Sackboy123
Sackboy123
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- Username
- Sackboy123
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Comments
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It's fixed but only resets Dwight and the Trapper now. Posted in nthe bug reporting section already for a dev to see
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Completely forgot about my Pride charm, and this community does target you for wearing it apparently
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This has been all my games ever since MMR got disabled. I just hope they fix it already, this is getting ridiculus at this point. I don't know about others but my MMR matchmaking was perfect, I actually had decent killers and decent Survivors. Now I get nothing but team mates who spend the entire game farming each other on hooks.
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I actually love this spawning, and it should be the same for all maps
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Same issue here, either I get the blue screen or the killer gets the blue screen. It seems to have only started today though
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We don't even know what calculates the MMR, other wise 4K face campers would be in the top tier. It could be calculated on different categories though, 4K could just be a small portion of it. You could lose MMR for moments when you're not in a chase, the whole thing is a mystery
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@DominicR529 said:
https://forum.deadbydaylight.com/en/discussion/comment/1507806#Comment_1507806
Such a killer main... sure your objective is to hook someone and then proceed to lick his ear for like 5mins while hes suspended on a hook
Such a Survivor main, making it seem like Killers can help prevent Gen rushing, some killers can which have map control. But others do not.
FYI, I'm a Survivor main
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You're right, Gen rushing isn't a thing. That means Tunneling isn't a thing either or Face Camping.
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So far I've been put with other Survivors that makes you think we're a SWF but we're not. But the killers are boosted and have tunnel vision resulting in no kills for the poor killer.
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Survivors fault if they choose to tbag at exit gates, they should leave as soon as
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Least you have some objects to loop around, my maps are literally an open field with nothing but one tree half the time
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It is an option, you just have to scarifice it for longer queue times
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The skin on the whole is just not worth it. It's just an overpriced Purple skin. If future Legendary skins are going to be like this then I'm not going to support them. Which is a shame since I actually quite liked what they did with Lisa, making her unique and I believe she's taller than Cheryl as well. But The Minotaur is literally just an Oni reskin. If they're going to make the lore seem like a different character then at least do something unique. Even a Mori animation would have made me happy
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Massive disappointment, it's just a skin that should be purple. No animation, no voice. At least Lisa had something unique
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Just an overpriced Purple skin, no new animation, no new voice. At least Lisa had a unique lobby animation compared to Cheryl, but even Cheryl's voice didn't change.
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These seem like solid ideas. I would love to see Expansions to any Chapter really, just like how Cursed Legacy Chapter was a sequel (or prequel if you like) to Shattered Bloodline Chapter
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That's not an entertaining game for The Entity, you're suppose to entertain her. She feeds off a Survivor's hope. So if you're having a fast game then the Entity is going to punish you for it.
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Every game will be competetive, you can't change that. DbD on the whole though is not competetive, like everyone thinks the game should be balanced for the Killer to get a 4K. Even the devs themselves that each game should have an average of 2 people escaping and 2 people dying a few years ago.
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Open handed alone yes, but combine it with Plunderer's and get your item that way. Maybe that's what the devs intended to do.
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True, so either way. Make them use DS early so they don't have it when it matters or waste the Unbreakable
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It's not an anti tunneling perk, it's literally 60 seconds of immunity. Just slug or take the DS stun
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If you can't do bones then you deserve the NOED
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Pallet Woods
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/693453#Comment_693453
Or he can take the DS Stun after Healing so that the Heal was wasted. Or he does not go after the Unhooked Person in the first place, but I guess this is too much these days.
@Topic:
I would rather use Inner Strength than Self Care. But there is always a "risk" that no Totem can be found. Or other Survivors already cleansed it.
That's where Head On can be good too
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Inner Strength plus Decisive is very overpowered. The Killer can either take the DS stun or leave you and you get healed.
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People here complaining about SWF are the same people that expect to get a 4K every game when even the devs themselves a while back have said that on average 2 people should die and 2 people survive each game. Not sure where this information comes from but it was from a past dev stream.
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No where has it been said that DS is an anti-tunneling perk, it never has been. It's just been nerfed to make it look like an anti-tunneling perk because we can all agree that Old DS was broken. If you all really hate DS that much then run Make your Choice, it's a great perk to help you with the time (oh but wait? you don't want to get rid of one of your Meta Perks, then don't complain about DS which is another Meta perk, simple really).
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Let's also not forget Ghostface loses his stalk progress on a Survivor when he hits them while Myers does not
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It's a major bug on the game, not sure how it happens. But it happened to me on PS4 a few times, I think it's related to frame issues. When it happened to me in a game I had frame issues and when I got hit it started to drop the frames massively and I had the infinite sprint burst that you get when you get hit, it canceled it out when I got hit again though.
