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RSB

RSB

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RSB
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  • @blue4zion said:
    Been playing her around rank 1-5 and having a blast. I think she just takes more practice. She is easy to avoid with good headphones, however. It's also a bit confusing when the survivors make weird turns/backtrack on their previous scratchmarks. But if you can hear, it's easy to stay on them.

    I love zooming around the map with 2 movement speed addons

    UE and IW - the Spirit cries in a corner, tested as a survivor. Add to it DwM and Lithe, she won't even hit you.

  • Swamp maps and Farm maps.

  • @Maximus7 said:
    Did survivors ever have something as bs as this: https://gfycat.com/SphericalYearlyHeron

    Answer: no, they did not

    "BU KILLAHRZ OP"

  • It is funny, 'cause it is true xD

  • @Janick said:
    It's going to be mid-chapter yes.

    I don't have all the list of fixes in front of me but the Blood appearing while charging and a shorter cooldown for her Power is also planned. I know I just teasing sorry about that but more details will be coming soon, please hold on...Thanks!

    Could you tell us, guys, how long the planned cooldown will be? 15s? 10s? Smaller, bigger?

    PS. Will the "sparkles" on her husk when she phasewalks be fixed? It is impossible to do mindgames now.

  • @SovererignKing said:
    PinkEricka said:

    Her husks are suppose to sparkle when she phase walks. It’s not a bug if that is what you’re asking.

    That’s really stupid... where is the mind game of just standing still pretending to Phase Walk if they can tell? 

    |According to survivors that's fine. Well, without those sparkles you can tell when she is phasing as well - she then becames a jet and her engines are very loud.

  • @Lukepro2315 said:

    @RSB said:
    Probably nothing.

    Well...it makes me quite sad, becouse i expected if i buy both characters, whole DLC will be added to my library. :D Now it looks like i dont have that DLC even when i got both characters and i rly dont want to miss one. :/ I want to have them all becouse i love this game. :/

    Well, you would have a DLC in your library on Steam, but it would not change anything in the game.

  • @Orion said:

    @RSB said:
    The only thing he needs is an instant switch between modes, or way faster charge time for the shock.

    His switch is fine. The charge time could use a slight buff, maybe, but then you'd have to forgo the increased range I mentioned. I really don't think the Doctor is that bad.

    Yeah, that's why I said "or", because I would not want both changes implememented, it would be too OP.

  • The only thing he needs is an instant switch between modes, or way faster charge time for the shock.

  • @PinkEricka said:
    Her husks are suppose to sparkle when she phase walks. It’s not a bug if that is what you’re asking.

    """""MIND GAMES"""""

  • They could just switch her hatchets with plates and everything will be alright.

  • Really? I play on PC, and did not see it, but if what you are saying is true, then we have an another serious bug/issue with her.

  • @BigBadPiggy said:

    @RSB said:

    @ZombieGenesis said:
    The Spirit is totally survivor approved.

    She isn't cooldown is too quick. 5 minutes would be suitable.

    Might as well make selfcare activate 5 minutes after escaping the killer then. Would the entitled survivor like that? I'm pretty sure you won't

    Sarcasm is for intelligent people, I guess I know from which part of people you are.

  • @douggie123 said:
    RSB said: 

    @ZombieGenesis said:

    The Spirit is totally survivor approved.

    She isn't cooldown is too quick. 5 minutes would be suitable.

    Are you being serious

    But of course. And I think she should be totally blind while phasing, or otherwise she could hurt a survivor.

  • @WhateverIGuess said:

    @RSB said:

    @WhateverIGuess said:
    I think she should see survivors, pass through objects when phasing, make injured sounds 500% louder and visible blood stains like with bloodhound, that would be completely balanced I think... hmm, actually I think she needs passive NOED aswell.

    Yeah, sure, because everybody wants those things compared with each other, ahaha, I got your prank, I got.

