Pizzasauce
Pizzasauce
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@Sonzaishinai said:
I'm not mad, i'm just dissapointed
:(
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@Katzengott said:
BHVRs system can't see why you disconnected. Penalties are working as intended. The other 4 remaining players don't care WHY someone DCd aswell, it's always a bad thing, even for the stats. So either fix your NAT-settings (just google your router, i've done it many times before) or stop playing.
Yes sir.
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@[Deleted User] said:
You can stack add-ons that give the same effects (for example, equipping a flashlight with one add-on that adds more seconds, and another add-on that also adds seconds and increases the beam's accuracy), but you can't stack 2 of the same add-on.
Okie doke thank you!
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2766021#Comment_2766021
I'm bored. Can we just say you won and be done?
In case that came off as flippant, let me try again. It's late, I'm tired and I play this game to have fun. This is not fun.
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@ShinobuSK said:
What is your obsession with DC penalty lengths all the time lol
It's obsessed with me!
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2765935#Comment_2765935
"-Losing a teammate does not equal losing a match. That is a losing mentality. Have you lost every match you have lost a teammate in? If that is true then we are playing very different games. Also, funny for you to automatically assume I'm a survivor main. (I'm not.)"
If you lose a teammate early on due to a DC, yes, it equals losing a match. When I lose teammates in NORMAL matches, they either get camped or tunneled out, meaning we get to do 4-5 gens in the meantime. If I lose a teammate early to a DC, it means we might have done 2 gens, 3 if we are lucky, and doing 2-3 gens with 3 survivors is practically a loss for survivors unless the killer misplays. And I have been picking survivor examples, because those are the DC's that matter most. If you never play survivor, yeah, sure, whatever. I dont care. But this is exactly why DC's matter for survivors:
With 4 survivors against a killer in optimal flow, you have 1 survivor on hook, 1 survivor in chase, 1 survivor unhooking and 1 survivor on the gen. With this set-up, survivors, on average, will finish all 5 gens in 7 minutes, give or take 1-2 minutes due to how fast the first down is. Once 1 survivor ditches out early on, this entire flow for survivors is disrupted, and now you have 1 survivor on hook, 1 in chase, and 1 unhooking. Who's left to do gens? Again, with 1-2 gens remaining, this is fine, there is a slight time gap where survivors can heal up and work on gens together, but this is gonna be maybe 10 seconds at most. With 3 survivors, 2 gens are barely doable. Its not losing mentality, its just fact.
"There is this term, "on-call." Many nurses and health-care field workers are on it quite often. I only know because I come from a family of nurses. You could sit down to play a game together like any other night, but if that phone rings, guess who's leaving and "ruining the experience" of everyone else? I laughed when I typed that, it just seems so incredibly selfish I can't believe we're even discussing it."
I already included people getting paid extra, and even in that scenario, yeah, its kinda selfish to start playing online games that rely heavily on every teammate when you know you can leave at any moment without informing other people. You know what my on-call friend does? Inform us that she is on-call. So we know she might be leaving and we have prepared builds for those kind of days, but even then, she rarely plays games like DBD and instead goes for games where a DC doesnt really impact the game that much or just watches a movie. So yeah, selfish. Nurses can be selfish too, yknow. I literally grew up in a hospital because my mom was a nurse. And trust me, plenty of selfish people working as nurses there. The biggest Karens I've met are even nurses. So dont make me laugh thinking someone is immune to selfishness because they are on-call at a hospital. Inform the people you play with that you might need to leave soon. Otherwise, dont play those kind of games.
"-By your logic, does the weekly Steam outage mean no one on Steam should play on Tuesdays? Honest question."
People actually try to avoid playing around steam resets, fyi. It's hard to avoid, because its out of their control, but I've had people stop playing from 23:55-0:15 just to avoid the steam outage, because of 2 reasons: 1. they werent able to finish the game anyway, might aswell just spend time to replenish drinks, bathroom breaks etc. 2. they would get a dc penalty that might last up to 4 minutes if the reset lasted only 30 seconds.
