SasukeKun
SasukeKun
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@GuyFawx said:
I truly hope that the new movie is good and maybe offers some new ideas for Dbd Myers maybe he can finally get a bit of a rework and not just a fancy skin
I like that they released a killer like clown and added more to his power and lifespan, they should do that with every killer
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2307412#Comment_2307412
Imagine the backlash of they went through and did re-enable that map, weeks before they could for console. It would be a pr nightmare they just don't need right now, especially with consolers outnumbering PCrs now.
For like two years now they do things for all platforms all at the same time. I don't see them deviating from that.
it was sorta a joke
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2296378#Comment_2296378
You mean you wish they'd re-enable the Police Station map just for PC?
yes, they used to do that with releases a long time ago, PC players got things faster for obvious reasons
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2299210#Comment_2299210
It's always a bit worrying when a build goes to full release, hope y'all are able to nip it nicely!
wonder if it's back up? they removed the announcement on the forums but who knows maybe soon!
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@Reinami said:
Against most survivors, and even at the high level play team Oracle for example, everyone agrees that a killer MUST have some sort of game delay, or gen regression perk. Well, let's look at all of those perks that are classified as game delay/gen defense:
- Corrupt Intervention (Plague)
- Dead Man's Switch (Deathslinger) *also a bad perk
- Dying Light (Myers) *also a bad perk
- Eruption (Nemesis)
- Hex: Huntress Lullaby (Huntress) *also a bad perk
- Hex: Ruin (Hag)
- Oppression (Twins) *also a bad perk
- Overcharge (Doctor) *also a bad perk
- Pop Goes the Weasel (Clown)
- Surge (Demogorgon)
Now, if we only look at the good perks, you basically have:
- Corrupt Interention
- Eruption (Usually has to be paired with something else)
- Hex: Ruin
- Pop Goes the Weasel
- Demogorgon
Do you see anything in common with all of these perks? They are all teachables. With the exception of Hex: Huntress Lullaby, which is an extremely terrible perk mind you. The rest of them require you to spend shards or money to access a killer. Then you must level that killer to 40, to get their teachables, then level the killer of your choice to get the perk you want.
There are no gen regression/defense/slowdown perks that exist as baseline perks. NOED is basically your only other option if you don't take some sort of gen defense.
Thus, if you want to nerf/change Hex: NOED, you first need to give a VIABLE gen defense perk as a baseline non-teachable to give people some sort of alternative.
It should stay the same, it can be turned off...
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@FelixNavidad said:
All I can say is remember when and how they added the colorblind options.
did they or is that sarcasm
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@Kharbarg said:
https://forum.deadbydaylight.com/en/discussion/comment/2299210#Comment_2299210
Is it possible in the future to extend PTB to consoles or is it technically impossible to do?
i just want ptb to be less than 3 weeks, it's so longgg :(
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@shadowwings8810 said:
A convenient button that allows us to switch between survivor and killer? No more.
Ability to choose a killer based on the swf we load in against? Forget it.
Pyramid head's ass? Now flat. (No denying it, we all know the difference.)
The ability to mix and match outfits regardless of how dorky it looks? History.
I just wanna know what the reasoning is behind all these changes. Things that made the game convenient or fun are just being taken away. I've played this game for about 3 years now and I watched things come and go.
Many of us were very upset to find out when they started making some cosmetics locked sets and when there was a way to mix them up, many of us wanted to try it out. My friends would tease me about it, others would complement me or join me in mixing the sets, and honestly it made me feel unique to know this secret cosmetic changer. However, after yesterday, they finally fixed the cosmetic glitch (again) and I honestly cried knowing that my bunny legion was being taken from me. Same goes for my gothic Cheryl and colorful Nea. And it hurt even more knowing they hadn't even fixed the frame drops.
Why did you fix it? Cause all I want, is to be able to mix and match the cosmetics that I have already bought.
Bring my cosmetic back...
https://us.v-cdn.net/6030815/uploads/47YHF7XJVXGN/dead-by-daylight-20210502202814.jpg
https://us.v-cdn.net/6030815/uploads/TV3Y11I5PXRC/dead-by-daylight-20210131015511.jpg
https://us.v-cdn.net/6030815/uploads/APQRZLD5V7Z8/dead-by-daylight-20210213222426.jpg
https://us.v-cdn.net/6030815/uploads/XL8XSE1HBB0X/dead-by-daylight-20210305202552.jpg
Legally the owners get a say so on what they can look like
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@DanielPaint said:
Okay sorry but now it's just annoying. After all these bugs since the updates, all these posts here the devs are still quiet.....