    Yeah, okay, I admit she's not perfect, but since killer mains really LOVE to exaggerate stuff, she is not garbage tier like everybody says.
    She needs tweaks, like let's say that her power doesn't have to be refilled completely to use it again or something like that.

    If you think she needs to be able to see survivors while phasing, let that go because that would be pretty OP, she would have insane mobility with no downsides whatsoever, so no, that is not happening.

    Where did I say I want that? I said exactly the opposite - that she would be too OP with it. The only thing she needs is to reduce her cooldown to 10s or less, and being able to see blood.

  • @WhateverIGuess said:
    I think she should see survivors, pass through objects when phasing, make injured sounds 500% louder and visible blood stains like with bloodhound, that would be completely balanced I think... hmm, actually I think she needs passive NOED aswell.

    Yeah, sure, because everybody wants those things compared with each other, ahaha, I got your prank, I got.

  • @ZombieGenesis said:
    The Spirit is totally survivor approved.

    She isn't cooldown is too quick. 5 minutes would be suitable.

  • Yeah, that's why Stridor is a must have on her, so you could at least hear the downed/injured ones... Very interesting killer, but weak, to be honest.

  • The problems with her are still relevant. We, after the PTB's patch, can add to it really loud chanelling sound, which were added recently.

  • BBQ, Ruin, Stridor and M&A/Predator

  • B-b-b-ut too OP, plz nurf...

  • @Jack11803 said:

    @Vankruze said:

    @RSB said:

    @Vankruze said:
    Umm you don't get extra cosmetics for purchasing the DLC. They are available for purchase in the shop though why did you think it was a DLC deal?

    Because devs said everyone who buys a paid Chapter with a real money will receive an exclusive skins for it, as a thank for the support.

    when did they say that? I never received anything after I purchased it with steam wallet.

    Ace tuxedo. Laurie babysitting suit. Ming city clothes. Kate lazy ass recolor. Adam, A SOMEHOW EVEN MORE LAZY recolor.

    Really? tjose are """exclusives"""? They were in game before they said they will give an exclusives for the support... So I do not know if we should think about them as "exclusives".

  • @Vankruze said:

    @RSB said:

    @Vankruze said:
    Umm you don't get extra cosmetics for purchasing the DLC. They are available for purchase in the shop though why did you think it was a DLC deal?

    Because devs said everyone who buys a paid Chapter with a real money will receive an exclusive skins for it, as a thank for the support.

    when did they say that? I never received anything after I purchased it with steam wallet.When they released a Character/Skin shop, they said it on forum/stream that they will reward players (with exclusive skins) who support them by buying Chapters with money, instead of shards.

    Yeah, you did not receive it, as well as any other players, and the devs are silent about it.

  • @S0ckenSchuss said:
    The best of her power is to NOT use it. If you get juked in/around the shack, just stop and dont move. the surv think you phasewalk and will pass you soon. so you just need to hit him. worked fine yesterday evening. multiple times. but in a few weeks, when all survs has learned how to outplay her, she will be the weak killer we all predicted on PTB forums.

    The thing is they can now hear when you are using it, unlike in PTB.

  • @Wolff_Bringer said:

    @powerbats said:

    @Wolff_Bringer said:

    @Giche said:
    @Wolff_Bringer

    And some peoples can 4 K with Freddy in high rank.

    He's still trash.

    Your point ?

    Learn the killer to use her power correctly.
    And i know, some have problems others dont, but i hate people who say "is trash". No its not, its difficult to play as a killer sometimes.
    And i dont say that freddy or spirit doesnt need buffs (freddy even needs a rework). I want to say: Dont say a killer is trash. Use correct words.
    I hate people for using words as "trash" and thinks like that.

    Thank you, I've been saying this for awhile and she's not for everyone due to her limitations but Like Freddy she can be really good. I think her channel power should be 15 seconds base but make it so that her cdr can't take it below say 12 to keep it balanced.

    Also changing her voice along with some of the other sounds would be good too, especially so she doesn't sound like the hatch.

