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Skeleton23

Skeleton23

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Skeleton23
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  • @JPLongstreet said:

    https://forums.bhvr.com/dead-by-daylight/discussion/463711/when-is-the-switch-getting-the-patch-9-4-1

    I believe since last September the Switch gets any update a week later than everyone else.

    Bro 😭😭😭that means if cant do the rift basically at all this Chapter. I haven't been able to load a match.

  • Im a Unknown Main Future P100 (p40) and I already know this is maybe getting by passed.

    The Unknown has been needing a Buff for some time.

  • Im Not iconic 😔 but happy to see some familiar names in here.

    I haven't posted anything big sense I posted something when Killers didnt get a Why Killers would uninstall the game.

    sense behavior didn't ask I did it for them.

  • This is getting ridiculous now. I believe that its the Approval stuff but why only release on PC, and not wait to release the Patch so they give everyone the patch at once. That shouldn't be that hard to do

  • @squbax said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4052415#Comment_4052415

    By the time the survivor gets to that cornered or narrow way they already removed weakenes lmao. Like what are we talking about? Not only id uvx easy af to dodge the killer also has a 2 second window to hit it, being patient literally will make the shot useless because guess what you just weakened them again.

    I 100 Agree with you

    On open maps where there's not alot of ways to hide or block Field of View. (unless the survivors are not paying attention) if you also put indoor maps on the topic its just as bad. You have to shoot ur UVX in a way where it cant hit anything.

    If they can Buff his UVX or Change how to remove it he does have potential to be A tier.

    His Hallucinations can be removed as they spawn. Even in Unactive state (Laying down). I think if they make it so it can only be removed when Active it can add the Risk/reward value to them.

  • Well im not sure if you seen Gen Speeds lately but if ur not playing a A to S tier killer ur gonna struggle to Keep up.

    They do need a Whole month or Two of balancing and bug fixes.

  • I would Love a WereWolf Killer or maybe a Dragon Based Killer.

  • @exDbd said:

    https://forums.bhvr.com/dead-by-daylight/discussion/463592/survivors-actually-get-punished-for-being-tunneled-out

    bc the game favors killer, they don’t give a rip about us survivors just bc they have been in matches with comp players, lets be honest 🙄

    Bro you can Finish a Gen in 17secs in this update and finish the match in 2 mins now and wonder why Killers Tunnel so much.

  • @Dinadin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4051171#Comment_4051171

    Why should they killswitch something now thats a thing since his introduction?

    Because if players find out about this bug then they take Advantage of it. Its not to late to fix something that can be a problem

  • I wonder how long it will take before they killswitch this. Have you tried other maps or only this map.

  • No im pretty sure you shouldn't. I seen plently of Streamers use them you should be fine

  • @OrangeBear said:

    It is only the switch version and that's down to nintendo for making the certification process more difficult.

    Ok thank you. So maybe the switch verson may get removed maybe

  • I might get hate but I do have 2

    1:Springtrap: this might be the most balanced Killer to release of 2025 and despite his bugs he was very well made and we might need to thank Scott for being in charge of his power. If he didn't he would of just been boring/Weak or OP

    2. Color Sratch marks: this was so Needed mainly for maps Like Cold Wind Farm with bright and a yellow ground the red Mark's made it very hard to see them. If they can make Arua Colors Customizable it will be even better.

    But even with these good things. 2025 is the worst year for DBD and this made me go to other games. If this is how DBD is going to be in 2026 then Behavior needs to think if its time to let DBD rest. This is my opinion and my pov of the game so please be respectful

  • If i see multiple flashlights or if they are using the same survivor i have a red flag with skip because its a bully Squad or swf. Im not that good at the game and just want to enjoy the game. I dont like bully Squads because I hate the feeling of being Made fun of

  • Usually in ptbs they only have the base mobile of the new Killer dearing testing

  • @dbd900bach said:

    Springtrap is William Afton. Also, the animatronics are all children, and always will be. Scott is very adamant about them never becoming killer in the fog. Micheal and Henry as survivors though is a neat idea.

