SCP_FOR_DBD
SCP_FOR_DBD
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1559997#Comment_1559997
What's wrong with Vommy Mommy? D:
Is 'Pukey Gril' less offensive to your gag reflax?
Thats even worse!
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This isn't directly related to the post. But you calling her "Vommy Mommy" actually made me gag.
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And what about Solo Q? Or a 2 man SWF compared to a 4 man SWF?
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Apparently hes gonna be reworked eventually. Maybe they'll give him a new model when that happens.
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Hes not bad, but hes not good either. If you set his portals up right he can be a nightmare, but that takes a long while in a game where every second counts. I think his portals need a few small buffs and a second look at his addons and he should be good to go.
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SCPs, you play as 1 and break out the others as the trial progresses. They start out weak but get way stronger as the match progresses.
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I don't think no blood orbs, cause that would outright disable his power. But I could certainly see it being reduced down to half or even a quarter.
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@Walker_of_the_fog_96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1559540#Comment_1559540
It can be in many forms, such as chris from re 1, rpd from re2 and nemesis from re 3.
Thats true, I just feel like these places and characters are the most iconic of the series. For example when I think Resident Evil Character my mind shoots to Leon and Jill Because of 1-4, chris was there for the first game and just kinda mucked off till 5.
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Similar to how the Silent Hill DLC used characters and locations from the first 3 games without much connection to the other. I'd assume the chapter would include The OG mansion, Nemesis, and Leon.
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I wish him nothing but the best.
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@Kaskrane said:
https://forum.deadbydaylight.com/en/discussion/comment/1557814#Comment_1557814
Probably because it wasn't a big deal, and I played for quite a while and I only realised it now thanks to the archive.
https://forum.deadbydaylight.com/en/discussion/comment/1558299#Comment_1558299
https://forum.deadbydaylight.com/en/discussion/comment/1558303#Comment_1558303
I don't know if they are making the french version tho, the french community isn't that big in the first place (for exemple we don't have a dedicated sub-forum)
https://forum.deadbydaylight.com/en/discussion/comment/1558378#Comment_1558378
¯\_(ツ)_/¯
Yes but you'd assume they would name the perks right? And those names would be used in the french version.
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I wish they would do both, but making the game playable is more important to me.
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@C3Tooth said:
Jack of all sounds op with no drawback. Resilience give 9% while in injured.
Yes, but Resilience also ups Sabotaging, Unhooking, Cleansing, Vaulting, Gate Opening, And Chest Searching.
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@xXCAM3R0NXx said:
https://forum.deadbydaylight.com/en/discussion/comment/1559399#Comment_1559399
I don't know about paronoid, as we already have premonition and spine chill which tell us it's the killer and it's 32 meters. Paranoid is less meters and isn't specific.
Jack of all sounds alright, maybe increase it from 1 3 5 to 3 6 9. Just because 1% is kind of useless for tier 1.
I like 'Done caring' that's a nice perk and it has some good distance! :)
Thanks for the feedback! I'll edit Jack Of All. Paranoids shorter radius is supposed to allow for more specific readings, I'll edit it to so people know what sound its coming from though.
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Well, I ain't sure how to make my lore. But I can Imagine perks.
Done Caring: You've been here long enough that you just stopped caring. The killer will not receive noise notifications if you are 90/75/60 meters away from them.
Paranoid: You constantly wonder if something is right next to you. The perk will light up if something is within 16/24/32 meters of you, and you will receive a noise notification in the direction of the disturbance. Whether its killer or survivor is unclear.
Jack Of All: You've learned most but mastered none. Walking speed, Repairing Speed, And Healing speed is increased by 3/6/9%.
Edit: added a noise notification to Paranoid and upped Jack of All based around feedback.
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We basing this off our real life or forum life?
