Respectfulnancymain
Respectfulnancymain
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- Respectfulnancymain
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@supersonic853 said:
do people ever get tired of tunneling and camping posts? because i see a new one like everyday.
Do people get tired of ds or dh posts? Because i see a new one like everyday
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It used to be nea but now nancy cause shes my favorite charcter from stranger things
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@Angelicus23 said:
Wait how do you get hit by more than one spirit fury hit
Because he broke the pallets?
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Ds is fine because killers are too lazy to apply pressure instead of tunneling
Stop being bias and admit that just like ds noed is op
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Happend to me. I just switched to my phone data instead of my internet and that fixed it
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Arnt you tired of complaing about ds, bt, dh, swf and gen rush
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1228210#Comment_1228210
Same. I'll gladly give up noed if it meant ill never have to deal with ds anymore. I dont have a problem with bt cause i remember when it applied to both the hooked and rescuer.
Noed isnt even close to being a 2nd chance perk. Give killer a perk that magically resets a finished gen then you can say killer has a 2nd chance perk.
Please explain how noed isnt a second chance perk? noed removes 1 health state from every survivor and rewards the killer for being bad at the game.
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I got 3 autohavens in a row then 2 cornfields in a row then 3 shelter woods in a row all in one day. I think somethings wrong with map rng or were just lucky/unlucky
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Ah yes stating my opinion on you means i find your opinion valid. your very hypocritical, Saying that becasue i name called i agree with your opinion but im just defensive but in your reply to senzuduck you also "name called".
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Hes just not a good killer he would rather complain instead of actually trying to get better at the game
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If i remember correctly gens dont regress when there blocked even if you have ruin
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@illusion said:
https://forum.deadbydaylight.com/en/discussion/145437/why-do-killers-try-to-justify-toxicity
You are being a bit of a hypocrite. In another post you tried to justify teabagging a killer because you didn't like what he did. You did something that many consider toxic and justify by blaming the killer. Why is it that some survivors feel that they can be as toxic as they want? Notice how I said "some" rather than blanketing the statement across the whole group.
Here's the thing about toxicity, it spreads. As the game becomes easier and easier for experienced survivors, some players find other things to make things fun for them, like harassing the killer. It's bad enough that killers are now forced to play sweaty almost every game, then they have to put up with constant harassment by bored survivors. Frustration leads to killers doing things that may be considered toxic.
That said, using perks and addons in the game is not toxic. Mori's are not toxic. NOED is not toxic. Face-camping (not regular camping) is (imo anyway), and I don't really understand that one. Playing killer has become extremely stressful lately, and I can see some killers getting frustrated and playing sweaty, but face-camping is just stupid. Also, a lot of survivors that complain about these things tend to omit the potentially toxic things they may have done that caused the killer to do something toxic.
Here's the thing i teabagged a killer that was toxic to me hitting me on hook facecamping etc. The argument that i mentioned in this post "they had a few bad games" is an excuse used to justify toxicity to survivors who didnt do anything to you.
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@Raven014 said:
The problem about this is that survivor toxicity is praised whereas killer toxicity is (usually) disparaged... a double standard that makes things much harder for killers, and drives them to be toxic regardless of the complaints of the other side, because they know survivor mains are hypocrites in this regard.
Both sides get praised for playing in an annoying way. Monto when he plays killer or ayrun when he plays survivor they both bully the killer or survivor and get praised for it
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1221484#Comment_1221484
You 360 them at the gate wasting more of the killers time. Why not open it and leave immediately so a killer who probably had a bad game can move on... this is toxic.
I 360d while running to the gate and was injured i didnt wait for him at the gate
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/145437/why-do-killers-try-to-justify-toxicity
Change the title to "Why do people try to justify toxicity" and I will actually read the post, otherwise this is just another thread pushing the "us vs them" mentality.
Both sides try to justify toxicity but the thing im trying to discuss is a point i see mainly done by killers. Both sides are just as bad eachother but both sides use diffrent arguments and the one im discussing is used by killers
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billy with dark devotion, ruin, devour and knockout
Dark devotion to sneak up on a Survivor doing a gen and insta down them then the gen regresses with ruin. Devour cause why not and knockout for slugging
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@Huff said:
https://forum.deadbydaylight.com/en/discussion/comment/1224021#Comment_1224021
I understand what you're saying honestly. I don't wanna just throw your point out the window, but you say something that isn't even that toxic (like nodding) and the title of your thread focuses on killers.
I'm actually part of the crowd of that mentality of "it's a strategy" kind of. There's times, like during the EGC, where you simply don't want to let go of the last person you have on the hook. Times like that, I'll say that it's a strategy. That's why I can't take "toxicity" arguments very seriously. I like to respect people enough to not be toxic (like I try not to mori people off first hook and whatnot) but at the end of the day somebody will still call me toxic.