    Stephen King is also very adamant that his work is never adapted for video games. Pennywise and other King related works will stay out of the fog.

    Well there can be something that can be done to make Freddy and the gang Killers. If the Mimic comes as a Killer he can have outfits that have Freddy and Gang.

  • Yes this is a real Cheat. Its them preventing you from hooking them. The only way to kill them is to let them bleed out. But This will lead to them either Insta Pick and healing or speed hacks to provent you from Downing them.

  • Im along with you. This is just a game with horror characters in it. The image of the horror icon died. With 2 chapters removed it feels like there cleaning up what's left instead of the game it once was.

    I rather take my money where my money is worth spending. I completely stopped playing because the passion is gone, the icon is gone and it just seems like they just dont care anymore

  • You know ur supposed be able to dodge it. Right.

    Im wondering if that was intentional or a Bug that was never patched or catched.

    It wouldn't hurt for it to be instant but you can use the vault stun when the killer is picking a survivor up this will give you more time to get away because of the delay

  • Ive noticed that when I Play Unknown. Indoor maps make Unknowns Hallucinations very difficult to hide because of there arua reading thing. I also get the wasteland/Autohaven every time im playing Unknown and its frustrating.

  • @tes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035787#Comment_4035787

    Can you play with players from different platforms? If yes, can you feel the difference between your gameplay and their?

    Yes I can. It feels no different than anything else. I just only play on switch i go against other platforms though

  • @tes said:

    Nintendo, unusual… does it feel somehow “different”? Especially killer like Unknown. If you play with cross platform can u feel difference between players like you on other device?

    Nope im fully on switch. I only have a switch and I am planning on getting more platforms but for now its just the switch

  • @Abbzy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035745#Comment_4035745

    For me its just going more for m1 hits and then fakes, I use uvx when its hard to doge like in narrow coridors or when they are locked in animations because in open areas or loong shots its super easy to doge due to its speed.

    That is beautiful. If you work on him more and learn how to make him tick. Hes a very good Killer with a skill curve.

  • @Abbzy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035709#Comment_4035709

    For me his beggest flaws I met are first uvx duration which is 10 seconds (it should be like 12-14 honestly), second is compleatly unnecessary reveal linger 1,25 seconds (when survivor is looking at you and revealing you when he loose you for any time there is time window set at 1,25 seconds which are remowed from his uvx meter, devs justify it by reducing effectiveness of reveal when los is lost on the killer like when he hids behind tree for moment but it actualy stupid and not needed if getting from uvx effect after first hit is just 10 seconds and killers cooldown is 7 seconds with solid slowdown after his shot) and ladt thing are his teleports but what bothers me is how fast and easy is to remove then its very fast action with no skill checks and only risk is just from killer teleporting to them which is rare or letting go of m1 or getting interupted from it by killers m1 or injure from uvx but these are rare too.

    i do agree the UVX needs a buff. But what i see most Unknowns do is use it to aggressively. They rely on the UVX on the hole chase. when i used the UVX i do it when survivors least expect it. Like when there healing, Unhooking, Working on Gens, roaming and so on. I do a what i call a UVX hit and run. I learned dearing chase that i weaken them and I move away from the chase and find someone else or pressure Gens. So when I find them again I can hit them with it while Still weakened I can get a straight away Injure or down. You can do this with more then One Survivor to get multiple Weakened states.

    I recommend doing this on maps with less tall tiles or on large maps. It helped me so much on Getting shorter Chases and managing Gens because they cant remove the UVX if they dont see you coming.

    This is what I learned from understanding his power and Im making a Guide on him for thoughs who have trouble with him or who want to understand how he works.

  • @Abbzy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035618#Comment_4035618

    On top of that he plays harmless which is realy interesting (for me one of most stressful killers out there because of how perfect you must be with your power and especialy accurate, every mistake of missing costs you way more than other range killers or killers with some projectile), but good for him if it helps.

    Honestly i just know how to use his power and it took alot if time to learn him fully.

