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Raven9

Raven9

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Raven9
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  • I would like to edit my message again. I did not test this advantage. @SunaIIanu pwyf I want to apologize for my mistake. I was able to confirm this as soon as possible. However, it does not apply to other benefits.

  • @Deadeye said:

    I play for about 2 years or 2 and a half and wasn't that good at skillchecks, because without Ruin I didn't risk the explosion and with Ruin I pushed through it with a toolbox and cursed when there were too many skillchecks or tapped without a toolbox. Just a few weeks before the Ruin change was announced, I tried learning them because I was sick of Ruin skillchecks and improved pretty fast. If you really want to train great skillchecks, either expect several explosions before the game and get ready to throw the game because of that, or run Technician to get a bit support. It won't take too long until you get better. I finished the challenge (8 great skillchecks btw) on the PTB within 3 games without blowing up a gen.

    If you go for the challenge and don't perform that well, just bring Stake Out. I did the challenge again after the PTB and could finish it within one game, becasue I got lucky and could do gens while the killer was chasing someone near my gen. Got like 12 greats throughout the game. Bring maybe any information perk like Bond or Empathy so you know when you are kinda safe near the killer

    @Raven9 not everyone perfectly hits every skillcheck, some are better than others, that's why it is called skillcheck, it needs skill. No need to be taunting.

    @gibblywibblywoo Pretty sure it is not 4 seconds oer great. That would be 5% of a gen and that is what a BNP gives you when hitting one of the first two skillchecks, and that is way more than you get from a great skillcheck

    okke

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115866#Comment_1115866

    If English isnt your native language, i'm not trying to put you down or anything. Im merely correcting your post since you said the polar opposite, that red vomit does NOT lose stacks. Heres a video post of someone who apparently wanted to test it. They used green vomit without losing stacks at the beginning, then used red vomit at 3:30.

    https://www.youtube.com/watch?v=-9e5mCiDZGs

    PWYF loses stacks off offensive actions, rather than debuffing actions. As far as your question on Legion goes, FF stabs directly injure survivors, so it loses PWYF stacks from FF stabs.

    I know that red vomiting won't lose a pile. If I made a mistake in my sentence, I would be glad if you arrange it in a way you can understand. This is now valid in Legion because when feral frenzy is active, it does not lose stacks but of course I look at it from the bad side. Save the Best for Last, Franklin's Demise and Dark Devotion means it will no longer work. You understand what I mean and I don't want to spend more time on this topic.

  • every wiki information is not correct but okke

  • I said that already. I'm sorry already if I made a mistake in my post. I can sometimes make false sentences in English.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115729#Comment_1115729

    @LordGlint told you the exact same thing, do you believe him?

    First I'm on PC so if you're on console that's not going to work, secondly, I don't know if I wan't to waste more time with you than I already did because you fail to see one important thing: Even if Plague wouldn't use Stacks (btw, even the Wiki says, she does) it wouldn't prove a point because pwyf talks about "offensive action" not about "basic attacks".

    omg... I think I will not argue with you any more ;D gg

  • In fact, the biggest problem starts here. When another map offering is thrown and this desired map does not hurt, the user quits or sells the game. If the desired map does not open, that offering must be returned, unfortunately, it does not exist.

  • You can't be serious! Great skill check is really easy I play on the 75hz monitor, make sure this game is just your eyes need to get used to it.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115697#Comment_1115697

    Also the Argument that Legion does use his normal weapon in feral frenzy not a chainsaw or something like that doesn't count, pig for example is also using her normal blade in dash and it isn't considered a basic attack.

    How many hours do you really play in this game? I feel like I'm discussing with beginners, my God ...

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115697#Comment_1115697

    I don't get what you are trying to say, Red vomit will loose a stack and I'm also pretty sure that they changed the Interaktion between Huntress and pwyf pretty quickly after her release and not recently, because a ranged Killer at 125% Movement speed, that doesn't loose token for his ranged attack would be pretty broken. About the basic attack thing in General, I think it is a way of making the game more consitent, which the Devs started more recently, that's way some Killers used to have weird Interaktion with perks, like Noed not aktivating on hatchets but on chainsaws etc.

    Dude, you Infos are pretty outdated, IF was buffed, they removed the basic attack condition, that is why it works with chainsaws etc.

