SCP_FOR_DBD
SCP_FOR_DBD
About
- Username
- SCP_FOR_DBD
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1597655#Comment_1597655
They haven't said anything about it one way or the other.
Oh, thank you. I really wish they would at least comment on these kinds of situations, a simple "Its happening" or "Its not happening" would suffice.
-
@aregularplayer said:
never
Really? The devs said they weren't doing anything about? That kinda stinks.
-
Nothing ultra official. But giving by standard complaints and the devs record of changing stuff he likely got stuff like his hitboxes tweaked, hopefully they fixed that double stun glitch to. They also changed his addons but people have already told you that.
-
@Mikeadatrix said:
Great list and I pretty much agree entirely, Nurse I would put into the 50/50 category since she snapped and killed every single person in the asylum by herself before the Entity even yoinked her. Freddy has major issues with being told what to do but as of right there's little he can do and he's a sick bastard so he's having a good time despite the pressure. Oni is definitely unwilling, however. He hates the Entity probably more than the survivors do. Unlike Trapper, the Oni is being tortured both physically and mentally. A good example of this is the Oni being forced to wear the mask that denotes the slur that the farmers called him that infuriated him. Plus, the Sanctum being on the Yamaoka Estate infuriates Kazan (Oni) even more. You're accurate about Deathslinger. His glowing eyes basically denote that he's being manipulated and if he ever were to see what he was actually doing, he'd completely reject the Entity.
I didn't think about oni, I'll change that. Nurse is in unwilling because of the pain the entity makes her endure with blinking and the bag suffocating her.
-
Depends on the killer in question and whether they absolutely need to be a child.
-
@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1595983#Comment_1595983
His ranged attack reaches further than the detection area for the cage relocation, which is 5m. So, he can simply hold POTD just outside that and there's nothing that can be done except dead harding (and possibly ending up exhausted on the floor), because it can't be bodyblocked and BT/DS don't proc on cages.
Also, the cage is not always across the map. Geometrically, if the down happens in the middle, the cage can't spawn very far. The informed guess? Yes, you're indeed correct. It's an informed guess. Not unfailable, but not that hard to pull off either after a few hours of caging and getting a sense for the spawns.
We might not call it facecamping because he's not literally face-to-face. Call it 6m camping if you prefer.
Thats fair, I didn't know the range was so short, thats pitiful. He still needs to be book it quite far in order to get it so I don't think its all that worse than standard camping.
-
My name says it all lol. I'd love any SCP. If I had to pick one it'd probably be 106.
-
Doesn't it leave if your too close to it? That kills face camping. Then the PH has to make an informed guess as to where it is and book it halfway across the map. I don't think thats worth counter DS and BT. Especially since it leaves gens wide open.
-
@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1595969#Comment_1595969
Makes the perk's activation requirement way too strict and complicated. 4 stacks but safe unhooks/protection hits is a good idea though. Atleast makes the perk bit more usable.
I don't feel like thats nearly as strict or complicated as something like Deathbound. The change is certainly better than what we have now, but I think it could be improved.
-
@TMCalypso said:
Pyramid Head and The Entity have an unspoken agreement. PH is willing, but for his own reasons. The Entity has little to no control over him due to his connection to Silent Hill being so strong.
Thanks I'll fix that.
-
Not sure about these 4 quotas of either or, that could lead to stuff like ptb MoM. I think it'd be better if you needed 2 Protection hits and an Unhook rather than 4 going either way. Thats just me though.
-
@White_Owl said:
I don't remember where I saw it, but the Hag is cursed with an insatiable hunger, she sacrifices survivors in the hope the Entity allows her to eat (through Memento Moris).
Freddy and Pig are definetly enjoying themselves, so I'd say they are willing.
About the Deathslinger I remember I theory for which the Entity manipulates him to make him see survivors as the people who have wronged him in life (since his killing motivation is revenge).
I didn't know about hag, I had a feeling someone as innocent as her wouldn't go willingly. I always thought Freddy didn't like being told what to do. Pig just never struck my as the kinda person to enjoy eternal murder. I heard the DS theory too, apparently anyone who has white eyes is being manipulated (Thats why I wasn't sure about billy). I'll edit them, thanks.
@Prasie_Atua said:
nurse and doctor are unwilling doc is tortured by the headgear and nurse is being suffocated by the bag on her head
I'll fix that, thank you!