So no, its not that no one should play on tuesdays, because there is a timespan where the servers recieve a reset, and that timespan is somewhat predictable. The way you phrase the question is like no one should play all day, but that's not the case. It's just avoiding to play for 10-15 minutes or make sure the match ends before the reset. You can avoid the situation, so why not?
"-Oh great, an analogy. I usually love these but I'm so tired at this point so let's make this quick. Neither player knew the bird was coming. Both players are aware, that sitting out in the open air it is technically possible for a bird to swoop down and do that to their game. Now, does one player get mad at the other player claiming he had prior knowledge this was going to happen and it's his fault the game is automatically over? (Even though in DBD, it is not over until it's over)."
If you're going to thwart the analogy, at least include the section where the bird knows about it. In neither case are you one of the people playing the game, you are the bird in this analogy, refusing to adjust your flight path because you want to take the shortcut, even if that shortcut interrupts games consistently.
"-I think it's selfish for the players playing not to consider the one getting disconnected. Simple."
They dont have to, people DC maliciously, DC's ruin games, DC's remove pressure. So unless you solely play killer(I never claimed you were any kind of main, I simply stated why DC's ruin games, which is always a survivor DC), your DC is gonna negatively impact games. You have control on the situation, you know the origin, you didnt fix the origin of the problem and still decided to continue. That makes you the only one here that can be selfish. You have full decision on what happens here. You could decide to play a different game that is not DBD untill its fixed.
How are people selfish because they dont consider your reason of DC when your reason to DC is avoidable? Like you said "I've done literally everything I could do, outside of stopping play of course." and "I have a strict, double NAT setting, and this causes matchmaking/latency issues. Every so often, I get disconnected from a match.". You know the issue, you know the problem is yours, but instead you share your problem with people who dont want to share your problem. That's not selfish. Maybe unempethatic, but not selfish.
Like I said in the first one, get a new modem, or a new ISP. Odds are that your modem is hardlocked. It's not your router. Your router simply gives you the connection to your modem. I've had an ISP where the only modems available were hardlocked into NAT3, even if I turned it to NAT1 or NAT2, within 3 hours, it was forced back into NAT3. So I swapped ISP's, no more NAT3 issues and full control over my NAT-connection. THAT is something you can still do. Heck, depending on how long ago you got the ISP, it might even be financially beneficial too, as internet bundles have gotten cheaper over time.
I'm bored. Can we just pretend you won and be done?
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I have never played this game but now I kind of want to.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2765784#Comment_2765784
Because I play the game to try and win a match, losing a teammate means I lose a match pretty much guaranteed and there is nothing I can do about it. How can I have fun in a game when a teammate literally made it impossible for me to win? I dont mind losing games, but losing is fine if you have a chance at winning. Winning is fine if you have a chance at losing. Losing with 0 chance of winning very early on in a match simply ruins the match. There is nothing I can do, nothing my teammates can do, and nothing the killer can do, to revert the game to a state where it feels like a normal match.
You dont have to reply to work when you're not scheduled(really, dont, unless you get paid a lot because of your position or paid overtime, it's not really worth increasing your stress, you're not the only person who can do your job, you are getting called for work because you say yes so often, not because no one else can), your power going out might suck, but power outages are rare and still ruins the game(if power outages are common, you shouldnt even try playing multiplayer matches, that also is selfish. You KNOW you have multiple power outages, your teammates dont, not informing your teammates that you might DC because of a poweroutage and still playing it makes you a selfish player). Heck, even the weekly steam reset ruins games, and that one can be hard to avoid.
