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If it's the lame Ghostfaces from Scream 4 or Billy's mom, then Pig. Otherwise, GHOSTFACE. Hey man, cool topic. Please make more of these.
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I think Coldwind or Backwater need cleaning up more, but I love the idea of Haddonfield so much that I would rather have it have it's loops and maybe artwork improved first.
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@Dragonshensi said:
Not just for the girls!(though that would be nice. Need a sexy Huntress thanks) we need sexy guy outfits to make it fair! Speedo Pyramindhead! Jockstrap Trapper! Male Legions doing that weird tip toeing walk in their underwear! And of course....Shirtless Micheal Myers.
This is what I've been saying! This community needs more productive posts like this. Thank you.
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@Lefrongo said:
LOL what the, is this even allowed?
LOL, I sure hope so. This is the kind of question that will really explain this community to me.
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As a Killer, I think it is very effective and fair. It at least adds a little more time to the chase if nothing else.
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@Gay_Police_Dept said:
This post is so American, omg.
I had to man lol.
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@Timo_______R said:
To be clear not every killer is meant but the ones i mean always rage they lose and wants everyone to know it´s always 100 % 4 man SWF with flashlight and DS,BT,unbreakable and old ooo.
Calm the f*ck down.
I read this so much in the after chat and even on this website, the last time i haven´t played solo was late 2018 because everyone i played with left the game. Stop making things up and deal with it like any normal person.
You Fing rock! You should write opinion articles.
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It would be pretty awesome if he could maybe lose the snares, but bring you to an altered version of the map that's like an actual DREAMWORLD. Like having dream pallets spawn sporadically or obstacles shifting around.
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@JediWithASniper said:
https://forum.deadbydaylight.com/en/discussion/comment/1946985#Comment_1946985
I’m not defending the hook struggle. I’m defending building games normally without taking into account every disability on the planet.
I agree that it is unfortunate for anyone who has a disability to not perform as well as they would like. However, if we start there, where does it end? Life discriminates, just on a scientific basis.
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@Shirokinukatsukami said:
I know right? I mean how hard is it to give survivors DS, Kindred, Bond, Borrowed Time and Unbreakable as Basekit. These are necessary to bridge the gap between SWF and prevent Tunneling, Camping and Slugging, but BHVR won't do it.
Crazy right?
YES, you got it! LOFL, thank you for being the first to post. Seems like people that cry about the most and Survivor mains have quite a bit in common. Coincidentally, I'm sure...
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@REL1_C said:
Instead of a blood web, how about a blood market....
A blood market is simple, you play games and earn bloodpoints, you can buy items and addons in sets.
EXAMPLE
- 10k bloodpoints for a grey med kit / 50k for 5 and 1 million bloodpoints for 100 grey med kits (Yes, I'm serious)
- 15k bloodpoints for a yellow med kit / 75k for 5 and 990k bloodpoints for 66 yellow med kits
- 25k bloodpoints for a green med kit / 125k for 5 and 1 million bloodpoints for 40 green med kits
- 35k bloodpoints for a purple med kit / 175k for 5 and 980k bloodpoints for 28 purple med kits
(Probably done the math wrong some where)
Keys and mori's will be really expensive because there so powerful
- Key : 175k bloodpoints for 1 key/ 875,000 bloodpoints for 5 keys (Both keys cost the same)
- Mori's 200k bloodpoints for 1 mori/ 1million bloodpoints for 5 mori (Mori's require less effort)
Strong Add-ons for toolbox
- Brand new part: 65k bloodpoints for 1 / 325k bloodpoints for 5 and 965k bloodpoints for 15
Strong Add-ons for Med kits:
- Styptic- Agent: 65k bloodpoints for 1 / 325k bloodpoints for 5 and 965k bloodpoints for 15
- Insta-heal: 50k bloodpoints for 1 / 250k bloodpoints for 5 and 1 million bloodpoints for 20
- Refined serum: 100k bloodpoints for 1 / 500k bloodpoints for 5 and 1 million bloodpoints for 10
(Refined serum is expensive but it will always be available).
