RaSavage42
RaSavage42
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- RaSavage42
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Tapp has potential to be a killer
Amanda has potential to be a survivor
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@MegMain98 said:
Gimme survivor Plague because I think she’d be HOT.
I guess probably Nea as a killer for obvious reasons.
Did you see this video
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Feng Min and Doc
Gaming means using a lot of electricity... so who better to supply it and be her biggest fan (and kill any stalker he finds... cause you know static blast)
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Oh and..... Dwight.... cause he been getting killed since day one (probably wants to kill his team... lol)
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Plague, to me she wanted to save her followers but couldn't... plus
Instead of corrupt intervention it could be divine intervention
Dark devotion it could be shining devotion
Infectious fright it could be infectious courage
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The reagents are a curveball that both sides can throw in to help with a match
The coins are good to remain
The killers can limit how meny chests are on the map... meaning less changes to get a key or any other item during the match
And the opposite is true as well... by adding more chests the survivors can increase the odds that a key and other items can be found
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@venom12784 said:
@Zarr0ch It would be a waste as a perk. Something that only works at the very beginning of the match. I use it more to make people think I have a Mori. Why remove it?
Corrupt intervention is a perk that only works at the very begginning of the match (granted it lasts up to 2 minutes)
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The Shroud of Separation is the killers offering...(bad phrase)
The shroud of Binding is the survivors offering
That being cleared up... it'll be funny if the devs switched those 2
Not to mention that it's really dumb game design to have a game so relent on RNG to then have something to effect the RNG in the first place
If they removed the Shrouds then it would be replaced with something else... the way I see it (so take all of this with a escape cake/survivor pudding) is that the devs need to play catchup with how bad all of the RNG is... concerning maps
From the maps... (they have offerings)
Gen placement... (no offerings)
Hook placements... (they have offerings)
Totem placement... (no offerings)
Tile size and placement... (no offerings)
Pallet # and placement... (no offerings)
Killer/survivor spawns... (offerings only effect survivors)
The devs need to relax on DLC and design base maps with all of those things set so then having offerings actually make sense
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Same here:
East Coast US
On xbox
Green Ranked killer
Yellow ranked survivor
If ^that matters^ at all
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It would be nice
But it's on: Sony, Microsoft, and Nintendo to give the thumbs up
And who knows if they want to do it
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The license was only for the mask... the lore was all original so it could be done
I would like to see what the devs come up with IF it were to happen
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@NateyBoi said:
So, I’m kinda new to this game. I have Micheal Myers and the Demogorgan, but what is the best killer in the game to buy?
As said before there's no "best" but based off of the ones you have I'd say Ghostface and pig/oni
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I run:
Sloppy Butcher/ Save the Best for Last/ Monitor and Abuse
Corrupt Intervention
BBQ&CHILLI
Strider/Whispers
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I used to run the Pig with Crate of Gears and Tampered Timer:
Ruin (old Ruin)
Huntress lullaby
BBQ&CHILLI
Whispers
Old Ruin and Huntress Lullaby combo was Evil... getting 3 stacks before a Gen gets done and no less then 3 Gen completed every game
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I've seen survivors do it after regression started or dater pop was applied to prevent further loss
Hell I've done it mid-chase to stop regression on a much needed Gen (so we weren't 3gen'd)
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So 99ing SB isn't the same?
@PigMainClaudette said:
Sprint Burst is ideal for an early and quick get-away before you can be hit or ambushed and get some extra distance. In a grouped-up scenario, it can convince the killer to go after another survivor, since they're closer. I really like it on my stealth build to get away from the killer quickly to find another hiding spot.
https://forum.deadbydaylight.com/en/discussion/comment/1222729#Comment_1222729
And you know killers complain about DH and it's SMALL lunge? Or Adrenaline when they're chasing someone?
Now imagine that all game.
But when they do use it then you can make a choice to continue the chase or leave
SB is just another one of those perks that rides the razors edge on balanced or OP/UP
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So would making SP an activatable do anything for QOL?
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Theme... idk
But what about adding yourself to the game (as killer survivor... or both)
What would you bring to the Entity's realm
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How about a walkie talkie.... give the players the choice of comms
I know the grind is hard... so why not add a sell option, to ease the grind
I would say to have a market, maybe if the mobile version has anything to do with it
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If they did make it distance related... what would the survivors do?
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Again.... removing the stacking is all iri needs...
Also it is not 100% accurate... the Huntress still needs to be able to hit the shot to down you
Yes it does mean less points for the huntress using it... so take it in stride
So again it's not iri head BY ITSELF that is the issue
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As other ppl have said:
It's harder to get to and maintain red ranks as killer (have to 4k every game aka a perfect game)
Overall skill has increased but due to MM and the rank systems being what they are killer have a disadvantage going into their games
Some players want to have experience on all killers (like me) but after a few bad games they go back to killers they know (like me)
And other players have spent more time playing survivor (again... like me)
Rank reset only drops players one color (even though it could change to a middle ground of sorts)
The devs not putting the time needed to address the issues (on all sides) to improve the game as a whole (good start with map changes but we will see)
Also with the archives/rift being a thing now... IMO it's swaying the player base to either play both sides (which is good... please don't misunderstand me) and/or play in a way that isn't enjoyable (remember the basement challenge in the first one) and the cosmetics that they put on the rift pass is blantently asking for real money to get "the good stuff" with the free track not being rewarding
TL;DR... there are so meny reasons for players to feel lost/defeated when playing the game...
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Do you play on PC or console?
The grind is really bad for new players, I understand that. So I would say to play all killers and survivors find out your playstyle for killer and use the knowledge of playing both sides to help in improving
Also the archives are new and offer challenges for BP (and rift points) so doing those can ease some of the pressure of the game as a whole...
