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@DocFabron said:
https://forum.deadbydaylight.com/en/discussion/comment/1023566#Comment_1023566
Not saying you're a liar or anything. Just, seems unlikely for so many hackers.
ok, cool cuz im not lying. These two I ran into in these videos were obviously hacking, no question.
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https://www.youtube.com/watch?v=p_WhBf6HJEg
In this one I lost the footage where he teleported me to him from mid map and hit me after a chase. My Geoforce experience is a laggy unreliable recorder.
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@Immoral said:
Post footage
I can post footage, but don't come at me for listening to podcasts and videos in the background, rofl. I also just got back into the game recently so it might just be a mid range killer thing. Most of them were around level 8-13
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How is it unlikely? It's happened to me x2 nights in a row.. LOL
I even have recorded footage I sent to the devs in a ticket. I wasn't the only one who experienced it either. We all reported these people so it's happening. The real question is how likely are you to annoy a killer to where he pops them out and risks his account.
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@kinderjazen said:
https://forum.deadbydaylight.com/en/discussion/comment/1022857#Comment_1022857
Gen speed not fair breh 4 survivor can get a gen done in 20 seconds tell me how that’s fair
listing to yourself? in what world do good killers ever leave 4 ppl on a gen. If this happens to you often run discordance or something.. I don't know what else to say hear because there is no convincing people about their own skill levels. Being good at other games doesn't naturally apply to being good at DBD. I urge you to solo queue survivor and record your average escape ratio and post it here. Let us know how easy it is to play survivor because it's so unfair apparently. Let's see that easy mode rank 1
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@kinderjazen said:
Killer kinda stressful rn I’ll come back later when it feels more fair
Sorry to break it to you, but it's more fair than it's been in the past. You act as if there are no consistent Rank 1 killers all the while not using Ruin or meta killers. Spirit wasn't nerfed into the ground you still have crutches to lean on. From what I understand they are aiming for a 2 escape average, if you can't consistently 4k it's time to accept you're just not that good. Plenty of other people are doing it. You can watch multiple streams and I'm sure they have data on their end of multiple others doing it as well. This was my nicest way of saying get gud.
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@Mister_Holdout said:
The more I get on the forums the more I understand why the game is in such poor shape. For the last time, to play Billy effectively requires a lot of skill.
I never said it didn't require skill, but that effectiveness just comes more naturally for some on Billy. Billy is nasty with addons, but at least it takes more effort than I'm seeing with Oni. Once you get your power on oni is it really up to debate about which is easier to land???????
Pick the right moment to use it and slug multiple people in one unsafe area and you basically win the game with minimal effort.
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@Waffleyumboy said:
Oni is entirely unique, hate to break it to you.
The only unique part about its base is that you need to earn the power which isn't even that difficult. The hardest part is picking the right situation to down multiple ppl with it and slug a majority of them in the process.
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/761808#Comment_761808
Yet you keep discussing like a marathon champion lol yeah you obviously don't care.
People do silly things while bored at work on their phones, but you have me confused if you think I care as much as you. I cared enough to reply to your silly comments out of boredom. "Majority"
If your gonna quote me you're dam right I'm gonna respond? But it's not gonna be in 2 min like you. Iets just argue it up some more, because that's gonna totally help your cause to get the changes reverted =)
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/760515#Comment_760515
Make a better poll then instead of complaining. I'm limited to the forum polls, I can't implement a poll ingame and the devs will never do it either.
You're mistaken if you believe I care enough about Nurse to make a poll. If you have the time to sit in here making posts and polls in an attempt to revert the changes, have at it.
I only cared to comment because you were fabricating numbers you want to believe are applicable to the entire playerbase.
IMO, if a majority of people cared about the Nurse changes they would of spent the time voting in your poll. I've seen bait posts take off with more activity than your poll post, which is kinda sad. At least to me that shows a majority in these forums want to argue instead of have factual discussions. This is exactly why I would take any poll done here with a grain of salt, but that's just me. You're all welcome to your own opinions.
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/760444#Comment_760444
You can only vote 1 time. Understand how a poll works before talking to me with your nonsense.
