tunnel once even if the game is losing and the killer players are right that thr changes just make the killer experience more brain dead and harsher. Which spreading hooks is the worst way of playing by fare. If you spread hooks ur by passing alot or opportunities to hatch up.
90% of the time it was a close game. And most of the time I ran into the same survivor over and over again forcing me to leave that survivor alone abd let them do Gens or heal wasting 90% of my time in the process.
Tunneling isn't just a strategy or tool. Its the proper way of playing Killer and that's why I think its hated. Its hated because its the killer being smart. It punishes dumb plays by Survivors and rewards the killer for being smart.
These changes removes the tactic of being smart. It removes the punishment for survivors bad plays.
Its just dumb.
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Nope. This is a very well needed break. Im mentality exhausted from just playing the game.
Its not just from the changes of 9.2.0 . its from the Ghoul update all the way up to this update and this was just the last straw for me. I may still watch DBD just not play.
This maybe a Permanent decision because im not able to play as much as i used to anyways do to my mental health
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So wanting to win is a problem now. So i should just let the survivors win. You know you get more blood points if you don't let anyone escape right.
Its not a mindset to want to win (i don't care about winning btw). I want to win and even the survivors want to win its natural in every game.
Im saying its ok to want to win. Because some Killers can be more aggressive or persistent when it comes to playing.
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@Drunkenmunky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3992599#Comment_3992599
So you want me to wait to work on a gen? For your benefit?
When does this not make sense?That is not what im saying.
Im saying that it isn't fair how Survivors are allowed to do there Objective fast but the Killer isn't. How is that even fair. Even after the Anti Tunneling and Slugging stuff comes out you will still complain and demained more hand holding mechanics.
This Anti Tunnel Crap is basically giving the killer a rule book and if they break them it will Say there a terrible person by punishing them for doing there job.
So if you truly think out it. If this was the other way around that Gen Rushing was getting the exact same treatment that if you get 3 Gens done before 6 Hook states the Killer will get mega Buffed. AKA punishing you for doing ur job as survivor.
This Anti crap shouldn't punish players for just playing the game. Yeah it maybe a skill issue but its still ridiculous because its punishing and misleading new players.
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There literally the same format.
Tunneling is Killers doing there Objective fast
Gen Rushing is Survivors doing there Objective fast
The problem with Gen Rushing is that depending on the map, Killer and player Skill in a match determines the match results.
With tunneling no longer being able to be done (depends on the patch notes Numbers) will make matches much more difficult. Gen Rushing should be next on the anti list QOL because now there will barely be any way to counter play it sense killers can't rush there Objective anymore.
It amazes me how both sides argue over the same topic of Rushing Objective when Tunneling and Gen Rushing can basically counter both playstyles.
It only depends on how the match plays out.
I do think this Patch is BS because some Killers can't use there power the way it was intended to be used because of the 6 hook requirement. Like there are Killers who have abilities that kill survivors instantly regardless being hooked or not. Meaning them Killers will never be able to be played properly unless these changes are Ajusted for them killers.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3990152#Comment_3990152
I'm guessing because it's a simple number change on Oni, I think pretty much everyone would agree, that a simple number change on Twins won't really do anything.
I would subject that killers who will be effect by these changes should not happen until we know for sure like only apply it to morely stronger killers like Ghoul, Nurse and Blight. Like Phymid head and Onryo will be unplayable because of the 6 hook requirement because they use there power to kill the survivors slowly. This will force alot of killers to not play killers they love to play because the game says so.
I really think the 6 hook requirements should be removed and only reward Killers for not Tunneling. Like more bloodpoints if they hook the same survivor twice it only gives have the points of when you hook them normally. So when a new killer sees this they go oh I should be doing this to get more points
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@Lavoonus said:
I'm not sure you really understand what an m1 killer is.
M1 is when you only use ur Weapon to hurt the survivor. There's no power or even mobility. They just walk around to get everywhere unless they have a TP like springtrap, Unknown or Demogorgon. Yes i do know what M1 means. This was showing what killers will be effected or unplayable in thr next update
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There's something else that is Also BS. If I play Unknown, Springtrap, Demogorgon or even Pinhead. There is a chance my time TPing was completely useless. Like if im the Unknown or Demogorgon if Hallucinations or Portal being messed with there's a chance that the person i just unhooked is doing the Dispell or portal removing and Pinhead is no different he needs his box to make him work so if the Unhooked survivor is using the box and he TPs to that survivor it was a complete waste of the killers time.
Ur basically gambling with ur own power.
