SCP_FOR_DBD
SCP_FOR_DBD
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1661720#Comment_1661720
At least, did it burn?
Oh like hell, but hey at least now I smell like coffee.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1661671#Comment_1661671
I suggest cleaning up your coffee.
Damn I should've thought of that.
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I'd say no, your not doing it out of any ill intent. You just want to not get stomped.
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@GoodBoyKaru said:
Just look harder 6head
I chuckled so hard I covered my lap in coffee.
@Godot said:
This is seriously ticking me off. At this point, it's not even Nurse, Spirit or any other overpowered stupid Killer that I hate the most, it's GHOSTFACE.
I now absolutely DESPISE him, after going against him more than 100 times, with the same thing happening EVERY time. I'm sure this has been complained about many times, but his "reveal mechanic" is BROKEN. Most of the times you're staring him deeply in the eyes and it just doesn't do ANYTHING.
...And you people want Spine Chill nerfed against Undetectable Killers? Please...
As for this, as a Ghost Face main, it is extremely dumb at times. I can be sitting there chasing someone down for a solid half minute and I'm still in shroud. Other times though I get revealed behind a wall, its asinine at times. They really oughta smooth it out.
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Bloody Coils my man, does exactly what your saying.
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Nice job man, I remember getting my first perfect as Michael a long while back. They don't happen often but when you get them it feels sooooooo good.
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When Someone Says Pizza Sucks
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@arcnkd said:
Thanata's change makes 100% sense - you're supposed to want to heal, you shouldn't be punished for trying to do that.
While it may fit the perks concept better, its still a nerf nonetheless. And some people simply think it shouldn't be nerfed.
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This is super accurate. I'd put David in self sufficient but thats just me.
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For balance there is simply too little on the balance team and too many conflicting opinions. For pretty much everything else there is either no time or no excuse.
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Trapper, he needs some TLC. I think it wouldn't be that hard either, something simple like basekit bags and beartraps being in lockers rather than being scattered around the map.
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That might be a bit too much. The one we have is already pretty strong.
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@Gylfie said:
I'm probably really out of the loop, but what's a blighted skin?
You know the new killer blight? He was a prominent character in the lore beforehand, some old events had him experiment on characters and produced skins we can equip. If you don't have any there should be some new blighted cosmetics coming out this month.
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Ash-Superaltruistic until the exit gates open. The one making every unhook but ditching as soon as the exit gates open.
Spends time trying to remember that god damn incantation.
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Yeah, nonstop. Weirdly enough cars are the worst offender.
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Saves time and lets you hook mid chase. Also lets you destroy DS. They are way more underrated than people realize.
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I picked Ash, cause you gotta hail to the king.
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I'm fine with what we currently have tbh, just raise his POV and smooth out his collision some more and he should be good to go imo. Really not a fan of undyings proposed changes, though I like the others, especially visionary.
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Yeah it can get pretty annoying when someone sees a change they don't like and it becomes "I don't understand it, so you must be the idiot."
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This is probably the only hatch rework I've ever liked more than what we currently have, nice work.
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Dumb it down and make it more consistent. Get rid of teachables (Instead 3 new standard perks will be added per every new killer/survivors). Make maps more consistent. Rework perks that focus on negating other perks/killers. Matchmaking is improved (duh). Get rid of addons and replace them with augments that do the same but you always have (Gets rid of finite advantages), items now have three levels and are always had. And finally, make game modes for KYF.
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Yall know i gotta go with SCP.
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To be honest that feels more like an oversight than anything intentional.
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Its gotta be PH for me, its so energetic yet so uncomfortable; in the best way possible.
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Freddy, hes a solid contender for best killer in the game, let alone licensed.
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Middle of the pack, Not the best, not the worst. I love him and main him but If I were you I'd look at some other killers first.
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@Minty said:
https://forum.deadbydaylight.com/en/discussion/comment/1651262#Comment_1651262
They Earned it by Prestiging their characters way back when it was a Lot Harder to grind through the Bloodwebs and earn Bloodpoints
Then make the grind ridiculously hard for these skins return as well, as someone whos played since launch I don't see why the option they went for was too discontinue them outright.
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FNAF is the next Chapter
DS gets buffed
Undying, Pop, and BBQ get nuked from orbit.
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We already got Jake, though I wouldn't be opposed to more.