You're missing the vital point. A poll in these forums especially with the numbers that participated is pointless. You claimed a majority in your post, but it's really more around 50/50 even in these forums. Imagine if they did such a poll in-game? What kind of numbers would we see?
If the majority actually wanted the base kit change reverted than who am I to judge? They can do w/e they want with their game. I just hope that it stays at a good point where I can still enjoy it, and If that changes than I will move on.
You have a clear example here in your post. @UlvenDagoth
He is still playing the killer he loves after the nerfs.
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/760322#Comment_760322
I made a poll and around 50% hate her new basekit.
Bud, stop being ridiculous. Did you even read what I posted? I saw your poll and you voted 4 times in it. Now let's take into account what I said before, and other major factors..
I could of voted too, but I don't care enough to vote.. At this point it just seems you guys are making up data to try and skew the line towards your favor, but it's clearly not working, and the Devs are ignoring it for good reason.
I'm sorry your favorite killer is being changed, but everyone who plays this game has had to endure some change they didn't like. At the end of the day the Devs aren't out here to kill their own game. Clearly there was enough data on their end, and a majority of people complaining to have her looked into.
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He said "Majority want the basekit change reverted" ... Fake news.
These forums are infested with bias killer mains and your outnumbered bias survivor mains. The unbiased posters are very rare in here, and most people who tend to be unbiased don't even bother making comments in forums. This is why there is so much Killer vs survivor arguments with very little factual information in here.
Example, this post.
If anything it seems this way as Nurse changes brought a influx of angry Nurse reliant gamers into the forums. That is more likely, and an in-game poll would more than likely prove a majority don't care.
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I personally won't use them unless I run into spirits. I want them to experience the amazing counter play of making a guess if I popped it while they are phased.
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I personally rather they go this Fortnite style route for extra revenue than some of the other cash grab tactics I've seen. As long as they keep up the releases of new content I'm not worried about it.
From your post it seems like you feel forced to buy it, but I personally don't feel forced. I didn't buy into the Fortnite one while playing very actively till I seen one I liked. It really comes down to personal responsibility. You can't sit there and blame others for actions you could of prevented.
Also, this game is Rated M, so parents need to take responsibility for their kids spending. You want to talk about real manipulation tactics? there is FIFA rated everyone with real cash-grab tactics targeting children. This is far from it.
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/749464#Comment_749464
Salty? I didnt do anything to you but state those perks are still very usable when not against spirit.... he showcased like 3 or 4 matches of the same strats that worked nearly every time and the same stuff that I do in game work for me as well.... i dont even use IW... spine chill I've always used because it's just too damn good.... it's too EZ make her work for the first hit and waste as much time as possible then....
I'm actually not salty, but thanks for the assumption. I was more humored by the comment if anything.
It's always the same scripted talking points reused over and over. Funniest part of the video you referred me to is that Ussylis in that same video proposes Nerf suggestions and DC so his teammate can get the hatch.
Just don't even bother pinging me unless there is something new to add to the discussion about spirit. I've played against her more than enough to have my own opinions at rank 1.
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/749194#Comment_749194
You do realize it's nothing like calm spirit and doc relation right?..... every perk that the survivors have that hinders her performance (spine chill, IW, light weight, Q&Q, DWM, premonition etc....) they all work against all other killers too... and even then you dont need perks or anything of that sort to go against spirit the key is to make her work harder for the first hit...ussylis put out a vid of him going against the spirit multiple times and he one with an overkill build and he demolished her.... and in that vid as well he performed the same damn strats that I have told multiple players to use that you can perform without IW and with spine chill. ..
You mean that same video where he uses an overkill build just for spirit, and found Hex-ruin at the very start of the match? A cherry picked match out of many where he names himself " play spirit" and finally found a mediocre spirit? k
That guy which you are trying to use as justification proceeds later in the video to propose Nerf ideas when he isn't running a cherry picked build. k
Yeah, I saw that silly video.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/749072#Comment_749072
Neither is scumbag, actually. It's just called playing the game. But nerfing nurse to the point that she can't compete against a sweaty team is atrocious. She lost map pressure with this undeserved nerf so its ezpz to genrush her now.