-
@batmanscar said:
scp in one of his posts said " Ghost Face is for me. I love mind gaming at loops. I love stalking unsuspecting survivors and downing them without issue. I love getting cheeky gen grabs. " so he plays mostly ghost face .
and secondly idc if all of you survivor mains gang up on me you can all go eat sh*t . I made this post not to buff PH but to make his abilities usefull . it takes him 1 second to grab his sword with both hands , 2 seconds for him to prepare his attack by impaling his sword in the ground , and another 2 - 3 seconds to aim his sword and another 2 seconds for the punishment of the damned to reach the survivor , which is impossible to aim if they are behind a wall or tall objects which happens 50 percent of the time . so in total that is 7 seconds for the survivor to dodge his attack with only PH having a 50 percent chance of hitting the survivor . that is far to weak odds against a killer . any PH main would agree that he got nerfed way to much since the ptb . in the ptb he was normal but he has gotten progressively nerfed and now his abilities are almost useless . if there are any players that main killer and used PH and think that my suggestions are not necessary tell me your reasons why and why PH should stay the way he is . if you just going to say "PH is fine" without any reasons to why you reply that or defending another post without them stating any reasons as to why they are opposing my suggestions who just want to keep the killer mains weak because they don't want them to have fun playing their main killer roles get a life and don't reply .
To start, just because I main Ghost Face doesn't mean I don't play anyone else, the logic there is flimsy at best. "Survivor Main"? 1 of them is literally named "Entitled Killer Main", I'm almost positive the rest play killer. Did you really say we want killers weak? Really? What gave you that idea? Also, I very clearly stated my points.
-
Fun: Ghost Face
Okay: Bubba
Hate: Freddy
-
@OniWantsYourMacaroni said:
Sounds like some kind of Battle Royal thing or something like that.It wouldn't really fit into DbD.
It also sounds like it would make balancing even more complicated than it already is
What makes it like battle royal? I based it off seeing Jason rip his spear off the graveyard in part 6. Balancing I can see though.
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1595632#Comment_1595632
chucky series Trailer TEASER
https://www.youtube.com/watch?v=3DmA0JxL8b4
they even made a game it don't look good
https://store.steampowered.com/app/1312150/Charlie__The_Legend/
Teaser trailers not very promising, we'll have to wait and see about it though.
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1595621#Comment_1595621
that whh it waas last on my list anyway CP1 and CP2 were the best CP3 was trash Bride was ok hated all other why I don't have hope for this tv show coming.
but the reboot wow that was good and it had the best theme I heard from a horror movie in a long time.
Yeah, the OG were amazing. I liked the reboot a lot, they even got Mark Hamil to voice him. I didn't know they were making a TV show, not sure how thats going to work.
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1595590#Comment_1595590
Direct to videos are you talking about the last 2 newest one? (curse of chucky and cult of chucky) hated those how the last one ended I was wondering if the was going to be night of the chucky movie.
also cult of chucky had a lot of comedic tone with all the chucky
I thought they were decent, very strange though. While the chuckys did give it a more comedic tone I'd say it was way more suspenseful than bride.
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1595573#Comment_1595573
well you liked the first two like me and the reboot I only liked Bride of chucky because I liked trish but after BOC they got really dumb.
Thats fair. I didn't like Brides more comedic tone and while the direct to dvds were very strange I enjoyed the horror focus more.
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1595543#Comment_1595543
I be ok with it but I only liked handful of his movies CP1 CP2 and Bride of chucky only ones I liked reboot was pretty good tho.
Different for me. I liked 1 and 2, the Direct to videos, and the reboot. I never was a big fan of horror comedies.
-
@batmanscar said:
https://forum.deadbydaylight.com/en/discussion/comment/1595539#Comment_1595539
you only play ghost face so why don't you stop talking garbage unless you actually understand my post
What told you that? I play PH on the side because I like Silent Hill and am a fan of his power, the fact you instantly went after what I play rather than any of my points really doesn't help your case for buffs here.
-
I think he could be a unique killer if done right and an awful one if done wrong. I think his movies are decent and would not be opposed to his inclusion.
-
Hard disagree, PH is in a perfect spot currently and needs no buffs. You can easily hit survivors with trails if you place them right. POTD is perfect as it is now, a move in the killers favor that can be dodged if played well enough. Making it even easier to get wave hits is to much.
