Avatar

Raven9

Raven9

About

Username
Raven9
Joined
Visits
0
Last Active
—

Comments

  • I can't enter the game too much ;D But I still wonder, there is no information about when the update will come. I hope a really big update comes. 1,5 GB per update... why constantly the same figure?

    in PTB Comment by Raven9
  • @Mistikus said:

    https://forum.deadbydaylight.com/en/discussion/135389/ptb

    if im not wrog ptb only last for one week

    Oh, 1 week is over? how fast is the time...

    in PTB Comment by Raven9
  • @fleshbox said:

    By the way. Game is gone now. For good. Gone. So am i. One less killer.

    Enjoy your ques as they will only get worse and worse from here on in. Especially when sabo goes live. There wont be a single killer who will put up with that bullshit for long. You survs have been coddled far too long.

    https://www.youtube.com/watch?v=_J-dV2maW4Q


  • and the same subject...The nurse is still strong and as they said yes, they still want nerf.

  • @avilmask said:

    https://forum.deadbydaylight.com/en/discussion/comment/1141501#Comment_1141501

    >DS always wait for the time to expire, then when the time is over, they pick it up off the ground and hang it.

    Just wait? Really? It's that simple? Or according to your screenshot killers supposed to pick you up even if there is no reason to hurry anymore? (EGC, everybody is dead or too many gens to handle for those who isn't dying atm). I mean, why not just facecamp people then? It's basically the same.

    I did not understand the slightest thing in your sentence. Are you really bothered to go back to the old DS? Or are you bothered by the killers waiting for DS? The old DS should return normally, but the answer is that it responds to version 3.6.0. I'm not going to talk to you.

    DS is not strong. At least not strong enough to punish the tunnel...

  • @Peanits said:

    We are looking into the potentially more abusive aspects and seeing what we can do, but nothing is confirmed yet.

    It is too early to discuss this right now. But ds is not strong they really exaggerate. I stopped taking DS because I eat all kinds of heavy camps and tunnels. DS always wait for the time to expire, then when the time is over, they pick it up off the ground and hang it. It doesn't matter if you abuse DS. Every killer has the power to abuse his advantages and is free to use any deficit. In the past, murderers knew how to deal with this, because skill control ds would arrive within 3 seconds of being picked up from the ground.

    However, the nerf came up and they applied this method again, and the solution for this was the skillcheck while we were picked up directly from the ground and this was great. However, murderers will abuse all kinds of mechanisms to gain all kinds of advantages. Decisive strike is not strong enough to punish the tunnel. But as I said, it's really early to discuss this. If you ask why:

    3.6.0 version will come, however map dimensions will be resized, pallet amount will change, safe places will be reduced and there will be frangible walls. What solutions will we resort to if it really causes a big problem for the survivors? Especially when we use Deliverance + DS, the killers get angry with us and do not leave us until we die. Now that means we're using this feature badly? The killer wants us to die of any kind.

    Now you are thinking nerf because of the Salvation advantage? If this nerf comes in, it would be really bad, because if the killers find out that we're off the hook on our own, the killer will do their best to end my life immediately. The old DS should be brought back, but as I said to everyone, it has to go through a little test and this will answer version 3.6.0.

    1.jpg 2.jpg 3.jpg

    What everyone says is not my concern. Murderers are free to exercise their legal rights, but this is true for survivors. I don't care what everyone says, killers are free to play as they want, but this is true for survivors. They are free to use their advantages for good faith or malicious purposes. Nobody can interfere with freedom of play! However, as I said, it is too early to discuss it. Don't forget what I'm saying @Peanits. Even in the old DS, 4K was still easy to do. You just enlarge it in your eyes. DS is not strong.

  • @Saitamfed said:

    https://forum.deadbydaylight.com/en/discussion/comment/1139623#Comment_1139623

    Something like that happended to me as well and I reported him. I had the video evidence but didn't know how to hide names so I erased it. Anyway it was a Nea I think? She was running and when I attacked, she teleported.