    After reading your first sentence, I do not prefer to read other sentences. So why not test it out?

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115275#Comment_1115275

    That awkward moment when people forget that the internet is easily accessable at home too, so telling someone to "go home" online makes no sense, lol.

    yeah ;D

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115565#Comment_1115565

    Pwyf has nothing to do with basic attack, you loose a token for an "offensive action". Bubbas Interaktion with that is weird, idk if that is intented, but if you destroy a pallett with his chainsaw you will loose a token, so it's not like his Power has no effect in pwyf whatsoever.

    Same applies to Huntress, hatchets are obv an offensive Action, your video was released shortly after Huntress was added to the game, so it was probably bug, just like Plague's corrupted purge didn't loose stacks in PTB which was fixed for her Release.

    The difference between Legion and Nurse is, that feral frenzy can't down people, so you have to use your basic attack at some point.

    I understand, that you are frustated about the change to freral frenzy and you can definitly argue, if that was necessary, but it is not inconsistent with other Killers because most of there special attacks doesn't count as basic attack, you wan't get save the best for last Stacks with a chainsaw or a hatchets, as far as I know.

    @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115576#Comment_1115576

    https://forum.deadbydaylight.com/en/discussion/comment/1115565#Comment_1115565

    Abit of misconception here... You gave 2 examples of PWYF, which doesnt specify basic attack but rather any offensive action. Basically any action that can do damage will cost you a stack, while actions that dont directly do damage dont. Plague's green puke for example doesnt do damage, just causes the broken status effect, so no stacks lost for green puke. If you swap to red puke however, you'll lose stacks.

    I know that when Pleague throws red vomit, it doesn't lose stack. But what does Legion use when attacking while using his special power? In older versions, these other killers would not lose stacks because they were not basic attacks, but from now on they became basic attacks.

    Infectious Fright says basic attack on its advantage. However, this advantage comes into effect when he uses saw or oni power.In particular, this advantage is normally erroneous. Because when I held someone or when I found someone in the closet, I realized that they had informed me about their place.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115092#Comment_1115092

    I'm pretty sure that both hatchets and chainsaw doesn't count as basic attack (when MoM was released, there were a lot of discussions that you can only play Hillbilly and Huntress, because their special attacks didn't count for MoM), but maybe somebody else can confirm that. If not, that should be easy to test. The Nurse's attack after blinking does count as basic attack, but she is a special case, considering that she is super slow it's pretty hard to hit somebody without blinking before, so it makes sense.

    https://www.youtube.com/watch?v=IEHfFn1XIh0

    This is an example of the video I gave, while using the saw, it loses stack, but again it gets stack.

    https://www.youtube.com/watch?v=x379B4RImLk


    In the video I will present with huntress right now, it was not considered as a basic attack while using the axes. However, this really caused the players trouble, and they got an intense complaint and set it as the basic attack.

    While using nurse special power, you call it the basic attack you have. What about Legion? I would like to repeat my comment that does Legion hit with a spoon while using his special strength?

  • I'm not talking about this. Do you support users who are really satisfied with Legion? If you support, I will not talk to you any more. Because Legion says they're good, but it's not.

  • @DVD420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115264#Comment_1115264

    Dude, just go home.

    TlDR: I'm a legion main. Legion needs all the buffs in the world and a huge rework. I do not think legion is as good as it should be.

    Hopefully now you understand what my post is about.

    I know who should go home and I have read the subject but I am talking about the article I told you about.

  • @DVD420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115221#Comment_1115221

    I said it doesn't need A buff. It needs "A THOUSAND BUFFS". Seriously, did you read the post?

    *facepalm* are u kidding me?

  • @DVD420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115119#Comment_1115119

    What? Who has said Legion is good? Seriously, who? Their add-ons are boring, their power is just irritating at best, and their cosmetics, while I really like the new Chinese New year Susie, are mostly just boring.

    And where in my post did I say I don't want a rework? That's the exact opposite of what I'm trying to say. And no, I don't hate legion, I'm a legion main. Did you actually read the post?

    You say Legion buffa doesn't need it.

  • You don't want rework because you hate Legion? xD Generally I know why users say this killer is good. Because they don't want the killer to get stronger and they want him to die. So they come with calm answer.