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1559263#Comment_1559263
Oh I'd like to read it sometime. Yeah I've been doing just that he always comes in and tries to kill the characters in those moments, or just show his power, in a sense that makes you feel like there's nothing you can't do
Thats great! it seems like your on the right track. You could have them do any other number of things. Close off an area they were going to visit, force them to take a different route, maybe even kill off a side character (But that depends on what you want to do). The stuff you've been describing in your other comments seem pretty cool, I hope I get to read it someday.
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Its certainly meta defining. I'm not a big fan of being able to skip an entire hook stage "Because Perk" Y'know? I still like the creativity of it and am glad you listened to feedback.
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They need to be a threat. When they appear something NEEDS to happen. Have them constantly impede progress, make the reader dread seeing them. As someone working on a book himself, this is probably the best advice I can give you.
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I'd be fine with another girl so long as we're not trying to tick boxes. If the devs wanna make a few guys in a row thats fine, if they wanna make a few girls in a row thats also fine.
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Aren't most of the devs french? You'd think an error as big as this would be in some other translation.
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I actually like it, it helps give the killers a more unique personality than "haha gen go BOOM"
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What do you mean by ambush killer?
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1558152#Comment_1558152
Right you are. I'm on my phone so I didn't catch that. I don't think that means it's a full chapter though (hence the .5). A paragraph is a mini-chapter, so maybe that's just their way of numbering it.
The main draw of the paragraph is the "skin". His cosmetic system is unique (Hand cosmetics instead of Head cosmetics) and, of course, he is Ash. Even so, Mettle of Man isn't actually that bad of a perk, though I would agree that it could use a buff (remove the now-pointless aura reading, make the tiers 4/3/2 hits to charge, and fix protection hits). Flip flop also has a niche usage.
No worrys, my phone makes plenty of things invisible as well. And while its not shy about being a half chapter anymore, most of the marketing I saw at the time said something along the lines of "Ash VS Evil Dead Chapter In DBD!" And I'm not exactly satisfied with Evil Dead being reduced to a skin and a couple of okay to niche perks y'know? Hence the post.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1558144#Comment_1558144
Call me blind but I don't see where it says this is a full chapter.
It says Chapter 11.5 in the middle of the screen.
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Dead by Daylight is an asymmetrical multiplayer (4vs1) horror game where one player takes on the role of the savage Killer, and the other four players play as Survivors, trying to escape the Killer and avoid being caught and killed.
The official website.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1558124#Comment_1558124
Are you sure? I don't see a chapter number by it.
Hes officially referred to as "Chapter 11.5". Even if he wasn't he still fails as a paragraph.
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@Yung_Slug said:
All paragraphs so far have been a single character. If anything, Ghostface is a bigger disappointment because he's treated as a "chapter" for some reason.
Ash Vs Evil Dead was also called a chapter. And Ghost Face was a killer and was useful. Ash has terrible perks and nothing else. It fails as a paragraph as well.
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@BeardedMenace said:
I don't know... I actually see a decent amount of people use Metal Of Man and Flip Flop. Actually saw someone using Buckle Up recently. So it's hard to say. By the way, majority the people I see use his perks are PC players. It's probably because they know a lot more than us console plebs. But it would be cool to see a whole rework for a chapter!
Huh, I didn't know that, I personally never see it used but its nice to know someone is getting use out of this.
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@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1558020#Comment_1558020
Sorry. The title, he's horrible. I've been waiting for this guy since 2018 and he's a letdown. His design is awesome, he deserves better than to have a boring dash move then handle like a drunk fly. They should have involved the nectar plants in the gameplay.
Thats my bad, I shouldn't have asked two questions with entirely different answers. I absolutely agree, while I think hes fun they definitely could have done loads more. He feels more like one of the Alchemist junkies than the Alchemist himself.
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@FambinoBambino_ said:
If you want some Blight content, I’d suggest watching ZubatLEL’s most recent VOD on Twitch. He also thinks Blight is fun and is personally the best Blight player I’ve seen so far :)
Thanks, I'll check it out.
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@LuffyBlack said:
Yup
Which question are you replying to? The title question or the one at the end of the post?
