SilentSpectre
SilentSpectre
About
- Username
- SilentSpectre
- Joined
- Visits
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Comments
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Survivor: Adrenaline, DS, DH, BT
Wraith: Surveillence, Ruin, BBQ, Spirit's Fury
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Just bind it to scroll wheel, problem solved. (Sorry console users)
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They never made one
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@johnmwarner said:
This is the lamest excuse, and I’ve been seeing it a lot lately.
Iri hatchets, forever Freddy, any Legion, Spirit, etc etc etc. People DC and then try to make themselves feel better, like they know they could have won but chose not to... yeah right. I guess we’ll be seeing them first hook kill themself soon sigh
That's my biggest issue with DC punishments. It's not gonna stop hook suiciding, which is arguably worse for the survivor team because it still allows a BBQ proc (which is better for killer though)
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@[Deleted User] said:
why the heck would a red rank killer just never give up on a 4-gen chase? this huntress is probably boosted.
and yeah. BL is already getting nerfed. (yep, kinda stupid. i mean instead of reworking the map that causes balanced landing to become an OP perk. they just nerf the perk and make it probably the worst exhaustion perk.)
How can a killer even be boosted? Getting to high ranks as a killer is like 5x as hard as getting to high rank survivor
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The next tome comes out this week.
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Probably server related
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Bill Overbeck
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@Hag.is.Dtier said:
If your upset by someone pressing the crouch button, then you need to grow a back bone.
🔊toxic survivor detected 🔊
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Licensing
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It's always ok to camp anyone for any reason -- it's not a particularly effective strategy, and if the survivors know what they're doing, camping is pretty much a guaranteed loss, but you'll never be penalized for camping.
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@ElementDoom said:
Necro'd into dev response. Noice.
I'm glad I'm not the only one that noticed 🤣
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/866366#Comment_866366
Obviously he was over performing.
Too true 🤣
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Yep!
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Looks fine to me
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All the save data is on BHVR's servers, so there's no need to worry. It'll carry over. :)
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@MissBehavingX said:
I'll make a summary of the responses you'll get
*Camping is a valid playstile
*Killer loses points
*Other survivors can take this time to finish gens / genrush the killer
*"Git Gud kid"
Am I missing anything else? lol
I mean, the devs have said themselves that camping IS a valid playstyle. Not a good one, but y'know.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/866474#Comment_866474
Yeah, that's pretty unfortunate. The console companies won't let us make that change. :(
That's not correct -- plenty of game have had their achievement/trophy requirements changed long after release.
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@Sylorknag said:
Holy pig.
Your post is so accurate, that if it wasn't for the message at end, I would have probably believed you were serious.
Sad thing is, this is sadly the devs mindset.
Screw killers in particular.
:(
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@Pokino said:
https://forum.deadbydaylight.com/en/discussion/comment/866788#Comment_866788
Well, your comment made me sad, because I thought a game is about fun, not about ruin other ones fun. Camping and tunneling could be "legal" because devs fault, but please, don't say as it was something "normal" or fair...
Maybe someday we'll reach a day devs remove these boring behaviours and we start to discuss about how to balance the game without thinking on killers forced to camp or focus or slug to kill someone.
:/
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/866223#Comment_866223
Oh I have no arguments, guess I will type lmao or lol so the person knows how childish I am
lmao
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/866407#Comment_866407
Lmao I can't hit someone in point blank range anyway
🙃🙃
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Oh trust me, you'll probably get that achievement long before you get the one for 24 long-range downs.
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It's a pretty rare voiceline
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They'll probably never be perfect :(
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@PistolTimb said:
Yeah, no. We're already getting a bunch of free cosmetics. Stop being so pushy.
I'd hardly call this pushy, my dude.
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Yes, he will be available for shards (finally)
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/866366#Comment_866366
I never said everything people say is valid. I said everyone has a valid opinion.
And yet, that's patently not true. 🤔
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@GrootDude said:
Everyone has a valid opinion.
Not necessarily true. If I had 10 bad games in a row against clown, and went to the forums to rant that clown is OP and needs nerfs, is that a valid opinion? Obviously not, I would just need to improve my survivor gameplay.
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Agreed. The game encourages people to play both sides, and yet, so many people are ridiculously biased.
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@yoi said:
https://forum.deadbydaylight.com/en/discussion/comment/866135#Comment_866135
Enjoy the game before Is oficially dead man.
The game will be fine, for survivors at least.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/866095#Comment_866095
Not trying to be argumentative, but there are also plenty of people who would be happy to share why Spirit did NOT need to be changed.
Like me
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@PistolTimb said:
https://forum.deadbydaylight.com/en/discussion/comment/866312#Comment_866312
"Overpowered killers like Freddy, spirit, even Billy"
Nice meme
gottem
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Balanced landing nerf kappa
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When the game came out, they had a quickplay mode, but nobody used it.
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Yes
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/866308#Comment_866308
Baby killer detected, abusing killers when they are clearly too strong.
wraith profile pic
mains wraith
"too strong"
?????
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Agreed. Legion, Clown, and Cannibal all need a healthy dose of buffing.
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/107245/spirit-overperforming
No, spirit is 100% overperforming. At all ranks.
Baby survivor detected
Spirit is/was/will be just fine
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Just ignore the toxicity, they'll get tired of being annoying and leave
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Never thought I'd live to see the day
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That would be wild
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@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/866276#Comment_866276
Uhh... no? Just keep track of which pallets have been used and dream pallets will do nothing. Or wake up so they'll disappear.
Man, brown rank freddy must be a dream to play against. (Get it?)
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@CrispyChestnuts said:
https://forum.deadbydaylight.com/en/discussion/comment/865857#Comment_865857
It punishes survivors for totems spawning in inaccessible locations as well, and it punishes all survivors for something they can't control, namely their teammates.
Bad argument.
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@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/866252#Comment_866252
His Dream Snares, Dream Pallets and teleports are all powerful, and he can slow the game down quite a bit, but it doesn't feel like BS or a guessing game when you play against him. When he teleports to a generator, you can see it coming before he arrives. When he places down a snare, you can see it before you step on it. When dream pallets are in play, you can keep track of which pallets have been used in order to avoid getting tricked by one.
So when Freddy beats you, it feels like he beat you because he played better than you, and not because his power reduces every chase to a guessing game where you cross your fingers and hope that he makes a mistake (Looking at you, Nurse/Spirit).
This is a joke, right? Dream pallets are the most OP killer power in the game right now.
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@PoisonN said:
Time to add slight tweaks in Freddy's gameplay!
😂🤣
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@Avocet said:
I didn't play in the week before the release of the Rift so I didn't get the bonus tiers many people got because of an issue with the game's backend. I'm currently tier 19 and I've played around 66 hours since the release. That makes 3.5 hours per tier. The funny thing is BHVR first said the Rift would be manageable even for casual players and you could gain a tier in an hour of daily playtime. 70 tiers in 70 days. Made sense at the time.
about 3 hours per tier is the norm
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/866220#Comment_866220
people finding the trap play style boring I guess?
Then why is TRAPper the most-picked killer?