Pulsar
Pulsar
About
- Username
- Pulsar
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/2121125#Comment_2121125
Over 5000 posts, and you aren't uber toxic or completely insane?
Yeah.
@zombitehdeath said:
https://forum.deadbydaylight.com/en/discussion/comment/2121125#Comment_2121125
Im sure many people respect you so you're highly qualified
Hooray, and thank you :)
-
@OopsAllHexes said:
I would be very interested in this, now that maps have been reworked heavily and perks have been changed.
Personally, I expect to see Dead Hard in at least top 3.
He means Killer pick rate.
-
It's the same thing as tunneling.
-
Then they have a hell of a lot of explaining to do about the issues with Console Optimization and the enormous amount of bugs.
-
@CreamedTunaFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2121192#Comment_2121192
Not even lol.
Old moris just you down and take them out of the game, ignoring the 1st hook.
Old sabo was, you either slug and let them all bleed out if there's no hooks or run agitation+iron grasp and drag them halfway across the map to the basement.
Both things that massively altered normal gameplay and were nerfed for being completely busted.
We are not bringing old sabo back.
-
@CreamedTunaFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2121139#Comment_2121139
Old mori's were funny as #########, but really unbalanced and got old.
It was funny to run thru the corn as billy and randomly down someone then mori them. But they've been changed for an obvious reason.
Kinda like old sabo.
-
@CreamedTunaFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2121080#Comment_2121080
Honestly, it's good that the old sabo no hooks meta is back for a bit, gives the cry baby killer some perspective at what the game use to be like for killers and how easy they have it now lol.
Let's bring old mori's back
-
@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/2118410#Comment_2118410
The amount of posts doesn’t really matter as much. Otherwise Orion or someone would be the first person to get an interview. Remember these are player to player interviews. They just recognize players who seem to have some recognition on the forums, and I recognize Qw, Yords, and spaceman.
Anyone who has some community standing is up for the interview. Don’t like how they choose? Make an interview yourself, always an option.
Ooo, do I have community standing?
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2120955#Comment_2120955
You just can't expect to ever survive. I just run meme perks and go for dumb things.
Right now I am using for the people with diversion lol.
I survive a lot, I just don't have fun doing it.
-
Hmmmm
-
@Zixology said:
https://forum.deadbydaylight.com/en/discussion/comment/2121053#Comment_2121053
(X) Doubt
And while Wake Up does need a change. That wouldn't be it. We already have 2 perks that do that. We need perk diversity.
There was a bug with Wake Up that caused it to give a 15% speed bonus to every action. Vaulting, healing, gate opening and repairing.
-
@Zixology said:
https://forum.deadbydaylight.com/en/discussion/comment/2121049#Comment_2121049
It's okay, you still have like 40 more hooks.
I literally had zero hooks on that side of the map.
Even with Iron Grasp and Agitation I wouldn't have made it to any.
I wonder if you'd want Wake Up to be a permanent 15% action speed bonus too.
-
I just had this on Aazarov's.
Fix the ######### perk. I do not ever want to have a UB, SG Breakdown and Prove Thyself ever again.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2120927#Comment_2120927
Match solo survivors better and give them a communication wheel or something; and balance around SWF and it would be fine.
You get people that do literally nothing and go down in 10 seconds every time and it's like....you can't win like that, it's literally impossible.
I feel you. Solo Q isn't fun 90% of the time.
-
@[Deleted User] said:
I think SWF is the only fair way honestly. Killer mains complain about them but solo queue is almost always insta loss unless you can run a killer enough to get hatch (assuming they don't slug for it)
Survivor only feels decent if at least everyone on your team is someone you know is half decent as well.
Solo queue if even one of your teammates is just not that great, that's it, you lose it's over.
It's either
Killer >> Solo's
or
SWF >> Killer
Those are the options, unfortunately.
-
@lob said:
https://forum.deadbydaylight.com/en/discussion/comment/2120895#Comment_2120895
what u mean by that u mean the license holders
Every other game that was labeled "competition" for DBD has died. Home Sweet Home will likely be no different. Give it 6 months and it'll be a dead game.