I don't mind people playing the game together, but as soon as you hop into qeueu and start calling out the killers every move like a seal team, you aren't being fair either. The game isn't designed around it, and you get a clear advantage over the killer. By people going 4swf seal team 6, the community has created a rabbit hole discussion about balance, and both sides suffer. The killer suffers, and solo queue survivors suffer because they are busy trying to balance around one possible aspect of the game because killers ruin into it sometimes.
Also, that is your opinion about the gen rush. I and a few others including a ton of streamer that are killer mains for the most part agree. When in the right hands she will still be dominant. She still has the ability to negate every loop, structure, pallet, etc to end chases quicker than other killers. It's just less average/ below average player friendly now.
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@Peanits said:
You don't have to agree with them, but everyone is absolutely within their rights to say something is annoying. Annoying does not mean too powerful, it means annoying. You can't tell them that they aren't annoyed by her. That's not something that you can really debate.
That'd be like you saying you're annoyed by keys, and then someone comes in and goes, "No you're not."
Exactly. I find her super annoying, btw. Every spirit main also loves to tell us how we should run spine chill as if we know were facing a spirit before the match starts.
This guy above insults everyone with the counters as if nobody is using their brain versus spirit as well, lol. Then he proceeds to use an analogy which doesn't apply the same to survivor because we don't have the same info before the match starts that killers do. They can visibly see 4 toolboxes or w/e items people are running before the match starts.
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@godren said:
https://forum.deadbydaylight.com/en/discussion/comment/746868#Comment_746868
https://forum.deadbydaylight.com/en/discussion/comment/746868#Comment_746868
swf is still overtuned. so if use an overtuned killer against the same thing it is not a crime. lol you just told me the same thing. keep telling me the same won't help, but anyway when survivors use overtuned things against common killers to make things easier it's ok, but when killers do the same by using the nurse it's not ok. hypocrisy at it's finest.
Except I'm not being a hypocrite smart one. Using a SWF 4 man on comms is being a huge scumbag as well. I don't want to see any of it in the game. This is why when I play with one friend I'm not step by step calling out the killer like a navy seal team or something.
If they intended for the game to be balanced around a swf 4 man sweat team running meta perks on comms than they might as well not let us queue solo, or give us all aura reading perks, and in-game comms. They could also give a 4 man a geneteratoor repair rebuff or something. Nurse was not ok and 4 man swf running all perks that synergize well to give a killer a terrible in-game experience is not ok as well. Both are absolute scumbag moves.
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/746868#Comment_746868
your perception of nurse is wrong, NURSE'S design ALLOWED YOU IF YOU WHERE SKILLED ENOUGH WITH HER to COMBAT try hard SWF, being a TRY HARD SWF should NOT mean It is GG everyone/almost everyone escapes EVERYTIME that is NOT BALANCED. a killers MAXIMUM potential should be determined by the SKILL OF THE PLAYER USING THEM, not the limitations of the kit made by the developer like so many killers nowadays. nurse had the HIGH SKILL CIELING unlike many other killers, similar to spirit but that is a different type of skill set of mindgames and prediction. where the skill of nurse is prediction, reading, getting your blinks just right and quick reaction.
it wasn't that nurse was OP, it was that the players playing her got SO GOOD at nurse that it made her SEEM OP. it is the killer version of a 100% fully optimal survivor that knows where all the pallets are, all the totems, all possible vault loops, possible god loops, how much distance exactly the killer needs to get a lune M1 on them, how many loops they can use a loop for, how to conserve pallets, etc etc etc. NOW you see what red rank viable means, that a killer Is able to COMBAT these types of survivors IF you got enough skill. it shouldn't be where if you are at that level with survivor you just never down no matter the killer. because the point of the game is to BE DOWNED AND USUALLY KILLED. DEAD by daylight. the POWER ROLE is the killer IT SHOULD NOT BE THE SURVIVOR. that is why there is 4 SURVIVORS.
Look bud, your rant isn't changing my mind. It wasn't hard to pick up Nurse for a vast majority of people. The players behind that screen didn't have to work that hard to master Nurse. She ignores all mechanics of the game and blinks through obstacles, and to do this day it remains the same. You don't have to learn close to as much as an optimal survivor had to learn to run a killer. The maps are RNG for god sake.
