Respectfulnancymain
Respectfulnancymain
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- Respectfulnancymain
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@Kebek said:
Shhh, don't call out obvious equivalents to annoying survivor perks that killers have to deal with by playing suboptimally just like survivors with NOED.
All survivor perks are fair and promote "FUN" gameplay while also beiing too weak so devs should just buff them. Only killer perks are too OP and don't have enough counterplay and are too game swingy.
Please dont make this one sided. Both sides do it just as much
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@BigBrainMegMain said:
Totems.
Wht?💭
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Probably billy with
Spirit fury-enduring-deerstalker-ruin and my 2 extras would be knock out and pop
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Plz no
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1250840#Comment_1250840
Like I tried to explain it's more about the lies
Ah ok i didnt read all your comments
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Ok and? Killers cry about ds then say "jUsT Do BoNeS" its really hypocrisy from the community really. Tho i understand making posts like this i made a post about killer hypocrisy a whileee ago which i regret making now since i was a survivor main back then
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1250151#Comment_1250151
Why make a thread about something you don't care about. If there's no point don't make it. In order to understand it without much logical thought, you can think of it like crying wolf. Those who often cry wolf will be ignored when the wolves do finally arrive.
Why are you so mad about him making a thread lol (no hate just curious)
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I never see you on the fourms. How do you have 3000 posts?
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Even if they escape i say gg ez u died to confuse them
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1249896#Comment_1249896
The single-story house that spawns in haddonfield/badham. It has the super safe pallet in the basement, usually next to a generator, and spawns an extremely strong pallet either in the garage or front doorway. On top of that, it has some insane windows at it's weakest spawn and even a potential infinite window loop at its strongest spawn. It is a house of absolute killer torture if the survivro knows what they are doing, hence the nickname 'the house of pain'. Although I don't see that term used much any more.
And it's kind of wierd, because there's an achievement called House of Pain that requires you to repair a generator in a different house altogether.
Oh yea ik that one i really hate it
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@Magikazam said:
https://forum.deadbydaylight.com/en/discussion/comment/1249889#Comment_1249889
The upcoming mid-chapter update will also include a major overhaul to Hex: Ruin, and an associated update to the Gatekeeper Emblem. Recent data show that Hex: Ruin is used in over 80% of all games in the red ranks, and across the entire userbase it appears in about 45% of all games.
We took a close look at the perk to identify what makes it so frustrating to play against. Three key issues were identified:
- Its punishment of new players or those who can't hit Great Skill Checks. Newer players trying to help veterans with generator repairs tend to make the situation worse rather than better.
- The passive nature of the gameplay pressure it provides means that there is a huge amount of potential with very little effort or risk on behalf of The Killer.
- Its inconsistency due to the random nature of the appearance interval of skill checks.
That litteraly a copy paste of what the dev put on when they announced the nerf. see, it dosen't mention the reason you stated for the nerf.
and you can see the wording is clearly survivor sided.
''what make it so frustrating to play against''
point 1 litteraly being in favor of SWF.
Point 1 basicly say '' it should be okay for Survivor to no put effort''
Point 2 basicly say ''It not okay for killer to no put effort.
But here whe are with 15 min queu for survivors and killer find a game in 1 min, I wonder why. there MUST be a reason right? it not like the g ame LACK of killer playerbase or anything.
It litrally says newer players helping veterans makes it worse which is essntialy saying its op aginst new players but not against good ones
Point 1: dosent say anything about swf considering we both know how bad matchmaking is
Point 2: said that ruin was too passive unlike other perks that you have to work towards
Point 3: said ruin was inconsistent
The wording isn't survivor sided its just stating the facts from a newers players perspective
Q times are bad because matchmaking is bad which resaults in baby killers quitting cause they get put with red ranks. Im a red rank killer and i get put with rank 20s
And because its too easy to pip as survivor so all of them are at red ranks cause of the rank reset change
If killers quit cause of the ruin nerf then they need to git gud
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1249699#Comment_1249699
Yeah, I totally misplayed around that Mori/key/house of pain/god loop/stridor spirit/recharge nurse/NOED facecamper/meta perk team/safe pallet/chained jungle gym/chained safe pallets/swf deathsquad/terrible teammates/map offering/blendettes in high-foliage maps/getting tunelled and facecamped to death.
Don't pretend you can 'git gud' and avoid these. Mostly, the counterplay to broken shite is bringing your own broken shite. The rest just doesn't even have counterplay. If someone spends BP to get a giant advantage or uses scummy tactics before you do... Not a lot to be done.
Whats the "house of pain"?
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@Magikazam said:
Go read the Ruin nerf patchnote and tell me they are trying there hardest.
one of the reason they nerfed ruin was because
''It did not feel good for new survivor player to miss skill check"
Oh well, I guess it was sure a problem for survivor to put effort and skill when they did SKILLcheck....