Let me even give an analogy: You have a chess match, its quite intense and suddenly a dove flies in on the board and knocks over all the pieces. That game is ruined, the intensity is gone, and even if you manage to get it back to how it was, you might aswell restart the game because you've lost your planning. The game is ruined, even though it's not the doves fault. However, if the dove knew flying into the board would ruin it, could avoid that board for a while in general by flying around it that takes like 20 extra seconds, but then calls people playing chess selfish cus he has to fly an extra 20 seconds, then the dove is the selfish one.
"A second thing is, you have no idea what my impact in the game would have done. I could've died on that first hook, and for all intensive purposes, I did."
No, you did not die on that first hook for all intents and purposes, you got hooked and disconnected. Staying hooked means the killer still has to be wary of you for at least 2 minutes. They either need to stay close to waste time on you to make sure you died on first hook, meaning teammates can work on gens. The difference by disconnecting on that hook means you just gave the killer a ton of free time, time they can now spend on chasing a survivor without worrying about a 4th survivor. The time that survivors can work on gens have been cut from 1 gen per 80 seconds, to 1 gen per 200 seconds, just because 1 teammate dc'd instead of dying on first hook. And that is assuming you did get hooked.
"It's the same as someone going AFK, yet I never hear them catching any flack for whatever reasons they may have for "ruining the experience.""
Thats because AFK survivors still require time for the killer to kill. An afk survivor would need to take 2 hits, be carried to a hook, and potentially be hooked for 59 seconds before getting unhooked and then still plays the game. An afk survivor who stays afk all match(clicking ready on accident for example), would still take up the attention of the killer. They still get flack for being afk(especially if the killer ignores them being afk), but they still require the attention of the killer. This is exactly why we want bots to replace DC's, because even if they are terrible, they still require the attention of the killer. They could be chased for 3 seconds, work on gens for 2 minutes with a Pig hat on and die to that trap, but at least they worked on generators for 2 minutes, at least they were chased for 3 seconds. At least they required the attention of the killer or progressed the game. When you DC, no attention is required, no future time is needed. If you DC on dead hook, sure, if you DC during Mori, sure, if you DC after the gates are prepped, sure, DC in a 2v1 so that hatch opens, sure whatever. Any other time? Negatively impacts the game.
Calling other people selfish for wanting to play normal games, is not really a correct claim. That's like an employer calling their employee selfish for wanting a raise, even though that employer is in a position where he could easily give the raise. You could avoid playing DBD untill your internet is fixed so you wont affect the games of your teammates anymore, but you dont, for what? Because YOU want to play the game? Because YOU want to enjoy yourself?. That is the definition of selfish. Players expecting the average and getting less are not being selfish.
Normal games are the norm, DC's are the exception. People wanting to follow the norm are not selfish.
As for you wanting to enjoy DBD before the internet is properly fixed, I'd suggest playing DBD mobile. It's free to play and dc's get replaced with bots and I dont think there is a punishment for dc's(and if there is, it's not gonna be 72 hours) Its a similar experience, you'd still get to play the game, it's free to play. Otherwise, try to inform players that you have a high chance of DC'ing due to internet issues, so that they have the option to ditch the match. It might be harder to find a match, but people need to prepare to potentially pick up a match with a DC.
-Losing a teammate does not equal losing a match. That is a losing mentality. Have you lost every match you have lost a teammate in? If that is true then we are playing very different games. Also, funny for you to automatically assume I'm a survivor main. (I'm not.)
-There is this term, "on-call." Many nurses and health-care field workers are on it quite often. I only know because I come from a family of nurses. You could sit down to play a game together like any other night, but if that phone rings, guess who's leaving and "ruining the experience" of everyone else? I laughed when I typed that, it just seems so incredibly selfish I can't believe we're even discussing it.
-By your logic, does the weekly Steam outage mean no one on Steam should play on Tuesdays? Honest question.
-Oh great, an analogy. I usually love these but I'm so tired at this point so let's make this quick. Neither player knew the bird was coming. Both players are aware, that sitting out in the open air it is technically possible for a bird to swoop down and do that to their game. Now, does one player get mad at the other player claiming he had prior knowledge this was going to happen and it's his fault the game is automatically over? (Even though in DBD, it is not over until it's over).