I hate that survivors say that "well you can't win every game or oh ue just mad because you can't get ur 80 to 100% kill rate because you can't tunnel". What is the problem with that is meaning that the skill i got from playing my Main was all for nothing and im now forced to play brain dead because the game says I have to.
I know why they reworked Myers is because the devs know he would be unplayable in the nonsense of a Patch.
I've haven't touched this game sense the TWD chapter because I couldn't play how I wanted. Every time I found a strategy that worked it was nerfed into the ground making me now forget that even existed because they said so.
If this patch makes me have to play the way of the brain Dead or play killers I hate playing just to have a decent experience im Unstalling DBD forever. And ill put it on my shelf of the games that wasted my dang Time and money
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Honestly im expecting survivors complaining about the killer benefits and want them nerfed. And im betting it will be instantly because its about the survivors fun. I really am scared of these changes this will make the game almost unplayable all together for killer and no one will care because its not the survivors fun being punished
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Yep that correct
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Rip Obsession Builds and any other playstyle, oh also Rip Phymid Head. Rip Unknown Players like myself because the new Changes will make him also unplayable because he needs to be unpredictable mainly with his Hallucinations placements and UVX.
Rip Killer mains we will not be missed because the devs and survivor mains dont obviously care
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I said this already. I agree I think its dumb that Killers are being told not to kill when that's there job
This reminds me kinda of the go next prevention system fail when new survivor players where getting punished for being bad at the game (note it was kill switched immediately) all over again
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@BlackRabies said:
This is the only change I'm not liking. It only benefits survivors and killers that are behind late game say only 1 or 2 gens left at that point someone needs to get tunneled out, but this new system can put killers into a lose-lose situation with no chance for a comeback.
Exactly basically removing Comebacks for killer players
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@MechWarrior3 said:
If 3 gens pop on your first chase that’s a skill issue. That has nothing to do with the Anti Tunnel feature.
You would be tunneling because you misplayed. That’s not the survivors fault.
No its not either sides fault its the way the games Designer's fault morely. Some chases I've had only where like 20 seconds and 2 Gens Popped in that matter of time. If there solved the reason why most Killers Tunnel which is Gen Speeds right now then they might solve issue.
But punishing what could be a new player for doing what there suppose to do which is kill or do Gens is not engagement that's Disengagement from both the Killer and the Survivor.
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@SnakePVP said:
Yes these changes will push everyone to play s rank killers. If you try to play low ranks you have to change your mindset and realize this isn't a competitive game, but a fun party game and killers will just have to semi carry water for survivors enjoyment. These changes just add more ways for killers to arbitrarily punish themselves and more things we have to keep track of. In addition, the survivors will of course abuse all these once they get a chance and it will all be fair game no rulebook needed. It seems forced play with token buffs is all were going to get.
Exactly. Its why people will leave or go to stronger killers just adapt to the changes
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3990981#Comment_3990981
How is it abusing to force the other player to win?
Well if you kill urself to the killer before 6 hooks you will give ur team a permanent Repair speed bonus which will stack with Gen Rushing Builds btw to finish the Gens Way Faster.
There are multiple issues that the 6 hook state requirement will make.
Like if someone is AFK. You as the Killer are supposed to now leave them alone before you will be punished for killing them.
Survivors can us the exact same survivor and outfit to confuse the killer into tunneling by mistake.
The list goes on. Always remember Cheaters exist in the game as well. All that will happen is they will probably kill themselves with a cheat to give there Team the buff
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3990967#Comment_3990967
Aggressively forces the killer to win so we can use an undisclosed repair speed buff
Uhm do you not know how players work. They abuse everything. I've known that for years. If anything is game breaking they will use and abuse it.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3990761#Comment_3990761
People are all over this forum comparing tunneling to gen rushing. The difference is that gens are the only objective survivors have to do in most matches. There are no other objectives. If I sit on a gen for 90 seconds and the killer just never comes by, how is that my fault?
Pretty sure they said they're updating the HUD so you can see who you last hooked. Then all you have to do is see if that's who you're chasing. Pretty easy to avoid if you just pay attention to what's right on your screen.
Gen Rushing and Tunneling are rushing ur objective. Regardless on how hard it is too Gen Rushing and how Easy it is to Tunnel they are still a very much the same idea of Rushing there objective.
Gen Rushing has been a problem for a good long time and still nothing. Yes the buff to Gen Regression is great and Haste is good but I don't think it's a enough. The most concern I have is that the Gen Speed buff will be Abused by triggering it intentionally by Survivors will be a very big issue. All they need to do is very simple. Have one Survivor Sacrifice themselves to the Killer by running up to them and "give up" then have someone else unhook them and that person who was just unhooked goes to find the killer to get tunneled out on purpose btw.
