RainbowPatooie
RainbowPatooie
About
- Username
- RainbowPatooie
- Joined
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Comments
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If you're rescuing someone when agains the hag, crouch walk when close to the hook, just in case.
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@thevilnoobschool said:
https://forum.deadbydaylight.com/en/discussion/comment/873570#Comment_873570
I have sat in que for ages like 20 minutes
Yep, that happens sometimes. I've waited half an hour before for a killer game.
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It's a dice roll. Sometimes they're close, sometimes they're far.
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It's cuz alot of people want to play killer, and there isn't enough survivors in queue and at your rank to meet the demands for quick queuing.
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I'm glad you're giving Legion a reason to have that title.
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Apparently OP was right. They did it.
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More canon-accurate isn't always more fun.
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I'm using rancor btw, mostly for the locating of survivors, but the mori is a nice bonus that i sometimes get to use.
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@Ghoste said:
Yep. Did it in my first game as solo, not kidding. You only have to be on the gen when its completed. You dont have to do 100% of each gen. Just the last part. Bring Bond or something to help you figure out which gens your teammates are on and hop on just before it's done.
Ah ok. the wording made it sound like i had to 100% each gen.
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@Venom368 said:
So you're saying you are upset that even though the killer can be blinded during every other animation they do, they shouldn't be able to be blinded during a mori? Go look up the animation on YouTube if you want to see it so badly
All I'm saying is i wanna see the mori, my mori, with my specifically outfitted killer killing their specifically outfitted survivor. I know what it looks like. I don't care if I'm blind the second it's over.
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@8obot1c said:
Lol bring Lightborn then
Thanks for the helpful feedback.
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Wiggling isn't supposed to be a guarantee.
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It's fine as is. Take forever to actually use, especially if survivors catch on and avoid being in your line of sight at all costs.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/833514#Comment_833514
Nah it just the most useless perk in game
it's literally for sabotaging. if you don't sabo then don't use it.
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The endgame ones, espacially in part 4, have me thinking I won't ever finish them.
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I feel like with some adjustments/modifications to fatigue time, she could be better but still not op.
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Also you made all your points clear and neat, and I was able to easily understand them.
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It's refreshing to see someone have a positive take on this game. Forums are so negative and toxic lately. The devs don't deserve all the hate they are getting.
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@Hedraun said:
https://forum.deadbydaylight.com/en/discussion/comment/833514#Comment_833514
I realize that 180 seconds Max is too much now. Was using the figure used for Hook sabotage time and it is way too much. Being that there are many Hooks and only 5 Gens. Maybe 10/10 for a total of 20 seconds. Regression starts after being kicked 10 or 20 seconds later.
Still hardly anyone ever uses the Saboteur perk. It does need something.
That cuz most people don't attempt to sabo hooks/traps, they just play the objective.
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This is their first attempt at the tome, so hopefully they'll take the feedback and improve it next time.
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As someone who missed out on legacy: no. That was something earned with lots of time and effort, not any money, back when the game was still finding it's feet.
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I don't think legacy will ever come back.
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@8obot1c said:
https://forum.deadbydaylight.com/en/discussion/comment/833850#Comment_833850
No it always does
If a perk is available, then yes. There is nothing out of the ordinary, and as far as I know it's always been like this. If there's two perks on the bloodweb that you want, you'll have to go after whichever one you want more.
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It will almost always target a perk first. This is normal.
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I think the answer is yes I just wanna make sure.
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Matchmaking has been pretty bad as of lately. I keep getting put against baby survivors/killers.
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Sabotuer does not need a buff. And this buff is OP.
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/831979#Comment_831979
yus exactly :) i think i will edit my post to be more clear <3
Yeah it was a bit unclear, I got confused too.
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While it could cause some problems, like certain platforms hving the advantage, I would very much like to play with friends who have the game on a different platform.
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I'm not saying it's all bad, just thought I'd give an opposing view, a negative possibility or why it wouldn't happen. (I would like more bp, especially on the survivor side.)
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@SilentSpectre said:
https://forum.deadbydaylight.com/en/discussion/comment/830920#Comment_830920
That's not a good reason, anyone with any impulse control can prevent burnout themselves.
You think I have impulse control? If you think yes you are sorely mistaken. I would've finished all of the part 1 challenges in a day but I have a job.
Also I know there was another reason or two, but can't remember it atm.
Edit: I think it was to keep players coming back, not just do everything in a day or two and then not play until the next chapter.
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I think I misread, my bad.
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I haven't had any notable issues on my end. If anything I've had more consistent good ping games. I think most problems are for people with bad ping.
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@SilentSpectre said:
The rest of the levels haven't been released yet. As to why they've decided on a staggered release, no one knows...
to prevent burn-out.
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Randomizer would be cool.
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@SpinZard said:
https://forum.deadbydaylight.com/en/discussion/comment/830240#Comment_830240
There was a YouTube video I can't remember who it was by but I watched where a couple of people was getting up to level 2 of the archive but it would probably explain the bug since when the update came out they pointed out in the video the usernames were showing the actual code of username going something like @player_ and then there usernames so maybe it was just a bug at the time.
that just sounds like the ptb. everyone's username showed as "playername 26 char" or something like that.
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"The gen on fire, for the first time, will automatically stop the fire after 1 minute, the second time it happens, the survivor will have 1 minute to bring a fire extinguisher and fix it, otherwise this gen will be lost for all the match."
Imagine having the last 3 gens stuck on fire.
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@TAG said:
OP wants to buff Rancor so it also functions when the Killer closes the Hatch, not nerf it so it only works when the Gates are open.
It's both a buff and a nerf.
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/830569#Comment_830569
but i replied to a similar post and i don't suggest for it to trigger when the End Game Collapse happen but when the doors are powered which only happen in two occasions : 5 gens done or closing the hatch, closing the hatch usually being in a 1v1 the survivor then is sure to get moried.
Agreed. You said it well.
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Unfortunately that would also make long-term players less likely to stick around, as they would max out easily. As nice as more BP would be, there is sadly some downsides to too much.
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@thefallenloser said:
You forgot to mention that Myers can have near ZERO terror radius up to Tier 2.
Myers does have zero terror radius in tier 1 now.
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As someone who has been both the victim of and has used rancor: If the exposed only triggers from endgame collaspe (and not when all gens are done), the obsssion is almost always the first to leave, and thus would make the chance to mori almost impossible.
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Should be fixed this coming patch.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/812052#Comment_812052
Do you know if fixated goes faster than urban?
Yes, and I said crouch. Sometimes the object between you and the killer is too short to stand behind.
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My next pick would be urban cuz I like to crouch fast
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I feel like it should be a lesser known scp, nothing comes to mind right away, but I feel like others could better work in dbd.
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Someone already leaked some of the animatics so now I desperately want to unlock the rest of them lore since I'm trying to avoid spoilers.
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Depends on what perks I have available, and if I'm in urgent need of bloodpoints. I have it on some of my killers imply cuz I don't have the perk I want yet.
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This would be easier if I knew the context to the question.