-You through a bunch of numbers at me and numbers confuse me so I'm just going to give you that one.
-Okay, I think I see your point maybe. The game is negatively impacted when someone disconnects. I will not say it is "ruined" because that sounds so dramatic, but I can see your points about the negative impacts. It also negatively impacts the dc'er. I've had dc's in the middle of challenges, in the middle of healing, in the middle of hooking, during the EGC, you name it. The difference is, not only is the person getting disconnected having to deal with all those situational losses, on top of the teams situational losses, but they are being PENALIZED for it, while the team can go on to the next game and be fine. I don't get to move on from it. AND I get to catch flack for it.
-I think it's selfish for the players playing not to consider the one getting disconnected. Simple.
-It was nice of you to though in a suggestion there at the end but I'm not looking for them. I only made this thread to ask a question, and to hopefully avoid posts like these. An experience ruined you might say.
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@MrPeanutbutter said:
https://forum.deadbydaylight.com/en/discussion/comment/2765709#Comment_2765709
Actually, it seems selfish to expect everybody else to be totally OK with your internet problems. It’s literally impossible for the game to know whether you DC’ed because you rage quit or because of a network issue. The game experience is terrible for everyone when the DC penalty is disabled, and to expect the tens of thousands of other players put up with a much more terrible game experience because you are having network problems is in my view very selfish. Sorry if that sounds harsh, but it is true
I just expect people to be understanding. I know that is a lot to ask of people, as it holds everybody to a high standard of character. The message I get when I am disconnected because of my NAT settings is "Disconnection from Host." This message, if seen on BHVR's end, should clue them in that I did not rage quit, and that there was a technical issue.
I never suggested getting rid of the DC penalty. Not ONCE. Why? Because I don't agree that we SHOULDN'T have a DC penalty. I think one should be in place. I think ours is particularly harsh and shouldn't punish technical difficulties is all, not that one shouldn't be in place.
Again I ask, try to imagine being the person that was disconnected from the host. Actually, you know what, if you can't do this then never-mind. I understand empathy is difficult for some people. I'm not sure it's something that can be learned.
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@Lycidas said:
https://forum.deadbydaylight.com/en/discussion/comment/2765857#Comment_2765857
Your choice, your risk 🤷🏻♂️
I'd avoid it, because I have NO idea what comes after the 72hrs tier, and I wouldn't want to find out 😬
Yeah, so far I'm resisting. I'm just glad I got such good friends to let me play theirs and hold me over.
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@Lycidas said:
Theoretically every 24hrs after the penalty ends (saturday in your case) it goes down a notch, so if you start playing again on monday (after 48hrs) and then disconnect on the same day you'll get a 24 or 36hrs ban (I don't remember what tier comes before 72)
This is all speculation, as BHVR never specified how it works, and probably never will
Thank you for answering my question. I can still play on my friends account, so I can still play at least. I'm just so tempted to play on my account because it is mine and has all my cosmetics, perks, builds, time, effort and everything.
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@ThiccBudhha said:
I could never be mad at you, Pizzasauce. I would however recommend an alternative account. That might help you out a bit.
wub
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2765709#Comment_2765709
Thing is, back in the day, killers with horrible connections would have an unfair advantage since they could basically down survivors who were across the map.
You can see why having a bad internet affecting your teammates, even if it's not malicious, is still negatively affecting other people and therefor gets "punished". It is simply unfair to your potential teammates because it heavily affects their games everytime you DC.
It's not a very selfish view, what is a selfish view is claiming you should be able to play even though the chance of DC'ing is fine. Because lets put it like this, 72 hour matchmaking ban means you've dc'd at least 10 times (5 minutes, 15 minutes, 30 minutes, 1 hour, 3 hours, 6 hours, 12 hours, 24 hours, 48 hours, 72 hours, I might have missed one), that means you screwed over 30 teammates for personal enjoyment, even if that enjoyment was playing the game. Who is having the selfish view here?