The only real competition DBD had was with F13: The Game.
-
@TTV_WAWAbyWibWib said:
https://forum.deadbydaylight.com/en/discussion/comment/2120829#Comment_2120829
I think people like to say MAP now to be polite and normalizing and stuff.
...sarcasm, right?
-
@lob said:
https://forum.deadbydaylight.com/en/discussion/comment/2120882#Comment_2120882
what killer would u want to put in home sweet home dlc and orginals
I wouldn't.
I don't think the game will survive. All of the other "competitors" have died out.
-
@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2119807#Comment_2119807
So swfs can have century long queues and likely only go against killers using their best add ons, trust me any people who only like to play this game with friends will stop playing. I'm fine with it being shown post lobby and even showing what rarity of items a survivor is carrying in but showing if they are in a swf pre lobby is a terrible idea. I'm a killer main by the way if that's important to you
That just shows there is a problem.
-
Per Devotion level? Not to my knowledge.
Per level as you level up in your current Devotion? I.e. Devotion 7 Level 15 -> Level 16, yes.
-
It depends.
-
I usually get potato's and sub-Rank 8's whilst playing Pyramid Head, despite having not dipped below Rank 5 since the new Rank Reset was implemented.
-
@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/2119796#Comment_2119796
why always survivors first? is always the killer who get the ######### part of the stick everytime, the ones who have to suffer the most.
Because we don't know what Killers would need to be buffed.
Nurse and Spirit do just fine against SWF, so they probably won't need buffs. But Killers like Legion may need more help than someone like Billy. It'd have to be a case-by-case basis.
And please, do not call me a Survivor main. I play both sides, and when I do play Survivor it's usually Solo.
-
@Krunga said:
These are the posts that are keeping this game from any improvement.
I R O N I C
-
It shows a true strength of character to admit you are wrong, but it takes another level entirely to apologize to those you may have hurt.
By this one simple action, you've become better than many people, and I wish more would follow your example.
-
@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/2120519#Comment_2120519
The point is, camping is BALLZ for solo survivors. You can be completely aware to do gens if you observe the Killer is camping. In fact, it's become so common, I just assume they camp on default.
The problem is, as a SOLO, i can't control what other people do. Even if it's 4 survivors vs Killer, that does not nearly make the survivors a team. At best, it's usually every man for himself.
So your saying that face-camping is MY fault because I can't control the actions of the strangers I'm matched with? Can you tell me how I do that?
It is in fact, not your fault. Just like how, if you play a sport, the loss is not individually on you, but you do have to pay for it.
It's a team game, whether you like it or not. You are going to pay for your teammate's mistakes.
-
@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/2120414#Comment_2120414
Where did you get that picture?
;)
-
I think his design is great, as most Killers are. The art department is once again, proving why they all need a raise.
His gameplay leaves much to be desired, to say the least.
-
@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/2120424#Comment_2120424
I will ask you as a great defender of the practice, the same thing I ask ALL defenders of face-camping; in SOLO survivor queue, how do you control or coordinate with 3 strangers to "juzt do genzzz"?
Carrier pigeon? Do I hire a psychic to channel me? How does that work? Cuz if you tell me the secret, I'll do it tonight!
You use common sense.
If the Killer is nowhere to be seen, and the hooked Survivor hasn't been rescued, it isn't super hard to piece together, especially not if it happens as commonly as I am led to believe.
I haven't defended facecamping, tunneling yes, facecamping no. I merely remarked that if Survivors actually did gens and punished the Killer for facecamping, they'd never make it out of Yellow Ranks. But they don't, and that's on the Survivors.
-
@Killerdonut80 said:
https://forum.deadbydaylight.com/en/discussion/comment/2120231#Comment_2120231
https://forum.deadbydaylight.com/en/discussion/comment/2120231#Comment_2120231
He’s lying. Could have made it more believable though, 16 hours lol
I can give you a play-by-play of the game, if you like.
I think I took a screenshot of the post-game lobby at one point and a video of the gamer t-bagging me, but I'm fairly certain they are gone by now, as it's been two years and I need space to make more spicy captures.