Strong Add-ons for keys:
- Weaved ring: 125k bloodpoints for 1 / 625k bloodpoints for 5 and 1 million bloodpoints for 8
- Milky glass: 115k bloodpoints for 1 / 575k bloodpoints for 5 and 920k bloodpoints for 8 (Requires escape)
- Blood Amber: 125k bloodpoints for/ 625k bloodpoints for 5 and 1 million bloodpoints for 8
Strong Add-ons for Flash-lights:
- High-End Sapphire Lens: 35k bloodpoints for 1/ 175k bloodpoints for 5 and 980k bloodpoints for 28
- Odd-Bulb: 50k bloodpoints for 1 / 250k bloodpoints for 5 and 1 million bloodpoints for 20
Strong Add-ons for Maps:
- Red Twine: 50K bloodpoints for 1 / 250k bloodpoints for 5 and 1 million bloodpoints for 20
- Black Silk Cord: 75k for 1 / 375k bloodpoints for 5 and 975k bloodpoints for 13
This is just an idea, some items and addons might seem expensive and I might alter them, pay attention to the idea please not the prices.
(Every add-on will be available, I just listed a few)
I respect the effort that you put into this, a little silly, but an interesting concept.
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As a Killer main, it wouldn't change much, but it would be a welcome change imo. Also, the hatch should close after every Survivor that goes into it.
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@freddymybae said:
https://forum.deadbydaylight.com/en/discussion/comment/1939969#Comment_1939969
What’s negative about my comment snow flake ? Do I need to be forced to play this game or something lmao
No Freddy, you don't, that's the point, LOFL. And the fact that you came back to a forum about a game that you "don't even play" says it all. You don't need to play, so find another hobby or game that you do play. This is a DBD forum for people who play DBD. I knew with all the actual "snowflakes" like yourself in these forums I would get some negative feedback. So thank you. That's like me going into a MADDEN forum and saying "football sucks, am I right?". It's as I stated, pathetic.
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@freddymybae said:
lol im not even playing at this point any more
Then why bother commenting on a VIDEO GAME that you don't "even play"? This kind of pathetic negativity is confusing to me. These forums are typically for people that play DEAD BY DAYLIGHT. LOFL, it's SO sad.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/1934735#Comment_1934735
truly i question why i thought this was a good idea, guess a little part of me still has hope that things will turn out better
Well I'm glad you did bro, these comments have me cracking up.
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LOFL, had to give an upvote just for the title! Ironically, this turned into another forum of people strongly disagreeing with each other. Ideally, we wouldn't have to whine to get what we want from BHVR, but like some pointed out, it's what companies listen to.
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@LilSnek said:
the problem with these polls is that we need to take the killer sided answers 4 to 1 cause of the survivor to killer ratio...
That's how I feel about every poll. Maybe not always 4 Survivor mains to every Killer main, but definitely not 1 to 1. It makes since. Its MUCH easier and less stressful to play Survivor.
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Some good ideas. I understand the kill rate of 76ish % seems overwhelming. However, if they "kill" him by over nerfing him, we could see him become unnecessarily weak. He should always have Dream Pallets and Snares, but like you said, they should make it a little overall easier for Survivors to wake up/stay awake.
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If I'm not trying to learn and just want to be entertained, Monto(The Montologist) can be a lot of fun to watch as well.
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SB, because I think it and Enduring should be buffed, not nerfed. Might not be a popular opinion, but they are 2 buffs I feel are quite weak if the entire build isn't built around them.
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Alright, noted, I'll be sure to include an "Other" option on future polls where necessary. I just wanted to see what the score would look like out of these(my favorite) HORROR ICONS. Since 3 out of 3 comments request an "other" option, who do you guys have in mind?