I've had survivors complain because literally I was playing the game normally except for trying to kill everyone. I was just playing Billy and had a chainsaw daily, so I chased people around and hooked them all but just didn't kill them, and let them go at the end. Then at the end of the game, one of the survivors starts complaining about "wow I hate all these farming killers what a boring game," to which their team mates replied "wow. sometimes killers just can not be anything but the bad guy" or something. I appreciated that, at least somebody recognized I wasn't trying to be boring.
I've also had people telling me I was facecamping when I wasn't anywhere around the hook either, maybe patrolling the area at the very least. You can try to be a good guy and please people but you can't please everyone.
THAT'S why I think "killers try to justify toxicity."
Survivors are equally as toxic as killers and i agree facecamping is a startegy in egc but when you do it with 5 gens up thats when i think it's annoying. I've had killers say they facecamped cause of genrush when in reality they facecamped after 1 gen popped 2 minutes into the game. Both sides make up stories to justify playing in a annoying way
Recently there was a thread about killers facecamping and tunneling and alot of the comments were saying "they had a few bad games" instead of just admitting the fact that some killers are also annoying. When there was a thread about survivor toxicity no one was defending the survivors saying " they had a few bad games.
thats why i made this post about killers and not both sides
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@GrannyonAcid said:
https://forum.deadbydaylight.com/en/discussion/comment/1224006#Comment_1224006
I would say that the face camping is the toxic part. I don't think nodding is really a big deal. He's just moving his mouse up and down. He's standing there doing nothing else. He mine as well move his mouse up and down.
I used to consider facecamping toxic but apparently its a legit startegy and i need to git gud so im complaing about nodding while facecamping since its still the same as complaing about facecamping but i dont get replies telling me i need to gud gud
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@Huff said:
https://forum.deadbydaylight.com/en/discussion/comment/1224006#Comment_1224006
I would be more focused on the fact that the killer is face camping, not the fact that they're moving their camera up and down.
It doesn't bug me, the same way survivors teabagging doesn't bug me. They're just doing a silly repetitive thing with their controls. I still can't believe people get bugged over somebody crouching in a video game or looking up and down.
Heres the thing it dosent bother me personally but if i were to complain about facecamping alone then i would get comments saying "iTs A LeGiT STraTeGy gIt gUd" which i really dont wanna deal with
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@Huff said:
You lost me at "nodding"
How is nodding while facecamping not toxic? Imo its the equivalent to teabagging at a pallet.
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@GrannyonAcid said:
I don't think a lot of people consider their gameplay toxic.
Camping and tunneling with an ebony. You think it's toxic, I personally agree that it's unfun. But doesn't mean everyone in the playerbase thinks it's toxic. A play style really shouldn't be viewed as 'toxic' either. Just because we don't like something doesn't mean it has to be personal in anyway. That's why I think people agree and disagree with the other side being toxic.
When I get camped and tunneled by a killer or mori'd off my first hook. I don't get mad and take it as in I've been treated badly. He was going to do the same thing to whoever got pulled off that hook. I just hit the continue button and queue up for another game instantly.
Survivor players are obviously toxic in a different way. Post game chat. They flame and talk crap. Usually trying to push it further and further. By making it racial, homophobic, or mother jokes that we all enjoy.
Maybe that's why I've never understood why survivors call killers 'toxic'. Because I never see killers start an argument in the post game lobby. It's always the survivors that start typing wars. So every time I see.... Killers are toxic I just giggle and wonder where the hell they're finding these toxic killers. Playing against mori's and campers might be UNFUN. But it's not toxic. When a game puts in offerings and add-on's - That's what they're there for to be used. Then they encourage it even more by adding mori challenges and dailies. Is it fun to play against for most? No. Is it toxic, no.
I got reported for teabagging once the killer was nodding and facecamping so i teabagged at the gate and he sent me some very mean messages. I get toxic killers more then survivors. Im on xbox so no postgame chat. Only thing i consider toxic is letting the survivors bleed out which alot of insidous bubbas like to do or nodding while facecamping and hitting a hooked survivor
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@GrannyonAcid said:
https://forum.deadbydaylight.com/en/discussion/comment/1223913#Comment_1223913
That's your personal opinion. I like to run self-care. There's been times where I've lost games because I need to be healed and I can't get healed. So I'd rather be safe and use a perk to heal myself. I'd use Inner Strength if it went in the Shrine of Secrets one of these weeks, but I haven't seen it.
I personally don't bring items into games. I feel like it's already too easy to survive. So I try to add more difficulty by coming in naked. But I guess brown med kits are fine, but don't they not even fully heal you 1 time?