    Yeah, I ran into her, her face must be prestige. You don't have to hide your names, but what they do is a big disgrace! This needs to be resolved immediately! Also, those who do this need to be punished!

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1139756#Comment_1139756

    Feng released in May of 2017, so I doubt it was 3 years tbh.

    And I never heard of the cosmetic being highly demanded until it was mentioned around the 3rd Year Anniversary. I don't doubt it's something that people really want, but all things come in do time. As the "old saying" goes, waiting won't kill ya.

    I did not see what they talked about bunny feng in this forum, but this was expressed on another platform. But I am impatient like everyone else, and I think they will release the update when the rift is closed.

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1139747#Comment_1139747

    Understandable, unless something is officially announced than it's a rumor at that point, just keep that in-mind.

    Players love to speculate cosmetic releases, DLC released, etc. Forum users do it SO much that it starts to become a fact when it's just speculation at the end of the day.

    I don't know about you, but it was a highly demanded costume. I don't know 2 years, maybe 3 years, but I don't want to wait any longer.

  • @FireHazard said:

    @Raven9

    That isn't an official date, that's just speculation from how previous Chapters have launched.

    At any rate, we'll have to see when that cosmetic comes out, since it's entirely unknown if it will launch with Chapter 15 or not.

    I didn't know there was a rumor, but I will keep my money ready when the update comes. I can't take it anymore!

  • @Codela said:

    https://forum.deadbydaylight.com/en/discussion/comment/1139558#Comment_1139558

    I don't see it happening in every game, neither as killer nor as survivor. So, what are the odds that we have so very different experiences here? I really doubt that you see it every game or you've got to be the unluckiest person in this whole world.

    Apart from that, if this lagswitch is really being used so consistently, then it sure is a problem, @Peanits & @not_Queen : is there a way to monitor the latency's fluctuations? It says that the script is turning on and off every 14s as it's the maximum before you'd get kicked. And, there sure has to be a way to detect whether someone is using a cheap combination of Netbalancer and AutoHotkey, isn't there?

    I am rank 8 in murderer, and after the ruin dies, I constantly encounter rank 1 survivor. I'm not sure, but I am missing my attacks using this method. In particular, they enter swf to reduce the likelihood of a report because it is often insufficient when only one person sends a report.

  • @JojoKalma71 said:

    I can say that in every online game someone will try to cheat you! and killing someone likes it

    Yes, I can say that the survivors, especially rank 1, are always using it and I experience this disgrace in every game.

  • @Raven9 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1139443#Comment_1139443

    The video is not mine, but I have experienced the same situation. This is a cheat.

    https://youtu.be/ZCC7Fp0yNcw?t=83

    In particular, I would like to state this again. When I want to hang it, it opens exploit and my camera slides left and right and runs away. I confirm this because this is a trick and I found the subject. I have no intention of advertising but https://www.mpgh.net/forum/showthread.php?t=1488892 thanks to this method, they perform it easily.It was also confirmed that this method works in version 3.6.0. I was constantly crushed by this method.

     @Peanits @not_Queen please I ask you to deal with this problem.

  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/134942/how-are-you-with-murderers-and-cheats

    They are not cheating. What you are experiencing is caused by:

    1. Lags
    2. Bad hitboxes
    3. Aim Dressing
    4. Bad netcode (mostly grabs and stalking)


    The video is not mine, but I have experienced the same situation. This is a cheat.

    https://youtu.be/ZCC7Fp0yNcw?t=83


  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/134942/how-are-you-with-murderers-and-cheats

    They are not cheating. What you are experiencing is caused by:

    1. Lags
    2. Bad hitboxes
    3. Aim Dressing
    4. Bad netcode (mostly grabs and stalking)

    It was none of that, It has nothing to do with a dedicated server!

  • @Codela said:

    https://forum.deadbydaylight.com/en/discussion/comment/1139205#Comment_1139205

    Just like @drimmalor has said, if you see someone cheating, report him. You can attach files to your ticket, so if you managed to get a clip that shows him cheating, that would be even greater. :)

    I reported it, but I didn't get any video because my system is already strong enough to uninstall this game.

