I'm a bad person

I hate Haddonfield. I was on Haddonfield as survivor with Balanced Landing. I looped a rank 1 huntress (I'm rank 8 btw) at the Strode Hose for 4 gens. Please rework Haddonfield.

Comments

  • They will nerf BL in the next update anyway, so this should be solved soon...

  • And thank god for it too. But Haddonfield will still suck for killers.

  • Don't feel like a bad person, the game put you there and you used what was available to you to win.

    But yes, I hope the BL change makes it less BS, and I'd love to see the entire map reworked as it's just kinda boring as both killer and survivor to me.

  • Haddonfield will get reworked (i hope).

  • How to fix haddonfield: put a doorway instead of a window.

  • @ahandfulofrain said:

    And thank god for it too. But Haddonfield will still suck for killers.

    Nah, Haddonfield will be a good Killer Map. Only Balanced Landing is the problem, afterwards, the Map will be killer-sided.

  • Yeah haddonfield is busted but she's a rank 4 looping around the infinite. She's a 110% movement speed killer that's limited to her power. Why would she commit to something like that. That's her fault.

  • @ASAPTurtle said:

    Yeah haddonfield is busted but she's a rank 4 looping around the infinite. She's a 110% movement speed killer that's limited to her power. Why would she commit to something like that. That's her fault.

    Thats not the point, the point is that he was even able to do that at all, it literally means that people around the Myers house are virtually invincible, you said it yourself she should have abandonned that chase just because he was at that building

  • @[Deleted User] said:

    why the heck would a red rank killer just never give up on a 4-gen chase? this huntress is probably boosted.

    and yeah. BL is already getting nerfed. (yep, kinda stupid. i mean instead of reworking the map that causes balanced landing to become an OP perk. they just nerf the perk and make it probably the worst exhaustion perk.)

    How can a killer even be boosted? Getting to high ranks as a killer is like 5x as hard as getting to high rank survivor

  • @[Deleted User] said:

    why the heck would a red rank killer just never give up on a 4-gen chase? this huntress is probably boosted.

    and yeah. BL is already getting nerfed. (yep, kinda stupid. i mean instead of reworking the map that causes balanced landing to become an OP perk. they just nerf the perk and make it probably the worst exhaustion perk.)

    Uh... it's gonna be nowhere near the worst. It's in line with the other exhaustion perks now, i.e. it gives you the sprint burst and then you need to wait to use it again. Idk why everyone can't see that.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/868821#Comment_868821

    it's not about the speed boost duration or cooldown. it's about the requirements to use it my dude.

    for example. lithe requires a window in order to be activated...

    and balanced landing. require you to land from a hill in order to activate it. which is in some maps like yamaoka estate (not the new one), shelter woods, you won't even be able to use it.

    while in other maps like haddonfield. it becomes overpowered due to the map design.

    and now. instead of reworking haddonfield. the devs decided to nerf balanced landing. making it the worst and most situational exhaustion perk in the game.

    All the perks are situational. Even Dead Hard due to the lay of some tiles on certain maps. That's the point - you're not supposed to be guarenteed an escape just because you have a perk on.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/868880#Comment_868880

    nope. dead hard isn't situational at all.

    you can use it in a lot of ways.

    bodyblocking a hit (dead harding and making the killer miss the swing to help your bud wiggle out)

    gain extra distance in loops (trust me. this one is extremely useful. you'll reach vaults/pallets you shouldn't have reached. and extend the chase time)

    default dead hard usage. (using dead hard when the killer is about to swing. making him miss a swing.)

    avoiding huntress's hatchets.

    dead harding over the trapper's traps.

    avoiding the chainsaw bros' chainsaws.

    and many more.

    trust me. you'll use dead hard on almost every match you play.

    keep in mind that dead hard doesn't work 60% of the times. because skilled killers will just bait it. or you'll get dedicated server'd

    But what if I don't face those killers? What if I'm facing double apple plague? See, they're all situational, some just more than others. It's not gonna change anything other than the stupid loops you can do with current BL.

  • @ahandfulofrain said:

    https://forum.deadbydaylight.com/en/discussion/comment/869015#Comment_869015

    But what if I don't face those killers? What if I'm facing double apple plague? See, they're all situational, some just more than others. It's not gonna change anything other than the stupid loops you can do with current BL.

    For example, please read my recent post.

  • @ahandfulofrain said:

    https://forum.deadbydaylight.com/en/discussion/comment/869015#Comment_869015

    But what if I don't face those killers? What if I'm facing double apple plague? See, they're all situational, some just more than others. It's not gonna change anything other than the stupid loops you can do with current BL.

    To be fair, he did not say that other Perks are not situational, he wrote that BL will be the most situational Exhaustion Perk. Which is 100% true.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/869044#Comment_869044

    To be fair, he did not say that other Perks are not situational, he wrote that BL will be the most situational Exhaustion Perk. Which is 100% true.

    Nope. Lithe still takes that cake because you also have to risk getting hit through the window anyway. You can pull off BL in any map (though those like shelter woods are harder) but good luck using Lithe effectively in Hawkins or the Game.

  • @ahandfulofrain said:

    https://forum.deadbydaylight.com/en/discussion/comment/869051#Comment_869051

    Nope. Lithe still takes that cake because you also have to risk getting hit through the window anyway. You can pull off BL in any map (though those like shelter woods are harder) but good luck using Lithe effectively in Hawkins or the Game.

    You can always vault Pallets. And you can also get hit while falling (or running already because of BL...).

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/869059#Comment_869059

    You can always vault Pallets. And you can also get hit while falling (or running already because of BL...).

    Not really. 99% of the time the sprint burst also grants a weird invulnerability.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/869059#Comment_869059

    You can always vault Pallets. And you can also get hit while falling (or running already because of BL...).

    Also 99% of killers don't leave pallets. Competent ones anyway

  • @ahandfulofrain said:

    https://forum.deadbydaylight.com/en/discussion/comment/869064#Comment_869064

    Also 99% of killers don't leave pallets. Competent ones anyway

    Drop Pallet-->Vault it-->Success. No need to get a Stun in this case, you will gain distance with Lithe.

    You can just accept that you are wrong, BL will be the most situational (it is already) and therefore worst Exhaustion Perk after the Nerf.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/869092#Comment_869092

    Drop Pallet-->Vault it-->Success. No need to get a Stun in this case, you will gain distance with Lithe.

    You can just accept that you are wrong, BL will be the most situational (it is already) and therefore worst Exhaustion Perk after the Nerf.

    And how do yoy expect me to not get hit over the pallet? Best case scenario you throw it early (waste it) and use lithe instead of just looping it. BL is 100 times better, even when they do balance it. Not to mention Sprint Burst.

  • They nerfed Balanced and hopefully the Haddon rework will be equally as fun.