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@WishIcouldmain said:
This terribly misleading where's Insidious Bubba?
LOFL! Yep, good point. I should know, considering the giggles I get from my ultra-toxic Insidious LF moments.
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Lol, I love the third option. I much prefer Lithe. I don't mind when Survivors run Dead Hard, I'm still going to get them LOFL.
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I agree with Pulsar and you, but I think it comes down to being competent with Shred which I don't think most people are. Including myself.
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Seriously. All these people talking about what they hate and don't like is so pathetic. This is a very fun GAME that constantly has me laughing. Well said man.
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They said there was at least 1 Licensed Killer coming this year. I hope it's either Jason, CHUCKY or some other well known character. Personally, I would pick Leprechaun. As strange as that might be.
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HAHAHAHAHAHAHA!!!!!!
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Deathslinger has a very cool and creepy Chase theme. Pyramid Head's I find to be the scariest.
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Killer at low ranks, Survivor/SWF at high ranks.
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Trapper/ Bubba Basement camping. It's wrong, but makes me laugh.
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@FFirebrandd said:
Real terror in this game is Scratched Mirror Myers on Lerys or some other close in indoor map.
Yeah Scatched Mirror Myers indoors is probably the most true to a horror movie that you can get in DBD. Never knowing where he is or where he will come from. Spine Chill is an unfair counter to it though, since he's slow.
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Lol, #########? Great map though.
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Fun, but Night Shroud should either have a quicker recovery(without the add-ons). Or he should have some slight advantage in Chase while Night Shroud is inactive.
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This would be a fun addition.
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I love making distractions for my teammates. I've gotten pretty decent at it. Deception is a fun new perk for doing this. As long as they make good use of the time they've been given.
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I don't. I selflessly sacrifice myself. Mad a few friends that way.
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As Survivor, I wished I'd realized how easy and quickly you can do gens instead of hiding, running, looking for items etc. . As Killer, I would of liked to understand how important it is to apply constant pressure on gens.
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@Awkward_Fiend said:
It's already their job to so this, so that's a no from me dawg
I agree, but I still would just because I love that this game even exists.
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Being Undetectable should negate Spine Chill, Premonition is fine.
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@Dustin said:
This seems to be lacking a multiple set of answers. All of these just say "Playing Twins is fun" like I'll be honest I wouldn't agree with any of those just because of that.
Yeah, that's why I couldn't vote.
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Usually don't feel like putting on the headset and having the stress of messing up. Solo is more convenient and relaxing for me.
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Great job thinking up all of this. And really cool concept.
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Yeah, Overwatch style!!!!!!
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@korean_zombie said:
I don’t agree that the purpose of the game is to grind bloodpoints for items and offerings. I fully understand grinding for perks but it’s still not the reason why we play DBD.
Franklins isn’t particularly strong and the idea that survivors can complain about killer perks is pretty entitled. In general every killer perk in counterable through hex or strategy.
I agree with you that some killer add ons are ridiculously OP such as Iridescent King / Iri Queen, and Iri Head. They genuinely make the match miserable. You can always DC when they bring those add ons.
killers usually feel bad when survivors DC whereas survivors usually gloat. I would say in general killers are more community minded than survivors are.
Yes, it it clear which side of the spectrum is harder to please. FD is a wasted perk slot.
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@i_hate_bubba said:
https://forum.deadbydaylight.com/en/discussion/comment/1852005#Comment_1852005
not sure i understand this one
Face-camping with Leatherface. The entire reason of playing a VIDEO GAME is to have fun(and make the company money). If it's not fun for the Survivor, then that's unfortunate. I don't complain when it happens to me, which is how I even found out about it. It's funny because it's such a C-BAD-UN-WORD-T move lol.
P.S.: Sending a face-camping killer angry messages just makes them laugh and want to do it again.