As for the penalties being reset, it takes 24 hours of not dc'ing AFTER your penalty is over for it to drop 1 stage. So you have to wait the 72 hours, and then 10 days of no dc'ing before its back to 0 penalties.
The reasoning that DC "ruins the experience" of a game is just ridiculous to me in the first place. How can YOUR whole "experience" be ruined by someone say...getting called into to work, or maybe their power going out? That's what seems selfish about it to me. A second thing is, you have no idea what my impact in the game would have done. I could've died on that first hook, and for all intensive purposes, I did. It's the same as someone going AFK, yet I never hear them catching any flack for whatever reasons they may have for "ruining the experience." Thirdly, it's nice that you're able to think about all these people I'm "screwing over," but I challenge you to think about the "experience" of the person who got disconnected through no fault of their own. Not only is their experience ACTUALLY ruined, but they are punished for it. Can you unselfishly think about that? Fourthly, and hopefully finally, it's just a game. And we're people. As a person, I try to be understanding. I challenge you to do the same.
And THANK YOU for actually answering my question. That is all I needed to know.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2765585#Comment_2765585
Maybe you can try moving your console to a spot closer to your router? That can probably solve a lot of the issues. I’m not sure what your situation is though, but it’s just a suggestion if you’re able to do it.
I appreciate the suggestion, but I've exhausted every option. I've literally been dealing with this since late October/early November. That's not why I made this thread though. Does anybody know about my cooldown period question?
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@Tr1nity said:
I thought max penalty was 5 minutes?
dead.
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@GuyFawx said:
Heres a suggestion to try if you have a wireless phone use it to connect for a while when playing with a hotspot. granted you should try and fix that router issue but sometimes those arent easy.
This works, but does not solve my NAT issues. Also, I am sorry if this sounds rude, but I've stated in an earlier post that I've tried to fix the issue. I've tried everything. I've learned about opening ports for gosh sakes! But it can not be fixed.
By the way, none of these very insightful answers have yet to answer my original question.
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/2765689#Comment_2765689
It's not malicious, but intent is irrelevant.
The experience is why we play.
And being negatively impacted due to another's internet is the same feeling and results as malicious dc.
I feel like this view is very selfish. But I am a person who thinks with their feelings. I find it hard to objectify situations without emotions being involved. I don't think this conversation will be going anywhere. But again, I appreciate you at least attempting to show the smallest amount of empathy.
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@Clevite said:
I appreciate that you love the game.
But, if your internet is unstable enough to produce these results, it's unfair to your fellow players that you keep logging in.
Regardless of why, DCing ruins the experience for 4 other players.
I appreciate that you tried to show the teeniest most amount of empathy. However, I am not going to stop playing. A player DCing because of technical issues is not malicious, and should not be treated as such.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2765585#Comment_2765585
That's a shame then. :(
I was quite disheartened. I've accepted that I have no other choice but to play with random disconnects. I've done literally everything I could do, outside of stopping play of course.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2765511#Comment_2765511
Nice! Let me know how it turns out ok! Im reluctant to do all Hex build with Twins for a few reasons but i may try it
I'm only trying it because it was on a list of the sweatiest builds for killers, and for the Twins it just happened to be Pimento/Ruin/Thrill/Devour
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2765577#Comment_2765577
If you are console wired connection would put you in nat 2 I think.
I do not have access to my router. I have also tried to open ports, but that was a very unsuccessful day.
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@Canas said:
https://forum.deadbydaylight.com/en/discussion/comment/2765533#Comment_2765533
To be honest I never bothered getting her prestige cosmetics since I've fully maxed out her bloodweb, I own every single perk in the game on her at max tier so prestiging would undo all of that effort. I'll hold back on that until they finally rework the bloodweb as a whole, the grind is too obscene.
