Dwightyboii
Dwightyboii
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- Username
- Dwightyboii
- Joined
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Comments
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@Daniel_Silva04 said:
Lots of skill issue, Jesus. I really don't understand the difficulty people have in looping this killer, he has the first hit and then he's an M1 killer that depends on the survivor's mistake to take him down...I've played against several P60/P100 Ghouls and never had any problems playing against them, most games were at least 2 escapes.
A skill issue is needing to be able to bound across the map in secs and still needing 4.6 movement speed you are an obvious killer main. Probably the Ghoul if i had to guess.
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@Langweilig said:
Your suggestion is incredibly bad. Making him 4m/s makes him unable to down anyone that has a brain. The only thing that deserves a change is his m2 hitscan injury. His mobility, cancel, cooldowns and catch up are fine and what defines the character.
No he doesn’t need the movement speed of the trapper you thinking that is so disingenuous and just want a op killer that is no where near balanced.
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@VibranToucan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927685#Comment_3927685
A 4.0 killer with all Survivors being injured would not be balanced. They would be way too weak. His bound would work to get close to Survivors but with the fatique you suggested it would be useless in chase. With tier 3 bloodlust your version of kaneki would be at normal killer speed, and killers with no power can get looped for minutes easily.
the nurse does it with 3.8… and no cheese hits and fatigue
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@Neaxolotl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927693#Comment_3927693
Because 4.0 movement speed is a ridiculous nerf to the point it'd almost makes him nurse tier, lol
He is better then the nurse at the moment not sure what you mean…
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@Neaxolotl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927690#Comment_3927690
You know what I'm talking about isn't that simple cancel, but actually biting downs survivors?
At least you know how his power works right?
don’t see why they would need to make him have the same ability as wesker is all I’m saying he’s stronger then wesker already he gets a free cheese hit into mend mode and then can just bound/bloodlust you down if he had 4.0 move just like every other killer does hence balanced
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@Neaxolotl said:
You know, if he become 4.0 he would be able to down survivors with his power, do you really want that?
he can already do that not what you mean.. did you not just watch that video? He has the ability to bound right next or in front of you and basically no fatigue and knock you plus with the movement speed he can run you down in a sec even if you have lithe sprint burst or etc…
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927657#Comment_3927657
No he's not.
Nurse ignores everything. He doesn't.
He ignored walls and hits you into mend what do you mean bruh….
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@VibranToucan said:
I get the argument for 4.4, but 4.0 would mean Survivors would literally be able to outrun the ghoul by taking tight corners. The only way to get a down would be to slide next to a Survivor or hold them behind a vault, but with your changes he wouldn't be able to do that either.
4.0 plus bloodlust with his bound and you seem to forget to mention that he gets a free cheese hit to mend as well yeah I think he would be balanced then. He is was OP right now in the current state.
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@MechWarrior3 said:
He should not be able to use his power and while mid power also cancel his power? I couldn’t even make it to the pallet right in front of me because of that. How is that fair?
That is legit what I'm talking about, he has no fatigue after bound and the movement speed to basically instant down you it makes no sense.
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@Memesis said:
Nah. He just needs a proper cooldown after his swing (should not be able to cancel the power mid swing to reduce the cooldown even more) and a reduction to his power vault speed. Making his base move speed slower even to 4.4 would feel like trash to play. And 4.0? This aint no nurse my friend
No he's stronger then the nurse my friend, he can get a free cheese mend hit and then bound Infront of you and because of his movement speed/ no fatigue down you almost instantly. He needs both the adjustments I said before anyone who says different is a killer main who just wants to 4k every game doesn't care if the game is balanced.
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@I_Cant_Loop said:
Everyone agrees that Trapper is among the weakest killers in the game. The real question if BHVR will ever rework him to get him out of the basement. Given the pace that they have been updating older killers, I would say it’s probably never going to happen.
The trapper is fine most master trappers 3-4k most games lol
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920922#Comment_3920922
And changing him to 4.4 m/s would nerf both new/inexperienced Weskers & tech/bug/whatever Weskers significantly. Giving survivors even more initial distance to avoid bounds would suck. And personally I don't think Wesker is a killer that needs nerfed again. After the infection changes he's pretty much gold standard of DbD fun & balance.
And if we're talking about exceptions to the rule, don't use Trapper being 4.6 m/s as an excuse to nerf other killers that you apparently don't like. Trapper's power is just fundamentally unable to keep up with the pacing of the game outside of basement scenarios, the movement speed has little to do with it. Like #########, with your logic, let's make Artist and Unknown 4.4 m/s too. Why not?