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@GhostyyBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1655236#Comment_1655236
I think Cat Steven's "Father And Son" works better with Trapper's lore.
Father and Son does actually fit really well lol. I just always hear "I got you babe" whenever someone gets trapped lmao.
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https://www.youtube.com/watch?v=r3BWaRkJ58M
Feel like this describes Trapper pretty well.
Also Freddys and Ghost Faces are perfect.
Edit: Forgot to mention. Plague's set off my fight or flight reaction.
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If yall didn't think it would be Steve. Yall. Really. On. SOME SHI-
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Chrome Mask, Classic Robes, Bloody Tactical knife. I've always been a sucker for reflection surfaces. Bonus points as you become way harder to spot on darker maps. Also, apparently Ghost Face will be getting a blighted cosmetic according to leaks by daylight, does that make him the first licensed killer to get one?
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Please no, I could already imagine the lighting issues.
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On paper I like the idea, perhaps the survivors could be given like a hammer in order to break them so the survivor sided walls get use outside of inexperienced players. In execution though they suck, real bad.
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While I think it would be cool I don't see that as a proper hint, using a quote that uses daylight seems more like a coincidence; Not to mention RE Resistence is likely gonna exclude the possibility until it hopefully dies.
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I also put trapper as not effective enough. Though I put Freddy as too oppressive.
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@Trwth said:
https://forum.deadbydaylight.com/en/discussion/comment/1652483#Comment_1652483
I simply refuse to believe that No Mither is meant to be a joke. No perk in this game should be designed to punish you for equipping it (and render other perks useless).
If anything, we can have an offering that will give you No Mither’s effect if you really want to torture yourself.
Its not a joke perk, its simply there for survivors who want more of a challenge (Which comes with its own Solo Q problems). While I agree it shouldn't be designed the way it is, it is designed that way.
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No Mither is supposed to be hard mode. Changing pretty much everything it can do along with its design philosophy makes me question why this wouldn't just be a separate perk altogether.
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Blighted Ghost Face boys the hype is real!
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@MusicNerd_TC said:
Survivors are now 0.000000000000000000000000000000000000000000000000001% slower.
Nah, I could already see someone commenting "WHY WOULD YOU MAKE THAT CHANGE INSTEAD OF NERFING (Insert meta perk/killer here)"
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Imma put these into sections and score em based on my thoughts.
Games
Resident Evil: Probably the most iconic video game horror franchise, I kinda want nemesis. 6/10
Silent Hill: I'm super happy with the stuff we already got, but I'd kill for Valtiel and James Sunderland 7/10
Movies
Friday The 13th: A big part of my childhood. DBD will always feel like somethings missing till we get Jason, at least for me. 9/10
Alien: I love me some Alien, really want a Xeno. 9/10
Other
SCP: I adore it, I hope it eventually makes its way in. 10/10
Slender: Slenderman is somewhat special to me. Being basically the only horror icon that I got to watch actively grow. 9/10
Stephen King: Before I'd say the Shining or IT, but I just started Dark Tower and I kinda need it now. 8/10
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Yeah its a bit worrying. I'm gonna hold off on judgment till we actually get our hands on it though.
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While it wouldn't hurt, I don't think its what demo needs right now.
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@Mr_Madness said:
https://forum.deadbydaylight.com/en/discussion/comment/1649810#Comment_1649810
Yeah true but some are really detailed which I can see ingame, Also I know SCP but I feel like they would do a 3 killer chapter due to the amount of great SCPs
Yeah thats fair, some would feel a little empty without a full chapter. I think they could manage to fit the majority of the more popular SCPs into one killer.
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Deathslinger, ######### that god damn ads to zone.
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I feel like many people are just sleeping on paragraphs in general, some series simply don't need an entire chapter and bringing them in without taking as much development time would be a great way to offset they're more obscure nature.
I also feel contractually obligated to mention SCP where it applies so there ya go.
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Oh wow, this post was entirely necessary, you just couldn't go to any one of the numerous other discussions could you? I think you all know what comes next.
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I was bouta say if Bill ain't at the top someones getting DSed.
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@EntitledMyersMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1648729#Comment_1648729
don't think they're interested in drugs.
For medical use a drug so potent it could make someone literally enjoy hell sounds like an invest to me.


