Raccoon
Raccoon
About
- Username
- Raccoon
- Joined
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Comments
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I have a sneaking suspicion that the rift is going to be A LOT harder for most people to complete now, which will feed into microtransactions/fomo.
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@Clinton said:
Not to mention with this new progression system to advance the rift. No progress through just playing is flat out BAD
I'm wondering if the challenges get progressively worse/impossible as they unlock, which will further incentivize purchases.
I don't know what the later ones look like, so if anyone has that info, I'd be much obliged!
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I haven't looked in detail, but the Singularity skin and Fox banner are great, imo.
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I have a feeling that this issue will be boiling over very soon.
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I've heard rumors of an organized 'hack wave' coming to ruin the onboarding of new players during the FNAF chapter.
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@Dwightyboii said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920862#Comment_3920862
My stance is that the blight, ghoul, weskers and etc can traverse the maps in second why do they need the same movement speed as the trapper the nurse doesn’t have it because they have that ability.. a ghoul can bound to you put you in mend and then bound in front of you and within a sec m1 you down because they have the movement speed of a m1 not to mention they can bound thru pallets and windows so yeah having the same movement speed as a killer who’s only power is setting up traps is insane and the fact that I have explain this to you is wild.
Wild
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@Dwightyboii said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920857#Comment_3920857
if you have to ask then there is no helping you..
If you can't explain your stance, then there is no helping you…
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I'd ban him from Father Campbell's Chapel 😡
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Some of these replies really have me scratching my head.
The hyperbole and emotions are running wild!
People also seem to forget that the game is asymmetrical.
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New stats, same replies.
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@MoZo said:
I hate that they’re always doing personal offerings for every event besides the anniversary. I know people complained that others could “free load” off peoples event offerings but let’s be real, how entitled are you to be complaining about others getting bp from an offering you put in. It’s not like you’re losing out on any bp. I hope the devs reconsider all event offerings (bloodshot eye, dowsing rod and mistle toes) to be stackable next go round.
I've also seen people say it sucked when they got tunneled out, etc….but you still got enough points to get at least 1 more offering if you did anything at all.
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Not a fan of the loss of some maps, but…getting rid of the Badham variants is a 10/10 move and worth the loss of the rest.
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@jesterkind said:
I'm surprised by how many people are saying Kindred. I didn't think that perk had that much sway anymore.
My picks would be…
Survivor: Sprint Burst. It's unconditional, has potentially extreme impact, and only a handful of killers can hope to contest it (by which I mean lower its value, I'm not saying the perk's overpowered or anything). Something like DS or STB requires the killer to tunnel, SB doesn't care how they play.
Killer: Pain Resonance. Slowdown is among the most powerful archetype of perk to bring (tied with information), and Pain Res is very potent slowdown gained essentially for free, it only requires hooking on specific hooks - otherwise it just activates passively off normal gameplay. For the same reason, Grim Embrace is another pick you could put in top spot here.
Same.
I never use Kindred and rarely see anyone bring it!
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Not even gonna bother.
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Wolf form's turn rate/direction reversal is pretty abysmal.
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I've won every game of Chaos Shuffle I've played so far with a 4k.
Killers used:
Wraith x2
Legion x2
Clown x1
Nightmare x1
I am very glad to see that they are now top-tier.
Thanks for the information.
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I have fun doing the Tome challenges :)
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@jedimaster505 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3896546#Comment_3896546
Ah, the classic appeal to popularity fallacy. Good try, better luck next time.
Who am I appealing to by mentioning your previous posts and rhetoric?
The only people involved in the conversation are you and me.
Based on their content, I think you need more practice with your debating techniques (well, definitions, at least) and trolling skills.
Again, I certainly appreciate the....attempt....at conversation, but I'll be saving my keystrokes in the future.
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@jedimaster505 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3896533#Comment_3896533
I play killer and the scratch marks work great.
Everyone else in the topic is conspiring against you and you, of course, are correct.
I appreciate your input and would like to get more insight into your views but, alas, your profile is private T_T
Edit - was able to see your recent posts using Google - I do not think further discussion is possible.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/440468/whats-up-with-scratch-marks
The worst part is this is all happening after BHVR released a patch that was supposed to make scratch marks reliably visible.
And the PTB has another patch that is supposed to make scratch marks reliably visible, but it STILL doesn’t work at all on objects that lack collision, like the tall grass that covers large portions of the swamp maps.
I'm just playing to do Tome stuff, but this may be a good time to focus on the escape challenges :P
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@TxQ said:
The same thing is happening to me, and it's so annoying! I'm not going to play Killer until the new chapter is out.