  • @Rivyn said:

    I'm sorry, was this strung through Google Translate? It's not very legible.

    If you're saying that you caught somebody cheating, you should report it. I know some cheats can get through, a streamer I follow caught one himself a few days ago. But unless you report it, it won't be seen.

    Now, it is unlikely. Dedicated servers cause a lot of issues. The survivor may have had a really bad connection, and it showed with teleporting. I've had it happen myself.

    i'm not using google translate but I speak many different languages ​​and therefore I have the possibility to make typos. I can even swear he's cheating, i understand that I no longer want to play a killer here.

  • @orangegoblin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1138251#Comment_1138251

    No discussion? Thought? Straight up no? Even if Bloodlust wasn't bugged and non consistent?

    I have discussed this issue many times and I am tired of discussing it. Legion is not strong and is one of the easiest killers to defeat, this much!

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1133948#Comment_1133948

    well, of course whether you find something balanced or not is up to you.

    you are certainly right that the 3.6.0 update will make him stronger aswell, though i wouldnt say that it would massively shift the balance around him - if you ask me, the pallet changes are actually more of a nerf to him, due to the fact that there will be a lot more of them, therefore more unsafe ones. its gonna be a lot rarer to catch someone out in the open with that change, which is where Billies usually get the most chainsaw hits.

    the map size is quite the big topic with him, i agree here, though smaller maps usually also mean more obstacles standing around in close proximity to each other, so it can also be quite hard to efficiently use your chainsaw run - he still tops many many killers in forms of map pressure though.

    for breakable walls, yeah it might be a little much that he can break them with his chainsaw - at least i believe he can. i think the devs stated at some point that any killer with a pallet breaking ability would also be able to break down these walls with it.

    imo his basekit is certainly fine and one of the best balanced out there - i will not deny though that it can be quite strong with certain add ons.

    if he needs any changes, it should be add on changes rather than any nerfs to his basekit.

    The saw's oil and gas do not run out. In version 3.6.0 the palettes can easily break everything using this saw. In particular, I would like to point out that some add-on is really abused. So nerf should come to this damn killer, this is valid in the leathface that I said.

    in Hi Comment by Raven9
  • @[Deleted User] said:

    Yes, it's dying. I had exactly same experience as you yesterday, but on the other side. I was green killer repeatedly matched against red ranks. I quit after 3 matches, instead of usual 10 or more, and went to play another game. It's not fun. No point wasting time.

    Seriously stop acting like a baby, everyone knows that the game is in bad shape. However, if version 3.6.0 did not fix this, everyone can accept that the game is dead. After that, they can no longer collect the game.

  • Usually the reason for staying afk is for shard and rift...at least they are on the right track.

  • @Mister_xD said:

    hey ^^

    Hillbilly is widely considered to be the most balanced killer in the whole game.

    you are right, he does have quite a strong downing tool, however said tool comes with counterplay and isnt very easy to use - which is also why so many considers him to be balanced.

    if you find yourself having trouble facing a hillbilly, try to avoid getting up close to him and try not to be found i nan open area - as long as you have windows / pallets, he wont be able to use it on you effectively. always try to keep your distance to him, he is very much loopable.

    and when he sprints at you with the chainsaw, i would recommend performing a 90° turn, as he wont be able to follow thanks to the hard steering the chainsaw has in a sprint. this also leads to another possibility when he does get close to you: 360 him. run circles, try to be unpredictable and if he messes up, he is gonna chainsaw past you.

    the cooldown you mentioned is also already a thing - after both a hit and missed chainsaw run, he will suffer from a reduced movement speed and he wont be able to interact with anything until his chainsaw has recharged - which is noticable due to a certain audio cue that i also believe is map wide.

    for Cannibal, his chainsaw is very underwhelming, honestly. its insanely hard to use in chases and it barely gives him any benefits, hence his status as one of the worst killers in the game. if you have a Cannibal rev his chainsaw at a pallet, keep running. he wont catch up thanks to the slowdowns he gets.

    if you are cought in the open, you are done for though. you can try to avoid it by running circles around obstacles in the hope that he bumps into it, which will stun him massively.

    in the end, do not try to unhook in front of this dude. it will end badly for you.

    i hope i could help ^^

    feel free to ask if you have any more questions!

