Satelit
Satelit
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- Satelit
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Comments
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Finally a good Yui skin, it's about time.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/3039496#Comment_3039496
Well, you're certainly entitled to your opinion, but people were being very loud about wanting a meta shakeup. This is what that looks like, so there's a clear line of logic to why things got nerfed.
That doesn't mean that it's fine to nerf things just for the sake of nerfing them.High usage rates don't always mean something needs nerfing.I haven't seen a single person complain about the live version of Self Care.
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Spirit was originally going to be naked in-game so this is only going to her initial vision
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BHVR clearly thinks this is an OP and meta defining perk so I must Self Care every single time after the nerf
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Watched some old gameplay and it just reminded me of how awful the old movement looked
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Also the fact that he was some of the most op add-ons in the game
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This reward literally makes the icons look worse what is this 💀
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It's funnier to see them tell us they nerfed Self Care with a straight face
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I think the stun duration needs to be reverted.Also remove the skill check it's literally only there to make it unusable to newer players (which also play where most hardcore tunnelers are)
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@Bran said:
It's as I said, it was going to be Garbage and not an actual "reward"
My first thought was that it's gonna be a stupid charm.But this is even worse than a charm since at least I can see charms for more than 5 secs during the endgame screen.
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@GiveMeTheBox said:
https://forum.deadbydaylight.com/en/discussion/comment/3018534#Comment_3018534
The Calm Spirit nerf is my favourite
Can't wait to cleanse a totem 30% slower then go spend half a gen self caring
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Can't wait for the Spine Chill nerf,I always wanted a perk that tells me that the killer is looking at me when I can clearly see them 😍
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You don't even need Stridor anymore
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I'm not interested in their pathetic "reward" so no
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Also R.I.P vault speed build,my favorite build to run.
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Atleast I get to admire my cowboy Jake for 10 seconds longer I guess
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Yui's whole story is about fighting the traditional gender roles forced on her.If anything she would've been a better choice than David.
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@GoshJosh said:
What a neat perk, slowing my action speeds down!
No Mither + Self-Care was already an OP combo but with the new Calm Spirit it's gonna be unstoppable
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@Tryharder said:
https://forum.deadbydaylight.com/en/discussion/comment/3015695#Comment_3015695
a perk shouldn’t be mandatory every game and iron will was being used too much. It didn’t just hard counter spirit but it made mind games even more longer. Maybe you should get some decent headphones too because killers are just as loud as survivors.
Iron Will is not a mandatory perk considering that I don't even use it myself
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@Tryharder said:
Healthy changes, I see nothing wrong besides nobody even play with these changes yet so it to soon to be criticizing
You can already test the Iron Will nerf,lvl II of the perk is 75%,and everyone knows it's bad because it does nothing against someone with decent headphones
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Jake is top tier because he has a cowboy hat
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3015356#Comment_3015356
In almost all cases, you aren't opening chests or cleansing totems near the killer. And if the killer is chasing someone around a Devour or something, they're very liable to come and check on it anyway - if the reduced totem cleansing speed doesn't cause them to catch you when you would have been able to pull off the cleanse without Calm Spirit.
That part of the perk should not be a thing. It's Technician-tier; small buff, huge nerf.
https://forum.deadbydaylight.com/en/discussion/comment/3015422#Comment_3015422
Booning is already very quiet, and you can't boon right next to a killer regardless, because they'll hear the nearby boon radius sound effect and come straight towards it.
Also the only relevant boon perk doesn't even benefit from being near areas where the killer is often.
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I don't usually run CoH but after this update I'm 100% running it just to make sure my solo Q teammates don't use their killer perk
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/3015230#Comment_3015230
They didn't. They gave its new effect a downside. I'm personally of the opinion that the downside might be a bit steep, but considering the new effect is a gigantic buff, it having that downside at all is perfectly justifiable.
I can't think of a single time where I wished I could cleanse or bless silently.Opening chests silently is nice but it's too niche to need a debuff.
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@squbax said:
https://forum.deadbydaylight.com/en/discussion/comment/3015132#Comment_3015132
I completely agree taking away the vault speed is pretty stupid however a perk that absolutely destroys stealth killers which are already a joke is also dumb, I think they should add the vault speed back and thats all.
I'd also be fine with a new perk that gives you 5% vault speed and nothing else.If they really don't wanna stick it to Spine Chill that badly.
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@Krazzik said:
It does seem weird they nerfed DS because it was an easy escape at endgame but then changed Off the Record so that it''s now an easy escape at endgame.
BHVR balancing™
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It's better in some situations but worse in others IMO.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/3015111#Comment_3015111
No, spine chill users don't want to be chased, they avoid chases entire match, so why should they then get a vault speed increase when you finally catch them?
Devs did good with that.
The vault speed increase is actually the reason I run it
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It would still have a use if they kept the vault speed increase but they wanted to absolutely massacre the perk
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I'm going to scream if I ever see a solo Q teammate bring this perk
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3014727#Comment_3014727
Mm. I hate going against this perk on Ghosty and Myers, but this was an overreaction.
Removing the vault speed is already a big nerf, and simply this plus it not working against undetectable killers would have been sufficient.
Now - it still counters Ghosty and Myers, but is crap against anyone else. This feels bass ackwards.
It's not even that big of a counter against those 2 apart from a few situations where you can't see them easily while they're stalking you.But most of the time you can see them if you pay attention.
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R.I.P Spinechill,another dead perk to clutter the bloodweb
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/3014646#Comment_3014646
Even more so now that calm Spirit is even more useless
The calm Spirit change makes no sense,removing sounds from those actions is barely useful already
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@Viciusaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/3014615#Comment_3014615
I wouldn't say useless, but def not as useful as it has been to lose the killer in chase.
It won't do much against anyone with good headphones
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Iron Will is a dead perk so yeah
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Isn't Hag a wendigo?
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Skill issue
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He's just a more map dependant Huntress,he can destroy survivors in the open but any high wall loops make him seriously struggle.
One of the things that he has going on for him though is that Dead Hard is not as effective against knives.
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@Cybil said:
When is the last time they released a perk that was totally unique? Maybe blast mine?
Mikaela's boons were a new mechanic so
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That's actually the reasons why I like the swamp
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I can't think of any new interesting perks either so I don't blame them
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I enjoy both Autohaven and Swamp
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This is not happening and Buckle Up,both terrible perks.
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Ace's mask is so good,but it looks so bad with the cap.
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They heavily overestimated how many people are gonna be playing the event
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Another cosmetic that should've been added with Haddie's release but instead was tied to Prime Gaming.Such laziness.
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Well what do you want them to bring? The majority of survivor perks are bad.
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I've found success running Breakdown against Scourge Hooks.Also useful against good killer hook spots like the one in front of Gas Haven.
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Imagine all 4 survivors doing a synchronized dance at the exit gates 💀
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Brown medkits are not even bad