Played a couple of games as Survivor and the killers were really struggling, too :(
It isn't fun for me on either side T_T
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@F1Billy said:
The same thing has been happening to me. Sometimes the scratch marks will just straight up disappear and then reappear 100 meters away from me, or they will go up random points of elevation. Its been happening, at least since I can remember, since Dracula released in live servers. I've seen a lot of other posts about this, but the devs, at least to my knowledge, haven't talked or addressed this.
It's wild.
There's a definite delay before they appear and 'spaces' where they do not at all.Chasing a healthy survivor is very challenging, now O_O
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I will make a ticket today :)
LUCKY 7's
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Tried loading up on PS5 and they're still gone.
I guess it's an account but.
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@brewingtea said:
Joey is wearing all of your clothes, like in that one episode of Friends
I never did like that Joey!
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/439235/im-missing-all-of-my-cosmetics
I heard that Dinkleberg got them.
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@Orvarihusklumpen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887049#Comment_3887049
Here is what they were saying in chat if anybody is interested.
https://us.v-cdn.net/6030815/uploads/UL40VYTDS95Z/myers-game.jpg
Sorry you had to deal with that slur and the sexual innuendos post game chat, as well as the same old stereotyped rhetoric from users on the forums.
It's become almost pointless to engage in/post certain topics as the replies almost seem to be pre-determined at this point with how predictable and robotic they have become.
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@KaTo1337 said:
They need to keep survivors asleep in the dying state inside the exit gates only.
This solves the problem.
I'd like to see it buffed to include:
Once the Exit Gates are open, survivors that fall asleep can never wake up.
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I wonder if the 12.5% increase to Hindered duration will make up for the 40% increase to Snare cooldown…
The suspense!
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@Sngfun said:
I'll miss my dream pallets... It's what it is
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Patch notes detected.…Freddy rejected :(
So many bizarre changes to Freddy and Wake-Up.
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We need more posts like these that are positive and fun :3
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874164#Comment_3874164
There's so many posts on these forums that just come off as whining and the killer is just denying everyone fun. WHY DO YOU HATE FUN YOU VILE KILLER!!! -grabs pitchfork- When discussing why people felt the need to kill themselves against SM, I'd get ppl saying I shouldn't have picked a killer that ppl hate, but... People hate EVERY SINGLE KILLER it seems... I saw a complaint against Bubba for daring to try to down ppl with his saw rather than M1ing. What's the fun way I can try to win that's gonna result in ppl dying and saying "That was EXACTLY the kind of match I come here for. I had so much fun."
I have a great time playing both sides (tee hee) and literally could not care less about what people think of my game play, nor do I care how other people play.
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Games played/hours seem a bit low to me, but the stats aren't bad :D
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3870434#Comment_3870434
6% is just fine when taking in consideration that you can pair it with other perks.
It's pretty good, imo.
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6% seems pretty good!
>:3
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3870063#Comment_3870063
Whats your point? Or are we just sharing random screenshots now?
Snipping tool is neat.
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@vBlossom_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/436603/nowhere-to-hide
Also this perk entirely kills any stealth (and perks that were about being stealthy) aspect of the game, back in the day you could hide near generator and it was fun as you tried to not be spotted by the killer.
But now it's meta, so killer just kick the gen, apply Pop ofc and you are instantly revealed, because why not.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3869690#Comment_3869690
Nowhere to hide doesn’t make chase easier or make the game easier
Sure, this perk makes game actually HARDER for the killer.
And killers bring this perk so much because - of course - they love to waste perk slots and love their games to be harder <3
Snipping tool is neat.
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@smurf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3862079#Comment_3862079
So weird about that scenario though. If I were one of those survivors, I'd do what the survivor on gens did, but expect to get chased at some point. Then if you wouldn't chase, I'd be trying to get you to run out your gen kicks and finish the gen.
I've never been in a game that has went to server close before....
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@ratcoffee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3862066#Comment_3862066
If you want to reread my post, you'll notice that I also said there's nothing wrong with having an ego and playing for a 4k every game. I was saying that it's inaccurate to say that hatch causes slugging for a 4k when plenty of people are able to not slug for a 4k despite the hatch, and that "having an ego" seems to fit as a better explanation because that particular barometer seems to divide the camps of "slugs for a 4k consistently" and "doesn't" better than the barometer of "hatch exists"
Indeed.
There is nothing wrong with trying to 4k every game, slug or not.
Regarding streamers, it is beneficial for them to move from one match to the next as quickly as possible to keep their audiences engaged/provide dynamic content.
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@ratcoffee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3861891#Comment_3861891
Is this meant to be a response to me?
