Sackboy123
Sackboy123
About
- Username
- Sackboy123
- Joined
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Comments
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It's just a Situational perk, like many others. It just needs a Buff if i'm honest and not a rework
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Those extra 3 seconds can save your life though. The amount of times I wish I had that perk in dire situations especially in a 1vs1 End Game
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Wake Up is a counter to Remember Me. Change Wake Up and you have to change that perk
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Behaviour could make so much money from this
Allow us to buy a Legendary Character and then give us Bloody cosmetics too. They could also sell different cosmetic sets for that character, like BSAA Chris or maybe RE2 Classic Claire etc
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Not to mention Capcom wanted the teaser shown. if it was upto Behaviour it would have been secret like the Silent Hill Chapter reveal
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@Jill_Main said:
https://forum.deadbydaylight.com/en/discussion/comment/2399201#Comment_2399201
We all do...
But one think we can all agree...
We don't miss this ######### think: The Red Pale Rose Forest
I never understood why they made certain maps smaller if they're just going to make the RPD anyway
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Free Tier is not really that much of an issue, most games barely have anything in the Free Tier anyway
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Exactly, so you can't really say Huntress has a high skill cap then can you?
Every killer requires skill, some are harder to use then others. When compared to Blight or Nurse. The fact you see a lot of Huntresses though just shows that she can't be difficult to master. Unlike Oni which you don't see much of anymore for some unknown reason. All the Oni mains have vanished
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2399059#Comment_2399059
Huntress doesn’t have a skill cap? I’m sorry but that is only a comment that an entitled survivor main would say.
Killer Main, but alright
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Think you misunderstood the point of my reply, I just explained why there's more Huntresses than other killers
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@MeltingPenguins said:
How about this:
Make it optional, and bring it back with a possible lobby style customization?
Still waiting for this and more customisable options. The Rift could have so much more stuff than just charms
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@Dufus said:
https://forum.deadbydaylight.com/en/discussion/comment/2399077#Comment_2399077
Way higher skill cap than Oni, lower cap than blight but higher floor even if the floor is pretty low on most killers across the board huntress is one of the few that has one.
Depends on the person, I find Oni very hard to use but can do trick shots with Huntress easily
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Just put crosshairs on your screen with tape and you're sorted. Compared to Nurse or Blight, even Oni. She's not that skillful
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Huntress is one of the top tier Killers and doesn't have a high skill cap. Rather have your games tbh, all I get in red Ranks are Blights or Nurses
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@tortrader said:
https://forum.deadbydaylight.com/en/discussion/comment/2397446#Comment_2397446
What's the point of waiting? How will other players know to use them during your matches after the bloodhunt? The benefit to them is for multiple people to use them for the stacking effect.
I'm just here for myself, got plenty of Escape Cakes that I can still get from my bloodwebs. I'm not in that much of a desperation for bloodpoints since all my survivors are already at P3 with the Perks I want. So BP isn't important to me anymore. Rather have them saved for when a new Chapter releases
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The camping and tunneling is real right now. Just like the Anniversary event, I'm using my cakes when things die down again
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Someone just got abused by a SWF team that escaped with a key
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This was nerfed a while ago, you can no longer use those two addons together anymore
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I prefer the Blue Glyphs, the ones that affected the gameplay afterwards. The skill checks are way too fast for my liking for an objective that is already annoying to find
Wouldn't mind a future Hex Perk that makes them apart of normal skill checks though
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Oh!! I did not know that, thank you
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The'll never put maps behind a paywall, it would seperate the player pool so much. Something that was a problem back in the PS3 era
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@doitagain_ said:
Hopefully soon!
My only other request for legendary skins is to make an unlockable prestige set for them after we’ve P3’ed.
Yeessss!! We need this too
Also voices for Killer Legendaries and power skins for them too. Like a Japanese Weapon for Minotaur doesn't suit him at all
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I support this, Maps linked to Chapters are nice but having maps released randomly would be a nice additionl Like how we got Groaning Storehouse for an anniversary gift or Grim Pantry with the Leatherface Paragraph
New maps are always welcome
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It's been like this since PTB, I think it's a feature
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Only problem I have with Deathslinger is a non-existant heartbeat, Right perks and addons you won't hear the heartbeat till he's right ontop of you and even if you have Sprint Burst he can shoot you anyway. He is only killer I hate going against
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Tested again with normal Toolboxes and no frame drops
Tested with Anniversary Toolbox and Medkit and causes Frame Drops
Seems to be an issue with just them items
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2389528#Comment_2389528
It's not Legendary, stop falsely spreading that.
https://forum.deadbydaylight.com/en/discussion/comment/2389525#Comment_2389525
Way to invalidate someone's complaint.