That's true. It's why I keep holding back from prestiging the Trapper. He's got basically everything, even though I really want his cosmetics. Stupid cosmetics.
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@GannTM said:
How in the world do you even get to 72 hours in the first place? To answer your question though: I don’t know, because I rarely DC with the exception of crashes.
It's something called, "NAT Setting." I have a strict, double NAT setting, and this causes matchmaking/latency issues. Every so often, I get disconnected from a match. Because I am in love with this game and can't stop playing it, I continue to abuse myself by playing my character with a constantly escalating ban. I hope that explains it.
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I've given up pretty easily in the past. For example, if there are 3 or more gens left and it's down between another surv and I, then I have been known to quit working on gens and just try to survive. That was the old me though. Because new me once saw a single survivor work himself out of a 3-gen deficit to win the game. So now, I believe!
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Hey, I have a list for this! These are just some I've found and compiled. Most have the (partial) names that were given by the creator.
-Best: Discordance/Sloppy Butcher/Bitter Murmur/Spies from the Shadows
-Unbeatable: BBQ/Undying/Ruin/Thana
-Pure Pressure: Enduring/Jolt/Thana/ScourgeHookPainResonance
-Fail Skill Check: Undying/HuntressLullabye/Overcharge/Oppression
-Best2: Plaything/Thana/Pentimento/Ruin/
-Strongest Build: BBQ/Undying/Ruin/Thana
-Dying Favor: CI/BloodFavor/Thana/DyingLight
-Grade Farmer: Bamboozle/BBQ/Thana/Ruin
-Otz: CI/POP/Surge/NWO
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I get the most dcs when I play her. But let's talk cosmetics!
I really like this green:
But this is also real badass:
But here's the dorky outfit I got her in now:
I really want her prestiged cosmetics tbh.
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I'm working on an all hex build for the Twins right now. Kind of irritated I have to buy the Artist for the one perk but that's how it goes.
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/2765485#Comment_2765485
If you want to see it, you can see the link and time stamp in my previous comment 😉✌️
Oi, thanks!
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/2765458#Comment_2765458
Best thing is to watch back last Q&A about sbmm based on kills and escapes.
Short story, Patrick said someone who runs the killer for 5 gens end dies is zero skill while someone who does gens and escape is skill
A, thank you for summing that up for me!
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I just watched Otz's sweatiest build for every killer video he did, here's what he had for the Artist: Ruin/Tinkerer/CI/PainResonance
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@Gamedozer7 said:
But apparently I suck according to Patrick. I ran the killer for 3 gens around one loop the team got me off ran him for another gen and a half and he killed me.
Now I'm not throwing shade on the killer they did what they did I actually had fun because they were good chases on my end. I just find it funny they consider me a loser in that situation.
I know there's an inside joke here, but will you explain it to me?
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2765401#Comment_2765401
That's cool! I was suprised I ran into someone. I never run into anyone. xD
https://forum.deadbydaylight.com/en/discussion/comment/2765412#Comment_2765412
Oh wow haha, the timing on that. Oof
At least you got to play with them for a bit!
Yeah but like, I literally cringe thinking about how bad I played.
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On my friends account, Vommy Mommy was the second killer he picked out for me to learn to play (after the Twins). I admit, it took awhile to start having fun with her, and I still struggle on a technical level. But boy, donI love hooking somebody, looking right in their face, and letting it spew! (Less fun however, is having all that vomit ready to come up and some circumstance causing you to swallow it.)
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2765377#Comment_2765377
I mean at that point I would just close the hatch and patrol the doors
They were too far apart. I am both patient and stubborn.
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I played with Tr1nity and played ATROCIOUS. I hadn't played surv in a long time and first time back I was super rusty. After my second down my house lost power and thus my pain ended but it was just embarrassing.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2765321#Comment_2765321
But like...
if the killer is standing on the hatch several meters away, theres literally no danger
If the killer starts coming towards you, book it for the hatch
If the killer closes the hatch, youre in a situation you were gonna end up in anyway which is solo EGC, its inevitable.
