SMitchell8
SMitchell8
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- Username
- SMitchell8
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Comments
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2451329#Comment_2451329
Do you want artists working on adding features to the game? I'd prefer programmers.
I was being sarcastic π
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Probably Oni, wearing all that attire, must be pretty warm under that lot.
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No, they need more neon cosmetics first.
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A lot of em are yes. I tend to only face those killers at lower ranks and Demo only about twice per year. But yes, they have a tenancy to tunnel oddly
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@Corns_Flake said:
Hag can :) But I agree they should re design haddonfield
Hag and Trapper for sure. I really enjoy playing as Trapper on it, plenty of nice trap potential.
I'm pretty handy as Oni but ive been whitewashed in my last 4 visits to HF π©
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If the answer aint Tinkerer Oni then you're a liar π
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@Fobbo said:
https://forum.deadbydaylight.com/en/discussion/comment/2449604#Comment_2449604
You cant blame the art team for doing their Job. Art team is responsible for cosmetics and not performance or balance or anything else
The team in charge of the the game should get there preferences right. Art team are good, but the release team should prioritise other things that the playerbase wants.
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A lot of the time its skill and being outplayed, but there are occasions where you just get outperked consistently and there's nothing you can do about it.
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To the killer who faced camped and brought a mori .....
... You paid for the game and are entitled to play how you want.
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They haven't got time, they have to release more cute, cuddly and neon cosmetics
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Ghostface had no map or survivor, talk about a half baked chapter.
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Camping works for 2 reasons and the second reason is that survivors tend to take the bait as the the outrage of a camping killer is more of a focal point than completing gens.
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Jake - Micheal Jackson
Ash - Mel Gibson
Jeff - Josh Krasinki
Claudette - A bush
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Call it a mapter.
I did suggest this before along with a chapter that was purely fixes only. Id love a chapter with 3 or 4 maps
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When I play trapper, those places are always trapped in advance, good loopers ..... not a problem π
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2448757#Comment_2448757
I would love to see that. Skis and snowboards in the basement at Ormond, etc.
Yeah perhaps some of them could be freshened up. I still like the basements a lot, very atmospheric.
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Same here. I got humiliated by one on Hawkins once. Just because he's a low rank killer doesn't mean he is totally useless. In the right hands, all the killers are/can be dangerous.
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Doctor I hate. For me has no skill whatsoever, he just spams his electrical power whenever he likes revealing those even on the edge of it who were safely out of LOS. He's infuriating to play as the last survivor, especially if you've kept out of trouble all game yet he can litterally use his power once, catch you in the edge of his power and then its all over.
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My last 2 games have been against a addon less level 20 Trapper with one or two perks ffs. Embarrassing easily. I'm rank 16 atm but I get to 12 for every reset and then back to 16/17. I don't want rank 20 trappers who litterally played as if they'd just put the disc in :/
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Insideous is the top bins of ghostly/spiritual genre imo. Lipsstick face would be a great addition. Not sure how exorcist works lol.
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I played against a Trapper who had no addons and only a yellow and green perk. He must have litterally just started playing. We destroyed the poor guy. I keep getting DC's and indoor maps as Oni as I try and complete 20 survivors killed challenge. I swear they rig the challenges against you.
Complete 2 gens whilst inside the killers terror radius and it was Freddie ffs π€£
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Anything other than Doctor, Legion and Doctor are fun for me. Dr no skill will see you now π
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I started using Tinkerer 2 matches ago as im an Oni main and the perk makes more sense on him than say M&A.
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@AshInTheTallGrass said:
They'd have to keep adding to it with every new killer if it replaced the default one, so I don't think they'd want to invest in that work. But for a big event like someone said, yeah that'd be cool.