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Survivor, I'm always with friends and just having way too much fun
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@Peanits said:
I'll let you speculate away, but just to clarify, we've never said that there won't be a new survivor with the next chapter.
Ooofffff, Jason and Tommy confirmed.
But on a serious note though, Jason would be a nice addition to the game, we have Myers, Freddy and Leatherface. We can't forget good ole Jason
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I really hope so and if it's because of licence issues I just hope we can some day get my home boy Tommy as a Survivor. They've already said a Chapter can be just a Killer, two survivors. Maybe Two Killers or a stand alone Survivor chapter
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It's not that small, if you can hit Old Decisive with Unnerving then you can hit anything
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Well we don't know how long the Survivors have actually been doing this for
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Everything is perfect, Head On is part of my build and if I had to change the perk then I would just remove the 3 second timer and keep the exhaustion
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Huntress when Lullaby for the Dark came out after playing Survivor for a long time and my first game went quite well, Guess I was always born to use them hatchets
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@Steve0333 said:
The only problem with deliverance that I see in solos is that players will use it when it's not necessary. Sometimes I'll be going to save a survivor, killer is nowhere near me, and just as I'm about to get there, they pull themselves off. Great! Not only did you make me waste my time and not get any altruism points but now I can't even heal you. Good job dummy!
Deliverance is one of those perks that will come in handy sometimes but not every game. People who use it whenever they can and not only when it's necessary are annoying.
Well I've used a Perk slot, damn right i'm getting them Survival points. Also screw healing, get them gens done.
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He seems like the guy that always gets bullied for being clumsy or something in the workplace and ends up getting fired because of it. Even relating to his backstory and his work pals that ditch him in the woods
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You can swing over them if they're close enough
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I like the idea quite a lot, but I don't think this will happen unless they do expansions to current Chapters. He's perks could be a reverse of the Legion.
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/86373/jason-stand-alone-patch
0% even after the legal issues between the writer and Illfonic are settled. That license has always been hell to deal with and now that a company has been burned legally by the license owner its going to be persona non grata. Actually, I think the legal stuff has been settled, but still that license is not worth the risk after seeing how it killed its own game. No one wants to run the risk of someone getting antsy and wanting the content pulled.
https://forum.deadbydaylight.com/en/discussion/comment/676761#Comment_676761
All the Jason films pretty much gotta go through the same license holder. It isn't a public domain property where you can just do a remake and that remake is yours. You're actually looking at a lot of dense copyright law that prevents that from happening. If you could just do remakes of a thing and then have that thing as standard practice without the original being in the public domain....People could start remaking Disney films and flooding the market with Wizards of Waverly Place knockoffs. Or Predator films that have nothing to do with the other films, but still bill themselves as legit.
I thought the reason that the game owners couldn't get a specific Jason without authorization because of licence issues? So that's why i thought each film had its own licence and creator to it
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What about Remake Jason? There has to be a licence that the Originals and the game doesn't have?
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Maybe the entity is death, maybe death doesn't exist in the entity's Universe. So many questions.
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I would actually like this too, I wasn't around during the early PC days when this was a thing, I would love to see it make a come back. But Killers like Clown, Plague, Leatherface and Ghostface don't have they own relams for hooks though.
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This is a terrible idea, reason why I love this game so much is the random map selection, if Killers could choose the map they wanted then we would see more of one map and barely one of another. Reasons why I stopped playing other games where everyone could vote a map they want, it will just be another thing that would become Meta and break the game even more. The Enity is the one that chooses the realm and map it wants and since most killers are just pawns to the entity, it would make no sense lore wise that they would be able to choose.
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It's just how Dead Hard works, it's quite unreliable, you have to time it exactly right. Reasons why I prefer Balanced Landing
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Iron Will is Godlike with Spirit and Nurse since they heavily rely on sounds, Spirits are so easy to juke once you make no noises and can easily screw them over
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I only ever play SWF but when I do play Solo I play it to try and get as much points as possible since I know we won't make it out. Even at Rank 1 everyone is a potato
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@D3v3S3aTp3An3S said:
For devs to actually do their job and fix these bugs. Instead they are too concerned about ######### cosmetics.....
You're aware that they're different departments right? Each person does they own job, some are art stylists which work on cosmetics, maps etc and then you have the game designers and technical support department. Gaming isn't just a group of people all working together on one thing you know.
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My first ever game as a Survivor when the game first came out, I got camped but I'm still here playing the game today. Camping does not chase away new people, maybe if you let it but just learn from your mistakes and don't let a Killer get an easy 4K just cause they're camping. This is why Red Ranks don't camp as often, because they do get punished