-
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1595371#Comment_1595371
But even BBQ has its downsides.
- conditions on the range
- auras that CANNOT be seen may be either due to lockers, or survivors close by (or both), and there’s no way to determine either.
All I’m saying is that even a perk like BBQ has “trade offs”.
NOLB would be too strong paired with BK or We’ll Make It (throw in medkits) if it was active from the beginning of the match in its current iteration (or my proposed changes). It would need to have a downside. Perhaps a much smaller debuff? 2%? 1%?
To start, BBQs range conditions are also helpful, if you can't see them you know they're near you.And the locker thing is just standard counterplay, its not built in by the devs. That wasn't necessarily my point either, BBQ has downsides sure, but its still a great perk. BK and We'll make it might make a good combo but they both ignore the downside here. You can be a heal demon but your stuffed if you gotta do gens or even a totem. Reducing the percent is a great change, since you'll be helped far more than you hurt.
-
This didn't help, they all activated at once and Ash exploded.
-
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1595358#Comment_1595358
Well what compromises should it have for greater BP gains, and potentially stupidly high unhook and heal speeds if used with other healing perks?
Then lower the BP gains, the perk shouldn't become unviable just cause of bloodpoints. BBQ is so popular because its a good perk along with BP gains.
-
Don't like the debuffs, makes the perk useless at higher levels.
-
Yes, it will be released on those consoles and will have graphical upgrades and I believe performance was also mentioned.
-
@Gravewalker200 said:
https://forum.deadbydaylight.com/en/discussion/comment/1595221#Comment_1595221
I honestly thought you were the OP when I saw this thread cause...you know...your name
Not surprised lol, I'm just glad more people are talking about it than just me.
-
Blight, fight me.
-
@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1595131#Comment_1595131
Wait hell does that work?
It doesn't, thats why its going to court. Russias trademark policies are outdated.
-
@Primalux135 said:
In my opinion they could make a paragraph instead of a chapter just for simplicity.
Killers could be :
The scp 106: that can pass throught obstables and put holes to teleport also can also send you to a pocket dimension (maybe devs could make that survivir invisible as they do with freddy at long distance)You cant interact with anything in map neither others survs but u need to use one of the 4 portals in the map you got like a bleeding bar down. If you reach half bar it counts as a hook so one more hhook and you die. If your bar fully deplete you are considered lost in pocket dimension and sacrificed.
Scp 173 it would need to have insane speed as only move while not looking at him but if one surv is looking at it is broken so it would be hard to implement lorewise (unless they add blink effect like knock out do on ur screen) it would be fun to play thought.
SCP 049 the plague doctor:His power could be reviving already dead surv to use as pressure on gen. It would be an end game killer power but it would need to add bots and actually proper ones. Maybe could add a scapel as wep instead of touching (as lore wise you would die instantly)
SCP 96 It would be a stealth killer with 110% base speed no Terror radius If surv look at her it will be in rage (having an activation time like The oni so survivors can take some distance) That surv becomes exposed and her speed becomes 150% also Killer instinct will be activated whike on rage for the survivor or survivors that looked at it.The bar will deplete over time and it will be back to 110%. Notice that despite its on rage it can attack other survivors too but not instantly down neither killer instinct.
PS: In my opinion 106 and 96 would be really cool to play as and could be A tier killers.
096 is a girl? I never knew that.
-
I'm honestly not sure. I think it could be a great chapter but I'd be down for a paragraph. I personally think having 106 be the main killer and being able to release the others as time goes on would be the best idea, I made an entire chapter concept for SCP. I can guarantee I would play this game way more if it had SCP stuff in it. One of the good things about SCP is that its so fluid with what you can do with it.
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1595063#Comment_1595063
Not really. 1k and 0k isn't much of a difference to me, much like how 3k and 4k isn't much of a difference to me.
Thats fair, but for me a 1k can be the difference as to whether or not I depip. I'm also trying to look at this from the survivors perspective, now your trying to find hatch rather than walk out the door. Thats just me though, I see where your coming from.
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1594936#Comment_1594936
I don't see what benefit that gives to the game as a whole.
You don't have to, I think it would make the game far more tense in the situation that the killer is getting steamrolled, having one person need to fend for themselves and get hatch first.