They don't learn from the past and it shows that this game is doomed. Big problems are still getting ignored, feedback is getting ignored, no informations for us. The only thing we get are more and more bugs, errors, performance issues and bad chapters to press money out of us.
i mean they answered some of my posts, but i can feel and understand
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2296324#Comment_2296324
Does your QA... do multiple device testing? At least sanity checks?
eee...:/
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/2296313#Comment_2296313
The issues are largely on console. The PTB doesn't happen on console.
i wish us PC mains got special treatment then! Me too i was hyped for this map
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@Nathan13 said:
I'm hoping tomorrow possibly because they usually release bug fixes a week after a new chapter comes out. But it could be longer.
how did nothing happen during beta lol
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@Mandy said:
We've not given an official date as to when the map will become available as yet, we're obviously making sure that there are no further issues before it will be re-enabled.
Prob one of the better maps too, makes me sad
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2294927#Comment_2294927
I agree that Iron Will needs to have a counter, as Iron Will is persistent any time the survivor is injured.
But Bite The Bullet & Self Preservation are not persistent. Those survivors are going to be affected by Stridor in the injured state just like any other survivor not running Iron Will.
It’s really not a big ask for Bite The Bullet and Self Preservation to be completely silent when they’re active, even against Stridor, because of how briefly they’re activated.
Bite The Bullet would still mean 150% grunts of pain while running around injured, and 125% breathing noise in the healthy state.
Self Preservation would also be exactly the same, except for those 10 seconds of the perk worked the way it’s supposed to.
It’s not like that would make either perk OP. All it does is make survivors feel cheated when the perk doesn’t work as described in the perk description.
Yeah but that totally just makes those 2 survivor perks stronger and makes Strider worth nothing if not what it's used for, that added 50% volume. Bite the Bullet is questionable but idk still a whole perk slot to make survivors not mute, seems fair
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@TheClownIsKing said:
“When healing, you and the Survivor you’re healing make NO NOISE, INCLUDING GRUNTS OF PAIN.”
There’s no percentages here. It’s says NO NOISE. It’s just for the healing action. Make the sounds hidden, or don’t bother making the perk remove any noise. I’m tired of this crap.
This goes the same for Self Preservation. The description specifically says scratch marks, blood, and grunts of pain are HIDDEN!
Stridor Spirit is already strong enough without including MORE ways it CAN’T be countered.
(For clarification, both self healing AND healing somebody else was performed during the match. Grunts of pain we’re still made, albeit quieter. I already know Bite The Bullet doesn’t work if someone else is healing you, unless they have it too).
there has to be some sort of counter play to iron will, a whole perk slot to make it 50% seems fair since both parties are running the same style perk if you ask me
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@van9684 said:
I would get rid of Noed or give it a massive overhaul. Rewarding killers end game who have played poorly is a broken feature and works against killers developing skill.
I would also say bbq and chili. Killer should see one players aura upon hooking another survivor.
which do you think need a rework or nerf?
Those are both horrid ideas imo, have you heard of ADRENALINE or Dark Sense? they are practically the same
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@Vatekanore said:
Press space and don't hit them
The closing hatch animation has priority over Survivor's trying to enter,
It's not that black and white if they mass rush it, there's no counter play for some instances
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@Tsulan said:
So yesterday almost every match was against Nemesis.
But today: Blight, Freddy, Blight, Bubba, Nurse, Spirit, Spirit, Billy, Trickster, Trapper, Spirit, finally Nemesis, Legion, Plague, Bubba.
Anyone else experiencing this?
EDIT: Updated it
maybe people didn't wanna buy it, or most save up all their stuff and then get it so they can be in a good spot
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@The_BiggCheeze said:
The only changes I see him needing are a brand new tier 3, change the iridescant add ons, and make the zombie ai better.
i really love the Zombies! it really makes it have Resident evil 2-3 remake vibes also if bills there, Left 4 Dead as well!
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@drpynz said:
I feel the farm maps are way too bright. I have a hard time seeing auras on the map. Plus, isn't this "dead by daylight"? Pretty sure its day time on the farm maps.
i like that it's different from the rest...no?? It's supposed to be at sunset i thought
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@Yords said:
I would say it is pretty good for the most part actually, the real ugly skin is the Jonathan Byers one.
