Raccoon
Raccoon
About
- Username
- Raccoon
- Joined
- Visits
- 26,454
- Last Active
Comments
-
Crossplay would boost this game from "niche" status to "YEEEEEEE" status.
-
I'd make it spawn EVERY totem in the basement.
-
@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/1293872#Comment_1293872
Interesting... So you disorientate survivors at loops once the cloud has gone?
Yeah.
They could make an add-on that renders them invisible (Common or Uncommon), which would also cause survivors to lose time if they run through one and bump into obstacles on their way around the map.
-
Just make the clouds turn into puddles when they're done expanding/existing in the air that explode when stepped on (add-ons for cloud size also change puddle size) , and last until exploded or reload.
Clown gets a notification if someone steps in a puddle - Unlike Freddy, puddles do not cause slowdown, but cause the blurred effect for 2x the duration that the gas does (effected by add-ons).
This would allow for multiple play styles, interesting add-on usage, and provide more use for a unique mechanic (blur).
-
One of the worst killers, using one powerful add-on, with perks that only work if survivors allow them to (aside from PWYF, but that means wasting loads of time vs a single obsession if no one stuns you), and salt...
You destroyed them due to their inability to understand the game situation and adapt.
GOOD JOB ^_^
-
Don't worry folks!
The new system will be completely transparent....or invisible and based on secret metrics that no one seems to be able to discuss...or non-existent.
I'm sure it's one of those.
-
@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/154313/some-survivors-perk-should-be-have-downsides
But they do have downsides.
Unbreakable can only be used if the killer is slugging for whatever reason (which is the fault of the killer if they let a survivor on the ground for too long) and it’s a one time perk.
deadhard is an exhaustion perk, and it’s one of the worst as it only creates small distance compared to other exhaustion perks.
adrenalin is only activated during end-game
Very wrong.
Regardless of whether you pick yourself up (one time portion), it provides you with additional recovery speed indefinitely - Even if the killer is not intentionally slugging. It's also quite powerful when paired with DS, essentially guaranteeing an extra health state if slugged to avoid DS OR if picked up so you can use DS This allows seasoned survivors to make some rather bold plays immediately after being unhooked.
Dead Hard 'for distance' (to make it to another loop/window) is one the best uses for an exhaustion perk in the game, and is uncounterable for a majority of the cast.
Adrenaline activates when the killer is at their weakest (endgame / potential 20s timer on them), potentially costing them 4 health states. Without the healing portion, it still allows anyone near a gate to ZOOOOOM there.
I'm currently using Adrenaline/DS/Lithe(or DH)/Unbreakable :3
-
@DontNerf said:
Whats the point of this post? Seems extremely biased.
That seems to be the consensus :(
-
No-K?
-
@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/comment/1287814#Comment_1287814
Tell me this when survivors start posting screenshots of their 4k escape games because I have yet to see such a thread
I don't know how it is possible to escape during a 4k game.
If you look at the TC's Discussion/Post history, you will indeed see a pattern.
-
@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/comment/1287793#Comment_1287793
It’s not a valid suggestion because if you looked at threads, it’s mostly killer mains complaining or killer mains showing screenshots.
and whenever a survivor makes a thread complaining, it’s commonly bombarded by angry killer players that can’t fathom the idea of survivors being unhappy.
if you choose to ignore those threads, then that’s on you.
Everyone on the forum can see the variety of topics on the front page.
Your narrative is in your head, created by your own biases.
-
@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/comment/1287779#Comment_1287779
I’d suggest getting rid of that attitude if you plan on talking to people in the future :)
If those are the only things you have learned on this forum, my suggestion is 100% valid, unless you can somehow explain why you're not getting anything else from it.
-
I'd suggest sharpening up on your reading skills and comprehension.
-
@OhMyWords said:
https://forum.deadbydaylight.com/en/discussion/comment/1281824#Comment_1281824
Hey could you tell me what that movie's name is?
The Ballad of Buster Scruggs
-
Bubba gonna Bubs
-
They want to waste time doing a useless action and let survivors progress gens for free?
-
Does it still glitch and eat your PGTW timer?
-
-
I made this exact same topic, recently.
Had to re-verify and lost all my custom icons T_T
-
@Reborn2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1270367#Comment_1270367
So you re not triggered but you reading through my post history?
"I can go high" thread and " i cant go high". Those threads are related and contradict to each other.
My threads are not related.
"Does anyone know any op build" and "Im tired of constant winning games matchmaking is broken or game is too killer sided" are not related".
I upset you because i tell truth?
Sure.