    I learned to use his UVX when I can and learn to break the sight in some Loops to make the UVX last Longer. I know to hit the UVX and leave Chase so when I encounter that survivor again I can pop the UVX immediately dealing damage or Downing the Survivor.

    His Hallucinations Are what I have my complains are most. Its way to easy to counter his Hallucinations and I would make it if there laying on the ground(not active) they cant be Dispelled and when its standing (Active) its able to be Dispelled. And remove the Arua and fear thing so Unknown can hide his Hallucinations better.

    His UVX i say a damaging hit refills the UVX mark completely so hits are more rewarding.

    Other than that. He is B tier for a reason.

  • Just to note the blue stuff is to cover personal info. Like my notifications

  • I love this post. I agree players should be allowed to play how they want regardless of how there playing.

    Removing Freedom is what's going to make most players Leave the game regardless of what side ur on.

    Killer:

    No intentional tunneling though if I just happen to run into you I'm not just going to ignore you.

    No face camping but hag or trapper traps are okay.

    No slugging but chasing another survivor away for a moment is fine.

    No BMing for any reason even if the survivors are toxic

    Keep the gens and survivors damaged as much as possible.

    If I'm playing Drac, yes you may pet the puppy but then im lunging at you.

    Survivor:

    No teabagging

    No continuous looping, all out chase or death (usually death)

    No ratting out other survivors.

    No DCing (outside of a real world emergency).

    Flashlight Killer only when myself or others are in danger.

    Don't leave someone on the hook to die. (Taking a few seconds to finish a gen is okay).

    These Entited Rules have always been Dumb and I wish they never excited. Because the game would actually be fun.

    Regardless W Post

  • Its the Map showchase. Most of the players go there to explore the new map. Im sure its going to go back to normal after the Show cases are done.

  • I honestly think it would of made Killers leave the game because of how abusive the Anti tunnel was.

    But survivors would still DC and complain about something and the Devs would of had to Kill switch the game because of it being unplayable for most of the 41 Killers in the game. All you would get when you did get a match is S Tier Killers and Hackers. It would of nuked the game entirely

  • @Zuiphrode said:

    TBH if 3 gens pop before I get 1 hook, I'm liable to just basement myself because you aren't coming back from that as an M1 killer.

    Honestly i cant blame you 😆 ur stronger than I am because I would of just DCed and uninstalled

  • @Leon_van_Straken said:

    I think many people have suggested to have a ranked mode but many really belive this would seperate the casuals from the tryhards.

    I got some experience with ranked modes and I agree with you the first few weaks it will be amazing. Tryhard try to climb and the normal queue detoxes. But than the s***show will start.

    Many "tryhards" will see that they aren´t that good at all and as soon as they get matched vs enemys which are on their Skill level or higher they will start to raid the normal queue to release stress.

    I don´t know if it is human behaviour to try to show skill against the weak. But it will happen, it always does.

    I want to change my thought on this. Well if people are doing that then we Can make it just the ranked system to some form of Skill based match making that ur rank will be with others in that rank. So players that do, Tunnel, Slug, Camp, Gen Rush, Sabo Squads and other Play styles that are competitive/Sweaty will be placed with others that are that way.

    Honestly this can be tested in a PTB and if its done right it can solve so many issues players have

  • @Leon_van_Straken said:

    I think many people have suggested to have a ranked mode but many really belive this would seperate the casuals from the tryhards.

    I got some experience with ranked modes and I agree with you the first few weaks it will be amazing. Tryhard try to climb and the normal queue detoxes. But than the s***show will start.

    Many "tryhards" will see that they aren´t that good at all and as soon as they get matched vs enemys which are on their Skill level or higher they will start to raid the normal queue to release stress.

    I don´t know if it is human behaviour to try to show skill against the weak. But it will happen, it always does.

    Thats why I think Keeping the Standard mode should still be there in case people who are not tryhards or doesn't like this kinda way of playing can play where there comfortable (like OverWatch 2)

    The Players will settle where there gonna be and it might increase Q times but it might not.

