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No, they haven't yet.
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"Maybe if you got rid of that old ye-ye ass knife you got, you'd get some survivors on your hook."
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I don't see a problem? Behavior just fixed the biggest bug in the game.
/s
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Scott, Otz, and True. I like those three a lot.
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Unpopular pick, but Darkness Among Us.
Legion was the character that got me interested in dbd, and I got the game a couple weeks after their chapter came out. Even to this day I still main them.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1952210#Comment_1952210
Myers needs to gomup at LEAST one tier.
He takes .44 magnum rounds to the eyes and is fine.
Myers could murk any killer in the game because he's literally immortal. Even Demo would get his ass handed to him.
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Wait, you think killers are Op because they're faster than survivors?
What in the actual #########?
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I'd like a killer who has something to do with time, like manipulating it.
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1950973#Comment_1950973
Have you looked at their ranks? I've never seen a Freddy not use snares.
Really? I've certainly seen red rank Freddy's not use snares.
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Michael would have to be excluded, simply because he's immortal.
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At this point, lets just make everyone naked! Boom! Problem solved! Now everyone gets to be sexy.
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@Gay_Police_Dept said:
https://forum.deadbydaylight.com/en/discussion/comment/1951979#Comment_1951979
Nice way to miss the point.
The guy i replied to said to just use eyes and ears and i my point was "why don't stridor spirits do the same then"?
Stridor being good only on one killer doesn't make it any different since killers have their own powers while survivors are just skins.
Stridor Spirits do use their eyes and ears, it only makes it easier to hear survivors.
The reason why I listed off sound cues, was because one guy said that Spinechill was the only to counter stealth killers, and that they don't have sound cues, which is incorrect.
This thread is about if Spinechill needed to be nerfed, not about Spirit using Stridor. I like how you said I was the one who missed the point.
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I used to get com-banned on Xbox all the time because I would flame the ######### outta salty survivors that messaged me. Sadly, I had to stop cursing in my responses, because it was getting out of hand.
I don't know what it's like on PlayStation, but from what I've seen it's salty.
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@Gay_Police_Dept said:
https://forum.deadbydaylight.com/en/discussion/comment/1916671#Comment_1916671
So what about Spirits who use Stridor instead of using their eyes and ears to follow scratchmarks, blood trails or the grass moving?
Nice whataboutism.
- Good Spirits do use grass to track survivors.
- Spirit can't see blood unless she's running Father Glasses.
- Most times survivors walk to avoid leaving scratchmarks, meaning The Spirit can only look out for grass and use her ears.
I'm not saying Stridor Spirit is balanced, but comparing a perk that is only good on one killer, to a perk that is useful against every killer in the game is a stupid comparison.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1950790#Comment_1950790
Apart from bugged Survivor prioritization on interactions regarding Hatch at the moment (which is valid), you're complaining about a 3K, placing blame on Deadhard?
Yes I am, because it carried them. I'm not mad I got a 3k, I'm mad that I was more so playing against Dead Hard than actual survivors.
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Nah dude, the survivors you were playing against went back to 2017 to snag some brand new parts.
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@Dustin said:
Freddy isn't hard to use but he isn't overpowered or anything like that either. Pretty much you throw pallets early against him. The thing that people tend to hate about him is his swing animation always looks short because BHVR cheats his animation because of his height. The servers desyncing at the moment are probably making this look much worse. If I changed anything about Freddy I'd give him an exaggerated swing animation to make it obvious where he is attacking.
Regarding actual Freddy rework to require skill here is what I'd actually do to make him require skill.
- His Dream Snares and Dream Pallets are now both used at once
- His Dream Snare is reworked into a skillshot like Pyramid Head's skillshot - Using it uses up part of his meter for teleport (10% of it per use)
- Landing a skillshot slows down a survivor just as Dream Snares do now
- Dream Snare Skillshot goes through surfaces like Pyramid Head's skillshot
- The animation for Freddy's skillshot is him performing an undercut swiping his claw at the ground
- His Dream Pallets use the default # counter he has and using addons increases how many he has or to reduce % that Dream Snare skillshot uses.
What does this solve?
- Freddy requires more skill - Because the Dream Snare change
- Freddy's power isn't spammable anymore - There are limits to what he can do because Dream Snare Skillshot and Teleport sharing resources
- Freddy is actually more interesting to play against. - Because multiple powers in use
I like this, but now Freddy just seems like a copy of Pyramid Head.