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Freddy, easy. He plays with your very worst fears, and the people he targeted were children.
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@OllieHellhunter said:
Pretty much how I feel about him too
Glad someone feels the same.
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I made a concept for a fighting game a while back. Which I do still stand by.
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Yeah, they fit together perfectly, though that would take tons more effort than all other legendaries.
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I like it, seems a little complicated but thats just my taste. I personally like the idea of slenderman, though I can understand why others might not.
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Was a revival of some kind announced? This is the 3rd Coraline post I've seen today.
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I have no idea what this means.
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The trilogy would finally be complete.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1557128#Comment_1557128
Oh no I'm really really not I've gone through a tub of ice cream so far and it's only gonna get worse.
0.1% chance of survival at best. I'm going to ######### take it.
I'm sorry man, we'll be here for you. Message me here if you want to talk.
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@MrsPiggyIsSoSneaky said:
https://forum.deadbydaylight.com/en/discussion/comment/1554404#Comment_1554404
Yeah I see that, but am I wrong?
Yes his portal power is unique to him, but his shred is just another form of huntress power as like I said, instead of throwing something like a hatchet, you throw yourself.
https://forum.deadbydaylight.com/en/discussion/comment/1554446#Comment_1554446
They can put out as much content as they want to, but it won't matter if they all feel the same as well if their powers are just copies of other powers but only slightly different, and in the long run, won't work out well.
Quality>quantity
Not really, the mere fact demos actually moves him gives both abilities completely different applications. And theres other stuff, demo has a brief cool down, huntress has 5 and can throw them whenever she wants. Demo always has his, huntress has an ammo system. Demo can break pallets, huntress can't. They are nowhere near the same thing.
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@Miraak said:
https://forum.deadbydaylight.com/en/discussion/comment/1557127#Comment_1557127
No problem. I moved it! :)
Thank you!
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I forgot to put it in creations lmao.
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@Opex said:
https://forum.deadbydaylight.com/en/discussion/comment/1556934#Comment_1556934
Baiting it is easy yes but it is really situational, most of the time you wont be able to bait it because survivors are just gonna use it for distance to reach a pallet or window and there is no way to counter that. The survivor didn't play better than the killer, the only thing he did was pressing one single button.
You cant use it as an argument that it doesn't work often. A bug is not part of the perk. It has nothing to do with the potential. And you are also arguing against yourself with that, as soon as it gets fixed and the devs even said themselves that they are gonna fix dedicated servers and with that DH it will just become even stronger.
Nah, I almost never see it used to reach a pallet/ vault, and when it is I’m almost always close enough to still get the hit. And its been a bug for how long? It makes the perk worse as is, I’m not gonna argue for future viability because I don’t know whats gonna happen in the future.
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Its really easy to bait and doesn’t work half the time. Its certainly good, but not broken. Edit: just realized I already commented on this lmao.
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If I believe I camped to get a kill as killer I’ll let the survivor go. As for survivor I won’t use keys.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1556477#Comment_1556477
Now I'm going to start a petition about doing no more petitions. Me being bored is not a good thing for the world. 😛
Now I don’t know what to do! Do I sign the petition to stop other petitions or do I call it out for being a petition?
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No more petitions! While I love the idea having Jason the last thing we need is another FNAF situation
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@KILLA25997 said:
https://us.v-cdn.net/6030815/uploads/YR3PZ4FSVXDM/253a0f04-87de-4869-8c5f-83c7712d3dca.jpeg
Someone explain to me how the MMR is turned off yet in about 6 different games with Cross play turned on/off, I’m still getting anywhere from Rank 8-1 when I’m a Rank 16 Killer?
I mean, you got a 2k so it seems like your getting matched with people of even skill.
Edit: I just realized how stupid this sounds. To be clear, I'm not saying you should have been matched with them (Either they're rank should have been lower or yours should have been higher). I mean its a nice thing you got matched with them as it seems to have given you a fair game.