    But think about it. All The Killers who Tunnel, Camp And Slug to win will probably be in the Competitive mode so The Standard mode will probably have less of them making the Standard mode good for new players or the non-tryhards will be for thoughs who just like playing the game normally

  • @Jay_Whyask said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034640#Comment_4034640

    I like where your head's at.

    That doesn't sound like a ranked mode though.

    DBD is already a pretty random game, adding more variables to a potentially high stakes mode doesn't strike me as something people would enjoy.

    Well when I was thinking of this. I was thinking people would love a Challenge mainly the Competitive Player base. A Mode like this would test ur Skills as a Killer and Survivor by pushing there limits to reach the Ranks.

    And when The Devs speak Chaos Shuffle this was what I thought of

  • @Jay_Whyask said:

    What do you mean by random gamemode?

    Like one match is Lights Out, then the next one is Chaos Shuffle?

    Yep thats exactly what I mean. So your not sure what ur gonna get.

  • I agree. Like Do a Dead By Daylight verson of Prop Hunt or A Rank Mode they can test out. Just something new to spice the game up

  • Im a Unknown Main and I 100% Agree with this.

    A buff i would love is to pop the UVX while it's in the air and rework his counter play. Make it his Hallucinations only be Dispelled until there used once and let you set them up at will.

    Allow him to crawl Like in his mori to make him gain Distance and help while Looping around small tiles.

    I would make Injuring with the UVX Makes it permanent until healed or Downed. This will make his power more threatening and rewarding when Landing it.

    Yes it sounds strong But he Needs it for how unreliable his power can be in some situations

  • The thing im getting from this is even if your a try hard or even just enjoying the game it seems like its the Gen Speeds themselves that are giving players the need to Tunnel even if they rarely do so.

    Ill investigate further

  • @tes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034349#Comment_4034349

    You can’t report people who simply silently disagree with you, and there are no rules to be against specific position

    I doubt OP can avoid actual judgement of this post

    Im saying no judgment to provent fights from happening before they start. Having a Option and fighting over a Option is two separate things

    Im creating a safe place for players to give feedback and allow them to be heard.

    (I just realized this wasn't at me my bad 🤣🤣🤣🤣)

  • Honestly i find this ur teams fault he died. Why where you just sitting on the Gen when someone could of Assisted him.

    Yes being tunneled sucks but when ur able to provent it. It becomes a team issue.

    Also it looked like the Killer Lost 2 Gens on his first Chase which does show the state of the Gens or even the game in general.

  • This thing about these statements are true but ive seen in this game that it truly doesn't matter how you play.

    If you play fair and Lose: GGEZ Noob

    If You Win fair: ur So Bad

    If you Lose Sweaty: uninstall and End Urself

    If you Win Sweaty: Try Hard Scumbag

    This goes from both sides of the game. So i say play how you want because it just doesn't matter

  • I love and agree with this post. I wish players would just stop fighting and just respect eachother

  • @Turbs said:

    They're > They Are

    Their =/ There

    You're killing me with the spelling alone, Paragon lol

    Nitpicks aside, it's as you say. The killer needs to apply pressure through any means necessary, and the continual rise in baseline survivor strength through perks, seconds chances, and basekit features has led to less killer variety and strategic options. The ones that remain are the tried and true for now.

    In the very competitive scene of the game, where both sides are assuredly capable at their roles, the survivors have to be nerfed and the killers are not shamed for using these oh-so-terrible strategies such as camping, tunneling, and slugging. Any time the developers propose a change that can be toggled off in custom matches, know that it's an unnecessary one.

    Things will not really go for the better until the devs are forced to publicly play their own game for everyone to see like that infamous match in Korea that got flashlights nerfed after Mathieu Cote was humiliated by a random group of survivors four-outing his Hag with no hooks had. Maybe then the devs responsible for balancing the game will be quicker on the uptake about why survivors are slugged for longer than usual on Gideon's Meat Plant.

    I have autism so thats why the spelling is a bit bad

  • Well if you think about this as a party game then Watch a Compilation Game on Behaviors Twitch Channel. Its literally exactly what im saying here.

    Its the same exact game as what we all been playing.

