Pulsar
Pulsar
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Comments
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@BloodBird said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423829#Comment_3423829
I appreciate there are at least some people on the forums that can understand, at least where I'm coming from with my tier list, SM in particular.
The DBD discord is a madhouse, they are in denial of how strong SM is simply cause they hate her, as if their hate lets people win games or something...
Don't get me wrong, without her 3-gen, she's nothing.
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@GannTM said:
What does Skull Merchant have over the top 3 killers exactly? Her 3-gens were at their peak before the CoB and OC nerfs. Now she has an okay chase power with the pallet breaking mechanic with some decent tracking and multitasking, but can not down survivors the rate at which Nurse, Blight, and Spirit can. People forget the best slowdown a killer can provide is downing survivors and those three are the best at it.
She can, unfortunately, still get massive value out of CoB, Overcharge and other gen kicking perks.
She probably won't beat dedicated good teams, but there's not many that would be willing to play a 45 minute game.
For the average player, if she chooses to hold a 3-gen, there still isn't much you can do.
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@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423810#Comment_3423810
Flashlights are magnets for bully squads. Shame on you for purposely ignoring that.
You might genuinely be delusional. You've already admitted that you use Lightborn, ergo, people arent actually flashlight saving against you. Your feelings are so hurt by them even attempting that you resort to calling them bullies.
You are trivializing actual bullying by saying that someone pointing a flashlight at you is bullying.
Grow up.
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@ohthatnasty1 said:
Yeah give a p100 skin award so you can hide a big red 100 badge, no one would ever know....
See, unlike the P100 Icon, you don't have to wear a skin.
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@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423774#Comment_3423774
It only matters if they do it in retaliation for camping/tunneling?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423777#Comment_3423777
Bullying rarely is deep for the bullies, that’s the problem.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423783#Comment_3423783
You got me.
Attempting a flashlight save isn't bullying.
Shame on you for even insinuating it's even remotely comparable
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Pretty sure Wraith doesn't get lightburned anymore.
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Yeah, it's getting pretty ridiculous
Give P100's a skin and give us the option to hide Prestige Levels.
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Here's the one's I think are worth it for the perks alone:
Myers ~ STBFL is really good. PWYF is okay, at best. Dying Light is bad.
Bubba ~ Franklin's is good. BBQ is still good. Knockout is bad.
Ghostface ~ Furtive Chase is bad. I'm All Ears is good and so is Thrilling Tremors.
Nemesis ~ Lethal Pursuer is an extremely good perk. Eruption is still okay. Hysteria is bad.
Pinhead ~ All three of his perks are absurdly good. PR is godly, Deadlock is really good and Gift of Pain is agonizing to play against.
Sadako ~ Floods of Rage is good. Merciless Storm is due for another bug soon, take that how you will. CoB + Overcharge is still good on Dull Merchant.
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Calling roles skill-less is not an attitude that will promote growth.
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422718#Comment_3422718
Dunwich, stop. You’re attacking everyone in this thread & there is absolutely no reason for it.
If you don't agree 100% with them, you're clearly an enemy.
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@dgbug said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422859#Comment_3422859
mike, your mmr goes up as you win games in a row. have you considered that they could just be a good player?
MMR means nothing for matchmaking apparently.
Momo is very talented, but this has exposed a clear flaw in the matchmaker.
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@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422795#Comment_3422795
I don’t need an excuse to camp or tunnel. I will do it as I please. That said I am more likely to with Survivors I find distasteful. My criteria is my own, regardless how you feel about it. Also it feels like you are literally always here.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422786#Comment_3422786
I said it wasn’t stressful. Never said I was amazing. I’m not amazing at Mine Sweeper or Solitaire, but I don’t find them stressful.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422792#Comment_3422792
Pretty wide consensus is that Killer is way more stressful than Survivor. If you don’t think so, you are either messing around or don’t play Killer.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422793#Comment_3422793
Your criteria are arbitrary and you think they should be set in stone. At least many Killers wait till there is a perceived wrong to be distasteful, SWF decide on a Head On/Flashbang or Sabo squad before the game even starts.
Thats because I am always here.
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@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422760#Comment_3422760
Nah, I just use Lightborn.
So you just look for excuses to tunnel people?
You're just using it as a justification.