    Good try.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1114068#Comment_1114068

    Which Killers do you mean? Pig dash, hatchets, chainsaw etc all do not count as basic attack.

    I personally think it's questionable that a perk like Franklins demand a basic attack.

    Hillbilly, Leathface, Huntress and Nurse

  • @DYNAMICskills7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1113813#Comment_1113813

    You have no idea what I went through to get a answer and you don’t understand the method used. I started around 7 discussions and totaled around 1k- views with no responses and harassed and stalked peanits for a answer to no avail and had almo tagged along with mods probably breathing down my neck nearby watching. Also one of the first few to point out there’s a problem and the only person to pursue a answer.

    By the way, I would like to note that 98% of the feedback is not generally read. I will not be able to say anything about the moderators, but perhaps I can justify it because the moderators sometimes do their job properly. That's why I quit forum jobs.

    But the best suggestion I can give you is to keep calm. Justice will find its place one day. Who knows, maybe months or years later ...

  • @DYNAMICskills7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1113813#Comment_1113813

    You have no idea what I went through to get a answer and you don’t understand the method used. I started around 7 discussions and totaled around 1k- views with no responses and harassed and stalked peanits for a answer to no avail and had almo tagged along with mods probably breathing down my neck nearby watching. Also one of the first few to point out there’s a problem and the only person to pursue a answer.

    Man, I strongly recommend you to enjoy this before the dedicated server arrives. In the PC version, we feel as if we are officially threatened by holding a gun in our heads.

    https://www.youtube.com/watch?v=hXFEI03Z8ng

    You can find plenty of videos like this.

  • @[Deleted User] said:

    The game used to be dark and creepy and the graphics were amazing back then seriously look at some of dbd 2016 gameplay and you will see what I mean but they changed that and dbd does not look that good anymore but there is one change that I liked that they added recently they made the tractors light make the area around the tractor very bright it looks beautiful this was not a thing before

    I totally agree with what you say, the game seemed realistic, but unfortunately the graphics don't look good anymore.

  • @not_Queen said:

    @DYNAMICskills7

    We have servers in Sydney, for all platforms.

    The issue you are seeing is caused by something different and impacts all XBOX players, not only AUS.

    Players have been reporting high ping and being matched with far away servers on XBOX so we started to investigate. We found that this issue was impacting XBOX players only and, effectively, sending players to the wrong servers, and now we have started working on a fix.

    In the meantime, we have deactivated Dedicated Servers for XBOX to prevent the issue from happening while we are working on it.

    Hope that helps.

    I wish this would be valid on the PC version. Players are in crisis because of the dedicated server...

  • @Almo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1110770#Comment_1110770

    It wasn't a nerf. Legion's performance was about the same before and after the update. Which was too low, hence the later buff update to restore FF speed and vault speed.

    Yes, I can take good care of it. However, nerf came again and the biggest nerf feral frenzy is no longer its basic attack. So what do we have, a spoon? xD I see you are a good person in society and I don't want to overdo it. I don't want you to be taken into what I say. BHVR teases with Legion.

  • @Todgeweiht said:

    https://forum.deadbydaylight.com/en/discussion/comment/1111151#Comment_1111151

    Oh come on

    • Slower speed in FF
    • Changed speed add-ons and made them basically useless
    • Slower vaulting speed in FF
    • Can no longer see blood pools
    • Can no longer make the timer go down hitting survivors unless you have Franks Mixtape
    • You get stunned and lose all your power just by failing a hit

    How was this not a nerf?

    and Feral Frenzy is no longer a basic attack. So why are the special abilities of other killers as basic attacks? Add this to what I said.

  • I support a great suggestion, but will BHVR see this question mark

  • @Talmeer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1113170#Comment_1113170

    The first picture is for all ranks. Also including rank 20.

    The second is red ranks only.

    Sadly they have not shown better statistics. I would have love to see more informations in it. How many of those games were against swf, which perks were used on both sides, dcs and so on.

    And of course, it is a statistic from November. So the ruin changes and doc/plague/trapper changes are not in. Also not the new killer. Maybe we are again the second worst now... :|.

    Could only tell a new statistic.