Also, your perception of red rank viable doesn't apply to everyone. There are plenty of other people having success with other killers at red ranks even vs sweaty teams of 4. Just because you aren't having success at it doesn't mean it's not happening.
Those sweaty SWF in my experience always play for saves as well. You always have more chances to slug all of them and GG the game even when all the generators are done.
Anyways, I'm not here to change your mind either. That's just my opinion and you can have yours, but from what seems to be happening with the changes, it seems the devs and vast majority of people agree. GL
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@godren said:
https://forum.deadbydaylight.com/en/discussion/comment/746416#Comment_746416
lol i played as the pig and the doc most of the time. as for the nurse, i played as her only against try harders. swf still stays the same and people adapt and then those killers get more nerfs. using things which are allowed by the game isn't crutch and survivor meta stays the same lol.
Sure you did, bud. Also, the reason you picked Nurse versus Try hard SWF on comms is because she was OVERTUNED. Thanks for proving my point.
Plenty of people were using this OVERTUNED killer on a daily basis on non SWF for easy matches. Or for a free Rank 1 when they sucked on every other killer.
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@godren said:
https://forum.deadbydaylight.com/en/discussion/comment/745739#Comment_745739
yea, but those mistakes still count sitting on gens wasn't their main issue. very average nurses lose a lot of times at 1-4 ranks. yea cause VOIP is able to make that in-game feature useless. lol and survivors including me use swf against other killers, not only against the nurse . i don't play the game now cause it's boring for me.
Don't play the game but you sits in the forums complaining about Nurse changes?
Sounding like a Nurse main who is just salty at this point. You had years of boring people with same old nurse crutch gameplay. Learn to adapt like everyone else. No game meta stays the same forever. Things change.
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@Omans said:
What a great day. Skilless nurses who think they should 4k every game against players of all skill levels get nerfed, and toxic SWF teams who rely on overpowered insta-heals to do well get nerfed on the same day? Wonderful.
10/10 Accurate, ROFL
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@godren said:
https://forum.deadbydaylight.com/en/discussion/comment/743587#Comment_743587
well marth said they lose cause they had made some mistakes against those nurses.
like it matters. it's the same as saying not every lobby was created by a god tier nurse.
I don't care what marth said. I only mentioned him because people like to bring him up when it comes to balance. The fact stands his team still lost on Comms while sitting on gens to Nurse.
Not every lobby was a god tier Nurse, but before the change you didn't need to be a god tier Nurse. You can recover just fine before and beat the majority of lobbies all the while being very average.
4swf is using outside VOIP, but Nurse players were using in-game feature to deal with them. Is this really hard to understand? Am I in the Matrix?
Nurse players were using this on heavy demand on non SWF lobbies in solo queue. Go play her on the PTB it's not even as bad as people are making it out to be. A lot of panic crying going on in the forums.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/742296#Comment_742296
Yes.
I totally see survivors saying legion Needs to be fixed, so does Clown, Leatherface and Doc. Oh wait they don't care. They don't want to learn how to Play, survivors nowadays are just bad.
There is not a single english Video on how to juke a Nurse. Not because you can not but because this community is About who cries the most, gotta feel good that there are just most survivors.
https://forum.deadbydaylight.com/en/discussion/comment/742543#Comment_742543
How About you call marth and say you are Ready to destroy him and his Squad with Trapper and other m1s?
Marths depip squad was destroyed by a few nurse mains. This is a SWF all on comms with plenty of in-game experience, but still got smacked. Nurse was not fine and was seeing too often being used on none Swf groups with zero communication. Winning versus a Nurse with a bunch of random in solo queue was rare vs a competent Nurse. The nurse can make a ton of mistakes and was still fine in a majority of my matches in solo queue.
The killer was overturned. Time to come to grips, not every lobby is a 4 man swf.
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@Tucking_Friggered said:
https://forum.deadbydaylight.com/en/discussion/comment/741616#Comment_741616
Indeed they will. They hardware banned Ochido for less. He was banned for body blocking. Literally. Some annoying troll move. DCs are community wide disruptions that are quickly becoming an every game occurrence.
You don't have a real point. You do have a lot of rhetoric to assure the devs they shouldn't ban people who DC and we can assume it's because it will affect you profoundly.
If it won't well then one has to ask why doest thou protest so much?