Brown medkits give you one full heal. Self cares fine as long as you dont spend the whole game hiding in the corner selfcaring. if you know when to prioritise gens over heals then selfcares decent ig
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@GrannyonAcid said:
https://forum.deadbydaylight.com/en/discussion/comment/1223544#Comment_1223544
Maybe he's a solo player? Feel like Self-care is still a much needed perk for solo players. You often don't get healed by your teammates. Need something to be able to get back to full life. Besides what else is there to run? Besides for an exhaustion perk there's nothing a survivor really needs to run.
My build is Lithe, Self-Care, DS, and Adrenaline. Lithe being exhaustion and the other 3 being perks that are situational to get me out of a bad situations. I feel like I win a large majority of my games at red rank solo.
Self care imo is a wasted perk slot it takes forever to heal with it either get your teammate to heal you or just do gens. You can use perks like iron will or resilance instead. Also brown medkits are so much more useful now cause you can keep them if you escape so i use them instead of selfcare
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@sinfonianscooter said:
https://forum.deadbydaylight.com/en/discussion/comment/1015518#Comment_1015518
Yeah but thing is if survivors can get grouped together and get 3 gens done while I’m being brought around an endless loop is unfair. Survivor perks are way better there are hundreds of YouTube videos proving it I feel they either need to start nerfing survivors too or put less of them in a game cause it’s not fun. In a game that’s supposed to be a “horror” game there sure is a lot of survivors being in control. Let’s just keep nerfing perks and killers as long as the survivors have fun and get to tea bag at the exit that’s all that matters right?
That post was a bait
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@angematias said:
https://forum.deadbydaylight.com/en/discussion/comment/1223734#Comment_1223734
This is probably one of the actual non reactionary and sensible responses to this thread. If this community eventually learns that acting with kindness as a whole would bring much less toxicity to it as a whole, we would have a much healthier forum as well. However I do worry that people haven't learnt how to separate their frustration and how they act upon it, it can make them do things that are considered bad manners in the game and then they try to rationalize or justify it.
It's not so much an issue with the game as it is with how people deal with their own emotions.
You are probably the only fourm member I've seen who only has 12 posts but isnt a bait account. Most account with not alot of posts are just bait accounts
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@Clevite said:
It's not just killers, it's both sides that have toxic people.
This game has also created an atmosphere where both sides have been conditioned that toxicity is going to be in like every third game or so. Then when they see it, they bring that reaction in to the next game.
I also think we have gotten out of hand with what we label as toxic. I mean if we recognize, tunneling, camping, moris, as legitimate tactics.
So must we recognize body blocks, hook sabos, loops as well.
The best thing we could do is just play the game for your own win conditions. And respect the other person right to do the same. Don't like their tactics, send a gg and move on.
Both sides are equally toxic. My thread isnt really about killers being more toxic its more about the argument "they had a few bad games" and they act like it justifies there toxicity
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@CosmicParagon said:
"Why do Survivors try to justify toxicity?"
Both sides do im just curious about the argument "they had a few bad games" that i see on the fourms
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@Boss said:
Nodding is toxic?
Well okay, nodding isn't.
But you're facecamping, and it's not toxic at all, but once you start nodding, then it's toxic?
Nodding is fine if your just following the survivor and do it as a meme but while facecamping its kinda an equivlent to teabagging after a pallet stun imo
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1223675#Comment_1223675
Let me show everyone here how to let a bait thread die.
:) bye!
Wow what a strong argument! Last bait i made was in January when i clamied killers have second chance perks like enduring, spirit and for some reasone that thread came back to life recently. I genuinely wanna know what makes you think this is a bait? Just because im not a killer main dosent mean its a bait
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@SpaceCoconut said:
You're very good at starting bait threads.
I'm always surprised to see so many people responding so seriously.
How is it a bait? I see that excuse thrown around on the fourms so im making a discussion about it
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@Peanits said:
I sorta' feel like that would be worse. It would be better if you're doing poorly and generators are popping off left and right, but if you're doing well and stopping them from going off, you'd get less of an effect than you currently do since it's only active when one does go off.
So it would have the same issue as noed
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@Cheers said:
So you're complaining that you gen rushed and got hit with NoeD as a response.
This is why you do the bones people.
I love how you're even saying NoeD isn't easy to counter, because it is if you learn the totem spots. Plus you get alot of BP
Why are you always the first person to comment on a post?
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@GrootDude said:
Using a mori and camping with insidious isn’t toxic though, using perks, offerings and a strategy (even if an annoying one) isn’t toxic.