    I personally don't find that killer balanced ;D Especially in version 3.6.0, the maps will be resized, pallet quantities will change, safe places will decrease and there will be frangible walls. In this version this killer will really be a big problem.

    in Hi Comment by Raven9
  • I want to give my own thoughts on this matter; Shard is difficult to accumulate, but this can be resolved by making changes.

    • Cosmetics and teachable perks coming out of the shrine will be shard reduced by 50% shard.
    • Daily missions will also give you a shard while giving a blood point. (150-300-500 it depends on the difficulty of the task.)
    • The last suggestion is to make changes to the player level system. (Shard amount / desired exp ratio)
  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/1133612#Comment_1133612

    Ooooh, you're gonna like this bit of trivia...

    https://deadbydaylight.gamepedia.com/Save_the_Best_for_Last#Version_1.2.1

    https://deadbydaylight.gamepedia.com/Unrelenting#Version_1.2.0

    Save The Best For Last on version 1.2.1 + Unrelenting on version 1.2 = 55% faster recovery speed from successful attacks + 50% from missed attacks AT ALL TIMES...Well, you lose about half of it once your Obsession is dead, but still.

    Result? This...

    https://www.youtube.com/watch?v=ouFi-lI1Rbs

    (Skip to 0:45 to immediately see it in action.)

    I miss those graphics...

  • I think nerf wants? Decisive is not strong. Just wait for the time to expire or find another survivor. Because of this I am eating really heavy tunnel and camp. Because everybody applies this method. The old Decisive strike should be brought back.

    But before this happens, he needs to go through a small test. In version 3.6.0, the dimensions of the map will be resized, safe places will be reduced and walls will be broken. I don't know how much the pallets are. However, if there is an intense complaint after this event, the Decisive strike will be inadequate and will be restored. Even if it is old DS, you can still do 4k, don't lose hope. My point is that the nerf ate DS for abuse, but if you look at it, the murderers abuse some of their features. Do you think this is fair?

    When Legion ate a nerf, I still didn't lose hope. But still I can still do something. Review your mistakes and find out what you did wrong. Decisive strike is not strong. I'm sure everyone will start to complain when the old DS returns. But you have to get used to it, like every update, because in older versions I was able to achieve the impossible. When I first started the game, there was an old DS in 2017. When I played the first killer they managed to escape from 4/4, but there were ds in 4 kurtu but I managed to do at least 2k.

    So it's good to accomplish the impossible. Don't worry because I managed to do things impossible to count. Remember what I said and I want to say that Decisive strike is not strong.

  • So is this a buff?

  • The killers can stand where they are, I can't complain, but after eating ruin nerf, the game is completely down. I can even be afk because shard is really hard to accumulate. I use some perks to make this method more effective. It's like blocking 3 generators for 120 seconds.

    Discuss this issue as much as you want, but BHVR will not do anything about it and I don't want it to happen because it doesn't even care about the feedback. I can't tolerate the unjust change anymore.

  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1131922#Comment_1131922

    Killers dont have any special way of waiting out DS.

    Its just plain, normal slugging. And slugging has many counters.

    If killer is slug camping you, then your team can do gens in the meantime. You can also use Flip Flop for better chance of escaping. If the killer just slugs you and leaves you alone, then you can crawl away and hide, then get picked up by a teammate. You can also use Unbreakable to not waste your teams time.

    I agree that slugging DS is not fair, but unfortunately there is no way to make slugging DS user impossible, without creating another abdomination like the current DS

    As I said, it is too early to discuss this issue yet and this is true for swf. When I enter alone, my team looks for a hole to hide like a cowardly chicken.