-
@Reborn2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1270310#Comment_1270310
I think its you. You cant be taken seriously . You saying you not triggered but you found my old thread and showing it to dev and i quote "I find it strange that this user, in particular, has made this topic, given that they recently posted one 'complaining' that they were 4k'ing every game.". You act like a kid telling on me.
Also: how does asking "Does anyone know any extremely strong build that basically guarantees you 3-4 kills" has anything to do with my old thread?
I think even you dont understand what you saying.
You literally created a thread complaining to the Devs about consistently 4k'ing, which I used in a reply to a Dev stating that there are no guaranteed builds to 4k. They're directly related.
Your post history is available for the world to see - No one needs to 'tell' on you - Your post history does that automatically.
-
Tommy Jarvis
-
@Reborn2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1270296#Comment_1270296
https://forum.deadbydaylight.com/en/discussion/comment/1270290#Comment_1270290
When you trigger so many people with one specific thread you posted about one month ago 😨
No one's triggered.
Most people just realize that your topics are generally made in bad faith, and you're not to be taken seriously.
-
@Almo said:
If there were a guaranteed 4k, we wouldn't have a game. :)
I find it strange that this user, in particular, has made this topic, given that they recently posted one 'complaining' that they were 4k'ing every game.
@Reborn2020 said:
Would be nice to improve matchmaking to compete with equal skilled players .Either that or your game is too killer sided.
Dear developers. What needs to be done to prove that the game is killer sided? Like 100 games in a row with 3-4 kills on rank 1 would be enough to prove that the game is balanced fine ? And that it doesnt need to go through balance changes anymore? Not counting low tier killers though. They need to be balanced .
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1268512#Comment_1268512
I don't want to play with DCers like you. Now what?
"Begone, you Orwellian tyrant!"
LOL
-
@DrunkenMonk said:
https://forum.deadbydaylight.com/en/discussion/comment/1163737#Comment_1163737
So many entitled douche-bags in this world who want to force people into playing with them 🤣 and throw tantrums when people don't want to play with them. Cut the Orwellian BS. People deserve freedom, why are there so many people reinforcing the authoritarian crap now? It's actually unbelievable to see people actually throwing tantrums because some people don't want to play a game with them, my 6 year old nephew does that, and that's to be expected, but I'm assuming most people in here are adults... Dear god that's a scary thought LMAO.
Even people giving valid reasoning like crashing are being met with the same hatred, the logic (or lack thereof?) behind just "ban everyone who crashes, even me!" is astounding.
I appreciate the irony of throwing a tantrum while degrading people that do, all while replying to a 1 line, non-emotionally charged statement.
-
@PalletsAndHooks said:
If that's really reportable, then this game is broken.
I disagree that it's such a reportable offense by itself. We have no idea how many times that dweet may have tea bagged that hag, nor do we know how much time he spent in a locker before ending up in that corner.
Since it's such a problem for survivors to stand still (birds) but not killers, why hasn't BHVR implemented the killers version of that protocol? If body blocking is such an issue, why allow it at all, BHVR? Why is insidious camping ok, but this kind of thing is not? How do we know the hag isn't extremely wary of Decisive Strike?
Comparatively, this is no different than camping a hook, which is already a pretty sensitive subject for some.
Either condone camping or don't, but reading Peanits express that this kind of action is reportable gives me the impression that BHVR isn't as consistent with their product as they say they want to be.
It took me by surprise, too.
-
@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/1255184#Comment_1255184
That's another thing I do wonder actually. In such a situation, is any side expected or obligated to be the one to make the game move on? Seems sorta like the old hatch stalemate if neither side is in the wrong if they refrain from taking any actions that move the game towards an end 😄
I'm sure we'll get an answer...."soon."
-
@Peanits said:
It's because Feral Frenzy is a special attack, not a basic attack. If it were a basic attack, it would have to work with other things (like Exposed, which would be pretty nuts).
Didn't it previously work with all the on-hit perks, minus the ones that use Exposed?
-
@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/1254997#Comment_1254997
Is this the definitive stance on the legality of blocking people to let EGC kill them? It's reportable if started before EGC begins?
I don't really mind if it's done with all gens done or something, but I totally agree it should be heavily discouraged to do it early game even though it's not technically taking the game hostage indefinitely. But it would be nice to have a definitive answer.
"Oh man, I'm sick of killers blocking people in the endgame and taking the game hostage."
*adds EGC to force an end to game*
"We're still going to ban that fool, though."
If no one opened a gate and the killer never moved, would everyone be reportable?
-
@Peanits said:
Unfortunately you can't, but as they're doing it before the collapse started, it would be reportable.