Oh and the same patchnote said the new ruin had many benefit like
''Survivor who work on a gen are unnafected as the perk no longuer affect skill check''
Oh yea dev are trying hard to make the game fair and balance, they change KILLER PERK so they become BENEFICT to SURVIVOR.
I know this patch was 3 month ago and im late new but yea, if they still gonna nerf the best killer tools because ''It hard for new player to hold M1 and press spacebar'' No one gonna believe you when you say they are trying their best.
Ruin was nerfed cause it ruined bad players but was usless against good players. And the recent update litrally made maps much smaller with dead zones everywhere. Stop acting like the devs are onesided Becasue there not
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1248351#Comment_1248351
I never said they'll get rid of SWF.
But one day soon they'll give killers the option to turn it off or on, WITH Crossplay coming by the end of the year they'll have a larger playerbase in a pool, so it can be an option for killers to turn it off.
There are a lot of killers I've seen on the forums who have stated "Going against a SWF is fun and easy, they're way too altruistic etc." So you'll still have your killer playerbase that would want to go against a SWF and those who won't want to.
Majority of people will opt out of going against swf which means those who don't opt out will get swf everygame
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@Magikazam said:
https://forum.deadbydaylight.com/en/discussion/comment/1247485#Comment_1247485
Oh please, we both know that survivor can most the time even when they don't escape.
Survivor get enought point if they rushed gens cause well, they did gens and they probably escaped.
If killer end the game fast, he was either using mori or survivor dies on first hook, so he only got 4 hook and game say that not enought.
It incredible how the rank punish the killer for killing to fast..
When i play swf and gen rush i usually dont pip cauze the game goes to fast.
The ranking system is horrible i do agree with that survivors pip more easily which results in rank 20s boosted to rank 1
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Some devices just arnt compatable
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@BigBrainMegMain said:
People say gg?
I haven't seen it in months.
Entitlement has gone through the roof and matches aren't feeling fair enough for a gg.
Same i only get a gg if i send one
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@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1244834#Comment_1244834
Then riddle me this Batman, why didn't I pip when I stomped on attempted bullies with deathslinger? Because I didn't give significantly higher ranked people more second chances? That's the problem with the pip system, its not about being the better player.
Because the point of the game isnt to end it instantly. The point is to get hooks, use your power and pressure gens
Just like survivors dont pip if they end the game in 5 seconds
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Moris and keys both need to be deleted imo
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@Rivyn said:
How does NOED reward camping. If the killer is camping, doesn't that mean 'o hey! We can do bones and negate NOED!' It takes two minutes for a survivor to die on hook. It takes 15 seconds to do bones. That's a minute and 15 seconds. More than enough time to split that, make a BT save.
Honestly, isn't NOED complaining a meme at this point? Maybe if you dropped one of your meta perks, and threw in Small Game or Detectives Hunch, you'd have a better time.
In the first part of your comment you suggest using a meta perk then in the second you suggest dropping a meta perk make up your mind lol.
But tbh do you really excpect all survivors to be 100% optimal in finding totems, doing gens and getting save against a camping killer?
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@elvangulley said:
killers need to grow a spine and stop trying to please survivors they dont care about our fun and you dont see them calling out their bust perks addons so why should killers demand to weaken ourselves if you give them an inch they will take the whole ruler until every killer is weak as clown and unfun as nurse poor poor nurse is what happens when survivors get their way 1 nerf will turn into 10
Can you honestly just stop whining? Nurse was nerfed while freddy and doc were buffed. No side gets its way. Both sides get buffed and nerfed equally but you still act like killers are oppressed even thought the update that helps killers came out recently
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@Dzeikor said:
Another post where you cant take survivors seriously with this kind of laughable requests.
How do you not relize this is an obvious bait post?
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I was getting carried by a clown and he litrally sounded like he was dying of an asthma attack
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I personally want Haddonfield and the game fixed i hate the two floors
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Your joking right?
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1239583#Comment_1239583
HamletEagle basically answered it, but it's to prevent malicious modification of the ini files to gain an advantage. Unfortunately that means that other harmless tweaks, like disabling anti aliasing, are also disabled. It's not just to spite the people who prefer playing without anti aliasing.
Why not just add the option in the settings for simple things like this?
Edit:spelling
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I actually might start playing more cause of that. Thanks for mentioning it!
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Could be a dedi servers thing sometimes i get hit when im already 7 million miles away from the window and the killer has to walk all the way to me to pick me up
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Cant play survivor cause of the deadzones
Cant play killer Cause billy is just wierd now
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1240770#Comment_1240770
His curve is a lot worse. You can't curve as well with him because they put a sort of cap on it. I'm gonna guess it's because of the new console sens settings but...Jesus it does not feel good anymore.