  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1131900#Comment_1131900

    Who said anything about reaizing maps in 3.6.0?

    I only heard about new chapter and that there WILL be breakable walls in every map sometime later.

    Also I dont think my nerf idea would change if maps get resized, right now DS is a fairly strong, no effort required perk, just like NOED. Both of them need to be changed to be fair, no matter what.

    The newly released map is not in the 128-meter area. Decisive strike is not strong because they are waiting for the time to expire.

    I was rescued from the hook, I fell again, the killer does not lift me off the ground, my right to decisive strike is full, the killer lifts me off the ground and hangs on the hook. Do you think this is strong?

  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1131692#Comment_1131692

    Interaction with other perks and mechanics is a part of balance, so these things needs to be taken into account too.

    There isnt only one way to rework DS. In my opinion, instead of disabling DS in lockers and other stuff like that, we should ensure that DS cant be used while you are not tunneled.

    So my idea for DS os like this [things in brackets are optional]

    Buff:

    1. DS timer is paused while in chase
    2. Skillcheck is removed
    3. [You get 50% haste for 3s after stun, like SB]

    Nerf:

    DS is disabled (ignores the timer) as soon as:

    1. You start performing an action (except vaulting and actions like recovering, mending, etc)
    2. Another DS activates
    3. You are the last person not dead/hooked/downed
    4. [You are caught in a Bear Trap]
    5. 2 other people get downed (-30 seconds per down)

    Sorry, but unfortunately there will be no such thing. With the patch 3.6.0, the maps will be resized and safe places will be less. Especially for hard tunnel and camp, unfortunately does not punish enough. I know why this eats nerf, but with this going it will surely be reinstated because the killers insist on not getting it off the ground.

    I think it's too early to discuss this issue right now. Wait 1-2 weeks after the 3.6.0 update arrives, then revive this issue.

  • @Avis_Deene said:

    They’re fine the way they are. What is not fine is how expensive cosmetics cost, but I can’t blame the Devs since people are obviously purchasing them at the current price.

    You forget that cosmetics are getting more and more.

  • Dead Hard - Decesive Strike - Prove Thyself - WGLF (4-8h)

    Barbecue - Distressing - Beast of Prey - Hex: Thrill of the Hunt (4-5h)

    This depends on the performance you give in general with the build I gave, especially BP Offering. However, you can easily earn bp by playing the killer.

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1130412#Comment_1130412

    Lol, you can tell when someone gets caught with no logical response because they resort to jokes and memes. I didn’t realize how right I was, you are so mad because you wanna derank and play against potatoes but the matchmaking being messed up screws up your plan!

    If this will make you happy, I say yes to your answer ;D GG

  • @johnmwarner said:

    A very well thought out reply, sorry I called you out for deranking and you couldn’t formulate a good excuse.

    I wonder, is this your girlfriend who voted for all your comments? ;D

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1130312#Comment_1130312

    Considering I posted at the same time, which you can clearly see by time stamp, no I hadn’t. So you go afk as killer to get free shards and you’re clearly aware that is going to cause you to derank ending up against people you shouldn’t be. Sounds like the players you got matched with is fair

    https://www.youtube.com/watch?v=_J-dV2maW4Q


  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1130275#Comment_1130275

    I see this a lot, someone like @Raven9 is actually depipping in purpose to play against worse players and then gets matched against people he should be against anyways... irony at its best

    Do you read what I wrote?

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1129785#Comment_1129785

    We’re you depipping in the first game? The one you got 800 then complained about matchmaking?

    @Raven9 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1130158#Comment_1130158

    I leave the killer afk at night, When I came back, I was going to shut down my system but realized that there was a final match. I came across this scene, you should have understood what is going on with the advantages I already use. Just accumulating shard is incredibly difficult. That's all you need to know :v


  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1129785#Comment_1129785

    Aren't you literally deranking in the first picture though, only 800 points?