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1594510#Comment_1594510
It brings the game closer to ending because it prevents the last Survivor from being able to hide indefinitely and dragging the game out to infinity and beyond (since the Killer can close the Hatch and start the EGC). The reverse hatch you propose doesn't add a benefit to the game.
Yes, I understand that, I'm not trying to argue that thats not what it does, because that'd be a stupid thing to argue. But it also serves the purpose of giving survivors another chance to secure at least one escape. The benefit to this isn't to make the game end faster its to give the killer a similar benefit.
-
I believe Myers and Huntress were mentioned to be getting looked at soon, so prepare for that.
-
Ghost Face is for me. I love mind gaming at loops. I love stalking unsuspecting survivors and downing them without issue. I love getting cheeky gen grabs.
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1594484#Comment_1594484
Its main purpose these days is to bring the game to a close, I would say.
Yes, it brings the game closer to ending by giving survivors a chance to escape. I'm not trying to argue what its main purpose is.
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1593354#Comment_1593354
The Hatch helps keep the game from going on indefinitely.
Yes, but its other purpose is to give survivors a last chance to escape.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1593534#Comment_1593534
If you played that long you are probably better
Maybe, I play mostly with friends though so I don't wanna get cocky. I also try new killers like every month so I'm not exactly trying to be competitive, unless I'm playing Ghost Face.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1593517#Comment_1593517
Good job thats smart I didnt even kbiw about that but then again my pc is old and in storage and I mean 2000 old. And why would you say that?
I suck at games lol, I've been playing casually since launch and I haven't gotten higher than rank 6 😂 . I play on and off way too much. Hopefully I get there eventually, I came shockingly close these past 2 months.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1593504#Comment_1593504
Maybe we can get a match and I can call you bad 😂 did you see the emoji?
Ahh sorry mate my PCs stuck in my house and I'm across the country, I'm also afraid you'll be wayy better than me 😂 😂 😂. I can see the emoji, and now I can copy it to my ctrl c . I'm keeping this one.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1593488#Comment_1593488
Ahh humor is often misconstrued in text, I believe the forum supports emojis? And also I appreciate you actually knowing how to argue unlike someone else who keeps replying without thinking of the other persons explanation. So thank you and have a nice night
Sorry mate, I use computers so I'm not sure I can use em. Thank you for trying to be friendly, its a nice change of pace. Have a nice night and maybe I'll see you around.
-
@TheForgotten said:
https://forum.deadbydaylight.com/en/discussion/comment/1593236#Comment_1593236
This was your extravagant metaphor. Pretty piss poor I'd say. It's a terrible metaphor regardless of how you spin it.
https://forum.deadbydaylight.com/en/discussion/comment/1593432#Comment_1593432
With your aura fix nothing changes. Swf groups don't run aura perks. They only rely on call outs. Your idea fixed nothing.
Nah, you haven't provided any reasoning other than "It doesn't perfectly match the game so its wrong". The idea is a nerf regardless, you blatantly ignored the other ideas as well. Also, I play as and against SWF all the time and bond is almost always on those builds for quick aura reads, aura perks are always useful.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1593480#Comment_1593480
You know what i mean man. Now it feels like you're arguing just to argue. As I said I did not insult you or even mean to.
I understand that, I was attempting to keep things humorous so this wouldn't be an argument. I'm not trying to argue with you, I'm just telling you the way that expression sounds.
-
Whispers, BBQ, Pop, Some other slowdown perk.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1593472#Comment_1593472
Well regardless of how others use it, I can use it in my own way. If I seen your gameplay and I said it was bad am I insulting you just because others say that?
The difference is nobodys said my gameplay was bad as a way to insult me, hell no ones insulted my gameplay period lol. Its like saying "Taking candy from a baby" in a context that doesn't mean easy, sure you can say it but don't get surprised when people think your calling something easy.
-
This isn't directly related to the post, but when did you buy the game? Its been 40$ for a while.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1593463#Comment_1593463
They are comparable and although not the same can be used the same way so I hope you can understand that. Also I was not trying to insult you but more imply that you did not understand what you read properly. Critisicm isnt an insult necessarily. But na reevaluation might be good
Thats fair, but that was nowhere near what I was referring to. And just so you know, "Please read next time" is almost always used as a way to insult someones reading ability.