I'll leave this here. they're both the same thing
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Blight's make sense since it's not actually the Blight, it's a Legendary set
But I agree with other linked sets, if the head isn't linked to the outfit like the onesie skins then it should be seperate
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Peanits himself have already confirmed this
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Original Creations are Ultra Rare and Licenced skins are Legendary but both types are still classed as skins that change the character giving the term "Legendary". Think you've confused yourself a bit there
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2387396#Comment_2387396
No...? Onis Minotaur and Trappers Krampus arent licenced.
They've changed to Ultra Rare with this update
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2387301#Comment_2387301
KIller legendaries probably won't be getting them (pretty sure Blight's isn't even legendary though, isn't it Ultra Rare?)
Ultra Rare and Legendaries are still the same thing, Ultra Rares are just original creations while Legendaries are licenced
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I've lost hope for this happening
Blight's new Legendary skin doesn't have a new voice which is a shame :(
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This has been discussed before when PTB went live, Ultra Rare are Original creations by Behaviour like the Minotaur and Krampus while Legendary are licenced characters like Chris and Claire
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Sidney Prescott is my Slasher queen
Lara Croft just because she was on the survey and she is my dream queen, like Resident Evil she is also celebrating the 25th Anniversary. Excuse to bring her as a Paragraph for the Mid Chapter update in October which happens to be her 25th Annivesary month too
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This seems to be random, majority of the time it just unequips the item and addons go back into your inventory
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The fences need to be removed and some house tiles re-arranged so it's similar to Badham in a way. But main point are the fences, I hate them as a Survivor trying to go for unhooks and have to run around two Great Walls of China every time
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There's no Cross Progression yet, you can either wait for it which could take another 5 years at this point or you can start from scratch.
I'm not sure if they're still doing their loss of progress tickets though, it's been a while
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There's creative ways they can do this, like having fallen over debris or trees fallen over to block you going to far out and have it look like the forest stretches further, an example for Shelter Woods
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The only maps that look realistic are the indoor maps for me, all the outdoor maps just look like enclosed boxes especially with the wall going all around the outside, this looks worse on Haddonfield, it looks like a small movie set piece then being an actual street that once people lived in
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I wouldn't mind this feature being a Hex perk in itself, once cleansed one random perk slot is disabled for the reminder of the trial.
I don't think it would change the meta but it will be an interesting perk to see
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My first mori was one of my first few games I ever played, I remember it being on the Coldwind Farm spawned in shack. Heard chainsaw as I vaulted through shack window and got chainsaw sniped from the other side of the map. Next thing I know my back is getting ripped to shreads by a Chainsaw. Quickest game ever but I do miss the old moris, better way to die then seeing the same hook death every game
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It's been like this since the Clown chapter dropped, Doubt it's getting fixed anytime soon
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The Rift has so much potential, instead we get charms that are just pointless and I bet most of them aren't even used by the community. Give us more stuff to customize with. Loading Screens, Menu music, Menu background (we've had various menus, from Christmas to Halloween, to different chapters like the Silent Hill or Resident Evil) Let us change the menu we want and the music we wish to have. Custom basements. New Mori animations. Item skins for Toolboxes, Flashlights, medkits
This game has so much potential for customisation but is just wasted on Charms constantly
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Best way to fix this would be for them to add settings into the game to allow this sort of thing anyway
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Sidney or Tommy.Both charatcers are my slasher heroes from my childhood and I would fanboy hard if they ever came. Tommy and Jason probably aren't coming anytime soon but I'm guessing Behaviour are watching that lawsuit carefully and then negotiate something with the licence when it's over
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Not sure about Xbox, but with PS4 and PS5 it just seems to be frame drop issues. Haven't experienced any crashes as of yet
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Well I've been using Head On since the perk came out and I've never once experienced this bug, PS4 gamer too
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As a Head On user, I've died so many times because of Iron Maiden. They buffed it to make it even more viable to use
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Peanits already addressed this in my thread
Ultra Rare are Original Legendary sets while Legendary rarity are Licenced Legendary sets. Hope this cleared the confusion