    Before Ruin changed, I was like rank 3 as a killer, I usually don't use Legion power because it's nothing but a waste of time. I play as m1 and I only get 250 points deviousness. I think I was making this score hatch. The last time I played, I encountered toxic swf and 4 people managed to escape.

    They made fun of me in the last minutes, why? Unfortunately, my attacks could not do anything until my power expired, while the palette was dropped and my strength was active, he made fun of jumping over the palette repeatedly. But this of course did not bother me. This is just my misfortune.

    They want buffs, as Legion says, because yes it's not fun. But forget about the change because it will not come, but if it does, the nerf will come. However, if nerf comes, feral frenzy duration and renewal times are nerf.

  • @Talmeer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1113127#Comment_1113127

    https://forum.deadbydaylight.com/en/discussion/106566/stats-november-2019

    I linked you a thread with killrate stats from November 2019.

    You can see there, that the Legion has now a better killrate.

    For me is only a buff acceptable. Before I have not again the same fun I had before with the Legion, I will for sure remind the devs on that^^.

    So, which rank do these results belong to? Rank 20-14? ;D

  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1112783#Comment_1112783

    How would you buff Legion? Give him reduced reduced fatigue for every hit in that Frenzy.

    This way Legion satys the same 1v1, but his 1v4 interaction gets buffed, and he can get an easier down if he menages to injure multiple people while in frenzy. So basically, bad plays stay the same, good plays get rewarded.

    Also, fix the hitboxes and remove Aim Dressing. Nothing is worse than missing Frenzy hits (or Blink lunges as Nurse) because of a stupid system made to cover up bad hitboxes.

    @Raven9 said:

    THE LEGION changes

    • Terror Radius: 28 Metres

    FERAL FRENZY

    • Legion now has the right to miss the attack once while using its special power. If he misses the attack again, he will be cooldown for 4 seconds.
    • Legion's cooldown is 4 seconds, but it drops to 3 seconds if someone who has a deep wound effect with frenzy is hit again.
    • When Feral Frenzy is active, she continues to see blood and lines unless she successfully attacks.

    ADD-ON CHANGES

    • Smiley Face Pin: Hitting survivors with Feral Frenzy scores more in the 200% Deviousness category.
    • Mischief List: Added Feral Frenzy duration to 2 seconds.
    • Friendship Bracelet: Feral Frenzy speed increases slightly. (0.1 m/s added for Feral Frenzy)
    • Never-Sleep Pills: Feral Frenzy movement speed increases moderately. (0.3 m/s added for Feral Frenzy)
    • Mural Sketch: Added Feral Frenzy duration to 3 seconds.
    • Julie's Mix Tape: Slightly decreases the cool-down duration of Feral Frenzy (0.3 seconds).
    • Defaced Smiley Pin: Hitting a Survivor highlighted by Killer Instinct while in Feral Frenzy applies the Mangled Status Effect for 60 seconds. The duration of the effect pauses until the deep wound heals.
    • The Legion Pin: Hitting a Survivor highlighted by Killer Instinct while in Feral Frenzy applies the Broken Status Effect for 60 seconds. The duration of the effect pauses until the deep wound heals.
    • Susie's Mix Tape: Feral Frenzy speed is greatly increased. (0.5 m/s added for Feral Frenzy)
    • Stolen Sketch Book: Added Feral Frenzy duration to 4 seconds.
    • Nasty Blade: Adds 2 seconds to the Mend action.
    • Joey's Mix Tape: Moderately decreases the cool-down duration of Feral Frenzy (0.5 seconds).
    • Frank's Mix Tape: Grants Feral Frenzy the Undetectable Status Effect after hitting a Survivor with a successful attack. This effect lasts for 16 seconds and may only be triggered once every 60 seconds.
    • Filthy Blade: Adds 4 seconds to the Mend action.
    • Cold Dirt: Considerably decreases the cool-down duration of Feral Frenzy (0.7 seconds).
    • Fuming Mix Tape: Considerably increases the amount of damage applied to a Survivor's Deep Wound timer while attack with Feral Frenzy (5 seconds). Feral Frenzy speed reduced to 5.0 speed. (2 Feral Frenzy hits are required to down a Survivor.)