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Yeah i pretty sure this will stack and will be abused by swfs. My massive concern is Survivors purpously getting themselves killed to get this bonus. And tbh this won't do anything with Slugging and Tunneling it's only gonna increase it and i have a deep feeling Killers will be penalties for Tunneling and Slugging.
But to answer the question yes. I think it will stack and I think that means toolboxes and Gen Rush perks will be more effective and will make more issues for Killer.
We will lose killer players very fast
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3990595#Comment_3990595
heard it here first.
BHVR hates Killers, that's why the game has been Killer-sided for four years. That's why we have huge queues for Killers. That's why they keep releasing extremely strong Killers like Ghoul and Dracula.
Game dead in a month lmao sure bud
Make that # and show people how much you relied on tunneling.
First off buddy. I never relied on Tunneling and Killers will Leave the game because Tunneling is not A Exploit or a noob thing to do. Even the most Skilled and most experienced Killer mains Tunnel because its a strategy.
Its like saying Gen Rushing is a Scum thing to do because there rushing there Objective. If Killers can't Tunnel then Survivors shouldn't be able to Gen Rush because there literally the same darn Thing.
Killers Shouldn't be punished for playing Smart or Effectively. I was pissed when Survivors where being punished from the go next prevention system for being new or bad at the game.
Also The Gen repair Speed bonus for a survivor getting tunneled is possibly the most obvious survivor sided idea I've ever seen. All survivors would have to do is all use the game Survivor and Outfits all be injured and die on purpose to get the Gen Speed Bonus. Trust me Players know how to abuse stuff there's only a of time before it gets abused.
They might as well remove killer as a Role to play and make it a survivor Team horror game.
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@Foggyguy said:
Sense killer? Is this just some more AI slop posting?
I have Autism so some spelling maybe wrong.
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Here's my point of view if this was the other way around survivor mains would be saying the same thing. I honestly feel like they care about thr survivors fun than the Killers Fun. Has anyone noticed once the Killer side has anything anywhere near good they nerf it with the mention it ruins the fun for survivors.
Im Gonna make a prediction that the killer side is going to be none existent and the killer side is gonna be filled with S-Tier Sweaty Killers trying to Adapt and enjoy the game but eventually the game will Die in a month if the Changes go through.
Would anyone be mad if I made a Hash Tag called #ImLeavingDBD
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I would Love To The Unknown and maybe The Doctor
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@RpTheHotrod said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3938687#Comment_3938687
I never really understood the mindset to just camp a hook from the get go. It has its merits in some cases, but I do generally feel it's just really...really bad for killers to do it, not because it's wrong, but it's just killers are far better off actually pressuring the map. As for survivors complaining about camping, it's a weird situation where its genuinely great for survivors if they are camping, but it feels awful for the person being camped.
I quite welcome to hear what BHVRs plans are for this. I dont really see camping as a problem since it helps survivors significantly, but I can't ignore that it's not fun for the campee.
Well let's put it through the Killers Prospective.
If i can't find survivors because there all hiding and I just Hook someone and they just got unhooked right when I walk away that encourages the Killer to go back to hook because he assumes he will find a survivor that way.
Most of the time survivors like hiding and rushing Gens which forces certain play styles like Camping and Tunneling to be sure they Get at least a kill.
Survivors sometimes like swarming the hook instead of Being On Gens and unhooking when it's 100% safe to do so. This behavior encourages Killers to camp because they now see how effective it is and they do it more often after that.
but they main reason this stuff happens is because there is no proper Guide to point players into the right direction
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Well it's very buggy and honestly I was expecting more from this chapter. They have the walking dead without the thing that made the show popular and that's the Walkers. The current state of the game is the worst they have ever had it.
The chapter was half baked and obviously rushed
So in all seriousness this was the most disappointing chapter I've ever played of these devs
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@Coordi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3976921#Comment_3976921
Sometimes the "you" is "the game" and not The Jocelyn. I get it. I also empathize with the frustration.
Not game breaking. It is breaking the game. With infinite toolboxes The survivors got a Gen done in 30secs tops. How is that not game breaking. You guys obviously don't care about the game anymore if this doesn't get Kill Switched Soon
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Yes I agree with this post. For this being spammable is just boring. Im just hating starting a chase and just hit with fog. If it was a one time use I'd love that because it adds skill with when to use the Fog Vials. Tbh I've been avoiding Online because of this item alone because I feel like the survivors don't want to engage with me.