This is accurate
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@david_is_straight said:
Nuff said.
i hear you when they don't exactly make them the prettiest they can be with some characters..ahem..QUENTIN buut idk she kinda looks pretty close to how she looks in Resident Evil 2 remake to me? what's the big issue that people are seeing?
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@hailxsatanxeveryxday said:
This was easily the coolest map in the entire game. I got in two or three games Tuesday morning with it, and I was amazed. Easily the best part of the new DLC (and I personally like Nemesis, even though some didn't care for him), and, while the 300k BP was nice, that got spent pretty quick, and I can't wait to play the map again. I figured it would be a day or two at most.
What problems were people having with it in the first place? I play on Stadia and never had a problem, so I assume it must have been a PC or console issue.
i got to play on it literally once and had no issues, but that's just me. It was really good too! i loved it!
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2230709#Comment_2230709
Judging by their phrasing I think they're talking about mass rushing with a key and getting the hatch. Which in that case, they do have kind of a point. (If we're talking specifically 2 gens left and 2 survivors, or you close the hatch and the last survivor runs up with a key and just takes it).
that, and there's also other scenarios that are just insta click wins
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@kaeru said:
I suggest to make opening hatch consume some key charges and 3-4 seconds of animation.
Definitely needs something, i said it before, could be chest animation but you know actually doing an action that can be interrupted
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@TheGorgon said:
I think people are being over critical on the guy. He doesn’t really excel at anything, but it doesn’t inherently make him weak. From playing around 15 games with him and acquiring perks that mitigate his early game issues, I think he’ll fair fine.
The one thing that does bother me are the zombies. I think they’ve got to be less based on RNG, and they’ve got to do something about them on larger maps. They’re virtually useless on larger maps, while becoming oblivious demons on closed maps.
yeah do they know the perma shift W?
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@MedicSpirit7 said:
It’s his power. You aren’t going to have situations like that every time you face him. Sometimes the zombies do literally nothing. I think they are fun
what this guy said. Noob Survivor
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@Zacharry100 said:
That is all.
no she doesn't
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@Liam282 said:
As a killer, I usually take the hatch as a time to go afk and make a cup of tea. Can't be assed going around the map looking for it, let them have it is what i personally do. (i'm very lax about ranks and all that nonsense.)
Nah it's pretty bs that they can run past you and jump in the hatch and there's nothing you can do about it, other than spam space
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@Northener1907 said:
Where are they seriously? I am facing with them so rare. Most console players are just survivor main or they just disabled cross-platform?
same
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@TheStabbiNAngeL said:
Something caught my attention, and it would be really neat for repenstation. Since we are in the ever lasting console wars,oo you think we could bring back Legacy for console player's & also give other PC players a chance to get legacy ,but for console ours should be distinct from PC.I guess blue legacy would be for Playstation, Green legacy for Xbox and red legacy for Switch,I'm guessing Stadia and PC would have the same color's,but this would be really cool.I guess we'll all be playing DBD for awhile so why not.Please do not make them purchasable, as it sucks the fun out of earning them.
https://us.v-cdn.net/6030815/uploads/L7XAVHI6R6CZ/e3orsmbwuaud0cp.jpeg
They've said numerous times Legacy isn't coming back ever, it def would alienate the players who delt with the ######### to get it back then,
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@GoodBoyKaru said:
It's... really easy. Literally just be decent at being chased around a jungle gym and main building and you've got it.
I don't see how this is worse than, say, sacrifice 4 survivors in the basement while using Monstrous Shrine in a single trial.
i finally managed to do it, i just don't fast vault a lot of times during chases, i expect bamboozle
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@YuisPinkBob said:
I mean, it is definitely do-able. Just have to run the killer well and hope that the map you are on is a good one for the challenge. I've definitely seen worse challenges.
with the way i usually play i avoid windows a lot in chases, i don't trust them! so this one is difficult for me with high ranks
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@FancyMrB said:
All we need is in game coms. That will fix solo queue.
oh god pls no
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@Yords said:
What are some of the saltiest and funniest end game chats from upset players? And what was the player's reasoning?
"Play a killer that actually takes skill to play dumbduck"
I was playing huntress.