Sure bud, w/e you say. He was hardware banned and still posting DBD videos on YouTube? I don't even know this guy, but goes to show you that it won't stop those kind of people. Keep dreaming.
They can implement the queue timer and People will still leave matches or one hook, it's really that simple. You can assume it's gonna affect me if that helps you sleep at night, but in reality it will affect queue times.
I'm only here to give you the reality of the situation. Those people spend money on the game as well. Hardware banning people for something that's been happening since the inception of this game now is questionable. I've made multiple killers DC, and survivors DC, and shrugged it off and laughed. I suggest you try and stop taking the game so serious. Rank 1 in this game doesn't earn you anything, nor is it going to get you into an E-sport team. The day the devs start hosting tournaments with decent prize pools and have a ranking system that makes sense, we can talk.
As it stand the game is far from e-sport ready with the amount of items on both sides that need to be removed. Those said items are a majority of the reason killers and survivors DC. They should start by fixing those than maybe adding a queue timer.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/742034#Comment_742034
I don't know about your high-rank matches but those of most players don't consist of Spinechill and brown medkits.
If Nurse is gone, what can a killer still do against these groups? Dodge the lobby?
You can ask the devs to get rid of purple toolboxes and the ability to insta heal a downed survivor. I hardly see these at red rank end screen lobbies anyways. It's usually like one dwight, but I know there are SWF who abuse this.
Let's not justify one evil because of another evil, and instead ask the devs to remove those items. There are people with hundreds of them they don't even use. There are some people out there who arent scumbags.
Plenty of people were running into Nurse all the while survivors had no items. I know because it happened to me a lot.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/741971#Comment_741971
I am as well! I'm not even playing her but I know how important it is to have her at the high ranks with multiple toolboxes and insta-heals.
I hope the devs reconsider these changes.
Except that is a scenario that doesnt happen often to begin with. You are thinking about the worst case scenario to justify her previous state. People still play this game solo none SWF, and don't run insta heals or purple toolboxes everygame. Believe it or not, bud.
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@December_1863 said:
how about wait to play her tomorrow on the ptb before whining
Why would they do that when they can get attention now? This person isn't even a Nurse main LOl
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@Horus said:
https://forum.deadbydaylight.com/en/discussion/comment/741616#Comment_741616
They have you know ochido
Ochido was an exploiter who sends his wave of trolls to be toxic witch hunters to get people falsely banned and still is playing the game. Thanks for proving my point more.
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Imagine having to land your blinks and be a good Nurse. Now when people 4k as nurse people will actually be impressed.
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Even if people didn't dc and there was a voted forfeit option the survivors can take..killer would still complain because they didn't get to have fun. One side is trying there hardest to force fun at the others expense. Add a forfeit and watch people not be satisfied still.
This guy in the video understand you can't force people to stay in matches where you already 10/10 know how are gonna end up. Yes, there are people who leave way too much and should be punished somehow, but you're walking a thin line trying to force people to endure a one sided match. People have lives and limited time to play games sometimes to be sitting around wasting their time all the while not having fun.
This is why some competitive games have that option to conceid and move on to the next one. If they ever do add a queue timer they might as well start looking into a vote to conceid as well. Imo
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@Tucking_Friggered said:
https://forum.deadbydaylight.com/en/discussion/comment/739963#Comment_739963
But will you play if you have been hardware banned? No, no you will not. And that's what the game needs to do to poor sports.
Keep dreaming. Those don't even work as a deterrent to keep hackers out. You really think the devs are going to start hardware banning for DC's?
Let me know how that goes,bud. After that we might need a tracking system for afks, and one for one hooks. We need to hardware ban them all. Lol
I'm curious how many dissconects in your eyes is worthy of a hardware ban? Let us all know.
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/740766#Comment_740766
Headphones are not going to make you react faster in a shooter or be more accurate, that's all game time. Headphones will enhance the gameplay experience making it more enjoyable to listen to the gun fire etc... allowing you to be more immersive in the game..... in DBD yes sound is more crucial for hunting/tracking but it's not going to boost the skill of a player to MLG status like some players are making it out to be.....
Saying "oh just buy a 200$ pair of headphones and you git gud" is like me saying "I just have to buy all these tools and I'm a certified mechanic" ... it doesnt make sense.