    Actually, why do survivors hear me phase walking? They can hear WHERE i am when im in Phase. Thats... BS actually.

    Learn to play her instead of whining, gosh.

  • @Vankruze said:
    Umm you don't get extra cosmetics for purchasing the DLC. They are available for purchase in the shop though why did you think it was a DLC deal?

    Because devs said everyone who buys a paid Chapter with a real money will receive an exclusive skins for it, as a thank for the support.

  • @Tsulan said:

    @RSB said:

    @Tsulan said:

    @Giche said:

    @Tsulan said:

    @RSB said:
    PS. Her chanelling sound is very hearable know, which really hinders her, AND this is not stated in the patchnotes.

    Yes, i noticed that as survivor. It´s like a permanent terror radius which makes "mindgames" redundant.

    Are you surprised ? Really ?

    I mean they made it clear that killer's feedback were not welcomed from the get go.

    "It's been only 3 hours, keep playing !"

    Keep playing a lot, the feedback stay the same

    "No that would be OP, you don't know how to play her still..."

    Killer is released, nearly unchanged, the only little shadow tweaks (like her chanelling sound) favor the survivors, of course

    "Lul deal with it, not every killer are meant to be viable, if i have fun (TM) facing her it's enought.
    CYA next year for the potential Spirit's rework, we will still be there to lobby against it :p "

    That´s also a way to "buff" Freddy. Create a killer who is weaker than him...

    Survivors are already starting to scream about how OP she is, I'm just waiting for the Freddy V2.

    I´ve played 8 matches since the patch. 7 against her, and i´m not really impressed. She´s not good during chases. Only her "mindgames" of just standing next to a pallet seems to catch some survivors offguard. But most of the time she got between 1 and 2 kills. That´s horrible.
    BTW. 1 match was against the new Wraith, who wrecked us with a 4k with 4 gens still up.

    Yeah... Cooldown really prevents her from effectively using her power, and that's the biggest issue with her alongside with very loud channeling sound.

    As to the Wraith - I do not know why his buffs are such a big deal, I do not think they were that strong to make him a viable killer.

  • @Tsulan said:

    @Giche said:

    @Tsulan said:

    @RSB said:
    PS. Her chanelling sound is very hearable know, which really hinders her, AND this is not stated in the patchnotes.

    Yes, i noticed that as survivor. It´s like a permanent terror radius which makes "mindgames" redundant.

    Are you surprised ? Really ?

    I mean they made it clear that killer's feedback were not welcomed from the get go.

    "It's been only 3 hours, keep playing !"

    Keep playing a lot, the feedback stay the same

    "No that would be OP, you don't know how to play her still..."

    Killer is released, nearly unchanged, the only little shadow tweaks (like her chanelling sound) favor the survivors, of course

    "Lul deal with it, not every killer are meant to be viable, if i have fun (TM) facing her it's enought.
    CYA next year for the potential Spirit's rework, we will still be there to lobby against it :p "

    That´s also a way to "buff" Freddy. Create a killer who is weaker than him...

    Survivors are already starting to scream about how OP she is, I'm just waiting for the Freddy V2.

  • Ace in the Hole, Boil Over, Make Your Choice and Lightborn ;>

    No problem.

  • I will test her for another 30-40 hours (I tested her for 30 hours in PTB), and will make up my final thought about her, but I do not think I will change it - she is very weak.

  • Oh boy, Freddy V2 incoming.

  • @S0ckenSchuss said:
    on PTB she had nurses voice/sounds. what do you guys smoke? I like her voicebox. ok. maybe i dont really like but i also dont disklike it. i like the fact she has her own voice now and in the lobby, when she poses around, the voice fits i mean.

    She had Nurse's sounds while being stunned, and we are talking about her passive voice like "HAAAAAAAAAA, MUAHAAAAAAA" while standing still, running etc.

  • Also the "extra" cosmetics are always a recolors of one, survivor skin. Nothing for killers, not even recolors ;<

  • She is the Spirit, a ghost, it is a feature that makes her look more supernatural. Looks cool.