    REMOVE

    • Feral Frenzy is no longer considered a Basic Attack. (The special powers of Billy, Leatherface, Hunter, Nurse and Oni killer are also called basic attacks.)
    • Legion cooldown no longer has a black frame, instead its 10% appearance will be blurred. (Like a nurse)

    LEGION RELATED ISSUES

    • He cannot see that the deep wound is running out of time.
    • When using Legion pin add-on, the first hit victim is not affected by the effect.

    I will update this last time when I have time to have minor spelling errors in this regard.

  • @Talmeer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1112938#Comment_1112938

    I am a bit confused because you quoted me. Is it because I named stats? (stats that speak from better killrates?)

    The stats of the Legion are today better as the stats of the pre patch Legion.

    If we forget fun and just looking at cold numbers, the devs have done a ok job. Not a finished job, but a "beginning".

    The pre patch Legion had a killrate from 20-30%.

    The Legion today has a killrate from 55-60%.

    Both official data from bhvr.

    That said, I am not a friend of the rework. Even not with those better killrates. I would to any time prefer the old Legion above the new one.

    Why, you ask me?

    Because she had made fun.

    Edit: And if you read my words, I like to see buffs for the Legion. Mainly buffs that take the unfun elements out. The stuns as example.

    Unfortunately Legion doesn't even have these stats. But forget Legion rework, if there is another change, it will be nerf again. Toxic and baby survivors will be happy, at least I look at it from the good side.

  • @ZoneDymo said:

    1. Legion is plenty populair still, so cant really say people dont like playing them anymore
    2. Legion does fine statswise in the killing department sooo again seems ok

    Look I get it, Legion is odd, they seem to have more against them then most killers.

    But at the same time, despite all that they are being played and do fine generally so yeah.

    @Talmeer said:

    Devs are happy with the Legion because they don't understand the concept of Legion-player fun and just looking at cold numbers in some statistics, while they are worried about the fun of the people that play against the Legion (yeah... The type of people who not spend their time only with the Legion and see in their next match already a other killer. Makes no sense but hey... Here we are now :|).

    I ask me if they ever will understand...

    When was the last time you played a killer? Oh sorry, I asked the wrong question, when was the last time you played Legion ?! At least we would use its power for this stack but unfortunately they got nerf again because the producers knew so much! Unfortunately, an increase in vault speeds and a 0.1% increase in inoperative plugins mean that manufacturers are making fun of this killer!

    Can you really do 4k without using add-on and mori? After eating a Ruin nerf, you will see that it will be incredibly difficult, do not mention me swf here! If you are playing with baby survivors, of course, baby survivors always want nerf. So give up your very knowledgeable nature!

  • In fact, this would be really cool, but not in the game, they can add it to the ESC section. Of course, I don't know if this BHVR will see this suggestion.

  • I agree with everyone, that plugin needs to be removed immediately!

  • I have come across this issue again and again. I repeat for the last time. If there was an unfortunate incident due to the dedicated server or if you have an urgent job, ######### in the hook immediately.

  • @A_Nice_Nea_Karlsson said:

    https://forum.deadbydaylight.com/en/discussion/130064/how-is-the-ruin-game-going

    hopefully with the new hidden mmr system will help, and they are working on a new rank system as we speak if you look at the year map.

    I hope BHVR releases an update that will fix the game. Otherwise, as I said, the game will really die.

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1104693#Comment_1104693

    It's good for an item hunter build, if you add Plunderers Instinct to both Ace in the Hole and a Shiny coin and you'll have a lot better odds in finding the items you want to keep!

    Ace in the Hole gives you a 50% (At Tier lll) to find a 2nd add-on of Uncommon Rarity or lower and there's a 100% chance of an add-on of Very Rare Rarity or lower will be added to the item you pick up, so in a sense you could use Plunderer's Instinct to get better items out of the box AND get better add-ons to keep with that item when searching through boxes.

    The coin just increases your odds of finding the item you want, or an item that's close to what you're looking for.

    Forget what I said. At least there is still a reason for my product and add-on farm.

    Survivor Perks (Patch Notes 3.6.0)

    • The Perk Ace in the Hole now adds the ability to keep the addons when escaping a trial with an item.

    However, the game is still in poor condition.