If they stay on the hatch, finish the remaining gens until you can power the gates and youre at scenario 2
This strat doesnt work if the Survivor has a some what functioning brain
Yeah. But I started this thread because of that exact situation. I even looked up their username to see if I could message them and tell them to just do a gen.
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@Shroompy said:
But like... there is nothing stopping that Survivor to finish gens..
Exactly. But they don't want to give away their position so it turns into a stalemate.
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The only bad part I can find about it from a killers perspective is neglecting to close it when you spot the last surv and instead going for a hit. It is a stupid move, and one I've made on different occasions.
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I mean, if the roles were reversed, I'd hate to give away my position but if they weren't moving from the hatch then yeah, I'm going to go do some gens.
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Update: he finally just walked up to me and let me kill him.
Has anyone else ever experienced this from either side? Am I a bad person?
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For example, I'm currently standing on a hatch, effectively blocking it for the last survivor. I refuse to close it because I don't want to risk him getting out the gate. I don't want to go look for him because I'm afraid he might find the hatch.
He, on the other hand, has done nothing. This has been going on for maybe 10 minutes and no notifications whatsoever.
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Thank you.
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I feel this. It's why it feels pointless to look up builds for certain survivors. Like, why? They can all do the same thing if you unlock the perks?
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I hate it when they motion you over like they're good kind people then they drop a flash bomb and blind you before taking off out the gate.
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@cutiekiller said:
In all the reports i've made I've always at least got an email saying "we haven't forgotten about you" but i've never got an email saying we've verified your report or something like this, did anyone ever got a email after they made a report?
I once responded to a reminder email that my issue had sort of resolved itself but now my friend was having the same issue and then I asked if it was possible to play the game without said issue. They responded by saying they were glad I fixed the issue, my friend needed to turn their own ticket, and ignored my question.
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Hi there! I know you've got plenty of options so far, but I thought I'd throw in a few I've found through a personal list I've made from researching the internet. Sorry the names are a bit stupid:
The Deathslinger
-Best: STBFL/Devour Hope/M&A/POP
-Best Build 2: BBQ/Ruin/Thana/DMS
-Best 3: CI/ANurse'sCalling/SloppyButcher/M&A
-Unstoppable: BBQ/POP/Tinkerer/STBFL
-Most Toxic: CI/M&A/Undying/Devour Hope (Iridecent Coin/green keys add ons)
-Strongest?: BBQ/POP/CI/Plaything
-Rank1: Tinkerer/BBQ/POP/STBFL
-Clean Rank1: Ruin/Tinkerer/Pop/BrutalStrength
-Otz: Discordance/Undying/CI/HauntedGround
-Otz2: Starstruck/CI/Surge/ThrillingTremors
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2756240#Comment_2756240
Not really when 99% of rando messages were scammers or trolls trying to harvest data on my Playstation or trying to get me to go to a fake website to do just the same.....
That is a shame.
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@Myla said:
Are you on console? I would be find it weird if someone would just message me on steam just to say thanks lol. Could have just said it on end game chat.
Yesh on console. There is no end game chat or I would just say it there.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2756195#Comment_2756195
Not really when I had playstation I ignored messages from total strangers that I didn't know. With End Game Chat alot of Killers tend to leave because of the negative comments they get from toxic Survivors. Just say your peace and be done they dont have to give you a response if they dont want too.
I mean like you're closing yourself off to potentially wholesome conversations and every gg out there.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2756141#Comment_2756141
It's not the killers job to respond to you. If you need to make a thread questioning how gracious killers are because they don't respond to a private message, you have unrealistic expectations and you're not doing it in good faith.
Also, I even said in my OP that it's fine (and I even capitalized it) that they don't write back. I just want to make sure I'm not doing something wrong.