I agree, but I can't agree with you on spirit being hard to play. In a sense she is easier because you ignore a majority of mechanics other killers can't. Her and Nurse are these exceptions in my opinions.
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@Bravo0413 said:
Oh man.... why didnt I think about getting a nice pair of headphones when I wanted to git gud at any other game.... I didnt realize that headphones were the ultimate answer ascending my skill level.
To all those saying headphones are the answer.
They have always been the answer noob. Have you never played a competitive shooter and tracked off footsteps or reloads etc? It's night and day. If you compare evenly matched players the one with better sound quality and ability to track off it better wins. I learned this ages ago on console. It really doesn't take a genius to understand sound tracking in video games has become a staple.
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I stopped reading your essay after the first paragraph because I couldn't tell if it was bait or you actually believe that.
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@Horus said:
https://forum.deadbydaylight.com/en/discussion/comment/739963#Comment_739963
Only crying im hearing is you cause you can't handle bleeding on the floor kid
Muh, sure kid. I'm the one in the forums crying about a queue time ban for people in a video game. I can't handle it.
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@Mr_K said:
I rather have them kill themselves on first hook then DC.
That will still hurt you in the emblem department. If they can figure out a way to not punish people because they had a dc in their match is a better option, in my opinion.
The queue times ban will work for a few people, but not all, and both sides will still be affected by it.
I've also wanted the hook second stage to be automatic, and that will prevent dying on first hook. I'm personally tired of spamming one key repeatedly.
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@FreddySpaghetti said:
https://forum.deadbydaylight.com/en/discussion/comment/739963#Comment_739963
Lol you're complaining about the killer not being able to find you, but I can guarantee you hide in a corner of the map and don't make it easy for him. It's kind of funny when people are their own worst enemies.
Lol. You can guarantee it? Ok, buddy. How do you plan on doing that because I know I don't. If I was this kind of player I would run spine chill, urban evasion , etc, but I hate stealth perks in general. You can look at my comment history and find that out for yourself buddy.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/739408#Comment_739408
While there might be face camping and such, theres also teams of ppl who DC within seconds of the game even starting. You can't blame facecamping when someone hits the "leave match" button before I even have control of my character
I agree that there are scenarios where people leave for silly reasons and it sucks, but we can't pretend like there aren't understandable reasons sometimes.
Matches in this game are short just move on. Reward the killer with DC players hooks and don't punish them for the DC on their emblems. This is the real reason why anyone cares about the DC anyways. They are sad that they might lose a ranking that means absolutely nothing. Keeping Rank 1 in this game means nothing.
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@Horus said:
https://forum.deadbydaylight.com/en/discussion/comment/739650#Comment_739650
Things like bleeding out are apart of the game if you cant handle being slugged then this isnt the game for you and things like prayer beads and and moris do need a nerf but then things like ds ,insta heals and toolboxes will have to be nerfed in exchanged
I can handle it buddy, but you got me confused if you think I'm gonna full bleed out because some potato can't find the 4th person after a certain amount of time. I'll take a queue penalty and play something else 10/10 times if people are gonna waste my time.
Think what ever you want about me or people that don't sit there and have their time wasted. I will continue to play the game and eat those queue times. Cry all you want.
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@Horus said:
https://forum.deadbydaylight.com/en/discussion/comment/739408#Comment_739408
If your not gonna have fun know that then dont play the game in the first place and yes they can punish people for dcing its there game and they can do what they want and none cares about no league of legends
Of course they can do w/e they want, but that doesn't make it a good idea.
If you're gonna pushing a guy for DC a match because he's done waiting on a killer to finally find the 4th person in the match, after waiting almost full bleed out, idk what to tell you. Or being tunneled into insidious camp, and forced subject your team to fall for the dumbest play in the world. The only reason this is being advocated for is because killers want survivors to endure Moris, Bead spirits or w/e they have going because there fun has been removed when people leave. There's an extremely small percentage of people who find those things fun, so you're just telling the majority of the playerbase to stop playing. Lol
Also, I mentioned league of legends because that's the kind of punishment system you guys want. It was used as a reference, bud.