My constant is to be told that they "hope" to get in another game with me, because they looped me a few times but still died..which means I'm the trash one. Or i get heat for leaving someone on the ground to go look for the other one and that makes me a bad killer i guess, even tho in the end they both died :)
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@GeneralV said:
I don't see a reason not to.
https://us.v-cdn.net/6030815/uploads/VXQDNUZ5RXB5/return-21.gif
yeah where the ######### did this go????
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@gendoss said:
Laughs at you...? I don't think the problem is the hatch my guy.
lets not play dumb and act like there is no after chat
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@indieeden7 said:
Whoever gets to hatch first, gets hatch, it really isn't that big of an issue. You got 3 kills, one survivor escaping isn't a big deal.
No it is for sure an issue, i've had 3 remaining crowd the hatch so my only option is to hit one and even still if i try to grab it just slices and and i have to wipe my blade cuz there's no interrupt
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@youngjun said:
Before it, they need to change old mori motion... especially wraith amd trapper's...their mori look like mother slap son's butt ...
lmfaooo, i mean you're not wrong! i always see the dwight one
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2175618#Comment_2175618
I cant tell if this is serious and it worries me
LOL ME EITHER
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@JesseJH28 said:
https://forum.deadbydaylight.com/en/discussion/comment/2173355#Comment_2173355
What about this post says he was doing any of that? 😂
we now know what kinds of survivors dc when they see a mori lol
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@OniWantsYourMacaroni said:
Seems like you're playing her wrong then.
A good Hag is very scary to go against and only very smart and aggressive teams are able to give her a hard time
She is kind of stale to play after a match or two though i agree, it would be cool if the killer also just changed the essence of the trial in some way you know?
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@Trickstaaaaa said:
What do you people who are killer only or once In a while killer players get more satisfaction from. Do you guys have a goal of 4k for each match, or trying to get max hooks. What makes you happy. Me personally I get satisfaction from getting as much hooks and mind-gaming, that is what makes me feel satisfaction from this game. Even if I get 1 or 2 downs in the whole game .
i like 4k, hooks give more points but take too long
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@Jane_Is_Mega_Thicc said:
For me It’s either Spirit, or Nurse. What about you???
none u surv main noob
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@Trickstaaaaa said:
All you killer only players how do you guys play mostly killer. I feel it's very stressful. Like I can only play 2 or 5 matches before I just get stressed out lol. I can play survivor like 5 to 10 or even more matches. But killer is just stressful, even if I'm winning matches. So all you killer mains I thank you for keeping this game rolling, because I'm pretty sure that is why there is lack of killer mains.
There's imbalances on Survivor side is the reason, the devs really cater to the cosmetic buying survivor mains who are entitled and have to win every match or they dc. For me, most people i think don't understand that a single survivor perk can be x4 if there's swf and they do combos. a mess and killer needs to be stronger or allow for some thinking time even would be a nice start to enjoy the role.
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@Aztreonam78 said:
Probably not, he might be stronger than Pig, but still.
The most recent patch didn't address his core issues. He is incapable of pressuring multiple survivors at once, he still can be dodged around loops with walls with unacceptable easiness, his main event is the most useless power up thing in the game in comparison with Blood Fury, Corrupt Purge, even tier 3 Myers, etc.
i would vote yes he is, the buff did kinda nothing
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@Avilgus said:
Still #########, i feel more powerful playing survivor.
lmao but they are powerful to begin with
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@GeneralV said:
Yeah, I know how it is. If there is one thing I absolutely despise, are fast-paced trials. And they happen way too often.
This is the point im trying to get across, it's not fun most of the time. It's really vital the devs have someone who mains killer at rank 1 to understand how weak killers are against people with knowledge of the game
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@ClownIsUnderrated said:
Buffs were just to make him less frustrating to play, although Main Event is still practically useless. He still suffers from a lot of issues, and why play him over Huntress and DeathSlinger?
Still F Tier at best
This is very accurate for me and it makes me sad...he def needs a little more zazz to his kit then. This buff is seemingly a somewhat improvement
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@Moxie said:
His aim is more accurate and you do not lose as much distance throwing knives.
He's still garbage. Can be looped for ages. Even if fair aim, takes a long time to down someone. Zero map pressure. Main Event still useless.
Buffs were more like a QoL improvement. Nothing has actually changed.
sTILL GARBAGE? Even after all that outcry about how horrid it is to bully him? What's so enticing to play him then do they expect?