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Hey Kiler main here. Yesterday I was actually having server issues that made my game crash alot. Its fine now but the game wasn't playable for me yesterday
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3974368#Comment_3974368
They apparently fixed that. They said they're still working on a music issue, but chase mechanic itself should be fixed.
I might try it with bots because if it's still there i don't want it effecting my stats or grade. If it is fixed I thank you for letting me know
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3974198#Comment_3974198
It’s not about vials, it’s about game bugs that everyone already noticed and even bloggers complained about
Correct. Once the issues are fixed ill play online again. Honestly I think Vials should be Kill Switched because they remove the ability to go into chase like at all even after going out of the fog.
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@tes said:
Indeed. I’m extremely disappointed that they screwed up with release of actually such a good license.
They now don’t even try to make something playable
This chapter wasn't ready for release. The state of the PTB i knew it wasn't ready. Im just not risking my Stats or Grade on a Buggy Mess and issues like fog Vials being completely OP. My game crashed 5 times today because my switch couldn't handle the Mist Effect from the Fog Vials.
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Yeah. Im just saying it was just a missed opportunity but I see ur point and I do agree
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@Hex_Ignored said:
They buffed him in the worst possible way. The best way to play clown now is to just throw a yellow bottle at your feet and get 12% haste to run down survivors. So in a way, the change does encourage the use of yellow bottles, but not in an engaging or skillful manner.
@[Deleted User] said:
you mean being able to get haste almost instantly for free with 0 thought as to where you throw the bottle is less skillful than having to aim purple bottles and position yourself in such a way that purples & yellows can be used together to play tiles in a way that only clown can play? noooooo, say it ain't so…
Oh remember he has a Addon that Adds 3%more haste which gives 15% Haste with just the bottles so you combine that with Agitation that's 18% Haste when Carring a Survivor when you combine them it gives 33% Haste speed and combine that with rapid Brutality that's 5% Haste that 38% Haste. You just combine 15% and 7% that's 22% Haste in case. 🤣🤣🤣you can literally outrun survivors with no effort at all
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For me they Lag my game. I crashed multiple times
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Yes they really need to be kill switched because some Killers right now that require sound like The Spirit are unplayable right now
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Maybe the 3rd command should be more for breaking Gens or pallets for you. Like it should have a good cool down so its not spammed because sometimes you don't have time to break Gens or other stuff so having the dog be able to break stuff would help this killer
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I used to play Demogorgon but he got boring after I got him to p6
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@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3970781#Comment_3970781
Clowns getting an adjustment. So its not an entire revert. I assume they're gonna keep the Inner Soles base kit and make purples like 14% and 2 second linger then get Bleach and Ether 15%.
Yeah at least they made some reverts. i guess that's at least something
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@Brimp said:
https://us.v-cdn.net/6030815/uploads/Z9O97ESR0Q38/image.png
I hope they just do a full revert honestly. If they wanted to make clowns purples less dominant they could have just nerfed the addons not the base bottles themselves. It was also the issue of, you can't force a player to use both bottles.
Oh no that's a full revert. That's a W actually on his purple bottles
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For along time it was The Trapper because I love the concept of setting up. But with thr recent changes I had to play someone with good map pressure and still has that set up feel. The Unknown was who I main today
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Honestly I have to say morely Trickster and huntress because im on controller and im horrible at range based killers.
Im good at Killers Like The Unknown and Demogorgon because there simple and kinda easy to learn but hard to master.
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@T1MEXII said:
Give clown a 3rd bottle 😂
Give him a bottle that does nothing but make survivors mend for 3 hours 🤣🤣😅🤣
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Honestly it's the biggest and most unneeded nerf on a Killer we never asked for. There removing his iconic power by nerfing it.
Plus with how strong his Haste bottles are in the PTB it will only be like a week before there also nerfed and soon he will be unplayable all together. All the changes needs to reverted
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I call it the UVX Biohazard Breach because I wanted something that related to the Killers Power but also put thought. This Skin is the Unknown Wearing a Biohazard Suit and his Weapon was gonna be a Biohazard Road Sign. The drawing process went wrong with the Biohazard symbol on the sign so I had to remake the Weapon with more details
When creating the Design I needed to not only allow The Unknown use his power but also make it not a chained Skin. This doesn't chain his mori or animations but just cosmetic like the contest said to do that's why the head peace of the Biohazard suit is separated from the rest of suit.
Well I hope everyone likes it
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Well here is the Concept of The Skin