You aren't even getting flashlighted and your feelings are so hurt by the attempt that you try to tunnel other people out.
Weird.
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@SuperMunchkin95 said:
https://forums.bhvr.com/dead-by-daylight/discussion/373958/should-boil-over-be-reworked
no offense man but you pick out a specific scenario for Boil Over and bashed it... Boil Over is not that effective overall, but you know how good it is on inside maps. That doesn't mean it's instantly ruled as broken.
Are you on Console?
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Your feelings are that hurt from a flashlight save?
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@Ricardo170373 said:
She is good, people dont want try understand her and just play trigen Adriana because people have laziness about learn her. She pretty good in chases using 1 drone and chase's builds, brutal, bamboozle, etc, She has so much potencial with her addons. hide red light, make skill checks smaller than normal, no sound for skill checks, aura reading, she has a lot of potencial and who likes Adriana, like me, dont play on trigen, because is boring a lot. Now, people hate Adriana and her playstyle because so many people needs just to complete the rift. The real enjoyers of Adriana dont play in tri gen style. ----> Who hates and screaming about trigen Adriana are who more play as her in that style.<----
Try chases builds
Try impossible skill check builds
Try furtive builds
She has a lot of potencial to be explore and enjoy.
I have yet to see a single Dull Merchant do anything except guard Devour for 30 minutes or hold an infinite 3-gen.
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Ranks have nothing to do with matchmaking
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She's bad at everything except locking down areas.
Your two options for getting it over and done with are Kris 3-genner and Totem Defender.
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@tkwmm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422350#Comment_3422350
Oh, seems like I misunderstand the Block function, so there is no way to prevent matching with certain player?
That is correct.
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The block function does not prevent you from matching with players.
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@appleas said:
Rather than going the long way around, perhaps devs should ask themselves why Killers are more likely to dodge a swf if the “majority” of swf aren’t that good in the first place
Because a lot of people have an ego problem.
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I think he's fine at the moment.
Keep working on the zombies, maybe make him able to direct them to an area and have them patrol it. It'd be a soft buff for flashlights.
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@AmpersandUnderscore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3317777#Comment_3317777
I agree that the issue is complex if you're trying to target a specific thing like face camping at 5 gens.
But I think a much simpler thing like 'add 10 seconds to every hook stage' or 'match hook stages to gen times' would go a lot farther to reduce camping by making the practice less efficient without being directly abusable by anyone.
I'm also convinced that there's no carrot, stick, or mechanic that will fix the issue in the long run. The only way to really deal with it is to make other play styles more efficient, or camping less efficient, and players will gravitate away from it naturally.
Everything you said is correct
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C33 and Alc Ring need to go.
Make the speeds lower by a percent each or prevent them from stacking.
Revisit in 3 months.
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I honestly can't tell if this is a joke or not
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420970#Comment_3420970
Well, you are not supposed to tunnel or proxy camp, at least that is what I see on this forum where killers should be punished for camping and tunneling should be made close to impossible.
I wonder how you do create deadzones or force mistakes without tunneling or camping in that case?
If your opponents are trying, you should be trying as well.
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Yeah, nobody defends her design.
She's pretty much the only Killer I support being given the old Freddy treatment
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420959#Comment_3420959
Explain then why when killer brings the best tools available they eventually get nerfed to the ground? Why killer meta is constantly shifting and doing circles while survivor meta remains the same.
You said killer players can win with non-meta addons / perks playing as M1 melee killers if they play efficiently. I asked you to show me the example of so-called effective playstyle. You can't answer my question but keep asking the same stuff over and over.
Either answer my question properly without asking questions or stop debating with me because you have no arguments.
You tunnel and proxy. You force Survivors into deadzones. You create more deadzones. You punish any and all mistakes to the nth degree.
Once again, I do not think you understand how the game is played. The game is not difficult, even as a low-tier Killer. You want to know why?
Most players suck. You won't get competent Survivors in even 1/4 matches. Hence why the game is slightly Killer-sided at the average level, evidenced by the 60% Kill Rate.
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420950#Comment_3420950
I asked give me an example of efficient play with non-meta M1 killer without it's best loadout against competent survivors with common meta loadout. If you can't give one, then there's nothing to debate.
What exactly are you trying to prove?
I don't think you understand how the game works very well.
