SOMENINJANAME
SOMENINJANAME
About
- Username
- SOMENINJANAME
- Joined
- Visits
- 122
- Last Active
Comments
-
@InsaneCoaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1871844#Comment_1871844
I don't really see the connection between being an "excessively entitled survivor main" and disliking the new movement.
I would disagree on it being realistic. I'm not saying that the old animations were realistic - but the new ones certainly don't feel life-like.
I see the connection. Despite what some people are saying, it is clearly more difficult to "360"(spin like a tornado) now. My friends that only play Survivor think it's the worst thing that could of happened to the game. And it's because it now takes a miniscule amount of strategy to evade a Killer. Even Otz had a look of confusion on his face yesterday when playing the new Survivor mechanics.(Even though he's more of a Killer) I've been hoping this would happen, and it did. Good luck in the fog.
-
Pyramid Head and Huntress. PH due to extreme power. Huntress due to potential she has if skilled.
-
I'm sure plenty of excessively entitled Survivor mains can't tolerate how they can't spin around 6 times per second like the Tasmanian Devil. The running looks much cleaner and realistic. Great job BHVR!
-
@KingFrost said:
It Begins
The thrill of hunting your prey fills you with determination. See the Aura of All Survivors for 3/5/7 seconds at the beginning of the trial.
You can run, but you can't hide.
Yeah, extremely strong for the first minute but then leaves you with one less perk. It's like a more high risk/reward version of Corrupt Intervention. Great idea.
-
@MadLordJack said:
You only need to go against one team that doesn't split up while injured to see how weak they can be. Plus, it's not fun to have a killer that's only really decent when slugging, camping and tunneling.
That's pretty much how I feel about them. Easy to outplay with proper teamwork/communication.
-
@AetherBytes said:
I would place her in the middle really, but more leaning to mid tier. She just needs to be able to recover unactivated bear traps and she's fine.
That's an interesting idea I haven't thought of. If she could pick up her traps after they've been removed, she would be able to keep her power throughout the trial. Instead of losing half her power by the endgame like Freddy.
-
@QwQw said:
Midwich is just painful to play on for both sides.
Yeah, I have poor luck on Midwich with Killer and Survior, but it's one of few genuinely scary/creepy maps. I'd love to have more dark and disturbing maps like it.
-
Go full CHAD...Clown.
-
@Rullisi said:
Tapping quick means come, until someone starts heading my way. Looking like struggling means killer is close for me. I also like to twitch just very very fast occasionally to look like a fish.
Lol, yeah, I used to do it for fun, but now I use it when I'm safe to unhook and there are two survivors crouching around the map.
-
@SebaOutbreak said:
...What?
Yeah, I'm not sure what you mean lofl.
-
@DBD78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1851973#Comment_1851973
It's the opposite? Us console players not having to deal with that chat thing is an advantage. Let the PC players waste time on it where they could have just gone to another game, and then see them complaining about toxic messages here. You are lucky just turn off messages on your console and just play the game.
Lol, okay, but sometimes the angry messages are very funny.
-
LOFL, what I do with LF is malicious. I'm sure someone on this forum has dealt with my malevolence. It's lazy, unfair and cowardly. it's also the most fun I've ever had in DBD.
-
@TapeKnot said:
I think the daily rituals are a way to get you out of your comfort zone and try out things you normally wouldn't do, and it rewards you with bloodpoints for doing so. It's fine the way it is, it encourages killer diversity and can spice up the game.
I would like to choose, but I do agree with you. It has caused me to play killers I otherwise would not.
-
@musstang62 said:
I think 99% of the time, it's not going to be gg's but just more toxicity from console players. There's a reason a lot of us just turned off messages/friend requests on console when playing this game. I'm reminded of a time I got a friend request with the attached message "reported you f***ing n****r" for having the audacity to get a 0k with Clown, running party streamers, wherein I went out of my way to not tunnel or camp or slug
If you can permanently turn the chat on/off, then I wouldn't care either way
LOFL!!!
-
Why did so many people vote no? I play on Console and PC and see zero reason why console players should be treated like second-class citizens lofl.
-
Yes, reduced fatigue with a slight rework to his power. And just make it Frank lol.
-
@Ink_Eyes said:
Going for the nuts is a legitimate strategy....
I'd rather be slugged than hooked. And the Killer "RULE BOOK" is hilarious.
-
@Hex_Llama said:
I would say the most worrying is if it looks like they're SWF and one or more of them has a trolly name.
Yeah, a graphic name or two usually means I'm about to fail, lol. Toxic Steves!
-
@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/1843710#Comment_1843710
This. I'll take aggro as a last resort, but you better believe that if it could end in my death i will abandon you
HAHAHAHAHA...you rock!
-
@WishIcouldmain said:
I chose Trapper because he's the original and his add-ons can be implemented into his base.
I agree. A few of his ad-ons should be default for Trapper. And make the traps not spawn on the outskirts of the map.
-
@Esskay said:
What's with the random as hell options? Just feels more like your favourite shows or movies rather then what fits best/ most popular. My personal choice would be Norman Bates from Psycho or Bates Motel. Jason, Pinhead, Pennywise and Candyman wouldn't be too bad either
That's how I feel. Jason, Pinhead, Jack Torrance. Someone well known and beloved. These options are lame lol.