I liked one guys idea I saw, where basically Freddy's snares would be a lot smaller, but also more potent. That way you'd have to be more careful with where you put them.
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1950830#Comment_1950830
It's not skillful to place M2 and release it. It's common sense to know where to place snares.
Every single bad Freddy my friends and I have played against either doesn't use their snares for some reason, or uses dream pallets. This is also what I did back when I myself started playing Freddy.
And also, I agreed with OP that Freddy doesn't take much skill to play.
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The killer power seems very similar to Nurses, but aside from that I like the rest.
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I personally like Kate and her perks more than Yui, so if I were in your shoes I'd buy her.
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Well I agree that Freddy doesn't take much skill to play, but he certainly takes some. Bad Freddy's put their snares in weird spots and don't make use of them during chases, and they also don't use their teleport to mindgame.
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We know Talbot was around in the entity's realm long before he became The Blight. So yes, the are probably a lot of other survivors and killers that we haven't met yet.
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..
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I just played a Legion game, where even though I killed one survivor fairly early into the match because they went AFK, I still struggled to get kills simply because of Dead Hard. Every time I'd mindgame a survivor, they'd just Dead Hard right past me and get to the next loop.
I actually counted how much longer David was able to run me because of his Dead Hard, and it came out to around 45-60 seconds of extra time. And that was only the first time he used it, not counting all the other times he used it and the other survivors also using Dead Hard.
After I killed the Laurie and Claudette, I found the hatch and as I was in the middle of closing it, David Dead Harded to the hatch and jumped in it, even though I basically already shut it.
It was ######### comical how hard Dead Hard carried them. It was by far my best match to showcase how busted this perk is, but sadly I didn't record it.
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/1950741#Comment_1950741
Same, i'm never changing her.
Same as well. I hope Behavior realizes that they are going to lose revenue, because now people have less of a reason to buy linked sets. Literally the only reason I got one of Cheryl's linked sets was because I could un-link it.
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He's a mid tier at best, and he has plenty of counterplay.
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Not really. It just comes off as annoying to me, I've never actually left a guy I'm chasing just to go for a guy who's teabagging.
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@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/1949981#Comment_1949981
If this is serious, then you're saying that he was using three add-ons.
My guy, it was a joke. Last time I checked killers can't use three add-on's.
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I'd like Jack Baker from Resident Evil 7, but since Resident Evil is kinda generic- I'd also like to see Hugo from At Dead Of Night.
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Agreed. I hate Dead Hard with a passion rivaled only by Ds+Ub.
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I can see this working.
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I can see some use for them in chases, but Clown was already good in chases before this "rework" came around, which is why it is a failure.
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I've never thought Clown was the worst killer in the game, but he's by no means better than a mid tier in my opinion.
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He was using Tuft of Hair+Judith's Tombstone+Scratched Mirror and running Play With Your Food. Git Gud lol.
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Whelp, guess I'm never changing my Cheryl outfit. She will wear those tank-top and jeans to the day I die.
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Legion is the most realistic killer in the game, which is why I find them scary.
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Uhh, I don't really think it matters that much.
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"John. this edible ain't shi-"
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There's really nothing confirmed, but my head cannon was that the first survivors were Vigo and Talbot, followed by those guys from the lost tapes and Alex.
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Sole Survivor- I like to be by myself and usually work better by myself.
We're Gonna Live Forever- Since I'm an introvert, I'll do a lot to help the few friends I have.
Premonition- I have a very strong gut instinct. Like, sometimes I can almost cheat on tests because I can guess the answer.
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@Bwsted said:
Stealth is not bad. It just requires a 🧠
Mans really did that to em'.
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I agree with you. They're definitely messed up, but a lot of people are overacting.
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That feeling when both sides feel even and match feels balanced. Sadly, those types of games are extremely rare.
And as a Legion main, it's immensely satisfying to hit a bunch of survivors right after they finish healing.
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My guy, this killer seems pretty busted.
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@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/comment/1948121#Comment_1948121
Someone's been watching kill count isn't?
Perhaps...
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Facecamping with Bubba like that is an easy way to lose the game. I don't know why someone would throw that the match like that.
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@Inferno427 said:
I always thought Super Freddy would be a neat cosmetic.
"SUPER FREDDY SUCKS!!!"
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What is it with people thinking Bubba's camp? The last time I got rev-camped by a Bubba for no reason was like over two months ago. Bubba's in my experience are almost always chill.
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Legion is actually a very good killer.
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I'd move Michael up a tier, but aside from that I agree.