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@[Deleted User] said:
Sure they can,
by making it so people who keep DCing aren't allowed access to the game anymore.
So you're asking the devs to force players to endure the unfun experiences at any cost because you're definitely gonna continue to fund their pockets by yourself, right? "Just endure that face camp, and sit in the match slugged till you bleed out"
What we have currently isn't even a proper ranking system. There is absolutely zero incentive to stay in certain matches. People will leave even with your change proposal.
League of Legends has a timer and people to this day leave games. Their matches last upward to 30-40min so leaving those matches is more impactful compared to how short DBD matches are. It's understandable for their game, but here I'm dbd it's a little silly.
A better solution would be to figure out a way to incentivize people for staying in matches regardless of how enjoyable they are.
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/738180#Comment_738180
the majority of these are hard countered if the spirit tracks you properly. like, none of this is new to me, I've gotten all this "advice" from every spirit player out there. none of this works because it all boils down to the survivor having no information on what she's doing and the spirit having all the information expect sight on what the survivor is doing. there's nothing 50/50 about it.
some of these things u even talk about if you know she's phasing or not when there is no telltale in terror radius, you're just guessing. trying to blind her lets her know you're not getting any distance.
but I do have my counter to prayer beads, not something as dumb as gen tapping, since that just gives her a free hit anyways lol. it's failed escape attempts and a broken spacebar :)
It's not 50/50, but some people actually believe it is. It's up to the spirit to make mistakes and mind-game herself, which is 100 percent on them. This somewhat applies to nurse as well, if you have LOS, It's up to them to mess up their blinks.
They feels as if every other killer in the game isn't 50/50 because they got run around by some 4k+ hour player, and they feel they should win the unsafe pallet mind-game or shack mindgame by default. They feel like the lost the power role as soon as they run into a better player than them. It's really that simple.
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@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/737914#Comment_737914
No. Neither side ensures fun for the other. Survivors try to escape. Killers try to sacrifice. Don't take words out of context.
I merely applied the same logic to the other side. I really hope not to see you in threads complaining about SWF groups all with purple toolboxes, and brand new parts, all ready to ensure you have a terrible gaming experience.
Neither side should ensure fun for the other, but at the very least they can try their best not to be a scumbag. Both sides should have a somewhat even enjoyable gaming experience, and if the Devs aren't going to make the changes to make it happen, we could only hope more people adapt to not being a scumbag in-game to ensure a win.
This is a party game that has been taken to a whole new level of sweat by people who aren't really that good at killer to begin with. All because they lost a few matches and felt the crouch spam was the biggest insult in-gaming history.
I don't personally DC versus spirit, but at this point I don't care when people do. They are't there to ensure a fun gaming experience for the killer anyways, right? Can't force people to enjoy mori, SWF, spirit, etc if they want they will DC. Add a wait time to it and it won't fix a dam thing. They will DC, and play something else during the timers all the while making wait times longer.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/737955#Comment_737955
Both sides are forced to use perks to counter strategies.
But spirit in every post has a defence party claiming Iron will and spine chill fixate are some kind of counters. When none of them really are versus good spirits, and I don't need these perks versus any of the other killers, so why the f would I consider perks a counter to her exclusively? Alright, done with this nonsense thread.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/738003#Comment_738003
I'm giving examples of actually OP things, Spirit isn't even close. This thread is filled with counters, on you if you use them
You're wrong. Spirit is up there with all of them. You underestimate how good some people are at sound whoring. Iron will does nothing for you, but confuse ######### spirits. Anyways, you're welcome to tour opinion. I'm going to sleep.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/737955#Comment_737955
Why should killers need perks to counter OP things like insta-heals? Or why are M1 killers forced to use Enduring + Spirit Fury? The Spirit is fine, there are way worse things to look at than "a killer can actually stand up for herself and you need more than half a brain and a few pallets to win, plz nerf'
Now your just deflecting to an item to justify spirit because of said possibilities. I don't find Insta heals to be fine, nor are purple toolboxes, brand new parts, moris, etc
You guys can continue to justify spirit because of reasons "Iron will, spine chill " all the while these can be ignored for every other killer.
Also, m1 killers aren't forced to use spirit fury enduring, only bad ones are. Just hold w key kinda player.