  • @Thane said:

    idk maybe the problem is just in deep wound itself doing nothing at all when you run i find that kinda silly, but all this is just my opinion so i'm not arguing just saying how i feel, thanks for your input.

    https://forum.deadbydaylight.com/en/discussion/comment/1105342#Comment_1105342

    I don't think they'll buff Legion. BHVR has more unnecessary work. Like buff the pork... at least you won't have to think about it because the game is almost dead.

    No game will last forever.

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1103966#Comment_1103966

    It's best to look at things more optimistically than negatively, especially if you look at all updates like this that don't immediately address and issue you're concerned with.

    It's ok to be concerned or unhappy with a change, that's why we all have opinions, but if you just look at everything in a negative light than you're only setting yourself up for failure. Food for thought, this wasn't to attack you if it came off that way...

    I want to ask a single question on this topic.

    Give reason to use Ace in the Hole and coin.

  • I have no idea why you are discussing this. ######### in a hook if you have an urgent job or if an unfortunate incident happened due to the dedicated server.

    It's that simple.

  • * sigh * I guess I will not talk about this update any more, it is the same disappointment and another update that will frustrate players ... I am sure that other than me, I am sure that others will react about this issue....

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/1103900#Comment_1103900

    You lose the add-ons no matter what happens. It doesn't matter how many charges are remaining on the item.

    So, escaping with the item means we will still lose the add-on?

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/1103425#Comment_1103425

    I'm not quite sure what you're asking. Flashlights work the same as all other items under the new changes, in that they will no longer vanish once all their charges run out, they will just become useless. If you escape while carrying the item, you won't lose the item itself, but you will lose any add-ons unless you have Ace In The Hole equipped.

    There is no point in deactivating items if we are going to lose add-ons. The tactics will continue in the same way. We will leave the items at the tip of use as always.

    @JnnsMu said:

    Survivor is way too easy now. I get bored easily when I have just used my first pallet and 4 generators are already completed.

    I still manage to kill 3 or 4 survivors more often than not when I play killer. However, it is really stressful and It is usually quite obvious that I could only win because of significant mistakes that the survivors made. I also liked to use Ruin in order to be able to afford playing the match slowly, hooking everyone 3 times and getting a lot of BP. Now I sometimes feel forced to tunnel or slug in order to secure a victory.

    Over all, I think that Ruin being removed was a good thing. However, something should definitely be done about the match speed right now.

    @SunderMun said:

    The game seems fun to you as survivor? Lucky you. Both roles suck hard to play.

    Be sure, I actually hate this game because it is because of the updates and changes that will make players seriously cancer. but now we can wash the walls I don't know what it means ptb will answer it.

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/1103403#Comment_1103403

    Anything that disappears on use, such as the BNP, syringe, styptic, keys, etc. will still disappear, because they don't work based on charges, they just disappear after they're used. The only change being made is that if an item, like a map, toolbox or medkit (or a key, if it's used for aura reading rather than to open the hatch) loses all its charges, it won't disappear, it will just become useless for the rest of the match, but you will still be able to escape with it and keep the item.

    I thought this was for all equipment, my flashlight sometimes ends fast, especially when playing as toxic while using flashlight. If I understood correctly, is the answer to these add-on I provided yes?

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1100561#Comment_1100561

    It actually helps a lot for the start of the game, especially for Killers that need to set-up like Trapper, The Hag, or Demogorgon.

    It also stops any immediate gen-rushing that will occur when the match begins, so you won't instantly lose a few Generators when you find your first Survivor.

    Corrupt Intervention might not be Pre-Ruin, but it gets the job done in it's own way. The game wasn't meant to be centered around one perk that slows down Gen times and can be combo'ed into other perks like Corrupt or Pop...

    If you seek balance than we'll have to wait and see what the future holds, at the moment the Rank Rework is something that's desperately needed at the moment.

    I noticed that BHVR has finally made an update that will delight. However, there is a problem that I do not understand.

    Anti-Haemorrhagic Syringe, Styptic Agent and Brand New Part will we lose the item when we use them? or just delete add-on?

    It would be great if it would just disable instead of deleting!

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1098246#Comment_1098246

    Plugins?

    It was a small buff to vaulting speed and other such add-ons, that's about it. I doubt BHVR is "having a laugh" about The Legion situation, it's hard to really help out a Killer that got flak from the start of their release, so they do the best they can to balance them out and than schedule a rework/buff for the future.