Wow.
I'd have thought that since the game can end normally (survivors open gate, escape, EGC kills that person), this would have been a non-issue.
Then again, you never know the ins and outs of the rules around here - I tried for a week straight to get a ruling on AFK Wraith in the past without any reply :-/
-
That's fantastic - See you at 4000 posts, I guess.
-
@Huff said:
https://forum.deadbydaylight.com/en/discussion/comment/1250114#Comment_1250114
It's a joke video.
That's one of the funnier ones I've seen him put together.
That guy's post history is a dumpster fire - It's legitimately worth your while to peruse it for some laughs.
-
Hex NOED / Devour Hope are the only Hex Perks worth taking....
Maybe RUIN on killers with decent mobility/pressure.
-
@Shocktober said:
https://us.v-cdn.net/6030815/uploads/238/K4MBE1VFXZJC.png
Just do bones boys, just do bones.
Also, do 5 jigsaw boxes (with only time to search 4), 5 gens with me regressing them, and nobody on the team can go down more than once before 3 gens are done or it's a hatch game!
LOL
-
There definitely seems to be more opportunities / necessity for it now.
-
No one?
-
@smartemarte said:
between toxic mori's , huntress 1 hit downs , horrible dedicated servers and terrible game breaking freezes when you get m1'd etc are you surpriseD?
the devs are more concerned with creating a sale/the mobile game than actually fixing the game.
WHOOOOOSH
-
Detective's Hunch is the bomb :D
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1243024#Comment_1243024
Pretty sure the no one escaped scoring event is 2500 deviousness points.
Yeah - They mentioned that their game is glitched and they are not being awarded proper BP from scoring events - They're not disputing the scoring event.
-
@Boss said:
I love more people.
But i would like to take a moment to say: Maybe there's a big wave of people who came back from (quitting/a break) to see the new Rift.
It's possible, but THESE NUMBERS ARE HUGE.
We'll always have today, Boss - We'll always have today :3
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1240996#Comment_1240996
Darn, that's like, over 60 times longer than I had to wait before.
Used to be only 1 second before the patch.
#blessed
-
@kateguitar said:
https://forum.deadbydaylight.com/en/discussion/comment/1240884#Comment_1240884
the fun fact is that killer queue last time I checked this patch (3.7.0) were long asf
I will admit, I had to wait over a full minute for my last game.
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1238096#Comment_1238096
I hate it when people steal the way someone said something and put their own twist on it. It's not funny or "OHHH COMEBACK!" cool. You do it because you can't come up with original thought, which is further proven by your derailing of the conversation. We're talking about gen speed, not tunneling.
A quick look at their post history would tell you that engaging with this individual is a waste of your keystrokes.
-
Tell the survivors that they haven't even witnessed your final form.
-
@Shocktober said:
https://forum.deadbydaylight.com/en/discussion/comment/1234716#Comment_1234716
Good luck finding all the totems on the indoor maps, or a map like springwood. Good way to waste 3-4+ minutes without a dedicated totem hunting build which will be useless 9/10 games because you don't see NOED too often at high ranks.
Killers will always make excuses for this perk. And I main killer, I know it's BS and I don't even try to deny it.
Solo, Red Ranks
I run Inner Strength, Detective's Hunch, Lithe (or Head-on), DS (or Quick & Quiet).
Zero issues with NOED.
I wonder why.
-
@Speavy said:
https://forum.deadbydaylight.com/en/discussion/comment/1225635#Comment_1225635
What bs did the old one had only being able to use it right away IF you were the obsession?
Sorry but i dont get it. The new one being way more BS by lasting a minute, being a 5 sec stun, requiring less skill to hit, no counterplay(other than time), not effected by enduring,being abused waaaay more by toxic bad survivours, EVERYONE GETS IT FOR 5 SEC STUN OBSESSION OR NOT, and of course Locker abuse.
So tell me what did the old DS had as BS? Just curious, after all this listed on the new DS. I liked to know whats in your eye seems bs in the old one.
Old DS was also countered by Enduring, but they quickly axed Enduring once new DS was created.
-
@CK_Demom said:
https://forum.deadbydaylight.com/en/discussion/comment/1216276#Comment_1216276
You should probably get better at using grammar if your going to attempt to belittle someone 😉
There is no need to further antagonize them...
Mods have already deleted some of their previous comments for being toxic.
-
@DocFabron said:
https://forum.deadbydaylight.com/en/discussion/comment/1216251#Comment_1216251
Gtfoh. We don't need more toxic people blaming people for other's behavior.
The forum seems to be rife with people like that, lately - It's unfortunate.