  • @not_Queen said:
    The channel sound will be reviewed but I have no guarantee it will change. @RSB

    Oh, thank you, good to have a person who replies quickly and cares about the game! I really appreciate that ;>

  • @PhantomMask20763 said:

    @not_Queen said:
    WAH!

    That said, our sound team will be tweaking some sounds and the idle loop will be changed!
    The loop she gets in while she does action isn't supposed to be there, it's a bug.

    It's a bug oh thank goodness!!!

    I think she was speaking about Rin's annoying "HAAAAAA" (the idle loop), not that chanelling sound, but correct me if I'm wrong.

  • @PhantomMask20763 said:

    @RSB said:
    PS. Her chanelling sound is very hearable know, which really hinders her, AND this is not stated in the patchnotes.

    What?! I thought the devs wanted her to be a mindgame killer and that completely negates one of her mindgames.

    Play survivor and hear for yourself, it sounds like a very fast wind, or something.

  • She needs a little buff to her cooldown, I would rather say.

  • PS. Her chanelling sound is very hearable know, which really hinders her, AND this is not stated in the patchnotes.

  • @Vert3x said:
    Hi there, I've been recently using MLGA to monitor my ping towards the host along with the ping towards google (my internet is not the best, so I want to immediately know if it's me or the host lagging).

    Sure, or you can use the ingame ping indicator.

    The thing with it is, it has a feature about blocking players and giving you the possibility to dodge their lobbies since you would know from the lobby rather than in game. I know that devs have mentioned this software multiple times, but since the banning system is getting changes and they were never really sure on what to do about it, does anybody know if it's still fine to use it on the new version?

    Not whitelisted - so bannable.

  • She has an additional chromosome now, enjoy.

  • @Tsulan said:

    @RSB said:

    @Tsulan said:
    Is it just me or were the sound effects better in the PTB? I mean the spirits screaming in the lobby.

    Yeah, there were no "WUAAAAAAAAAAAAA" sound. There were just the passive sound like "Aaaaaaaa..." and it was definetly better.

    Yes! She appeared to be suffering during the beta. But now it just sounds like a male zombie.

    Like a male 12-year old zombie. Like that kid who is very annoying, and tries to be fun doing pranks, and then "HAAAAAAAA".

  • It is in the patchnotes.

    BALANCE (adjustments from PTB to Release)

    Perk: Autodidact: Tokens now provide +15% healing (reduced from +20%); now has a starting value of -25%.
    The Spirit: Reduced the terror radius to 24 meters: down from 32 meters
    The Spirit: The sound made while using her power has been reduced in volume
    The Spirit: Survivors will not hear the Spirit sound (when she uses her power) when they are within 8m from the husk
    The Spirit: Removed visibility of blood from injured survivors while using her power
    The Spirit: Slightly increased the duration of the passive phase effect
    The Spirit: Fixed the lunge distance so it is consistent with other regular speed killers (also fixed Huntress and Hag)
    
  • @Tsulan said:
    Is it just me or were the sound effects better in the PTB? I mean the spirits screaming in the lobby.

    Yeah, there were no "WUAAAAAAAAAAAAA" sound. There were just the passive sound like "Aaaaaaaa..." and it was definetly better.

  • It is really unfitting now...

  • @White_Owl said:
    They reduced her power's sound, so I guess they went for a compromise

    They reduced the power sound which YOU hear, as the killer. And here - https://forum.deadbydaylight.com/en/discussion/16750/changes-to-the-spirit/p1
    you can clearly see how she was meant to be changed.

  • Nice, another bright proposition to make DbD unplayable.

    Have you seen how many hooks there are on Grim Pantry or Lery's? Literally, there are spots from which killer have no chance to bring you to the nearest hook, and you want to reduce the numbers? Only for one free mori without needing to hook someone.

  • I would sell all those aurics on the black market, and crush the DbD skins economy.

    I'm here to spread chaos.

  • Yeah, sure.

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