    I leave the killer afk at night, When I came back, I was going to shut down my system but realized that there was a final match. I came across this scene, you should have understood what is going on with the advantages I already use. Just accumulating shard is incredibly difficult. That's all you need to know :v

  • If there were normally two murderers, I think I would have met this normally. However, this is a new mistake, 1 killer must come when the room is 4 people, 1 more survivor is coming and the game starts. When we started the game with 5 people, we won the game automatically, and we received 5,000 bloodpoints, and on top of that we got the offers back.

    20200228151817_1.jpg


  • Frankly, if you ask me, BHVR doesn't care right now because it still has a playing audience. Unfortunately, when the game dies and everyone leaves, BHVR will not be able to do anything about it. This game has no future and will not.Because she doesn't even care about the feedback.

    Bad updates, dedicated server, hitbox and more. The dedicated server that makes me angry here the most. So why do we have to test this? The game was good for many years of activities, I know those funny moments, there are fun mistakes but this is not a problem for me.

    However, BHVR has now given me reasons to leave it pushing my limit. This game is going to die and we will miss this game so what are we going to do? Different video games different methods. We can download the old version of the game as a torrent, install a server and enjoy those old days. Of course, someone who understands this is required and the website is a must for this.

    If I have to complete my last sentence, this game has no future. BHVR may not care what I say, it doesn't matter, I don't care about it.

    What do you think BHVR will do when one day there are no players left? ;)

  • He's not dead yet, but he's close to dying.

  • 20200227142805_1.jpg 20200228151717_1.jpg 20200228131225_1.jpg

    You can be sure about this I am used to such situations ;D

  • You have to hang it to renew this limit.

  • In other words, I still see legacy steam accounts being sold, but the developer loses about it because she can't make any profit because of it. Even the steam accounts used in the scam demand people to pay with a significant amount of money.

    So, if the prestige system I proposed comes to the game, the developer will benefit from it. If I need to list this:

    • The possibility of purchasing in cosmetic products will increase.
    • Cheating rates will decrease.
    • It will delight players by this update.
    • With the game finding its balance, the number of people playing this game will increase.
  • @Pepsidot said:

    What's next? 'People have now moved on from selling exclusive cosmetics to selling legacy accounts to selling RIFT cosmetics and now they're even selling DBD's base game for cheap! We have therefore taken the decision of releasing all skins for free and making DBD free to avoid any further issues with 3rd party sellers.'

    I'm not going to talk about politics here, but I still don't think this is enough.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1116004#Comment_1116004

    English is apparently not the first language for both of us, so I guess that led to missunderstandings, but I'm glad that LordGlint cleared this up :)

    In fact, I read the any attack text as basic attack. I don't have much time to watch videos and I'm sorry again.

  • @NursesBootie said:

    Why is the title "Hex: Ruin"?

    Anyway, Gens are boring, why not a more interactive way to longer the matchtime?

    @Happy2Heal4You said:

    Extending the length of gens time is not the solution imo. There definitely needs to be a solution but increased gen times will make playing survivor more boring then it already is and would harm solo survivor players so much that it would be forcing people to resort to playing SWF way more often just so they can have a chance to coordinate the progress of gens better.

    I know people want ruin back, but it’s hard to deny that ruin as a fix to gen speeds was the most inconsistent solution there could be. you could have a ruin see almost little use due to getting cleansed early, or have it last the entire match and have super slow gens that give the killer more time then they need.

    From the outcry of the community after the ruin nerf and ScottJunds video suggesting a new slowdown mechanic that caught the attention of the devs. I’m confident that the gen speeds will get addressed either the next mid chapter patch or the chapter 16 patch. So let’s just be patient and wait to see what they do.

    @ZoneDymo said:

    What is witht the ";D lmao"?

    And no, nothing fun about sitting on gens even longer, as everyone and their mother already said, more objectives.

    Hex:Ruin in the title I wanted to mention how useless is. Maybe you may be right with what you say, but the answer to it is 3.6.0 patch version.

1 2 3 4 5