E: insitial → initial
Actually a good trapper will 4k most games. The fact that your defending obvious killers who have movement speeds they shouldn't tells me you're a killer main they just wants to 4k every game no matter if the game is balanced or not.
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920910#Comment_3920910
Just moving quick around the map doesn't instantly make their normal movement speed too oppressive. People where annoyed by ghoul because he'd break the palette and instantly use his power to jump after you and cut you off, but if you shave his speed down to 4,4 there's even less of a reason to play tiles and therefore just breaking and jumping after you is encouraged.
Most killer with high movement speed in their power have tiles they can't play with it, if you actually make them 4,4 you just encourage them to force situations where the survivor can't do anything, because that's the only tactic that's more or less consistent.
Only reason wesker is able to play most tiles in the game are techs with his power, otherwise he would be a lot less usable in loops, that also means you have to let him his movement speed because he'd otherwise force the palette and instatly bound you into a tree or something.
legit the ghouls already do exactly what you just said no matter what so yeah their movement speed needs to be reduced to like 4.0 they can traverse the map faster then the nurse and can put you in mend mode thru walls
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920910#Comment_3920910
Cause those killers still need to play a lot of tiles normally, or at least semi-normally, and reducing their movement speed would vastly increase chase times (the exception being Blight maybe, but at that point you're not reducing the strength of the killer enough at the higher end of skill to justify what it'd do to lower skill players).
Especially with a killer like Wesker that needs to pay extra attention to positioning when charging a bound and whose power is costly to use for traversal, being turned into a 4.4 m/s killer would destroy him unless his power was buffed.
You’re trying to use the exception as the rule.. I’ve played against 100’s of weskers and they normally are bounding you into a wall to down you and only m1 when it’s a gimme hit. They will curve the corners to get you just like blight and Billy. Maybe baby weskers might waste their time running you down but they will usually get looped trying that. Only because they aren’t good with him yet tho. But just like blight nurse, and etc once you are decent with them they do actually like all the other and then just get the cheese hits for free because they have the movement speed they do.
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@LockerLurk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920855#Comment_3920855
So my main Dredge should be made as clunky and slow as Nurse because Dredge can teleport? Myers should be given free haste on top of the speed he gets from Tier III because he's an M1 Killer?
Make this make sense, this makes no sense. Some Killers being faster than others due to their power doesn't mean they need to be hard nerfed the way Nurse was; Nurse is exactly the posterchild for why we DON'T balance around movement speed like this…The nurse is still S tier lol not sure what you’re trying to say. Killers shouldn’t have the same speed as a m1 killer who’s only ability is to set traps and then has to race across the map to get to them before they get loose hence why he needs that speed… it’s pretty self explanatory!!
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@LockerLurk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920858#Comment_3920858
Why?
You have posted this everywhere today. Why do Killers need to be nerfed like Nurse was (which wasn't even effective)?Please give a solid and well thought out reason why and how this would work.
because the nurse has the movement speed because she can traverse the map in second idk how that is apparent to you, they did that to her because she was doing the same that ghoul and blight are doing to ppl right now. Ghoul and bound put you in mend and then bound in front of you before you can even get near a pallet and come out of it and m1 because his movement speed doesn’t give you a chance to get any distance atleast the nurse you get a little room to move.
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@Raccoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920859#Comment_3920859
If you can't explain your stance, then there is no helping you…
My stance is that the blight, ghoul, weskers and etc can traverse the maps in second why do they need the same movement speed as the trapper the nurse doesn’t have it because they have that ability.. a ghoul can bound to you put you in mend and then bound in front of you and within a sec m1 you down because they have the movement speed of a m1 not to mention they can bound thru pallets and windows so yeah having the same movement speed as a killer who’s only power is setting up traps is insane and the fact that I have explain this to you is wild.
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His base movement speed needs to be nerfed to 4.2 the fact that he has the same as the trapper makes no sense….
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@jesterkind said:
Is that too high or too low in your opinion…?
I'm not sure what you're getting at here.
if you have to ask then there is no helping you..
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I'd say something needs to happen about most killers like blight ghoul & etc having the same base movement speed as the trapper… doesn't make any sense to me
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This wouldn't be much of an issue if most the killers who can teleport/traverse the map in second didn't have the same base movement speed as the trapper….
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Maybe fix the fact that most of the killers who can traverse the map in seconds have the same base movement speed as the trapper…
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@Ryuhi said:
record and report, deliberately teaming with the killer is against the ToS.
I do, And I’ve gotten notices saying they took action on a few. But it just seems to be happening more and more whenever I play solo que. So thought I’d ask if more ppl have been seeing it and it like they are friends queuing up together as they are working together from the start…