Moris and camping arnt toxic thats correct, but most insidious bubbas do things that are toxic like nodding there head or letting everyone bleed out if they somehow get 4 people slugged
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@Deadeye said:
This is definitely not the main reason I experience. I would rather guess this is an excuse to kill discussion about it, because they get bored. The more common reason I hear is "idc". And that fits to a lot of people playing this game.
But beneath that, why doesn't it make sense? If you get ***** one game by another by toxic survivors and expect the whole community to be like that (which is correct by of the time) then it would be comprehensible.
It dosent make sense cause you arnt being toxic to the people who were toxic to you if your toxic to the same survivors who were toxic towards you that fine go ahead bu tyour being toxic to other survivors who didnt do anything wrong
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1222530#Comment_1222530
https://us.v-cdn.net/6030815/uploads/265/G6ZQB97MDGBJ.png
This is my build.
Imagine this x4.
Is THIS fair? (and yes, we were all running a similar build)
We died to a Rank 12 Hag, we didn't escape 1 match out of our possible 30 or 40 Rank 1 Push matches.
Why are you using self care at rank 1 lol
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@BigBrainMegMain said:
Killers should have the right to see who's in a SWF and who isn't.
The game wasn't made with comms in mind, and the developers said in a stream before the addition of SWF that a SWF implementation would counter balance that gameplay.
If killers dodge, then that's their right. Because there is no preparation for a killer to have, there is no notification that a killer has when a SWF has entered the lobby, as opposed to a SWF that come fully prepared beforehand.
Just like survivors arnt prepared for an eboney mori freddy but i dont see anyone asking to see the killer in lobby. If your having an issue with swf just go in the basment or wait at the gates thats what i do
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Iron will
I hate not being able to hide when im injured
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1221478#Comment_1221478
I can't help but notice your username and I have to disagree.
INB4 "I'm only pretending to be toxic hurrrrrr"
I really wish i could change my name to respectfulnancymain but i cant
My name is because i bodyblocked my teammate and got him downed then flashlight saved him and he called me toxic so i named myself toxicnancymain
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Killer gets priority
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1220257#Comment_1220257
Well, it thats true, i belive a lot of your posts are just bait. But then there is no real reason to argue with you, is it?
I made that post back in januray when my account was gonna just be a bait account then i decided making baits is boring. none of my recent posts are bait
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@kingoftheirish1992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1221483#Comment_1221483
And survivors act like God's when there nobody teabag to show how great they are but they wish for civility just because. RIght? You forget survivors act like children who need to be told there special or they cry for mom and dad when someone say there not amazing.
Survivors are toxic too i never said there not. Your post made it sound like killers only remember you if you were toxic which is not true
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@Elk said:
https://forum.deadbydaylight.com/en/discussion/145078/why-do-people-get-so-mad-when-they-lose
Overwatch must have changed. When i used to play comp, if your team loses. There is a good chance that in game chat or messages you'll get bad mouthed from somebody else.
I dont play comp. Guess that's why i dont experince toxicity in that game
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@ProfessorDunwich said:
Sounds like you recently paid the price for toxicity in a previous game. Maybe stop dragging out your win and tbagging at the exit? My sympathy for you is nil.
You know toxic killer are a thing. Right? They get mad and facecamp for anything
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@kingoftheirish1992 said:
You don't want the the killers to know your gamertag don't give them a reason to remember it. Grow up or shut up.
Your acting like all killers are mature and only remember names if your toxic. I had a killer facecamp me everytime he sees me because i 360ed him at the gate
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@CosmicParagon said:
The only reason a Killer would give two shits about your name is if one of the following occured:
- You were an incredible survivor and they want to use you for practice
- (more likely) You were a toxic POS and they made a mental (or physical) note to never show you a scrap of mercy
Or there just a toxic killer whos mad you looped them
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1220207#Comment_1220207
That was actually really good bait man!
(me dumb, me answering)
Thing is i made that comment back in January when i was a survivor main so i actually might have been serious. Im really hoping that i wasnt that dumb and it was just a bait
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@Respectfulnancymain said:
Killers have second chance perks too lol enduring,spirit fury,remember me,blood warden
Pleaseeeee stop relying to this comment its a cringy bait i made like a month agooo
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1016354#Comment_1016354
So you compare a halved stun from pallets time with another health state (that's stackable three times btw)?
Just clearing that out for you that you hear how ridiculous it sounds.
It was a bait
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/1015507#Comment_1015507
2 chase perks, 2 stall perks. None are second chances. Remember Me is just a bad perk in general, but Blood Warden + NoeD is a good second chance.
I'm assuming what people mean by a second chance perk is literally just getting a free. Similar to how DS, DH, and Adrenaline work. Arguably only NoeD and Rancor are like that on the killer side.
That post was a bait