-
@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/2120396#Comment_2120396
Just wait until you spend time in the trenches, grinding your way up, hoping for decent matches, only to find those Killers face-camping in yellow ranks were rewarded and continuing the same method at Rank 2.
The ONLY reason a facecamping Killer would pip is if Survivors didn't do gens and instead farmed each other off of hooks.
Camping is only viable if Survivors make it viable.
-
@ClamorVentus said:
https://forum.deadbydaylight.com/en/discussion/comment/2120023#Comment_2120023
There is a rumor saying that they will reduce the grind but its just speculation.
They better.
The Rift is as grindy as Battlefront II was. The only difference is that BHVR wasn't forced to make better changes.
-
@Beelzeboop said:
This is the kind of pointless, toxic behavior that drives me into an IRL blood rage.
To the point that I've gotten so skilled at hunting down hiding survivors that these kinds of matches end within ten minutes.
There is a fine line between overly altruistic and blendette. Force them to walk that fine line or suffer the consequences.
What I'm saying is that you should try Doctor. Not even Iron Will can hide you forever.
@Beelzeboop IRL after a Nea clicks her flashlight
-
@Killerdonut80 said:
https://forum.deadbydaylight.com/en/discussion/comment/2120181#Comment_2120181
Yeah ok, ofcourse you did
It makes zero difference to me whether or not you believe me. That game happened before I joined the Forums, perhaps in January of 2019.
The other game I briefly mentioned, where a Claudette glitched out, you can actually see my post about on my profile. It's almost two years old, so don't necro it, but you can clearly see it.
I have zero reason to lie about this, and you have zero proof that I am lying. You just don't like what I'm saying.
-
Can you prove it?
Take a clip.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2120269#Comment_2120269
Wow you have quite a history of DBD matches
I have been around since April or May of 2018, but I didn't play regularly until November of 2018.
-
You had to mention Infinite Mend AND Wake Up in the same thread?!
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2120261#Comment_2120261
I would've been angry too. I would like to play the game while not taking a dc penalty. But you are right that it's a great memory.
Oh it was WAY before DC penalties were added.
I had another similar game with a Claudette who glitched out and couldn't die to the EGC. I think it was one of my first posts.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2120251#Comment_2120251
I figured that you would've slept during that
I was really angry at the time, but looking back it is fun to laugh at.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2120239#Comment_2120239
That's one of the best stories I've heard. What exactly did you do during those 16 hours?
I slept xD.
I also wrote a kick-ass research paper on my PC when I woke up for a few hours
-
@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2120232#Comment_2120232
So you left your computer on for 16 hours?
Nope. Left my Xbox on for that long. I actually just went to bed, he was still up there t-bagging when I woke up, but I have to assume he also went to bed for a little bit.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2120232#Comment_2120232
LMAO that just made my day XD
Does it make it better if I told you he spammed me for the majority of the time?
Oh, and that he got perma chat banned after he called me several slurs in a paragraph he sent me?
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2120181#Comment_2120181
How the hell did that happen?
On Rancid Abbatoir, a Survivors glitched on top of one of the loops that have hay bales.
Refused to come down. Told me to "just DC you [BAD WORD] loser."
So I waited. And waited. And waited. And eventually his Xbox overheated and shut down and I won.
Also, @Trickstaaaaa that's how.
-
@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2120190#Comment_2120190
Naw it's strategy to play "hide and seek". This is a horror game, hiding is a way to avoid the killer.
I shouldn't have ever had a 16 hour game nor should @Beefmur have had his 80 minute Haddonfield game.
-
@zombitehdeath said:
https://forum.deadbydaylight.com/en/discussion/comment/2120211#Comment_2120211
I'm glad this exchange's took place
I am as well.
-
I find these parameters acceptable
-
No imagination, Entity ate all of mine.
-
@Killerdonut80 said:
https://forum.deadbydaylight.com/en/discussion/comment/2119978#Comment_2119978
80 minute game?!!!! Oh my god!
I had a 16 hour game once. @TheGannMan is right tho, that Haddonfield game was ridiculous.
-
But there was no photo 🤔🤔🤔