    If we are not able to Tunnel then why is it allowed in Compilation Games. This community doesn't see logic

  • Bro the amount of problems and bugs being fixed is unraveling the true state of the game and we need to let the game settle. So players can get used to the game again

  • Ive only noticed it on the survivor side. But when I play killer its the opposite.

    I think it can be the separate Q times but even then this feels longer than before.

    I can be wrong though

  • Well the Speed of the Gens are the main reason i Tunnel all the time. You just dont get alot of time to spread hooks

    The tunneling gone up because the Gen speeds got worse every patch.

    If you dont believe me then play Killer and only killer for a week or month straight.

  • If Only there was Skilled based match making.

    This game was built around a Competitive mindset

    Tunneling is only been so high because of Gen Speeds and how most survivors dont even know how to counter it.

    They show Tunneling as a strategy in Comp game on there twitch channel. They say they want put Anti Tunneling, Slugging and camping in the game but allowing it in Comp games its all disabled.

    Like why disable it when these strategies are bad. Doesn't that sound miss leading on how the game plays. It is a cover up of how bad the game really is outside there World.

    It proves they truly don't care about the state of the game.

    The MMR is one of the reasons new players struggle. There shoved into games that there with Killers or survivors that are way better then them.

    It proves they don't play there own game.

  • @Terror_Misu said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4033727#Comment_4033727

    We're all well aware this is coming from a killer main, don't worry. :)

    And I will clarify: I was saying its rare. Like, EXTREMELY rare. Your example is like 1 in a million. Also, as per the usual with this ridiculous forum community, Ill need you to post that *recorded* game that everyone expects.

    Bonus: I could come to an agreement with this actually, if we assert this is against a good swf team. 3v1 might work against a good swf. If its anything otherwise, the strat becomes too stronk and shakes the game up in a negative way.

    But this is only if things got fixed. Current state of the game? Nothing we're talking about could put the game in a great spot if we magically got what we wanted here. We're basically arguing because its fun here. :)

    🤣🤣🤣its why I love this community.

    There's no promises on me getting my own gameplay footage but I can still get something to prove it. I can add some sketches to show more than just videos.

    It may take a bit so I can make it as solid as possible to get the point across

  • @Terror_Misu said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4033725#Comment_4033725

    Then you are an anomaly. This isn't normal, or even close to 'on the rare occasion.' 3v1 at 4-5 gens is 99% lost for the survivors. Please tell me you want to argue this.

    Never said it was rare. But I did say it has counter play and maybe you need to become the counterplay. If someone is being tunneled go save them. Have 2 people on Gens or 1 even and show that tunneling doesn't work every game.

    This is coming from a Killer main

  • @Terror_Misu said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4033189#Comment_4033189

    Except if a tunneling killer sees the survivor is good, they drop chase and find another. Even if 3 survivors are god loopers and 1 is meh, if the meh is tunneled out, the 3 god loopers lose.

    With your own scenario, its still a loss for survivors and the killer didn't even have to bring perks or use powers. They will simply win.

    If you're telling survivors to git good at looping, maybe get good at killer? If you have to tunnel to get any sort of positive results, then continue. Even dbd needs bottom of the barrel skilled players.

    Ive had a 3 man team Kick my butt when one person died.

    Losing one person doesn't mean you lost right off the bat. The killer does that because 1v3 is easier than a 1v4 but if you have 3 god survivors on ur team that are good at looping it will take long to do Gens but it doesn't mean the games over.

    The killer will only go after the weakest Survivors to tunnel. So if you notice that ur friend is being tunneled, even in solo q go and get the killer off them. But dont make it obvious. Just also remember the more he chases someone the more time you are on Gens.

    Try having 2 loopers, 1 Gen rusher and 1 protector.

    This was something I seen in my games that some survivors do in swfs

    Defending on ur Swf or even Being Solo Q pick ur roles for ur match.

    For my survivor games im a Gen Rusher and Healer. My goal is to make sure the Gens get done and my teammates are healed.

    So if ur having issues with something with a Killer maybe become the thing that solves it.

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