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@Adjatha said:
https://forum.deadbydaylight.com/en/discussion/comment/1873220#Comment_1873220
Okay, but you can just juke those. I see survivors juke hatchets all the time. Huntress stops singing and does a big long wind-up before she can throw, which even gives you auditory warnings. Why is is "this is unfun for survivors" always met with "dont' worry, we'll nerf killers," but "this is unfun for killers" met with "oh just get good.
https://forum.deadbydaylight.com/en/discussion/comment/1873250#Comment_1873250
Vastly disagree. They COULD increase the time each generator takes if there are SWF in the lobby (but they've explicitly stated that they will not do that.) They COULD increase the number of generators it takes to open the exit gates (but that would require a whole bunch of programming, would just exacerbate the already abused keys, and they're definitely not going to do.) They COULD give the killer a passive Bloodlust 1 to make them just ever so slightly faster at downing survivor (but they were looking at removing bloodlust entirely, so that's clearly not on the radar.) They could reduce the number of hooks it takes to kill SWF players (except, they JUST nerfed moris, which did exactly that, so clearly that's never going to happen.) Or, hey, since comms are basically giving them multiple free information perks, how about SWF players have their 4th perk slot blocked? There are loads of things they COULD do. They just absolutely won't.
https://forum.deadbydaylight.com/en/discussion/comment/1873308#Comment_1873308
Let's take a look at all the survivor perks you get for free by being on comms:
- Kindred: The guy on the hook can just tell their friends when the killer leaves and they can coordinate who is going for the rescue, so there's no need to take this.
- Bond: You can tell each other exactly where you are and what you're doing, so no need to take this.
- Alert: Your team will know exactly who is being chased at all times, so the warning from breaking things is pointless.
- Empathy: if you've got a dedicated healer, they can just tell injured survivors to go to a specific, safe spot for healing, so this one's out.
- Dark Sense: If anybody's got eyes on the killer at any point, everybody knows exactly where they are.
- Aftercare: don't need to see survivor auras if you can all tell each other where you're at.
And so forth. Virtually ever information perk is rendered moot for SWF teams, letting them focus on the good old standby "gen rush, evasion, and Decisive Strike" that everybody at high ranks runs. And all that's on top of Object of Obsession, which if taken by 1 player applies to all players.
But that's okay. Comms clearly isn't OP. It just gives you the benefit of a half-dozen perks for free. Hey, how about we add a mode where the killer gets 10 perks. That doesn't sound OP to me.
Lol, I nodded my head in agreement the entire time I read this. I love your passion.
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@Zozzy said:
SWF is bad because communication removes the only thing a killer has going for them.
Against solo players you hook someone and nobody knows who is going for the save or what is happening. This causes multiple survivors to leave gens giving more time to the killer.
SWF just go
" oi Bob, is your ds or bt still up?"
"yeah."
"Jane, what's the killer doing?"
"Walking towards shack"
"Oh, thats where i am"
"Bob go save"
Now we have 2 on gens one saving and everyone aware of where the killer is...
Exactly, it literally warps the Killers slight advantage into the Survivors considerable advantage. Very well demonstrated.
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@InsaneCoaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1871887#Comment_1871887
I respect your opinion, but I still don't really understand your point.
It's not as if 360s were overpowered or something in the first place. They're like a last-resort if you have nothing left to work with and just want to delay your down as quickly as possible, and they're not even a consistent strategy.
Plus, I could be slightly wrong with what I stated earlier - if they simply changed the animations and not the movement, then 360s might still be just as possible, it's just that a different technique might be required for them to work again.
I mean it's not the end of the world, I'm not obsessed enough to care a huge deal, I just liked the old movement for it's feeling of freedom and flexibility.
Fair enough. It definitely is less flexible, and they should look more terrified/ in pain.
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I've wanted this for quite a while. Great job/effort thinking and typing it all out. I'm sure it wouldn't happen quite like this, but it would be awesome. I think that if we do get a Werewolf, it will be original/unlicensed to save them money. I would love this though.