That's a good point actually. I do think the game could use a freshening up in that regards. We've all see Trapper hook Claudette well over 1000 times already π
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Oni on RPD is like trying to tie shoe laces whilst wearing boxing gloves
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Proxy camping? You mean defending (doing your job) π
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@OniWantsYourMacaroni said:
They are aware of the issue,but i suppose it's gonna take another few years to actually fix it π
Yeah they gotta release more neon cosmetics first
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I've had plenty of practice of survivors that want to bully trapper post exit gate opening. You can try and place a few sneaky traps somewhere away from the exit gate and then pretend to be afk against a wall, some do take the bait and its major lols if they step in a trap you set.
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Lack of new maps or even variants. Cod get new maps quarterly, we've had 2 in 2 years and both are hated. Id rather they;
* paused chapters to make new maps/variants
* made a chapter primarily focused on releasing a bundle of maps
* stopped making cosmetics in order to add more maps
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Q1 - Yes
Q2 - No
Q3 - No
Q4 - No
I like the hatch, yes it's annoying when a 2 man escape with a key, but it doesn't happen all that often. I wouldn't change the hatch/gen number system, only change if there was one would be to make hatch LAST PERSON ONLY. Keys should require a couple of skill checks (unlocking)
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Against SWF, you get out perked more than outplayed. You just can't do anything when a downed survivor crawls in front of a head on readied locker or a pallet for example. The games against them almost feel scripted π
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If survivors lost a rank or 2 pips if they lost a match, that would make them scared π
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Legion, a 4 man twins π€£
GF, don't lose NS when landing a attack. NS only broken when missing an attack or broken out my healthy survivor. No more being broken out by slugged or hooked survivors 60m away. Longer recharge for NS subsequently.
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I play both sides and I feel that they are a bit fast. They feel faster than they did when I first started playing years ago. It's also more common to complete them unchallenged now. Back in the day, a killer would almost always show up when you were on one I felt.
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Yeah, I did share this idea a while back so its cool that they also had that idea. You could have faster sacrifice, slower unhooks, other status affects once unhooked etc etc
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Dead hard as a killer is ridiculous. It litterally pauses for half a second when they use it and its costing me hits. As survivor, same happens when survivors get hooked.
Garbage performance and its getting worse with each chapter.
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Simplest change would be to make it into a night club or something. Ain't happening though. They gotta priorities more bright/cute cosmetic sets.
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What's wrong with Pin or PinH?
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I've sometimes offered tips post game or just told them to keep trying as they got rinsed in the last game.
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To all you people using NOED
Carry on
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You should get escape attempts, really annoying being bm'd on your first hook of the game because they couldn't find/catch you
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@[Deleted User] said:
That is a good idea.
Which is why it won't happen :/
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@DarKaron said:
I refuse to let Demo fade away.
I will not stand for such an injustice, even if it's because he is being discontinued.
If they do one last balance patch that makes him busted and OP, then I'll be kinda miffed, but at least he will be notable for those who go against him.
I've faced 2 demo's all year, he's already discontinued as far I'm concerned.
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Thing is though.
RPD is unanimously hated by the dbd community.......
...... So why did the devs create and release it?
Are they genuinely on the wind up or don't have a clue what the playerbase likes.
I don't mind RPD, its a new map after all, but still, the amount of stick this map gets does leave me questioning why the devs even made it.
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I always seemed to play against Huntress and Billy's on there. I liked playing as Trapper on HL, got plenty of trapped survivors and only 1 basement game ever.
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Originals are brilliant, would prefer one to Hellraiser, Candyman and FNAF any day of the week
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@GoodBoyKaru said:
never seen any of the films so ty bestie ily
You'd have to be 52 years old to have been legally allowed to watch this film when it was released. My parents are 54, are they the target genre for this killer lol? Im 31 and haven't seen or heard about pinhead for 20+ years. He's very recognisable though
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Is the 21 reveal today? I thought it would be around about now lol
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@IlliterateGenocide said:
and HAWKINS , im so upset that it wont stay. if we can keep demo steve and nacy i want my hawkins :(
They need to pull there fingers out and create a few new maps. I liked Hawkins :/
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@WishIcouldmain said:
Letβs hope they surprise us with a unique power.
I suppose they can be more creative with non licensed characters.