    The fact they may or may not buff/rework a Killer means that they care, otherwise they would just let them "rot" in a sense.

    Also, I was fairly supportive of The Legion when they first released back in December 2018, and the Killer itself, at least to me, was unique in how their power focused on a "rush down" concept rather than a one on one chase. Despite this, and the changes he had which I don't fully agree with, the nerf was necessary due to The Legion not being fun to face as a Survivor, which he wasn't.

    The same thing happened to The Spirit, she wasn't nerfed because she was OP, she was nerfed because she wasn't fun to face and some of her Add-ons we fundamentally broken... just like some of The Legions mechanics and/or his add-ons like Franks Mixtape for example.

    I doubt another look at The Legion will result in a nerf, since The Legion doesn't really need a nerf, they're relatively fine where they're at the moment but a buff is always welcomed.

    * facepalm * I noticed that I made a mistake in my message. When I look at the location again, I see that I make mistakes even in small places. Sorry I don't get into the forum very much these days and there is no time.

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1097184#Comment_1097184

    DBD's meta is constantly changing and progressing, balance is hard to keep when such a meta exists on a game as unique as DBD.

    They actually did buff Legion a bit with his vault and a few of his add-ons, but a full scale change is still to be determined. I personally don't know if they will rework him anytime soon, but when they do i'm sure they've got ENOUGH information from the community to know what to change.

    Some Killers don't need to be reworked either, so Legion could actually receive a buff instead. But again, I personally don't know when that will be.

    It's up to you on what you'll do next, but I wouldn't give up hope on the Killer side of things just yet, i'm sure we'll see some development on the maps and/or other Killer related things soon. Something fair for both sides of course.

    I think you're saying that plugins that increase frenzy time are buffing 0.1%? Legion ate nerf again.

    BHVR is making fun of this issue. I tried to make my voice heard by saying that Legion needs buff in every match. I was really happy when the change came to Legion, but you know? It is a frustration I have had, and Legion was better if it never changed.

    THE LEGION: REWORK IDEA FOR 'NO NAMER TOXIC'| BALANCE

    I offered such an idea, but BHVR's reading is no longer important to me. If Legion changes again, I believe that it will eat nerf again. So I don't want them to touch that Legion anymore. I can feel that they will sink even more...

  • I wonder who told you this? :S

  • I also want to mention. The dedicated server said they would remove it if we did not get the results we wanted. So what happened? The mentioned word remained in his word!

    I can't play the game because I was punished for the embarrassing incidents I had. As if I left the game willingly! BHVR doesn't even have to read what I write.

    But I'm telling you. My patience is exhausted and those who play the game are exhausted!

  • I swore enough and hated it for this game. Dedicated server has sunk the game officially, so why?

    • The increase in the rate of lagswitch, the new reason why it is generally lagswitch, is that we are experiencing delays due to the pings of others.
    • Corrupted hitboxes further deteriorate
    • Imbalance in the game
    • Nonsense and frustrating bugs
    • Dead hard not work

    As a result, there is no shame in this game that I have not only experienced for a safe environment. As a result, the game is slowly dying. We don't have to test the private server and there is an explanation for BHVR for the subject of hitboxes. The explanation is as follows: Hitboxes announced that it will be rearranged due to Dedicated Server.

    What really annoys me begins here. Why are the hitboxes to be organized in the testing phase? Why do we have to test the dedicated server? Why do we have to experience this torture?!

    I see the titles "I will leave the game" and people don't care because the game is still alive. You can mock as much as you want, laugh as much as you want, but when this game dies, what will BHVR think about doing then?

    Because of these ridiculous disgraces, I immediately quit the game and get punished. So who is responsible for this? Players no longer have patience!

    This job is no joke!

  • My man Legion was nerf again. You can hit them over and over again with Frenzy power, but doing this means giving them free time.

    As someone who has played Legion for years, I want to share my experiences with you, do not use its power immediately or you will lose your precious seconds. If you see them together, use your power. Hitting someone with a deep wound effect will cause both an increase in speed and a 4-second cooldown, so it will be more logical to end your power immediately.

    Legion plugins are worthless except for the Iridescent Button...I usually don't use plugins while playing Legion. Legion will either be buffed in the next update or will eat nerf again.


    Unfortunately I cannot say anything positive for Legion.

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