Again, I'll ask you, using your own scenario; WHY should that Killer win if he is purposefully handicapping himself and the other side isn't?
If he was able to win, that would be EXTREMELY imbalanced.
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@1ettuce said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420947#Comment_3420947
No way someone saying the activity hud shouldn't exist is calling my "bait" bad XD
You also forgot this wonderful quote from them as well
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420946#Comment_3420946
Because game is balanced and it's totally possible to win without going absolutely dirty? Maybe because game is killer-sided and clearly it takes no effort to constantly get at least 2k? Or am I wrong?
Could you try to re-state that?
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420941#Comment_3420941
Kills? He wants to get points and eventually win the match. Bear in mind that he does not tunnel or camp, does try his best in most matches. Meanwhile his opponents almost always have meta perks, don't waste time looting chests or doing quests.
Why is he trying to win if he doesn't want to do what is necessary? He sounds extremely entitled.
His opponents are trying their ass off. They bring the best of the best and are efficient.
Why is he expecting to win when he isn't willing to do the same?
Here's a question for you. Why should he expect to win
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420938#Comment_3420938
It is realistic.
Lets say there's a guy who likes to play as M1 killer without tunneling, proxy camping and top tier perks and addons. He constantly gets matched with survivors who are competent. What he should be doing?
Depends on what his priorities are.
What does he hope to gain from that match?
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420934#Comment_3420934
Define efficient play for low-tier killer with no meta addon / perk set against meta perk set, best items and addons competent survivors.
Why?
You've essentially said to take a worst case scenario that will never happen.
Give me something realistic.
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420910#Comment_3420910
I'm not ranting. When you suggest people should play efficiently do you realize that it means they shouldn't go off-meta and pick weak killers? It seems all killer players who don't play nurse with top addons and top perks are not playing efficiently. Or do you think it is possible to play efficiently with M1 melee killer with fun or no addon / perks against competent survivors and be efficient? Because I highly doubt it is even possible.
You can play efficiently with low-tier Killers.
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420889#Comment_3420889
Cut this bs please. Why don't survivors play efficiently without icon hud and basekit perks? Apparently it's ok to give them these tools but if killer does struggle in any way then it doesn't matter. 4 people had fun. 1 might as well endure and move to the next game.
What are you ranting about, exactly?
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@NotAnotherDoctor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420877#Comment_3420877
2K that I got by facecamping and tunnelling because how the hell else are you supposed to compete with that?
...by playing efficiently?
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Okay, what exactly is your point?
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420311#Comment_3420311
Would be good QoL feature to have individual sensitivity settings for each killer tbh.
Would be a good QoL feature to add some decent controller settings
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@Gamedozer7 said:
I've also used it and I've found it quite meh. The chances of you getting the full 100% or even 75% is really low. The rng can really screw you with both hook spawns and finding a fresh survivors.I would say it's a low b high c. It's a good complimentary perk.
Imo it's not really worth the scourge title anymore.
I haven't had a single match where I haven't been able to get all 4 Scourges.
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This is going exactly how I thought it would.
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@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420493#Comment_3420493
Wow nice! Honestly I’m lazy rn and can’t do math at the moment, what does that equal to in hours?
Comes out to like 4K offthe top of my head.
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Congrats.
I recently hit 150 days played and over 12,000 Kills
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Jeez, 7th year anniversary?
I remember when we were on the 2nd. Our present was no more vacuum vaults and Clown
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Honestly, the game is not new-player friendly.
However, there's only one way through that. You gotta stick it out and try to learn.
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@ehe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418627#Comment_3418627
uncleansable noed, my god...
More like uncleansable Devour Hope.
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I highly doubt that Sony (who definitely loves to play nice and will definitely not cause issues) would let people on Xbox, Switch or PC play The Last of Us.
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The logical decision.
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@Gamedozer7 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419889#Comment_3419889
You said your killer matches have been with weaker survivors on my side I've seen a higher level of survivors. I've had more p100 survivors around the last month like alot more. Survivor matches are still a coin flip sometimes I have god level teammates and sometime they have gen allergies or can't last 15 seconds in chase but I would say the overall quality of teammates seem to have gone up for me.
I see more P100s.
I'm averaging maybe 1 out of every 2 matches, sometimes with more than one in those matches.
Those P100's have not been good.