I wouldn't worry about MM or rank... go into every game trying something new or learning what works for you... this game can be a lot to take in but use what you know to improve how you play...
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Pig,Hag, Spirit, Huntress... with legion and doc as back up
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Seeing as this game is nothing short of slots at this point... how about changing a few of her addons to effect the RNG of boxes
Yes she does need more addons for ambush... she one of few killers whose power contains so much:
Her ambush: crouching and dashing plus missed dash attacks, wall hacks
Her RBT's: The number of traps, status effects, death timer, how fast you put a trap on a survivor
Her boxes: the number of boxes, aura reading on boxes (both hers and survivors), how long searching takes and skillchecks and penalties of missing skillchecks
Her power is so complex that only having a specific number of addons don't make any sense... I'd also like to see higher rarity for her ambush ability, another addon to give/take 2 traps, change Amanda's Letter, make Rule set 2 base kit (seeing how everyone else wants that), another variant of tampered timer (some will say that there's no need for it but I see it differently... 150-120 seconds to find the right box is too much, 100-80 seconds sounds good to me)
Oh and for survivors add and tampering action that pauses an active trap timer, success deactivates trap for15 seconds, but failing causes death timer to speed up (for those who say she has no interaction outside of chase
TL;DR, Show the Pig some love and Pig main around the world will be happy (including me)
BOOP
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Still need to hit those shots...
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1218164#Comment_1218164
Iri Head+Infantry Belt is 3 hatchets.. not 1; and most killers will run Corrupt Intervention and today I saw an Iri Head Huntress running blood warden
If you read the first part... I said by itself
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Or the survivors are tupid and continue on gens only to die after they fail the first box (or I bodyblock it... cause I seen you finish a Gen with an active trap on)
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@Thatsmartguy said:
https://forum.deadbydaylight.com/en/discussion/comment/1218199#Comment_1218199
Well I'm glad wish u could teach that to other people who do
Not everyone want to be positive... I don't understand how ppl can br toxic in the first place... but that's just me
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I know you'd want to hear what a toxic player has to say but.... I only send GG's if I had fun in game other then that I don't go out of my way to message everyone after the match
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@[Deleted User] said:
There should be an optional notification in the menu whether you want in-game hints on or off. Give people the option to have notifications revealed to them in the match (Thana, Lullaby, Hex' perks etc). With this you give new players the help they need and allows more experienced players to toggle it off in the menu if they so choose.
I like this idea...
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@m1lly said:
https://forum.deadbydaylight.com/en/discussion/comment/1218124#Comment_1218124
Its basically a free win for killer
How...
By itself is fair... one hatchet, still need to hit the shot and reload after... every.... single.... shot
I'd say it would be better if it were unstackable with leather loop and infantry belt that's it
If it didn't stack... there'd be more huntress players using other addons (or by its self)...like deerskin gloves or hatchet windup speed or decreasing cool down time between hatchet throws (hatchet recovery speed)
Again it's not 100% accurate..... like I can't load into a match, look up throw hatchet and be rewarded with my first down
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Nope not touching it... if I look at it I die
But may I ask what is the issue you have with iri head huntress?
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I've had games where it stay up... I also ran it with the Ruin of old... only 2 gens get done as I collect my stacks... fun times
And yea remove notifications from all perks... but leave the status effect... have new survivors wonder what there effected by until the end game scoreboard
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Now add in the archive challenges and there's more BP to spend (and that's what I'm doing now)
So if you have archive challenges to do I'd do them but save them "for a rainy day"
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I'd say making status effects apply to skillchecks... so survivors have another layer of skill added on to what it is currently
Remember the Ruin of old... bring that back as a status effected skillcheak... as Hemorrhage or broken
I have made a discussion with all status effects and their own type of skillcheck... but it got buried (lol)
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Survivor players made it clear that they don't want longer Gen times... and I agree with them
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Mindbreaker: Good concept poor implementation
Exhustion for 3 seconds after leaving a Gen before is half done... makes it a meh perk
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I don't bring them into a match all the time but if I find one in a chest... I'll use it on a Gen
Toolboxes went from useful at the start to useful in the mid to late game
Also one of the wrench addons is a perk...
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It dose make sense... and if someone else were using buckle up... they can see if you are recovered enough to get pick up quickly
But that implies a ultra aggressive playstyle to accomplish... but will backfire if not done right
Also combined with breakout... op (lol)
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Huntress Lullaby
Really used for is passive of Gen regression at this point... I used it with Ruin before the Ruin change... made for some slow games with the Pig
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It also has some synergy with solidarity (I think) Either self care before or after healing someone else to cut healing time... or use a med kit along side selfcare
But yea both good and bad... all depends on awareness
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I thought I'd leave some as an emergency/backup
Quick BP grab if I find myself struggling to earn enough to level up for items, addons and perks
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Should I level them slowly or go all in?
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Thanks @EvilJoshy
Lol... I don't survive all that much when I play Survivor @granny@GrannyonAcid @grannyand I don't have friends to play with
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First, yes no prestige
Second, that's the conundrum I find myself in. I can get to at least lvl 30 on Dwight and Meg... I don't think I could on Bill or Kate
Third, I have been attempting to catch up on the previous tomes... so far I've only done challenges I know (or think) I can complete
Fourth, should I claim the archive challenges now or wait
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With over 600,000 BP to spend
Plus some unclaimed archive challenges
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Last month I didn't get reset... so here to hoping it works this time
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A lot of players have multiple games they play (I'd play more games but not with a broken controller)
Plus this game has a certain frustration built in to it so players need to have an alternative to release and vent their frustrations