Yes, trying to always go for a 4k when a 3k is clearly a win, is self-evidently ego driven. There's nothing wrong with having an ego per se, but I've watched Skermz, Alby, Zubat, Otz, Hens, Nightlight, Zaka, Xeno, Swarm and Tofu all choose to not slug for the 4k in killer games I've seen of theirs recently, and I never slug for the 4k except if I catch the last 2 survivors in the same position and I'm able to get both knockdowns within 10 seconds of each other or so.
It's clearly wrong to say that "hatch causes killers to slug for the 4k and that's that" because all those players demonstrate the ability to not slug - clearly hatch isn't the deciding factor in whether someone slugs because those players aren't playing some version of the game where there's no hatch. There's clearly some other factor at play, and you may choose to call that "wholly complet[ing] their objective" but when, as I said, a 3k is already clearly a win, it's hard to see wasting several other peoples' time to go from "win" to "win" as anything other than a self-serving ego play.
It's like how it's considered rude to try super hard in baseball when you're up by a lot of runs in late innings and the other team calls a position player to the mound.
There is nothing wrong with people trying to 4K every game.
Some people also consider a 4K/Merciless as their only win condition - there is also nothing wrong with this.
Mentioning streamers and/or providing anecdotal evidence doesn't change this.
People are free to pursue their goals in the game however they want to within the established ruleset.
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@smurf said:
I am interested in who the professors are at DBD U. Probably Claudette on Botany, Adam for literature. Vittorio could teach history I guess, and Jonah for math. Mikaela could teach witchcraft and Blight and Rebecca could probably teach chemistry and alchemy.
It is a tough University to get into.
You have to sacrifice your own goals, accept the win conditions of others, and expect to engage in circular conversations that do not represent the reality of the game.
Oh, and if you were planning on attending the chemistry classes, Blight got fired for substance abuse.
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People really need to check their own sense of entitlement.
Personally, I realize that the killer may try to 4K/wholly complete their objective using anything the game allows them to do. Even if they slug for the 4k, they are still just playing the game within the defined ruleset and mechanics.
I also realize that the last survivor(s) may try to get hatch by any means necessary as it may be their only viable option to escape. If they hide during a slug or do a 'drive by' on another remaining survivor, they are also just playing the game within the defined ruleset and mechanics.
I know that these actions can occur any time I queue up and don't expect otherwise.
I certainly understand that actions like these may not be fun for the people on the receiving end, but trying to maximize your own results does not equate to ego issues.
I didn't get a psychology degree from DBD University, though, so my expectations that people try to kill/survive to the best of their own abilities within the game's rulesets may be out of touch.
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@ratcoffee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3861539#Comment_3861539
And deciding to slug for a 4k because of hatch is an ego problem.
The same could be said about teabagging by exits but that can be ended in a max of 5.4 seconds with 2 basic attacks so there's less of an urgent need to address it.
Anytime someone slugs for the 4k to try and maximize their results for whatever reason, it's an ego thing?
The more you know.
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@Rulebreaker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3858984#Comment_3858984
Well seems to have diverged then as it's turned into being about 2 survivors hiding trying to get hatch.
We do got questions regarding something in the op:
Nothing is stopping that last survivor from just conceding up rather than stalemating the game and wasting everyone's time further. At best, you have a slim chance at hatch, while the other survivors sit there and rot. You're just as responsible.
Since the killer can kill that 3rd survivor but isn't how does it make that 4th survivor responsible? Also what makes the 4th giving themselves up in this scenario the reasonable course of action?
The killer can try for a 4k if they want to for any reason - it's ok to try to 4k every game if you want to. It does not make them a big meanie that needs their ego satiated.
The last survivor can try to escape/wait for hatch if they want to for any reason. I get a lot of hatch escapes in solo queue by playing lame when the game is wrapping up/it's a blow out.
Neither are responsible for the game design that wastes the slugged person's time if they both want to achieve these results when the situation arises.
The survivor does not need to give up to save that person's time and the killer does not need to hook that person to save their time.
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I'm glad that they upped their game after the disastrous 49 Orange Circle they released last time.
How are you finding the triple Adrenaline Exclamation Marks?
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3846611#Comment_3846611
That thread was definitely something, acting like Myers being able to insta-down a survivor a few times a match was the most unfair thing ever.
TIER 3 BOMB is forever engraved in my mind.
I wish they had said MYERS BOMB, though :(
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Reading this, I am reminded of the person on the PTB Forum that said Myers was still too strong with his TIER 3 BOMB!
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She seems pretty bad.
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Congrats on deciding to play the objective.
Hope your matches improve.