Almost every chainsaw animation is just not right. Hitting a survivor with a chainsaw? This'll play the chainsaw bumping animation and throw your FOV forward instantly, making it a pretty nauseating experience. It does the same thing even when you don't hit a survivor. It honestly gives me a headache.
Their one big fix they set out to do with Hillbilly was to remove the rev sound you heard once he came off cooldown. This is now 10 times louder. There's a few more things but In summary...he's a bit of a mess. If anyone wants to add to this list or explain these bugs better then feel free to do so.
Guess I'll be stuck playing hag or ghostface until this is fixed. I only play billy for the curves
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@Aven_Fallen said:
Billy is a complete Bug on his own.
What happend to him? Hes my main. I heard they changed his animation
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@Dustin said:
Unpopular opinion but I really wish they would just rework Thompson House to be half indoors and create a really cool farm house to represent what the wealth of the Thompson's might have been like considering how large the farm is when you consider all the maps in the realm. Overall I like the changes but still feels really underwhelming. Seems a bit more empty though yeah I'd agree. The changes to the actual house though I like such as the hole in the floor. It could maybe use an unsafe pallet in there somewhere though.
That would actually be a pretty fun map imo
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Most of the commnuity cant even pull of flashlight saves and the locker flashlight is wayyy harder
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@Nurgling7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1238132#Comment_1238132
Given the number of "MORIS ARE OP!" threads on this forum, that is clearly not the case.
Literally no one cares if one baby killer starts using moris
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@notsonew said:
https://forum.deadbydaylight.com/en/discussion/comment/1237968#Comment_1237968
If you need perks to not get slugged or farmed, you probably suck at surviving. Just saying
My comment was sarcasm. Chase perks are fine and so are perks that help loop
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No one cares
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1235069#Comment_1235069
If you need perks to help you loop a Killer, you probably suck at looping. Just saying.
If you need perks to help you chase survivors you probably suck at chasing. Just saying
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A power role dosent exist
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@Captaincrazy83 said:
balance landing is one of Nea’s perks does it not go to very rare?
No some perks stay rare
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@CosmicParagon said:
Keys would be fine if they were limited to the bloodweb. That way if a Survivor uses one, the Killer can run Franklins or something to counter it. Meanwhile, if a Survivor find a key during the trial, the Killer likely won't realize until they've already gone through the hatch
Survivors cant bring perks to counter moris so imo its fine that keys can be found in chests
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Playing with pc hackers even though im on xbox
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@notsonew said:
https://forum.deadbydaylight.com/en/discussion/comment/1232910#Comment_1232910
i enjoy it since i don't get gen rushed and it's a constant snowball effect and if they heal i simply use frenzy they are injured again and also suffer mangled effect for 1 minute so they can't heal right away and if i hit them with M1 they have sloppy butcher so it's simply win in all the time, this build is enjoyable for me
If you enjoy the build then use it but whats the point of the title?
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Why would you make a build to annoy survivors instead of a build you enjoy?
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/1232291#Comment_1232291
Because stealth killers mainly rely on stealth and spine chill destroys that. Its pretty obvious
That's the point of spine chill to counter stealth killers
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@Dzeikor said:
https://forum.deadbydaylight.com/en/discussion/comment/1232214#Comment_1232214
ok,name me one ridiculous thing killers ask for.
Killer asked for spine chill to not work againsts stealth killers
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@Dzeikor said:
https://forum.deadbydaylight.com/en/discussion/comment/1231826#Comment_1231826
am I really biased when you see this forum filled with noed thread and survivors wanting killer nerfs and ridiculous buffs left and right,yeah i'm biased
Yes this proves your bias mentioning that survivors ask for ridiculous buffs or nerfs without realizing that killers do it too
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@GrannyonAcid said:
https://forum.deadbydaylight.com/en/discussion/comment/1231910#Comment_1231910
Exactly what being biased is. There's plenty of posts around here that have killers complaining about some ridiculous things.
Its really not worth arguing with him all his comments are crying about survivor perks while defending noed he is extremly bias its kinda sad
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@Dzeikor said:
https://forum.deadbydaylight.com/en/discussion/comment/1231800#Comment_1231800
killers dont complain nearly as much as survivors do and actually care about game balance
Both sides complain just as much but of course your too bias to realise that
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1231530#Comment_1231530
Its perm and I did it, they just said that I will stay cuz I "ruined someones game experience and this violation will stay". I tried to explain myself and I am waitinf yet for a new answer, while waiting I decided to made this post here and linked it to them also so the support can see everyone's thoughts about this.
Damm that sucks you really didnt deserve a perm ban. hope you get unbanned.
Until then atleast you have dbd mobile
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How long did you get banned for? Cant you contact bhvr to fix this?